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authoryiancar <yiangosyiangou@cytanet.com.cy>2022-07-01 07:11:13 +0100
committerGitHub <noreply@github.com>2022-06-30 23:11:13 -0700
commit1e643ba1d1fddf27113564e5ea9d8751cb9a9c01 (patch)
tree741f3e5e15f38258f16793f2a974c427ad6ad5bd /keyboards/spaceholdings/nebula12b/config.h
parent38ca5e95e1e857991c968cd2eb9a26cfed4e12fc (diff)
downloadqmk_firmware-1e643ba1d1fddf27113564e5ea9d8751cb9a9c01.tar.gz
qmk_firmware-1e643ba1d1fddf27113564e5ea9d8751cb9a9c01.zip
[Keyboard] Nebula12b (#17308)
Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: yiancar <yiancar@gmail.com>
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+/*
+Copyright 2022 Yiancar
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0x8968
+#define PRODUCT_ID 0x5332
+#define DEVICE_VER 0x0001
+#define MANUFACTURER Yiancar-Designs
+#define PRODUCT NEBULA12B
+
+/* key matrix size */
+#define MATRIX_ROWS 4
+#define MATRIX_COLS 3
+
+#define MATRIX_ROW_PINS { B7, B4, F7, F6 }
+#define MATRIX_COL_PINS { F4, F5, D7 }
+
+/* COL2ROW, ROW2COL*/
+#define DIODE_DIRECTION COL2ROW
+
+/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
+#define DEBOUNCE 5
+
+/* define if matrix has ghost (lacks anti-ghosting diodes) */
+// #define MATRIX_HAS_GHOST
+
+/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
+ * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
+ */
+// #define GRAVE_ESC_CTRL_OVERRIDE
+
+/*
+ * Force NKRO
+ *
+ * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
+ * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
+ * makefile for this to work.)
+ *
+ * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
+ * until the next keyboard reset.
+ *
+ * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
+ * fully operational during normal computer usage.
+ *
+ * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
+ * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
+ * bootmagic, NKRO mode will always be enabled until it is toggled again during a
+ * power-up.
+ *
+ */
+// #define FORCE_NKRO
+
+/* Bootmagic Lite key configuration */
+#define BOOTMAGIC_LITE_ROW 0
+#define BOOTMAGIC_LITE_COLUMN 0
+
+/* RGB options */
+
+#define RGB_DI_PIN D5
+#define DRIVER_LED_TOTAL 16
+#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255
+#define RGB_DISABLE_WHEN_USB_SUSPENDED
+#define RGB_MATRIX_KEYPRESSES
+#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
+
+// RGB Matrix Animation modes. Explicitly enabled
+// For full list of effects, see:
+// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
+#define ENABLE_RGB_MATRIX_ALPHAS_MODS
+#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
+#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
+#define ENABLE_RGB_MATRIX_BREATHING
+#define ENABLE_RGB_MATRIX_BAND_SAT
+#define ENABLE_RGB_MATRIX_BAND_VAL
+#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
+#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
+#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
+#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
+#define ENABLE_RGB_MATRIX_CYCLE_ALL
+#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
+#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
+#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
+#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
+#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
+#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
+#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
+#define ENABLE_RGB_MATRIX_DUAL_BEACON
+#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
+#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
+#define ENABLE_RGB_MATRIX_RAINDROPS
+#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
+#define ENABLE_RGB_MATRIX_HUE_BREATHING
+#define ENABLE_RGB_MATRIX_HUE_PENDULUM
+#define ENABLE_RGB_MATRIX_HUE_WAVE
+#define ENABLE_RGB_MATRIX_PIXEL_RAIN
+#define ENABLE_RGB_MATRIX_PIXEL_FLOW
+#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
+// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
+#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
+#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
+// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
+#define ENABLE_RGB_MATRIX_SPLASH
+#define ENABLE_RGB_MATRIX_MULTISPLASH
+#define ENABLE_RGB_MATRIX_SOLID_SPLASH
+#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
+