diff options
author | Brad Arnett <brad.arnett@gmail.com> | 2020-06-18 03:01:22 -0700 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-06-18 03:01:22 -0700 |
commit | 716924de3e07eb4a6f39a9c8da9ba0fc64c7f796 (patch) | |
tree | 64b1ae4de2f938a7900666f83f5de4e58b30afc5 /keyboards | |
parent | d88dca3ca79d908c34fb5bf4af40c52b4cfce7f8 (diff) | |
download | qmk_firmware-716924de3e07eb4a6f39a9c8da9ba0fc64c7f796.tar.gz qmk_firmware-716924de3e07eb4a6f39a9c8da9ba0fc64c7f796.zip |
[Keyboard] Added ymdk split64 based on walston's work (#9183)
* Added ymdk split64 based on walson's work
* Commented out features on walston's keymap as it was too big to compile
* Update keyboards/ymdk_sp64/config.h
* Update keyboards/ymdk_sp64/keymaps/daed/keymap.c
* Update keyboards/ymdk_sp64/matrix.c
* Update keyboards/ymdk_sp64/matrix.c
* Update keyboards/ymdk_sp64/matrix.c
* keymap changes
* Update keyboards/ymdk_sp64/matrix.c
* Update keyboards/ymdk_sp64/matrix.c
* Update keyboards/ymdk_sp64/rules.mk
* Update keyboards/ymdk_sp64/config.h
* Update keyboards/ymdk_sp64/config.h
* Update keyboards/ymdk_sp64/readme.md
* Update keyboards/ymdk_sp64/rules.mk
* Update keyboards/ymdk_sp64/config.h
* Update keyboards/ymdk_sp64/rules.mk
* Update keyboards/ymdk_sp64/ymdk_sp64.c
* Update keyboards/ymdk_sp64/keymaps/walston/rules.mk
* Update keyboards/ymdk_sp64/readme.md
* Made requested changes and moved keyboard under ymdk directory
* Update keyboards/ymdk/ymdk_sp64/keymaps/walston/keymap.c
* Update keyboards/ymdk/ymdk_sp64/config.h
* Update keyboards/ymdk/ymdk_sp64/config.h
* Update keyboards/ymdk/ymdk_sp64/keymaps/default/keymap.c
* Update keyboards/ymdk/ymdk_sp64/keymaps/default/keymap.c
* updated changes for pr 9183
* updated changes for pr 9183
* updated changes for pr 9183
* Removed redundant "QMK_KEYBOARD_H" include
Diffstat (limited to 'keyboards')
-rw-r--r-- | keyboards/ymdk/sp64/config.h | 45 | ||||
-rw-r--r-- | keyboards/ymdk/sp64/info.json | 79 | ||||
-rw-r--r-- | keyboards/ymdk/sp64/keymaps/daed/keymap.c | 140 | ||||
-rw-r--r-- | keyboards/ymdk/sp64/keymaps/default/keymap.c | 74 | ||||
-rw-r--r-- | keyboards/ymdk/sp64/keymaps/walston/keymap.c | 94 | ||||
-rw-r--r-- | keyboards/ymdk/sp64/keymaps/walston/rules.mk | 1 | ||||
-rw-r--r-- | keyboards/ymdk/sp64/matrix.c | 169 | ||||
-rw-r--r-- | keyboards/ymdk/sp64/readme.md | 17 | ||||
-rw-r--r-- | keyboards/ymdk/sp64/rules.mk | 32 | ||||
-rw-r--r-- | keyboards/ymdk/sp64/sp64.c | 93 | ||||
-rw-r--r-- | keyboards/ymdk/sp64/sp64.h | 84 |
11 files changed, 828 insertions, 0 deletions
diff --git a/keyboards/ymdk/sp64/config.h b/keyboards/ymdk/sp64/config.h new file mode 100644 index 0000000000..fc3e2d7dc2 --- /dev/null +++ b/keyboards/ymdk/sp64/config.h @@ -0,0 +1,45 @@ +/* +Copyright 2019 Neil Kettle + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#pragma once + +#include "config_common.h" + +#define VENDOR_ID 0x594D +#define PRODUCT_ID 0x5364 +#define DEVICE_VER 0x0200 +#define MANUFACTURER YMDK +#define PRODUCT SP64 +#define DESCRIPTION YMDK Split 64 + +#define MATRIX_ROWS 6 +#define MATRIX_COLS 15 + +#define RIGHT_HALF + +/* disable these deprecated features by default */ +#define NO_ACTION_MACRO +#define NO_ACTION_FUNCTION + +/* RGB underglow */ +#define RGBLED_NUM 12 +#define RGBLIGHT_HUE_STEP 8 +#define RGBLIGHT_SAT_STEP 8 +#define RGBLIGHT_VAL_STEP 8 +#define RGBLIGHT_LIMIT_VAL 250 /* The maximum brightness level */ +#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ +#define RGBLIGHT_ANIMATIONS diff --git a/keyboards/ymdk/sp64/info.json b/keyboards/ymdk/sp64/info.json new file mode 100644 index 0000000000..798124d848 --- /dev/null +++ b/keyboards/ymdk/sp64/info.json @@ -0,0 +1,79 @@ +{ + "keyboard_name": "YMDK_SP64", + "url": "", + "maintainer": "walston", + "width": 16, + "height": 5, + "layouts": { + "LAYOUT": { + "layout": [ + {"label":"~", "x":0, "y":0}, + {"label":"!", "x":1, "y":0}, + {"label":"@", "x":2, "y":0}, + {"label":"#", "x":3, "y":0}, + {"label":"$", "x":4, "y":0}, + {"label":"%", "x":5, "y":0}, + {"label":"^", "x":6, "y":0}, + {"label":"&", "x":8, "y":0}, + {"label":"*", "x":9, "y":0}, + {"label":"(", "x":10, "y":0}, + {"label":")", "x":11, "y":0}, + {"label":"_", "x":12, "y":0}, + {"label":"+", "x":13, "y":0}, + {"label":"Backspace", "x":14, "y":0, "w":2}, + {"label":"Tab", "x":0, "y":1, "w":1.5}, + {"label":"Q", "x":1.5, "y":1}, + {"label":"W", "x":2.5, "y":1}, + {"label":"E", "x":3.5, "y":1}, + {"label":"R", "x":4.5, "y":1}, + {"label":"T", "x":5.5, "y":1}, + {"label":"Y", "x":7.5, "y":1}, + {"label":"U", "x":8.5, "y":1}, + {"label":"I", "x":9.5, "y":1}, + {"label":"O", "x":10.5, "y":1}, + {"label":"P", "x":11.5, "y":1}, + {"label":"{ ", "x":12.5, "y":1}, + {"label":"}", "x":13.5, "y":1}, + {"label":"|", "x":14.5, "y":1, "w":1.5}, + {"label":"Caps Lock", "x":0, "y":2, "w":1.75}, + {"label":"A", "x":1.75, "y":2}, + {"label":"S", "x":2.75, "y":2}, + {"label":"D", "x":3.75, "y":2}, + {"label":"F", "x":4.75, "y":2}, + {"label":"G", "x":5.75, "y":2}, + {"label":"H", "x":7.75, "y":2}, + {"label":"J", "x":8.75, "y":2}, + {"label":"K", "x":9.75, "y":2}, + {"label":"L", "x":10.75, "y":2}, + {"label":":", "x":11.75, "y":2}, + {"label":"\"", "x":12.75, "y":2}, + {"label":"Enter", "x":13.75, "y":2, "w":2.25}, + {"label":"Shift", "x":0, "y":3, "w":2}, + {"label":"Z", "x":2, "y":3}, + {"label":"X", "x":3, "y":3}, + {"label":"C", "x":4, "y":3}, + {"label":"V", "x":5, "y":3}, + {"label":"B", "x":6, "y":3}, + {"label":"N", "x":8, "y":3}, + {"label":"M", "x":9, "y":3}, + {"label":"<", "x":10, "y":3}, + {"label":">", "x":11, "y":3}, + {"label":"?", "x":12, "y":3}, + {"label":"Shift", "x":13, "y":3}, + {"label":"Up", "x":14, "y":3}, + {"label":"F3", "x":15, "y":3}, + {"label":"Ctrl", "x":0, "y":4, "w":1.25}, + {"label":"Win", "x":1.25, "y":4}, + {"label":"Alt", "x":2.25, "y":4, "w":1.25}, + {"label":"Space", "x":3.5, "y":4, "w":2.25}, + {"label":"Fn", "x":5.75, "y":4}, + {"label":"Space", "x":7.75, "y":4, "w":2.75}, + {"label":"Alt", "x":10.5, "y":4, "w":1.25}, + {"label":"Win", "x":11.75, "y":4, "w":1.25}, + {"label":"Left", "x":13, "y":4}, + {"label":"Down", "x":14, "y":4}, + {"label":"Right", "x":15, "y":4} + ] + } + } +} diff --git a/keyboards/ymdk/sp64/keymaps/daed/keymap.c b/keyboards/ymdk/sp64/keymaps/daed/keymap.c new file mode 100644 index 0000000000..7174c108b3 --- /dev/null +++ b/keyboards/ymdk/sp64/keymaps/daed/keymap.c @@ -0,0 +1,140 @@ +#include QMK_KEYBOARD_H + +enum layer_names { + _BASE, + _GAMER, + _FN, + _RAISE, + _MODE, + _GACROS, +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +/* Keymap 0: Basic layer + * + * ┌-----┬-----┬-----┬-----┬-----┬-----┬-----┐ ┌-----┬-----┬-----┬-----┬-----┬-----┬----------┐ + * │ Esc │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ │ 7 │ 8 │ 9 │ 0 │ - │ = │ BkSp │ + * ├-----┴--┬--┴--┬--┴--┬--┴--┬--┴--┬--┴--┬--┘ ┌--┴-----┴--┬--┴--┬--┴--┬--┴--┬--┴--┬--┴--┬-------┤ + * │ Tab │ Q │ W │ E │ R │ T │ │ Y │ U │ I │ O │ P │ [ │ ] │ \ │ + * ├--------┴┬----┴┬----┴┬----┴┬----┴┬----┴┐ └┬----┴┬----┴┬----┴┬----┴┬----┴┬----┴┬----┴-------┤ + * │ Ctrl │ A │ S │ D │ F │ G │ │ H │ J │ K │ L │ ; │ ' │ Enter │ + * ├---------┴┬----┴┬----┴┬----┴┬----┴┬----┴┐ └┬----┴┬----┴┬----┴┬----┴┬----┴┬----┴┬-----┬-----┤ + * │ LShift │ Z │ X │ C │ V │ B │ │ N │ M │ < │ > │ ? │ Sft │ Up │ _MO │ + * ├------┬---┴-┬---┴--┬--┴-----┴----┬┴----┬┘ ┌┴-----┴-----┴--┬--┴----┬┴-----┼-----┼-----┼-----┤ + * │ _FN │ Win │ Alt │ │ _RA │ │ │ Alt │ Win │ Lft │ Dwn │ Rgt │ + * └------┴-----┴------┴-------------┴-----┘ └---------------┴-------┴------┴-----┴-----┴-----┘ + */ +[_BASE] = LAYOUT( + KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS, KC_EQUAL, KC_BSPACE, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRACKET, KC_RBRACKET, KC_BSLS, + KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCOLON, KC_QUOTE, KC_ENTER, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, MO(_MODE), + MO(_FN), KC_LGUI, KC_LALT, KC_SPACE, MO(_RAISE), KC_SPACE, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RIGHT + ), +/* Keymap 1: Gamer layer + * + * ┌-----┬-----┬-----┬-----┬-----┬-----┬-----┐ ┌-----┬-----┬-----┬-----┬-----┬-----┬----------┐ + * │ Esc │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ │ 7 │ 8 │ 9 │ 0 │ - │ = │ BkSp │ + * ├-----┴--┬--┴--┬--┴--┬--┴--┬--┴--┬--┴--┬--┘ ┌--┴-----┴--┬--┴--┬--┴--┬--┴--┬--┴--┬--┴--┬-------┤ + * │ Tab │ Q │ W │ E │ R │ T │ │ Y │ U │ I │ O │ P │ [ │ ] │ \ │ + * ├--------┴┬----┴┬----┴┬----┴┬----┴┬----┴┐ └┬----┴┬----┴┬----┴┬----┴┬----┴┬----┴┬----┴-------┤ + * │ Ctrl │ A │ S │ D │ F │ G │ │ H │ J │ K │ L │ ; │ ' │ Enter │ + * ├---------┴┬----┴┬----┴┬----┴┬----┴┬----┴┐ └┬----┴┬----┴┬----┴┬----┴┬----┴┬----┴┬-----┬-----┤ + * │ LShift │ Z │ X │ C │ V │ B │ │ N │ M │ < │ > │ ? │ Sft │ Up │ _MO │ + * ├------┬---┴-┬---┴--┬--┴-----┴----┬┴----┬┘ ┌┴-----┴-----┴--┬--┴----┬┴-----┼-----┼-----┼-----┤ + * │ _FN │ F13 │ Alt │ │ _GA │ │ │ Alt │ Win │ Lft │ Dwn │ Rgt │ + * └------┴-----┴------┴-------------┴-----┘ └---------------┴-------┴------┴-----┴-----┴-----┘ + */ +[_GAMER] = LAYOUT( + KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS, KC_EQUAL, KC_BSPACE, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRACKET, KC_RBRACKET, KC_BSLS, + KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCOLON, KC_QUOTE, KC_ENTER, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, MO(_MODE), + MO(_FN), KC_F13, KC_LALT, KC_SPACE, MO(_GACROS), KC_SPACE, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RIGHT + ), + +/* Keymap 2: Function + * + * ┌-----┬-----┬-----┬-----┬-----┬-----┬-----┐ ┌-----┬-----┬-----┬-----┬-----┬-----┬----------┐ + * │ ` │ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │ │ + * ├-----┴--┬--┴--┬--┴--┬--┴--┬--┴--┬--┴--┬--┘ ┌--┴-----┴--┬--┴--┬--┴--┬--┴--┬--┴--┬--┴--┬-------┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├--------┴┬----┴┬----┴┬----┴┬----┴┬----┴┐ └┬----┴┬----┴┬----┴┬----┴┬----┴┬----┴┬----┴-------┤ + * │ │ │ │ │ │ │ │Left │ Up │Down │Right│ │ │ │ + * ├---------┴┬----┴┬----┴┬----┴┬----┴┬----┴┐ └┬----┴┬----┴┬----┴┬----┴┬----┴┬----┴┬-----┬-----┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├------┬---┴-┬---┴--┬--┴-----┴----┬┴----┬┘ ┌┴-----┴-----┴--┬--┴----┬┴-----┼-----┼-----┼-----┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ + * └------┴-----┴------┴-------------┴-----┘ └---------------┴-------┴------┴-----┴-----┴-----┘ + */ +[_FN] = LAYOUT( + KC_GRAVE, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + KC_CAPS, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PGUP, _______, + _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END + ), +/* Keymap 3: Raise / Quality of life + * + * ┌-----┬-----┬-----┬-----┬-----┬-----┬-----┐ ┌-----┬-----┬-----┬-----┬-----┬-----┬----------┐ + * │ ` │ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │ │ + * ├-----┴--┬--┴--┬--┴--┬--┴--┬--┴--┬--┴--┬--┘ ┌--┴-----┴--┬--┴--┬--┴--┬--┴--┬--┴--┬--┴--┬-------┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├--------┴┬----┴┬----┴┬----┴┬----┴┬----┴┐ └┬----┴┬----┴┬----┴┬----┴┬----┴┬----┴┬----┴-------┤ + * │ │ │ │ │ │ │ │Left │ Up │Down │Right│ │ │ │ + * ├---------┴┬----┴┬----┴┬----┴┬----┴┬----┴┐ └┬----┴┬----┴┬----┴┬----┴┬----┴┬----┴┬-----┬-----┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├------┬---┴-┬---┴--┬--┴-----┴----┬┴----┬┘ ┌┴-----┴-----┴--┬--┴----┬┴-----┼-----┼-----┼-----┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ + * └------┴-----┴------┴-------------┴-----┘ └---------------┴-------┴------┴-----┴-----┴-----┘ + */ +[_RAISE] = LAYOUT( + KC_GRAVE, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + KC_CAPS, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PGUP, _______, + _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END + ), +/* Keymap 4: Mode switching + * + * ┌-----┬-----┬-----┬-----┬-----┬-----┬-----┐ ┌-----┬-----┬-----┬-----┬-----┬-----┬----------┐ + * │ ` │ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │ │ + * ├-----┴--┬--┴--┬--┴--┬--┴--┬--┴--┬--┴--┬--┘ ┌--┴-----┴--┬--┴--┬--┴--┬--┴--┬--┴--┬--┴--┬-------┤ + * │ RGB 0/1│RGBM-│RGBB+│RGBM+│ │ │ │ │ │ │ │ │ │ │ Reset │ + * ├--------┴┬----┴┬----┴┬----┴┬----┴┬----┴┐ └┬----┴┬----┴┬----┴┬----┴┬----┴┬----┴┬----┴-------┤ + * │ │RGBS-│RGBB-│RGBS+│ │ │ │Left │ Up │Down │Right│ │ │ │ + * ├---------┴┬----┴┬----┴┬----┴┬----┴┬----┴┐ └┬----┴┬----┴┬----┴┬----┴┬----┴┬----┴┬-----┬-----┤ + * │ │ │ │ │ │ │ │ │ │ │ GAME| BASE│ │ │ │ + * ├------┬---┴-┬---┴--┬--┴-----┴----┬┴----┬┘ ┌┴-----┴-----┴--┬--┴----┬┴-----┼-----┼-----┼-----┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ + * └------┴-----┴------┴-------------┴-----┘ └---------------┴-------┴------┴-----┴-----┴-----┘ + */ +[_MODE] = LAYOUT( + KC_GRAVE, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, + RGB_TOG, RGB_RMOD, RGB_VAI, RGB_MOD, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, + _______, RGB_SPD, RGB_VAD, RGB_SPI, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, TO(_GAMER), TO(_BASE), _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), +/* Keymap 5: Gaming macros + * + * ┌-----┬-----┬-----┬-----┬-----┬-----┬-----┐ ┌-----┬-----┬-----┬-----┬-----┬-----┬----------┐ + * │ ` │ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │ │ + * ├-----┴--┬--┴--┬--┴--┬--┴--┬--┴--┬--┴--┬--┘ ┌--┴-----┴--┬--┴--┬--┴--┬--┴--┬--┴--┬--┴--┬-------┤ + * │ │ │ PUSH│ │ │ │ │ │ │ │ │ │ │ │ │ + * ├--------┴┬----┴┬----┴┬----┴┬----┴┬----┴┐ └┬----┴┬----┴┬----┴┬----┴┬----┴┬----┴┬----┴-------┤ + * │ │ │ FALL│ │ │ │ │Left │ Up │Down │Right│ │ │ │ + * ├---------┴┬----┴┬----┴┬----┴┬----┴┬----┴┐ └┬----┴┬----┴┬----┴┬----┴┬----┴┬----┴┬-----┬-----┤ + * │ │ │ CAP │ │ │ │ │ │ │ │ GAME| BASE│ │ │ │ + * ├------┬---┴-┬---┴--┬--┴-----┴----┬┴----┬┘ ┌┴-----┴-----┴--┬--┴----┬┴-----┼-----┼-----┼-----┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ + * └------┴-----┴------┴-------------┴-----┘ └---------------┴-------┴------┴-----┴-----┴-----┘ + */ +[_GACROS] = LAYOUT( + KC_GRAVE, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, TO(_GAMER), TO(_BASE), _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), +}; diff --git a/keyboards/ymdk/sp64/keymaps/default/keymap.c b/keyboards/ymdk/sp64/keymaps/default/keymap.c new file mode 100644 index 0000000000..e988d6e91b --- /dev/null +++ b/keyboards/ymdk/sp64/keymaps/default/keymap.c @@ -0,0 +1,74 @@ +#include QMK_KEYBOARD_H + +enum layer_names { + BASE, // default layer + _FN, // function layer + _FX // media keys +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +/* Keymap 0: Basic layer + * + * ┌-----┬-----┬-----┬-----┬-----┬-----┬-----┐ ┌-----┬-----┬-----┬-----┬-----┬-----┬----------┐ + * │ Esc │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ │ 7 │ 8 │ 9 │ 0 │ - │ = │ BkSp │ + * ├-----┴--┬--┴--┬--┴--┬--┴--┬--┴--┬--┴--┬--┘ ┌--┴-----┴--┬--┴--┬--┴--┬--┴--┬--┴--┬--┴--┬-------┤ + * │ Tab │ Q │ W │ E │ R │ T │ │ Y │ U │ I │ O │ P │ [ │ ] │ \ │ + * ├--------┴┬----┴┬----┴┬----┴┬----┴┬----┴┐ └┬----┴┬----┴┬----┴┬----┴┬----┴┬----┴┬----┴-------┤ + * │ Caps │ A │ S │ D │ F │ G │ │ H │ J │ K │ L │ ; │ ' │ Enter │ + * ├---------┴┬----┴┬----┴┬----┴┬----┴┬----┴┐ └┬----┴┬----┴┬----┴┬----┴┬----┴┬----┴┬-----┬-----┤ + * │ LShift │ Z │ X │ C │ V │ B │ │ N │ M │ < │ > │ ? │ Sft │ Up │ Fn │ + * ├------┬---┴-┬---┴--┬--┴-----┴----┬┴----┬┘ ┌┴-----┴-----┴--┬--┴----┬┴-----┼-----┼-----┼-----┤ + * │ Ctrl │ Win │ Alt │ │ Fn │ │ │ Alt │ Win │ Lft │ Dwn │ Rgt │ + * └------┴-----┴------┴-------------┴-----┘ └---------------┴-------┴------┴-----┴-----┴-----┘ + */ +[BASE] = LAYOUT( + KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS, KC_EQUAL, KC_BSPACE, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRACKET, KC_RBRACKET, KC_BSLS, + KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCOLON, KC_QUOTE, KC_ENTER, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_F3, + KC_LCTL, KC_LGUI, KC_LALT, KC_SPACE, MO(_FN), KC_SPACE, KC_RALT, KC_RGUI, KC_LEFT, KC_DOWN, KC_RIGHT + ), +/* Function + * + * ┌-----┬-----┬-----┬-----┬-----┬-----┬-----┐ ┌-----┬-----┬-----┬-----┬-----┬-----┬----------┐ + * │ │ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │ │ + * ├-----┴--┬--┴--┬--┴--┬--┴--┬--┴--┬--┴--┬--┘ ┌--┴-----┴--┬--┴--┬--┴--┬--┴--┬--┴--┬--┴--┬-------┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├--------┴┬----┴┬----┴┬----┴┬----┴┬----┴┐ └┬----┴┬----┴┬----┴┬----┴┬----┴┬----┴┬----┴-------┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├---------┴┬----┴┬----┴┬----┴┬----┴┬----┴┐ └┬----┴┬----┴┬----┴┬----┴┬----┴┬----┴┬-----┬-----┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├------┬---┴-┬---┴--┬--┴-----┴----┬┴----┬┘ ┌┴-----┴-----┴--┬--┴----┬┴-----┼-----┼-----┼-----┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ + * └------┴-----┴------┴-------------┴-----┘ └---------------┴-------┴------┴-----┴-----┴-----┘ + */ +[_FN] = LAYOUT( + _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), +/* Media + * + * ┌-----┬-----┬-----┬-----┬-----┬-----┬-----┐ ┌-----┬-----┬-----┬-----┬-----┬-----┬----------┐ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├-----┴--┬--┴--┬--┴--┬--┴--┬--┴--┬--┴--┬--┘ ┌--┴--┬--┴--┬--┴--┬--┴--┬--┴--┬--┴--┬--┴--┬-------┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├--------┴┬----┴┬----┴┬----┴┬----┴┬----┴┐ └┬----┴┬----┴┬----┴┬----┴┬----┴┬----┴┬----┴-------┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├---------┴┬----┴┬----┴┬----┴┬----┴┬----┴┐ └┬----┴┬----┴┬----┴┬----┴┬----┴┬----┴┬-----┬-----┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├------┬---┴-┬---┴--┬--┴-----┴----┬┴----┬┘ ┌┴-----┴-----┴--┬--┴----┬┴-----┼-----┼-----┼-----┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ + * └------┴-----┴------┴-------------┴-----┘ └---------------┴-------┴------┴-----┴-----┴-----┘ + */ +[_FX] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), +}; + diff --git a/keyboards/ymdk/sp64/keymaps/walston/keymap.c b/keyboards/ymdk/sp64/keymaps/walston/keymap.c new file mode 100644 index 0000000000..ada3073fb9 --- /dev/null +++ b/keyboards/ymdk/sp64/keymaps/walston/keymap.c @@ -0,0 +1,94 @@ +#include QMK_KEYBOARD_H +enum layer_names { + BASE, // default layer + _FUN, // function layer + _NUMPAD, // num-pad + _MEDIA // media keys +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +/* Keymap 0: Basic layer + * + * ┌-----┬-----┬-----┬-----┬-----┬-----┬-----┐ ┌-----┬-----┬-----┬-----┬-----┬-----┬----------┐ + * │ ` │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ │ 7 │ 8 │ 9 │ 0 │ - │ = │ BkSp │ + * ├-----┴--┬--┴--┬--┴--┬--┴--┬--┴--┬--┴--┬--┘ ┌--┴-----┴--┬--┴--┬--┴--┬--┴--┬--┴--┬--┴--┬-------┤ + * │ Tab │ Q │ W │ E │ R │ T │ │ Y │ U │ I │ O │ P │ [ │ ] │ \ │ + * ├--------┴┬----┴┬----┴┬----┴┬----┴┬----┴┐ └┬----┴┬----┴┬----┴┬----┴┬----┴┬----┴┬----┴-------┤ + * │ Ctrl │ A │ S │ D │ F │ G │ │ H │ J │ K │ L │ ; │ ' │ Enter │ + * ├---------┴┬----┴┬----┴┬----┴┬----┴┬----┴┐ └┬----┴┬----┴┬----┴┬----┴┬----┴┬----┴┬-----┬-----┤ + * │ LShift │ Z │ X │ C │ V │ B │ │ N │ M │ < │ > │ ? │ Sft │ Up │_MED │ + * ├------┬---┴-┬---┴--┬--┴-----┴----┬┴----┬┘ ┌┴-----┴-----┴--┬--┴----┬┴-----┼-----┼-----┼-----┤ + * │ _NUM │_MED │ Alt │ Cmd │ Spc │ │ Space │ Cmd │ Alt │ Lft │ Dwn │ Rgt │ + * └------┴-----┴------┴-------------┴-----┘ └---------------┴-------┴------┴-----┴-----┴-----┘ + */ +[BASE] = LAYOUT( + MT(RESET, KC_GRAVE), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS, KC_EQUAL, KC_BSPACE, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRACKET, KC_RBRACKET, KC_BSLS, + KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCOLON, KC_QUOTE, KC_ENTER, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, OSL(_MEDIA), + LT(_NUMPAD, KC_CAPS), TT(_MEDIA), KC_LALT, KC_LGUI, LT(_FUN, KC_SPACE), KC_SPACE, KC_RGUI, KC_RALT, KC_LEFT, KC_DOWN, KC_RIGHT + ), +/* Keymap 1: Function Layer / Vim Arrows + * + * ┌-----┬-----┬-----┬-----┬-----┬-----┬-----┐ ┌-----┬-----┬-----┬-----┬-----┬-----┬----------┐ + * │ Esc │ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │ │ + * ├-----┴--┬--┴--┬--┴--┬--┴--┬--┴--┬--┴--┬--┘ ┌--┴-----┴--┬--┴--┬--┴--┬--┴--┬--┴--┬--┴--┬-------┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├--------┴┬----┴┬----┴┬----┴┬----┴┬----┴┐ └┬----┴┬----┴┬----┴┬----┴┬----┴┬----┴┬----┴-------┤ + * │ │ │ │ │ │ │ │ │Left │ Up │Down │Right│ │ │ + * ├---------┴┬----┴┬----┴┬----┴┬----┴┬----┴┐ └┬----┴┬----┴┬----┴┬----┴┬----┴┬----┴┬-----┬-----┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├------┬---┴-┬---┴--┬--┴-----┴----┬┴----┬┘ ┌┴-----┴-----┴--┬--┴----┬┴-----┼-----┼-----┼-----┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ + * └------┴-----┴------┴-------------┴-----┘ └---------------┴-------┴------┴-----┴-----┴-----┘ + */ +[_FUN] = LAYOUT( + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, KC_LEFT, KC_UP, KC_DOWN, KC_RIGHT, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), +/* Keymap 2: NumPad + * + * ┌-----┬-----┬-----┬-----┬-----┬-----┬-----┐ ┌-----┬-----┬-----┬-----┬-----┬-----┬----------┐ + * │ │ │ │ │ │ │ │ │ 7 │ 8 │ 9 │ │ Vol-│ Vol+│ Mute │ + * ├-----┴--┬--┴--┬--┴--┬--┴--┬--┴--┬--┴--┬--┘ ┌--┴--┬--┴--┬--┴--┬--┴--┬--┴--┬--┴--┬--┴--┬-------┤ + * │ │ │ │ │ │ │ │ │ 4 │ 5 │ 6 │ │ |<< │ >>| │ >|| │ + * ├--------┴┬----┴┬----┴┬----┴┬----┴┬----┴┐ └┬----┴┬----┴┬----┴┬----┴┬----┴┬----┴┬----┴-------┤ + * │ │ │ │ │ │ │ │ │ 1 │ 2 │ 3 │ │ │ │ + * ├---------┴┬----┴┬----┴┬----┴┬----┴┬----┴┐ └┬----┴┬----┴┬----┴┬----┴┬----┴┬----┴┬-----┬-----┤ + * │ │ │ │ │ │ │ │ │ 0 │ │ │ │ │ │ │ + * ├------┬---┴-┬---┴--┬--┴-----┴----┬┴----┬┘ ┌┴-----┴-----┴--┬--┴----┬┴-----┼-----┼-----┼-----┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ + * └------┴-----┴------┴-------------┴-----┘ └---------------┴-------┴------┴-----┴-----┴-----┘ + */ +[_NUMPAD] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, KC_P7, KC_P8, KC_P9, _______, KC_VOLD, KC_VOLU, KC_MUTE, + _______, _______, _______, _______, _______, _______, _______, KC_P4, KC_P5, KC_P6, _______, KC_MPRV, KC_MNXT, KC_MPLY, + _______, _______, _______, _______, _______, _______, _______, KC_P1, KC_P2, KC_P3, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, KC_P0, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), +/* Keymap 3: Media + * + * ┌-----┬-----┬-----┬-----┬-----┬-----┬-----┐ ┌-----┬-----┬-----┬-----┬-----┬-----┬----------┐ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├-----┴--┬--┴--┬--┴--┬--┴--┬--┴--┬--┴--┬--┘ ┌--┴--┬--┴--┬--┴--┬--┴--┬--┴--┬--┴--┬--┴--┬-------┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├--------┴┬----┴┬----┴┬----┴┬----┴┬----┴┐ └┬----┴┬----┴┬----┴┬----┴┬----┴┬----┴┬----┴-------┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├---------┴┬----┴┬----┴┬----┴┬----┴┬----┴┐ └┬----┴┬----┴┬----┴┬----┴┬----┴┬----┴┬-----┬-----┤ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * ├------┬---┴-┬---┴--┬--┴-----┴----┬┴----┬┘ ┌┴-----┴-----┴--┬--┴----┬┴-----┼-----┼-----┼-----┤ + * │ │ │ │ Backlight │ │ │ │ │ │ │ │ │ + * └------┴-----┴------┴-------------┴-----┘ └---------------┴-------┴------┴-----┴-----┴-----┘ + */ +[_MEDIA] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, RGB_TOG, _______, _______, _______, _______, _______, _______, _______ + ), +}; diff --git a/keyboards/ymdk/sp64/keymaps/walston/rules.mk b/keyboards/ymdk/sp64/keymaps/walston/rules.mk new file mode 100644 index 0000000000..a6c5cfa18a --- /dev/null +++ b/keyboards/ymdk/sp64/keymaps/walston/rules.mk @@ -0,0 +1 @@ +COMMAND_ENABLE = no diff --git a/keyboards/ymdk/sp64/matrix.c b/keyboards/ymdk/sp64/matrix.c new file mode 100644 index 0000000000..8dd2bb8d76 --- /dev/null +++ b/keyboards/ymdk/sp64/matrix.c @@ -0,0 +1,169 @@ +/* +Copyright 2013 Oleg Kostyuk <cub.uanic@gmail.com> +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include "matrix.h" +#include <stdint.h> +#include <stdbool.h> +#include <avr/io.h> +#include "wait.h" +#include "action_layer.h" +#include "print.h" +#include "debug.h" +#include "util.h" +#include "sp64.h" +#include "debounce.h" + +/* matrix state(1:on, 0:off) */ +static matrix_row_t matrix[MATRIX_ROWS]; + +// Debouncing: store for each key the number of scans until it's eligible to +// change. When scanning the matrix, ignore any changes in keys that have +// already changed in the last DEBOUNCE scans. +static matrix_row_t matrix_debouncing[MATRIX_ROWS]; + +static void matrix_select_row(uint8_t row); + +#ifdef RIGHT_HALF +static uint8_t mcp23018_reset_loop = 0; +#endif + +void matrix_init(void) +{ + // all outputs for rows high + DDRB = 0xFF; + PORTB = 0xFF; + // all inputs for columns + DDRA = 0x00; + DDRC &= ~(0x111111<<2); + DDRD &= ~(1<<PIND7); + // all columns are pulled-up + PORTA = 0xFF; + PORTC |= (0b111111<<2); + PORTD |= (1<<PIND7); + +#ifdef RIGHT_HALF + // initialize row and col + mcp23018_status = init_mcp23018(); +#endif + + // initialize matrix state: all keys off + for (uint8_t row = 0; row < MATRIX_ROWS; row++) { + matrix[row] = 0; + matrix_debouncing[row] = 0; + } + debounce_init(MATRIX_ROWS); + matrix_init_quantum(); +} + +uint8_t matrix_scan(void) +{ +#ifdef RIGHT_HALF + // Then the keyboard + if (mcp23018_status != I2C_STATUS_SUCCESS) { + if (++mcp23018_reset_loop == 0) { + // if (++mcp23018_reset_loop >= 1300) { + // since mcp23018_reset_loop is 8 bit - we'll try to reset once in 255 matrix scans + // this will be approx bit more frequent than once per second + print("trying to reset mcp23018\n"); + mcp23018_status = init_mcp23018(); + if (mcp23018_status) { + print("left side not responding\n"); + } else { + print("left side attached\n"); + } + } + } +#endif + bool changed = false; + for (uint8_t row = 0; row < MATRIX_ROWS; row++) + { + matrix_row_t cols; + + matrix_select_row(row); +#ifndef RIGHT_HALF + _delay_us(5); +#endif + + cols = ( + // cols 0..7, PORTA 0 -> 7 + (~PINA) & 0xFF + ); + +#ifdef RIGHT_HALF + uint8_t data = 0x7F; + // Receive the columns from right half + i2c_receive(I2C_ADDR_WRITE, &data, 1, MCP23018_I2C_TIMEOUT); + cols |= ((~(data) & 0x7F) << 7); +#endif + + if (matrix_debouncing[row] != cols) { + matrix_debouncing[row] = cols; + //debouncing = DEBOUNCE; + changed = true; + } + } + + debounce(matrix_debouncing, matrix, MATRIX_ROWS, changed); + + matrix_scan_quantum(); + +#ifdef DEBUG_MATRIX + for (uint8_t c = 0; c < MATRIX_COLS; c++) + for (uint8_t r = 0; r < MATRIX_ROWS; r++) + if (matrix_is_on(r, c)) xprintf("r:%d c:%d \n", r, c); +#endif + + return (uint8_t)changed; +} + +inline +matrix_row_t matrix_get_row(uint8_t row) +{ + return matrix[row]; +} + +void matrix_print(void) +{ + print("\nr/c 0123456789ABCDEF\n"); + for (uint8_t row = 0; row < MATRIX_ROWS; row++) { + phex(row); print(": "); + pbin_reverse16(matrix_get_row(row)); + print("\n"); + } +} + +uint8_t matrix_key_count(void) +{ + uint8_t count = 0; + for (uint8_t i = 0; i < MATRIX_ROWS; i++) { + count += bitpop16(matrix[i]); + } + return count; +} + +static void matrix_select_row(uint8_t row) +{ +#ifdef RIGHT_HALF + uint8_t txdata[3]; + + //Set the remote row on port A + txdata[0] = GPIOA; + txdata[1] = 0xFF & ~(1<<row); + mcp23018_status = i2c_transmit(I2C_ADDR_WRITE, (uint8_t *)txdata, 2, MCP23018_I2C_TIMEOUT); +#endif + + // select other half + DDRB = (1 << row); + PORTB = ~(1 << row); +} diff --git a/keyboards/ymdk/sp64/readme.md b/keyboards/ymdk/sp64/readme.md new file mode 100644 index 0000000000..ce547f1e0c --- /dev/null +++ b/keyboards/ymdk/sp64/readme.md @@ -0,0 +1,17 @@ +# YMDK SP64 + +* Keyboard Maintainer: [Nathan Walston](https://github.com/walston) +* Hardware Supported: YMDK SP64 with the ATmega32a chip. +* Hardware Availability: [Aliexpress](https://www.aliexpress.com/item/4000074426801.html?spm=a2g0o.productlist.0.0.13a043a4NuWRUc&algo_pvid=d2e1c7f2-710a-47be-98be-c2ee4c35e205&algo_expid=d2e1c7f2-710a-47be-98be-c2ee4c35e205-1&btsid=7eeb6dd6-e91f-4ecc-b94c-0ce4b1d089e0&ws_ab_test=searchweb0_0,searchweb201602_9,searchweb201603_53) + +Make example for this keyboard (after setting up your build environment): + + make ymdk/sp64:default + +Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid)) + + make ymdk/sp64:default:flash + +**Reset Key**: Hold down the key located at top left on the left hand board, commonly programmed as _ESC_ while plugging in the keyboard. (NOTE: If this doesn't work, try the lower left key on the lower left board, commonly programmed as _Control_. There might be a different version of the board that uses that key as the reset.) + +See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). diff --git a/keyboards/ymdk/sp64/rules.mk b/keyboards/ymdk/sp64/rules.mk new file mode 100644 index 0000000000..91dc8ab746 --- /dev/null +++ b/keyboards/ymdk/sp64/rules.mk @@ -0,0 +1,32 @@ +# MCU name +MCU = atmega32a + +# Bootloader selection +# Teensy halfkay +# Pro Micro caterina +# Atmel DFU atmel-dfu +# LUFA DFU lufa-dfu +# QMK DFU qmk-dfu +# ATmega32A bootloadHID +# ATmega328P USBasp +BOOTLOADER = bootloadHID + +# Build Options +# change yes to no to disable +# +BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration +MOUSEKEY_ENABLE = no # Mouse keys +EXTRAKEY_ENABLE = yes # Audio control and System control +CONSOLE_ENABLE = no # Console for debug +COMMAND_ENABLE = yes # Commands for debug and configuration +# NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work +#BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality +AUDIO_ENABLE = no # There is no speaker on this PCB +RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow +CUSTOM_MATRIX = yes + +# Needed for underglow +WS2812_DRIVER = i2c + +SRC += matrix.c +QUANTUM_LIB_SRC += i2c_master.c diff --git a/keyboards/ymdk/sp64/sp64.c b/keyboards/ymdk/sp64/sp64.c new file mode 100644 index 0000000000..568735ad75 --- /dev/null +++ b/keyboards/ymdk/sp64/sp64.c @@ -0,0 +1,93 @@ +/* Copyright 2019 Neil Kettle + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "sp64.h" + +#ifdef RIGHT_HALF +bool i2c_initialized = 0; +i2c_status_t mcp23018_status = I2C_STATUS_ERROR; + +uint8_t init_mcp23018(void) +{ + uint8_t data[3]; + mcp23018_status = I2C_STATUS_ERROR; + + // I2C subsystem + if (i2c_initialized == 0) { + i2c_init(); // on pins D(1,0) + i2c_initialized = true; + _delay_ms(1000); + } + + // set pin direction + // - unused : input : 1 + // - input : input : 1 + // - driving : output : + data[0] = IODIRA; + data[1] = 0b00000000; + data[2] = 0b11111111; + mcp23018_status = i2c_transmit(I2C_ADDR_WRITE, (uint8_t *)data, 3, MCP23018_I2C_TIMEOUT); + if (mcp23018_status != I2C_STATUS_SUCCESS) + goto out; + + // set pull-up + // - unused : on : 1 + // - input : on : 1 + // - driving : off : 0 + data[0] = GPPUA; + data[1] = 0b00000000; + data[2] = 0b11111111; + mcp23018_status = i2c_transmit(I2C_ADDR_WRITE, (uint8_t *)data, 3, MCP23018_I2C_TIMEOUT); + if (mcp23018_status != I2C_STATUS_SUCCESS) + goto out; + + // set logical value (doesn't matter on inputs) + // - unused : hi-Z : 1 + // - input : hi-Z : 1 + // - driving : hi-Z : 1 + data[0] = OLATA; + data[1] = 0b11111111; + data[2] = 0b11111111; + mcp23018_status = i2c_transmit(I2C_ADDR_WRITE, (uint8_t *)data, 3, MCP23018_I2C_TIMEOUT); + +out: + return (mcp23018_status); +} +#endif + +// Optional override functions below. +// You can leave any or all of these undefined. +// These are only required if you want to perform custom actions. + +__attribute__ ((weak)) +void matrix_init_user(void) {} + +void matrix_init_kb(void) { + // put your keyboard start-up code here + // runs once when the firmware starts up + + matrix_init_user(); +} + +__attribute__ ((weak)) +void matrix_scan_user(void) {} + +void matrix_scan_kb(void) { + // put your looping keyboard code here + // runs every cycle (a lot) + + matrix_scan_user(); +} diff --git a/keyboards/ymdk/sp64/sp64.h b/keyboards/ymdk/sp64/sp64.h new file mode 100644 index 0000000000..63620f0c3c --- /dev/null +++ b/keyboards/ymdk/sp64/sp64.h @@ -0,0 +1,84 @@ +/* Copyright 2019 Neil Kettle + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#pragma once + +#include "quantum.h" + +#ifdef RIGHT_HALF +# include <stdint.h> +# include "i2c_master.h" + +// I2C aliases and register addresses (see "mcp23018.md") +# define I2C_ADDR 0b0100000 +# define I2C_ADDR_WRITE ( (I2C_ADDR<<1) | I2C_WRITE ) +# define I2C_ADDR_READ ( (I2C_ADDR<<1) | I2C_READ ) +# define IODIRA 0x00 // i/o direction register +# define IODIRB 0x01 +# define GPPUA 0x0C // GPIO pull-up resistor register +# define GPPUB 0x0D +# define GPIOA 0x12 // general purpose i/o port register (write modifies OLAT) +# define GPIOB 0x13 +# define OLATA 0x14 // output latch register +# define OLATB 0x15 + +extern i2c_status_t mcp23018_status; +# define MCP23018_I2C_TIMEOUT 100 + +uint8_t init_mcp23018(void); +#endif + +#define ___ KC_NO +#define XXX KC_NO + +/* This is a shortcut to help you visually see your layout. + * + * The first section contains all of the arguments representing the physical + * layout of the board and position of the keys. + * + * The second converts the arguments into a two-dimensional array which + * represents the switch matrix. + * + * LEFT HAND RIGHT HAND + * ┌-----┬-----┬-----┬-----┬-----┬-----┬-----┐ ┌-----┬-----┬-----┬-----┬-----┬-----┬----------┐ + * │ L00 │ L01 │ L02 │ L03 │ L04 │ L05 │ L06 │ │ R07 │ R08 │ R09 │ R0A │ R0B │ R0C │ R0D │ + * ├-----┴--┬--┴--┬--┴--┬--┴--┬--┴--┬--┴--┬--┘ ┌--┴--┬--┴--┬--┴--┬--┴--┬--┴--┬--┴--┬--┴--┬-------┤ + * │ L10 │ L11 │ L12 │ L13 │ L14 │ L15 │ │ R16 │ R17 │ R18 │ R19 │ R1A │ R1B │ R1C │ R1D │ + * ├--------┴┬----┴┬----┴┬----┴┬----┴┬----┴┐ └┬----┴┬----┴┬----┴┬----┴┬----┴┬----┴┬----┴-------┤ + * │ L20 │ L21 │ L22 │ L23 │ L24 │ L25 │ │ R26 │ R27 │ R28 │ R29 │ R2A │ R2B │ R2C │ + * ├---------┴┬----┴┬----┴┬----┴┬----┴┬----┴┐ └┬----┴┬----┴┬----┴┬----┴┬----┴┬----┴┬-----┬-----┤ + * │ L30 │ L31 │ L32 │ L33 │ L34 │ L35 │ │ R36 │ R37 │ R38 │ R39 │ R3A │ R3B │ R3C │ R3D │ + * ├------┬---┴-┬---┴--┬--┴-----┴----┬┴----┬┘ ┌┴-----┴-----┴--┬--┴----┬┴-----┼-----┼-----┼-----┤ + * │ L40 │ L41 │ L42 │ L43 │ L45 │ │ R46 │ R48 │ R4A │ R4B │ R4C │ R4D │ + * └------┴-----┴------┴-------------┴-----┘ └---------------┴-------┴------┴-----┴-----┴-----┘ + */ +#define LAYOUT( \ + L00, L01, L02, L03, L04, L05, L06, R07, R08, R09, R0A, R0B, R0C, R0D, \ + L10, L11, L12, L13, L14, L15, R16, R17, R18, R19, R1A, R1B, R1C, R1D, \ + L20, L21, L22, L23, L24, L25, R26, R27, R28, R29, R2A, R2B, R2C, \ + L30, L31, L32, L33, L34, L35, R36, R37, R38, R39, R3A, R3B, R3C, R3D, \ + L40, L41, L42, L43, L45, R46, R48, R4A, R4B, R4C, R4D \ + ) \ + /* matrix positions */ \ + { \ + { ___, ___, ___, ___, ___, ___, ___, R46, R48, R4A, R4B, R4C, R4D, R3D }, \ + { L40, L41, L42, L43, L45, L06, ___, R36, R37, R38, R39, R3A, R3B, R3C }, \ + { L30, L31, L32, L33, L34, L35, ___, R26, R27, R28, R29, R2A, R2B, R2C }, \ + { L20, L21, L22, L23, L24, L25, ___, R17, R18, R19, R1A, R1B, R1C, R1D }, \ + { L10, L11, L12, L13, L14, L15, ___, R07, R08, R09, R0A, R0B, R0C, R0D }, \ + { L00, L01, L02, L03, L04, L05, ___, R16, ___, ___, ___, ___, ___, ___ } \ + } + |