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authorpeepeetee <43021794+peepeetee@users.noreply.github.com>2021-08-21 22:53:49 -0500
committerGitHub <noreply@github.com>2021-08-22 13:53:49 +1000
commit78ccd9c201199444bc06161b05ee8d7ba9c31613 (patch)
tree726d9e55d8cde510fe72bc1fb9bb2a7dabdbecc2 /keyboards/xd60/keymaps/rooski
parentc70abc8d047319830e369ae4e14cd43bae3bd3b8 (diff)
downloadqmk_firmware-78ccd9c201199444bc06161b05ee8d7ba9c31613.tar.gz
qmk_firmware-78ccd9c201199444bc06161b05ee8d7ba9c31613.zip
Organize KPrepublic, K.T.E.C, xiudi boards into directories (#12159)
* reset; redoing my steps; and recommit * include xd002/.noci
Diffstat (limited to 'keyboards/xd60/keymaps/rooski')
-rw-r--r--keyboards/xd60/keymaps/rooski/instructions.txt2
-rw-r--r--keyboards/xd60/keymaps/rooski/keymap.c57
2 files changed, 0 insertions, 59 deletions
diff --git a/keyboards/xd60/keymaps/rooski/instructions.txt b/keyboards/xd60/keymaps/rooski/instructions.txt
deleted file mode 100644
index 1486647dcd..0000000000
--- a/keyboards/xd60/keymaps/rooski/instructions.txt
+++ /dev/null
@@ -1,2 +0,0 @@
-cd c:/QMK
-make xd60 / / / / / / / / \ No newline at end of file
diff --git a/keyboards/xd60/keymaps/rooski/keymap.c b/keyboards/xd60/keymaps/rooski/keymap.c
deleted file mode 100644
index 71d5451dc4..0000000000
--- a/keyboards/xd60/keymaps/rooski/keymap.c
+++ /dev/null
@@ -1,57 +0,0 @@
-// XD60 Rev 2.0
-
-#include QMK_KEYBOARD_H
-#include "action_layer.h"
-//#include "action_tapping.h"
-#include "backlight.h"
-
-// Define tapping term
-#define TAPPING_TERM 150
-
-// Layer definitions~
-#define _BL 0
-#define _FL 1
-#define _LK 2
-
-// RShift TapHold
-#define RSTT MT(MOD_RSFT, KC_SLSH)
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* (Base Layer) Default Layer
- * ,-----------------------------------------------------------.
- * |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
- * |-----------------------------------------------------------|
- * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |
- * |-----------------------------------------------------------|
- * | Caps | A| S| D| F| G| H| J| K| L| ;| '| Return |
- * |-----------------------------------------------------------|
- * |Shift | Z| X| C| V| B| N| M| ,| .|Shift| Up |Del |
- * |-----------------------------------------------------------|
- * |Ctrl|Gui |Alt | Space |Ctrl|Fn| LT| DN | RT |
- * `-----------------------------------------------------------'
- */
- // 0: Base Layer
- [_BL] = LAYOUT_all(
- KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, \
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
- KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, XXXXXXX, KC_ENT, \
- KC_LSFT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, XXXXXXX, RSTT, KC_UP, KC_DEL, \
- KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RIGHT),
-
- // 1: Function Layer
- [_FL] = LAYOUT_all(
- KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_DEL, \
- XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PSCR, XXXXXXX, XXXXXXX, XXXXXXX, \
- XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
- XXXXXXX, XXXXXXX, KC_VOLD, KC_VOLU, KC_MUTE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, \
- XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, TG(_LK), _______, KC_HOME, _______, KC_END),
-
- // 2: Lighting Keys
- [_LK] = LAYOUT_all(
- TO(_BL), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, RESET, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_DEL, \
- XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PSCR, XXXXXXX, XXXXXXX, XXXXXXX, \
- RESET , KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
- XXXXXXX, XXXXXXX, KC_VOLD, KC_VOLU, KC_MUTE, XXXXXXX, XXXXXXX, RGB_SAD, RGB_SAI, RGB_HUD, RGB_HUI, XXXXXXX, XXXXXXX, RGB_VAI, BL_STEP, \
- XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, TO(_BL), XXXXXXX, RGB_TOG, RGB_VAD, RGB_MOD),
-
-};