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authorAlex Ong <the.onga@gmail.com>2019-01-04 19:39:14 +1100
committerAlex Ong <the.onga@gmail.com>2019-01-04 19:39:14 +1100
commit47c91fc7f75ae0a477e55b687aa0fc30da0a283c (patch)
tree65ad39452748ff2e6d4a83ce54ede6ca22c9ada9 /keyboards/zinc/rev1/config.h
parentac9b88e8ccbbf38762871504cd827ff0d941c426 (diff)
parent563ce3f225d981ce460c12ca5130dfe47af41df0 (diff)
downloadqmk_firmware-47c91fc7f75ae0a477e55b687aa0fc30da0a283c.tar.gz
qmk_firmware-47c91fc7f75ae0a477e55b687aa0fc30da0a283c.zip
Merge branch 'master' of https://github.com/qmk/qmk_firmware
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+/*
+Copyright 2012 Jun Wako <wakojun@gmail.com>
+Copyright 2015 Jack Humbert
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+//#ifndef REV1_CONFIG_H
+//#define REV1_CONFIG_H
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0xFEED
+#define PRODUCT_ID 0x9991
+#define DEVICE_VER 0x0001
+#define MANUFACTURER monksoffunk
+#define PRODUCT zinc rev.1
+#define DESCRIPTION A split keyboard
+
+
+#define PREVENT_STUCK_MODIFIERS
+#define TAPPING_FORCE_HOLD
+#define TAPPING_TERM 100
+
+/* Use I2C or Serial */
+//#define USE_I2C
+#define USE_SERIAL
+//#define USE_MATRIX_I2C
+
+/* Select hand configuration */
+#define MASTER_LEFT
+//#define MASTER_RIGHT
+//#define EE_HANDS
+
+
+/* key matrix size */
+// Rows are doubled-up
+ #define MATRIX_ROWS 8
+ #define MATRIX_ROW_PINS { F6, F7, B1, B3 }
+
+// wiring of each half
+#define MATRIX_COLS 6
+#define MATRIX_COL_PINS { F4, D4, C6, D7, E6, B4 }
+
+/* define if matrix has ghost */
+//#define MATRIX_HAS_GHOST
+
+/* number of backlight levels */
+// #define BACKLIGHT_LEVELS 3
+
+/* Set 0 if debouncing isn't needed */
+#define DEBOUNCING_DELAY 5
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+//#define LOCKING_SUPPORT_ENABLE
+/* Locking resynchronize hack */
+//#define LOCKING_RESYNC_ENABLE
+
+/* key combination for command */
+#define IS_COMMAND() ( \
+ keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
+)
+
+/* ws2812 RGB LED */
+#define RGB_DI_PIN D3
+#define RGBLIGHT_TIMER
+//#define RGBLED_NUM 12 // Number of LEDs. see ./keymaps/default/config.h
+#define ws2812_PORTREG PORTD
+#define ws2812_DDRREG DDRD
+
+// RGB LED support
+//#define RGBLIGHT_ANIMATIONS : see ./rules.mk: LED_ANIMATIONS = yes or no
+// see ./rules.mk: LED_BACK_ENABLE or LED_UNDERGLOW_ENABLE set yes
+#ifdef RGBLED_BACK
+ #define RGBLED_NUM 24
+#else
+ #define RGBLED_NUM 6
+#endif
+
+#ifndef IOS_DEVICE_ENABLE
+ #if RGBLED_NUM <= 6
+ #define RGBLIGHT_LIMIT_VAL 255
+ #else
+ #if RGBLED_NUM <= 16
+ #define RGBLIGHT_LIMIT_VAL 130
+ #else
+ #define RGBLIGHT_LIMIT_VAL 120
+ #endif
+ #endif
+ #define RGBLIGHT_VAL_STEP 17
+#else
+ #if RGBLED_NUM <= 6
+ #define RGBLIGHT_LIMIT_VAL 90
+ #else
+ #if RGBLED_NUM <= 16
+ #define RGBLIGHT_LIMIT_VAL 45
+ #else
+ #define RGBLIGHT_LIMIT_VAL 35
+ #endif
+ #endif
+ #define RGBLIGHT_VAL_STEP 4
+#endif
+#define RGBLIGHT_HUE_STEP 10
+#define RGBLIGHT_SAT_STEP 17
+
+#if defined(RGBLIGHT_ENABLE) && !defined(IOS_DEVICE_ENABLE)
+// USB_MAX_POWER_CONSUMPTION value
+// 120 RGBoff
+// 330 RGB 6
+// 300 RGB 32
+ #define USB_MAX_POWER_CONSUMPTION 400
+#else
+ // fix iPhone and iPad power adapter issue
+ // iOS device need lessthan 100
+ #define USB_MAX_POWER_CONSUMPTION 100
+#endif
+
+/*
+ * Feature disable options
+ * These options are also useful to firmware size reduction.
+ */
+
+/* disable debug print */
+// #define NO_DEBUG
+
+/* disable print */
+// #define NO_PRINT
+
+/* disable action features */
+//#define NO_ACTION_LAYER
+//#define NO_ACTION_TAPPING
+//#define NO_ACTION_ONESHOT
+//#define NO_ACTION_MACRO
+//#define NO_ACTION_FUNCTION
+
+
+//#endif