summaryrefslogtreecommitdiff
path: root/keyboards/sentraq/s60_x/keymaps/poker
diff options
context:
space:
mode:
authorfauxpark <fauxpark@gmail.com>2019-07-10 08:47:35 +1000
committerskullydazed <skullydazed@users.noreply.github.com>2019-08-30 15:01:52 -0700
commit554e4bf25c4bcbf263b2e73c6148b7ea1d520762 (patch)
treee191e836e955d354adc9c37a742b43a6a76feeb4 /keyboards/sentraq/s60_x/keymaps/poker
parent9e20478e6bdebc9cea49204482992471bccaf6a1 (diff)
downloadqmk_firmware-554e4bf25c4bcbf263b2e73c6148b7ea1d520762.tar.gz
qmk_firmware-554e4bf25c4bcbf263b2e73c6148b7ea1d520762.zip
Migrate ACTION_LAYER_MOMENTARYs to MO() (#5176)
* Migrate ACTION_LAYER_MOMENTARYs to MO() * Add changelog entry * Update docs/ChangeLog/20190830/PR5176.md Co-Authored-By: skullydazed <skullydazed@users.noreply.github.com>
Diffstat (limited to 'keyboards/sentraq/s60_x/keymaps/poker')
-rw-r--r--keyboards/sentraq/s60_x/keymaps/poker/keymap.c15
1 files changed, 8 insertions, 7 deletions
diff --git a/keyboards/sentraq/s60_x/keymaps/poker/keymap.c b/keyboards/sentraq/s60_x/keymaps/poker/keymap.c
index 61685b477a..3b38ed501b 100644
--- a/keyboards/sentraq/s60_x/keymaps/poker/keymap.c
+++ b/keyboards/sentraq/s60_x/keymaps/poker/keymap.c
@@ -1,5 +1,8 @@
#include QMK_KEYBOARD_H
+#define KC_MO6 MO(6)
+#define KC_MO7 MO(7)
+
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: qwerty
┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
@@ -19,7 +22,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, \
CAPS, A, S, D, F, G, H, J, K, L, SCLN, QUOT, NO, ENT, \
LSFT, NO, Z, X, C, V, B, N, M, COMM, DOT, SLSH, NO, RSFT, NO, \
- LCTL, LGUI, LALT, SPC, FN0, RGUI, APP, RCTL),
+ LCTL, LGUI, LALT, SPC, MO6, RGUI, APP, RCTL),
/* 1: colemak
┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
│GRAVE│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│
@@ -38,7 +41,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TAB, Q, W, F, P, G, J, L, U, Y, SCLN, LBRC, RBRC, BSLS, \
BSPC, A, R, S, T, D, H, N, E, I, O, QUOT, NO, ENT, \
LSFT, NO, Z, X, C, V, B, K, M, COMM, DOT, SLSH, NO, RSFT, NO, \
- LCTL, LGUI, LALT, SPC, FN0, RGUI, APP, RCTL),
+ LCTL, LGUI, LALT, SPC, MO6, RGUI, APP, RCTL),
/* 2: dvorak
┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
│GRAVE│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ [ │ ] │▒▒▒▒▒│BKSPC│
@@ -57,7 +60,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TAB, QUOT, COMM, DOT, P, Y, F, G, C, R, L, SLSH, EQL, BSLS, \
CAPS, A, O, E, U, I, D, H, T, N, S, MINS, NO, ENT, \
LSFT, NO, SCLN, Q, J, K, X, B, M, W, V, Z, NO, RSFT, NO, \
- LCTL, LGUI, LALT, SPC, FN0, RGUI, APP, RCTL),
+ LCTL, LGUI, LALT, SPC, MO6, RGUI, APP, RCTL),
/* 3: workman
┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
│GRAVE│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│
@@ -76,7 +79,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TAB, Q, D, R, W, B, J, F, U, P, SCLN, LBRC, RBRC, BSLS, \
BSPC, A, S, H, T, G, Y, N, E, O, I, QUOT, NO, ENT, \
LSFT, NO, Z, X, M, C, V, K, L, COMM, DOT, SLSH, NO, RSFT, NO, \
- LCTL, LGUI, LALT, SPC, FN0, RGUI, APP, RCTL),
+ LCTL, LGUI, LALT, SPC, MO6, RGUI, APP, RCTL),
/* 4: Poker with Arrow
┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
│ │ │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │
@@ -136,7 +139,7 @@ FnS: toggle Arrow overlay
*/
LAYOUT_kc(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, TRNS, \
- TRNS, FN2, UP, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, CALC, TRNS, HOME, INS, FN4, \
+ TRNS, FN2, UP, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, CALC, TRNS, HOME, INS, MO7, \
TRNS, LEFT, DOWN, RGHT, TRNS, TRNS, PSCR, SLCK, PAUS, TRNS, FN3, END, TRNS, TRNS, \
TRNS, TRNS, DEL, TRNS, WHOM, MUTE, VOLU, VOLD, TRNS, PGUP, PGDN, DEL, TRNS, TRNS, TRNS, \
TRNS, TRNS, TRNS, FN1, TRNS, TRNS, TRNS, TRNS),
@@ -168,11 +171,9 @@ Lw: set Workman layout
};
const uint16_t PROGMEM fn_actions[] = {
/* Poker Layout */
- [0] = ACTION_LAYER_MOMENTARY(6), // to Fn overlay
[1] = ACTION_LAYER_TOGGLE(4), // toggle arrow overlay
[2] = ACTION_LAYER_TOGGLE(5), // toggle Esc overlay
[3] = ACTION_MODS_KEY(MOD_RCTL|MOD_RSFT, KC_ESC), // Task(RControl,RShift+Esc)
- [4] = ACTION_LAYER_MOMENTARY(7), // to Layout selector
[5] = ACTION_DEFAULT_LAYER_SET(0), // set qwerty layout
[6] = ACTION_DEFAULT_LAYER_SET(1), // set colemak layout
[7] = ACTION_DEFAULT_LAYER_SET(2), // set dvorak layout