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authormarksard <38324387+marksard@users.noreply.github.com>2020-04-01 06:32:04 +0900
committerGitHub <noreply@github.com>2020-03-31 14:32:04 -0700
commitc6c94eeabcf2681b6f0c72de76ba0b94e4c6d4d3 (patch)
treedb4f43e19fcc7a6f537bbbaf6a21e7eb9d36ce77 /keyboards/treadstone48/keymaps/like_jis
parent2c201ab9ad182aa7692be8ce309dd749c46d9dba (diff)
downloadqmk_firmware-c6c94eeabcf2681b6f0c72de76ba0b94e4c6d4d3.tar.gz
qmk_firmware-c6c94eeabcf2681b6f0c72de76ba0b94e4c6d4d3.zip
[Keymap] Keymap refactoring in Treadstone48 (#8574)
* Keyboard: add treeadstone48 * rename layout defines * Use of pragma once * move common include code * fixed info.json * change keymap layout from kc to normal * fix alpha revision keymap * fixed info.json * remove USE_Link_Time_Optimization * Refactoring all my keymaps. - Not use tap dance - Remove not use define aliases - Remove not use incluse and extern value. * default keymap extra key was changed * remove rgblight_config Co-authored-by: root <root>
Diffstat (limited to 'keyboards/treadstone48/keymaps/like_jis')
-rw-r--r--keyboards/treadstone48/keymaps/like_jis/keymap.c76
-rw-r--r--keyboards/treadstone48/keymaps/like_jis/readme_jp.md9
-rw-r--r--keyboards/treadstone48/keymaps/like_jis/rules.mk3
3 files changed, 28 insertions, 60 deletions
diff --git a/keyboards/treadstone48/keymaps/like_jis/keymap.c b/keyboards/treadstone48/keymaps/like_jis/keymap.c
index 6cde28d24b..bbc6351bc2 100644
--- a/keyboards/treadstone48/keymaps/like_jis/keymap.c
+++ b/keyboards/treadstone48/keymaps/like_jis/keymap.c
@@ -14,16 +14,8 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
#include "../common/oled_helper.h"
-#ifdef RGBLIGHT_ENABLE
-//Following line allows macro to read current RGB settings
-extern rgblight_config_t rgblight_config;
-#endif
-
-extern uint8_t is_master;
-
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
@@ -43,83 +35,65 @@ enum custom_keycodes {
RGBRST
};
-enum tapdances{
- TD_SCCL = 0,
- TD_SLRO,
-};
-
-// Layer Mode aliases
-#define _____ KC_TRNS
-#define XXXXX KC_NO
-
#define KC_TBSF LSFT_T(KC_TAB)
-// #define KC_SPSF LSFT_T(KC_SPC)
#define KC_ALAP LALT_T(KC_APP)
-#define KC_JEQL LSFT(KC_MINS)
-
-#define KC_SCCL TD(TD_SCCL)
-#define KC_SLRO TD(TD_SLRO)
-
-qk_tap_dance_action_t tap_dance_actions[] = {
- [TD_SCCL] = ACTION_TAP_DANCE_DOUBLE(KC_SCLN, KC_QUOT),
- [TD_SLRO] = ACTION_TAP_DANCE_DOUBLE(KC_SLSH, KC_RO),
-};
+#define KC_ROSF RSFT_T(KC_RO)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_base( \
//,--------------------------------------------------------------------------------------------------------------------.
- KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS,\
+ KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------|
- KC_TBSF, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCCL, KC_ENT,\
+ KC_TBSF, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
- KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLRO, KC_UP, \
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_UP, \
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
- KC_LCTRL, KC_LALT, KC_LGUI, LOWER, KC_BSPC, KC_SPC, RAISE, KC_ALAP, KC_LEFT, KC_DOWN, KC_RGHT,\
+ KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_BSPC, KC_SPC, RAISE, KC_ALAP, KC_LEFT, KC_DOWN, KC_RGHT,\
//`-------------------------------------------------------------------------------------------------------------------'
- KC_DEL \
- // ExtraKey: Split backspace key or it is below the enter key.
+ KC_ROSF \
+ // ExtraKey: This key is an extra key. REV1 is a split back space. REV2 is to the right of the arrow-up key.
),
[_LOWER] = LAYOUT_base( \
//,--------------------------------------------------------------------------------------------------------------------.
- _____, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_MINS, KC_EQL, KC_JYEN, KC_LBRC, KC_RBRC, KC_DEL,\
+ _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_MINS, KC_EQL, KC_JYEN, KC_LBRC, KC_RBRC, KC_DEL,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------|
- _____, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXX, XXXXX, KC_SCLN, KC_QUOT, KC_BSLS, _____,\
+ _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXXXX, XXXXXXX, KC_SCLN, KC_QUOT, KC_BSLS, _______,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
- _____, KC_F11, KC_F12, XXXXX, KANJI, KC_ENT, XXXXX, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_PGUP, \
+ _______, KC_F11, KC_F12, XXXXXXX, XXXXXXX, KANJI, XXXXXXX, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_PGUP, \
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
- _____, _____, _____, _____, KC_DEL, _____, _____, XXXXX, KC_HOME, KC_PGDN, KC_END,\
+ _______, _______, _______, _______, KC_DEL, _______, _______, XXXXXXX, KC_HOME, KC_PGDN, KC_END,\
//`-------------------------------------------------------------------------------------------------------------------'
- XXXXX \
- // ExtraKey: Split backspace key or it is below the enter key.
+ _______ \
+ // ExtraKey: This key is an extra key. REV1 is a split back space. REV2 is to the right of the arrow-up key.
),
[_RAISE] = LAYOUT_base( \
//,--------------------------------------------------------------------------------------------------------------------.
- _____, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, XXXXX,\
+ _______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, XXXXXXX,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------|
- _____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, KC_4, KC_5, KC_6, KC_QUOT, _____,\
+ _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_4, KC_5, KC_6, KC_QUOT, _______,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
- _____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, KC_1, KC_2, KC_3, KC_RO, XXXXX, \
+ _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_1, KC_2, KC_3, KC_RO, XXXXXXX, \
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
- _____, _____, _____, _____, _____, _____, _____, KC_0, KC_DOT, KC_COMM, KC_SLSH,\
+ _______, _______, _______, _______, _______, _______, _______, KC_0, KC_DOT, KC_COMM, KC_SLSH,\
//`-------------------------------------------------------------------------------------------------------------------'
- XXXXX \
- // ExtraKey: Split backspace key or it is below the enter key.
+ _______ \
+ // ExtraKey: This key is an extra key. REV1 is a split back space. REV2 is to the right of the arrow-up key.
),
[_ADJUST] = LAYOUT_base( \
//,--------------------------------------------------------------------------------------------------------------------.
- XXXXX, RESET, RGBRST, AG_NORM, AG_SWAP, XXXXX, XXXXX, KC_WH_L, KC_WH_U, KC_HOME, KC_PGUP, XXXXX,\
+ XXXXXXX, RESET, RGBRST, AG_NORM, AG_SWAP, XXXXXXX, XXXXXXX, KC_WH_L, KC_WH_U, KC_HOME, KC_PGUP, XXXXXXX,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------|
- XXXXX, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXX, XXXXX, KC_WH_R, KC_WH_D, KC_END, KC_PGDN, XXXXX,\
+ XXXXXXX, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, XXXXXXX, KC_WH_R, KC_WH_D, KC_END, KC_PGDN, XXXXXXX,\
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
- _____, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXX, XXXXX, XXXXX, KC_BTN1, KC_BTN2, XXXXX, KC_MS_U, \
+ _______, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, KC_BTN1, KC_BTN2, XXXXXXX, KC_MS_U, \
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
- _____, _____, _____, _____, XXXXX, XXXXX, _____, XXXXX, KC_MS_L, KC_MS_D, KC_MS_R,\
+ _______, _______, _______, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, KC_MS_L, KC_MS_D, KC_MS_R,\
//`-------------------------------------------------------------------------------------------------------------------'
- XXXXX \
- // ExtraKey: Split backspace key or it is below the enter key.
+ _______ \
+ // ExtraKey: This key is an extra key. REV1 is a split back space. REV2 is to the right of the arrow-up key.
)
};
diff --git a/keyboards/treadstone48/keymaps/like_jis/readme_jp.md b/keyboards/treadstone48/keymaps/like_jis/readme_jp.md
index 305ded471d..5ae638b0d1 100644
--- a/keyboards/treadstone48/keymaps/like_jis/readme_jp.md
+++ b/keyboards/treadstone48/keymaps/like_jis/readme_jp.md
@@ -19,17 +19,12 @@ Layer Tapはタップで指定したキー、長押しで指定したレイヤ
Mod Tapはタップで視程したキー、長押しで視程したレイヤーに移動します。
例:LSFT_T(KC_Z) → タップでZ、長押しで左シフト
-Tap Danceは指定した二つのキーをシングルタップ、ダブルタップで切り替えられます。
-例:[TD_CODO] = ACTION_TAP_DANCE_DOUBLE(KC_COMM, KC_DOT) → シングルタップでCOMM、ダブルタップでDOT
-
もう少し詳しい内容についてはQMK Documentをお読みいただくかネットを検索すれば情報が載っていますので別途検索してみてください。
## 機能
 QWERTYキーマップをベースにしていて、LowerレイヤーとRaiseレイヤーに他のキーを配置しています。
 LowerとRaiseを同時押しでAdjustレイヤーを使うことが出来ます。
- DOTの横、SLROと書いてあるのはシングルタップで/記号、ダブルタップで\記号が入力出来るようになっています。
- Lの横、SCCLと書いてあるのはシングルタップで;記号、ダブルタップで:記号が入力出来るようになっています。
 マウスキーの割り当てがありますので、もし使用したい場合はrules.mkでMOUSEKEY_ENABLE = yesにしてmakeすると使用することができます。
## 48キー目について
@@ -39,8 +34,8 @@ Tap Danceは指定した二つのキーをシングルタップ、ダブルタ
 各レイヤーの最下段の
```c
- XXXXX \
- // ExtraKey: Split backspace key or it is below the enter key.
+ XXXXXXX \
+ // ExtraKey: This key is an extra key. REV1 is a split back space. REV2 is to the right of the arrow-up key.
```
 のXXXXXに任意のキーを入れることでPの右隣のキーとして動作するようになっています。その右隣りに従来のキーが配置されています。
diff --git a/keyboards/treadstone48/keymaps/like_jis/rules.mk b/keyboards/treadstone48/keymaps/like_jis/rules.mk
index 474e71ab11..26bacb0cfe 100644
--- a/keyboards/treadstone48/keymaps/like_jis/rules.mk
+++ b/keyboards/treadstone48/keymaps/like_jis/rules.mk
@@ -1,8 +1,7 @@
MOUSEKEY_ENABLE = yes # Mouse keys
-TAP_DANCE_ENABLE = yes
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
-OLED_DRIVER_ENABLE = no
+OLED_DRIVER_ENABLE = yes
LTO_ENABLE = yes
# If you want to change the display of OLED, you need to change here