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author | Takeshi Nishio <kkeennnn+github@gmail.com> | 2021-03-25 21:38:31 +0900 |
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committer | GitHub <noreply@github.com> | 2021-03-25 23:38:31 +1100 |
commit | 9f1608a6a2c7137c0c6ff0f40ddce67ad018aa80 (patch) | |
tree | 285274f626c32a09f5779097d2fff0524b359e01 /keyboards/unison/v04/v04.h | |
parent | 0a056cfd811ea92384185f06a55b0051948f4860 (diff) | |
download | qmk_firmware-9f1608a6a2c7137c0c6ff0f40ddce67ad018aa80.tar.gz qmk_firmware-9f1608a6a2c7137c0c6ff0f40ddce67ad018aa80.zip |
Add unison v04 keyboard (#11982)
* Update: JonesのMIDIキーマップをベースに初期作成。AudioとMIDIの同時使用はファームウェアサイズ的に厳しい。
* Update: Unison用のIDへ変更
* Update: Audioはデフォとせず、OLEDをデフォとした。
* Update: v03基板から実際に動くものとなったため、v01からv03に変更。基本的な設定を完了。
* Update: 基本的なキーマップを作成
* Update: キーマップ、ロータリーエンコーダの感度を調整。
* TEST: BOOTMAGIC = lite でどうなるのかテスト
* Update: Jones ---> Unison
* TEST: BOOTMAGIC = lite で、TABキーでBootloaerに入る設定
* Update: インデント
* Update: QMKの一般的な表記に合わせ、 k(col)(row) から k(row)(col) へ変更。
* Update: 自前のカスタムマトリクスを使用せず、COL2ROW方式で総当たりマトリクスを動作させるテストを開始。
特に問題なく動作している。
* TEST: BOOTMAGICテスト用コード追加
* Update: 主に中央部分のキーマップ変更
* TEST: COL2ROWで、COLのピンの順番を変えてキーを読むテスト
* Update: QMKの仕様上、MacではKC_PSCRがFキーとして判定されるため、スクリーンショット用マクロを用意した。
* TEST: COL2ROWで、ROWとCOLのピン定義をずらした状態で、BOOTMAGIC = lite の(0,0)キーに引っかからない。
* Update: ロータリーエンコーダにマウスホイールを割り当て
* Update: 自明のコメントを削除
* Update: NKRO指定時は、NKRO動作を強制。
* Update: MIDIなしのとき、AUDIOのフル機能がファームウェアサイズ内に収まることをチェック。
* Update: Bootmagicテスト完了のため、無効化。
* TEST: LED動作チェック。
* Update: キーマップを、LOWER, RAISEを中心に大幅変更。
数字を左手レイヤーキーではなく、右手レイヤーキーにしたことで、CMD+Qによる誤爆アプリ終了を避ける狙いもある。
* Update: 未使用のNumレイヤとTapDanceを削除。
* Update: MIDI関連の設定を多数追加。
* New: Add Sequencer keymap
* enumの開始を明記
* TAP_DANCEを無効化
* シーケンサーで、トラック単位の有効・無効の切り替えを追加。※動作せず
* デバッグ用設定をテスト
* Change custom keycode name for classification.
* Add LED update on sequencer step.
* change LED adjusting value.
* TEST: SQ_T related things.
* DEBUG
* Increase track 6 ---> 8. Add track indicator.
* Add sequencer step viewer.
* Move Bootmagic lite position to keyboard's config.
* Revert matrix as phisically connected.
* Change default RGB lighting animation.
* Remove MIDI options from keyboard's config.
* change version
* Remove unused.
* Delete unused. Round-Robin matrix woks with COL2ROW.
* Delete unused. Round-Robin matrix woks with COL2ROW.
* Formatting.
* Formatting.
* Remove unused.
* No enum.
* LED setting for Sequencer layer.
* Add TODO flag
* Remove unused.
* change LCTL
* Update Rotary Encoder setting.
* revert to default
* Add TODO flag.
* Update to latest information.
* Update to latest information.
* Add v04
* Move keymaps directory to just under keyboard directory.
* Add music layout.
* Update to Unison layout.
* Add default keymap.
* Update readme description.
* Commenting.
* Exclude non-PR files.
* Change keymap name more general.
* Remove unused
* Commenting.
* Remove unused.
* Commenting.
* Change Macro name for consistency.
* Add tempo definition.
* Change transparent to noop for better musical play.
* Add Rotary Encoder push functions for Sequencer.
* FIX printscreen to work _WIN layer.
* Fix style name.
* Change keymap style from PC to Music.
* Adjust LED number and index to v04 PCB.
* Commenting.
* Add #ifdef block to LED config related.
* Change Sequencer display function from Rotary Encoder right-3 to right-4.
* Change default animations.
* Set LED effect range. Add LED reset on layer change.
* Remove unused.
* Commenting.
* Commenting.
* Use function to change Sequencer track indicator.
* Use function to change Sequencer track indicator.
* Remove unused
* Add PC-style keymap.
* Adjust keymap.
* Add micro volume control for Mac.
* Adjust keymap.
* Adjust cursor block.
* Adjust grave and tild in layer.
* Change magic-key position to Left-Bottom where both Music-style and Terminal-style have a key.
* Change LED settings for front-side 9 LEDs.
* Change keymap name.
* Update supported functions.
* Adjust indicator dimmer.
* Remove unused.
* Add underglow support.
* Add rotary encoder keymap at Adjust layer for test hardware function.
* Disable rotary encoders.
* Change description.
* Add support for underglow.
Disable knight animation to prevent unnatural feeling when underglow not installed.
* Commenting.
* Formatting.
* Turn on default layer indicator.
* remove duplication
* Change VID for via.
* Initial commit for VIA.
* Add layout option.
* restore AUDIO enabled.
* Removed a JSON file for VIA app, not for QMK.
* Remove non-related files for PR.
* Add keymap for music layout.
* Add photo links.
* Commenting.
* Apply PR checklist.
* Change unused function to "no".
* Add keymap image and change keymap as image shows.
* Change bootloader entering key to widely known "Left-Top".
* Turn off ENCODER by default.
* Add VIA keymap.
* Change VID unique.
https://github.com/qmk/qmk_firmware/pull/11982#discussion_r582276979
* Add config option to prepare future release, #11820.
https://github.com/qmk/qmk_firmware/pull/11820
* Remove old defines for Audio.
Co-authored-by: Takeshi Nishio <kkeennnn@gmail.com>
Diffstat (limited to 'keyboards/unison/v04/v04.h')
-rw-r--r-- | keyboards/unison/v04/v04.h | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/keyboards/unison/v04/v04.h b/keyboards/unison/v04/v04.h new file mode 100644 index 0000000000..3d66ce1976 --- /dev/null +++ b/keyboards/unison/v04/v04.h @@ -0,0 +1,80 @@ +/* Copyright 2021 Takeshi Nishio + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#pragma once + +#include "quantum.h" + +/* +FULL 10x10 ROUND-ROBIN MATRIX for Reference +{ KC_NO, k12, k13, k14, k15, k16, k17, k18, k19, k1a, }, \ +{ k21, KC_NO, k23, k24, k25, k26, k27, k28, k29, k2a, }, \ +{ k31, k32, KC_NO, k34, k35, k36, k37, k38, k39, k3a, }, \ +{ k41, k42, k43, KC_NO, k45, k46, k47, k48, k49, k4a, }, \ +{ k51, k52, k53, k54, KC_NO, k56, k57, k58, k59, k5a, }, \ +{ k61, k62, k63, k64, k65, KC_NO, k67, k68, k69, k6a, }, \ +{ k71, k72, k73, k74, k75, k76, KC_NO, k78, k79, k7a, }, \ +{ k81, k82, k83, k84, k85, k86, k87, KC_NO, k89, k8a, }, \ +{ k91, k92, k93, k94, k95, k96, k97, k98, KC_NO, k9a, }, \ +{ ka1, ka2, ka3, ka4, ka5, ka6, ka7, ka8, ka9, KC_NO, } \ +*/ + +/* This is a shortcut to help you visually see your layout. + * + * The first section contains all of the arguments representing the physical + * layout of the board and position of the keys. + * + * The second converts the arguments into a two-dimensional array which + * represents the switch matrix. + */ +#define LAYOUT_all( \ + k61,k12,k62,k13,k63,k14,k64,k15,k65,k16,k67,k17,k68,k18,k69,k19,k6a, \ + k71, k21,k72,k23,k73,k24,k74,k25,k75,k26,k76,k27,k78,k28,k79, k7a, \ + k81, k31,k82,k32,k83,k34,k84,k35,k85,k36,k86,k37,k87,k38,k89, k8a, \ + k91,k41,k92,k42,k93,k43,k94,k45,k95,k46,k96,k47,k97,k48,k98,k49,k9a, \ + ka1,k51,ka2,k52,ka3,k53,ka4,k54,ka5,k56,ka6,k57,ka7,k58,ka8,k59,ka9 \ +) \ +{ \ + { KC_NO, k12, k13, k14, k15, k16, k17, k18, k19, KC_NO, }, \ + { k21, KC_NO, k23, k24, k25, k26, k27, k28, KC_NO, KC_NO, }, \ + { k31, k32, KC_NO, k34, k35, k36, k37, k38, KC_NO, KC_NO, }, \ + { k41, k42, k43, KC_NO, k45, k46, k47, k48, k49, KC_NO, }, \ + { k51, k52, k53, k54, KC_NO, k56, k57, k58, k59, KC_NO, }, \ + { k61, k62, k63, k64, k65, KC_NO, k67, k68, k69, k6a, }, \ + { k71, k72, k73, k74, k75, k76, KC_NO, k78, k79, k7a, }, \ + { k81, k82, k83, k84, k85, k86, k87, KC_NO, k89, k8a, }, \ + { k91, k92, k93, k94, k95, k96, k97, k98, KC_NO, k9a, }, \ + { ka1, ka2, ka3, ka4, ka5, ka6, ka7, ka8, ka9, KC_NO, } \ +} +#define LAYOUT_music( \ + k62, k63,k14,k64,k15, k16, k17, k18, k19, \ + k71,k21,k72,k23,k73, k24,k74,k25,k75,k26,k76,k27,k78,k28,k79, k7a, \ + k81,k31,k82,k32,k83, k34,k84,k35,k85,k36,k86,k37,k87,k38,k89, k8a, \ + k91,k41,k92,k42,k93,k43,k94,k45,k95,k46,k96,k47,k97,k48,k98,k49,k9a, \ + ka1,k51,ka2,k52,ka3,k53,ka4,k54,ka5,k56,ka6,k57,ka7,k58,ka8,k59,ka9 \ +) \ +{ \ + { KC_NO, KC_NO, KC_NO, k14, k15, k16, k17, k18, k19, KC_NO, }, \ + { k21, KC_NO, k23, k24, k25, k26, k27, k28, KC_NO, KC_NO, }, \ + { k31, k32, KC_NO, k34, k35, k36, k37, k38, KC_NO, KC_NO, }, \ + { k41, k42, k43, KC_NO, k45, k46, k47, k48, k49, KC_NO, }, \ + { k51, k52, k53, k54, KC_NO, k56, k57, k58, k59, KC_NO, }, \ + { KC_NO, k62, k63, k64, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, }, \ + { k71, k72, k73, k74, k75, k76, KC_NO, k78, k79, k7a, }, \ + { k81, k82, k83, k84, k85, k86, k87, KC_NO, k89, k8a, }, \ + { k91, k92, k93, k94, k95, k96, k97, k98, KC_NO, k9a, }, \ + { ka1, ka2, ka3, ka4, ka5, ka6, ka7, ka8, ka9, KC_NO, } \ +} |