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authorIason Dimitrakopoulos <idimitrakopoulos@gmail.com>2019-04-16 20:28:29 +0300
committerDrashna Jaelre <drashna@live.com>2019-04-16 10:28:29 -0700
commit838d09b0a9c78e7e57c9d01132154e78ebaaf560 (patch)
treee8ca6a6b511c52d183671d23f0981d09f65fb50e /keyboards
parentd0fb7005d51be7c876e63e87778d080c8a733a13 (diff)
downloadqmk_firmware-838d09b0a9c78e7e57c9d01132154e78ebaaf560.tar.gz
qmk_firmware-838d09b0a9c78e7e57c9d01132154e78ebaaf560.zip
[Keymap] Bugfixes on tapdance logic and small changes in layout (#5622)
* Add layer switcher functionality * Fixes in left/right bracket functions and other small fixes * used better KCs
Diffstat (limited to 'keyboards')
-rw-r--r--keyboards/jj50/keymaps/archetype/config.h1
-rw-r--r--keyboards/jj50/keymaps/archetype/keymap.c138
2 files changed, 101 insertions, 38 deletions
diff --git a/keyboards/jj50/keymaps/archetype/config.h b/keyboards/jj50/keymaps/archetype/config.h
index 7955796eaf..a12e070b4f 100644
--- a/keyboards/jj50/keymaps/archetype/config.h
+++ b/keyboards/jj50/keymaps/archetype/config.h
@@ -4,5 +4,6 @@
#undef TAPPING_TERM
#define AUTO_SHIFT_TIMEOUT 150
+#define NO_AUTO_SHIFT_ALPHA
#define TAPPING_TERM 150
//#define BOOTMAGIC_KEY_SALT KC_LCTL
diff --git a/keyboards/jj50/keymaps/archetype/keymap.c b/keyboards/jj50/keymaps/archetype/keymap.c
index 0704943e08..82c615f135 100644
--- a/keyboards/jj50/keymaps/archetype/keymap.c
+++ b/keyboards/jj50/keymaps/archetype/keymap.c
@@ -32,71 +32,131 @@ enum {
TD_BSPC_DEL = 0,
TD_LCTL_LBRC = 1,
TD_LALT_RBRC = 2,
+ TD_ESC_LAYER = 3,
};
void left_brackets(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
- if (state->interrupted || !state->pressed) {
- register_mods(MOD_LSFT);
- register_code(KC_9);
+ if (!state->pressed) {
+ register_code16(KC_LPRN);
} else {
- register_mods(MOD_LCTL);
+ register_code(KC_LCTL);
}
} else if (state->count == 2) {
- register_code(KC_LBRC);
+ register_code16(KC_LBRC);
} else if (state->count == 3) {
- register_mods(MOD_LSFT);
- register_code(KC_LBRC);
+ register_code16(KC_LCBR);
}
}
void left_brackets_reset(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
- if (state->interrupted || !state->pressed) {
- unregister_mods(MOD_LSFT);
- unregister_code(KC_9);
- } else {
- unregister_mods(MOD_LCTL);
- }
+ unregister_code16(KC_LPRN);
} else if (state->count == 2) {
- unregister_code(KC_LBRC);
+ unregister_code16(KC_LBRC);
} else if (state->count == 3) {
- unregister_mods(MOD_LSFT);
- unregister_code(KC_LBRC);
+ unregister_code16(KC_LCBR);
}
+
+ unregister_code(KC_LCTL);
}
void right_brackets(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
- if (state->interrupted || !state->pressed) {
- register_mods(MOD_LSFT);
- register_code(KC_0);
+ if (!state->pressed) {
+ register_code16(KC_RPRN);
} else {
- register_mods(MOD_LALT);
+ register_code(KC_LALT);
}
} else if (state->count == 2) {
- register_code(KC_RBRC);
+ register_code16(KC_RBRC);
} else if (state->count == 3) {
- register_mods(MOD_LSFT);
- register_code(KC_RBRC);
+ register_code16(KC_RCBR);
}
}
void right_brackets_reset(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
- if (state->interrupted || !state->pressed) {
- unregister_mods(MOD_LSFT);
- unregister_code(KC_0);
- } else {
- unregister_mods(MOD_LALT);
- }
+ unregister_code16(KC_RPRN);
} else if (state->count == 2) {
- unregister_code(KC_RBRC);
+ unregister_code16(KC_RBRC);
} else if (state->count == 3) {
- unregister_mods(MOD_LSFT);
- unregister_code(KC_RBRC);
+ unregister_code16(KC_RCBR);
}
+
+ unregister_code(KC_LALT);
+}
+
+typedef struct {
+ bool is_press_action;
+ int state;
+} tap;
+
+enum {
+ SINGLE_TAP = 1,
+ SINGLE_HOLD = 2,
+ DOUBLE_TAP = 3,
+ DOUBLE_HOLD = 4,
+ DOUBLE_SINGLE_TAP = 5, //send two single taps
+ TRIPLE_TAP = 6,
+ TRIPLE_HOLD = 7,
+ TRIPLE_SINGLE_TAP = 8, //send three single taps
+};
+
+int cur_dance (qk_tap_dance_state_t *state) {
+ if (state->count == 1) {
+ if (state->interrupted || !state->pressed) return SINGLE_TAP;
+ else return SINGLE_HOLD;
+ }
+ else if (state->count == 2) {
+ if (state->interrupted) return DOUBLE_SINGLE_TAP;
+ else if (state->pressed) return DOUBLE_HOLD;
+ else return DOUBLE_TAP;
+ }
+
+ if (state->count == 3) {
+ if (state->interrupted) return TRIPLE_SINGLE_TAP;
+ else if (state->pressed) return TRIPLE_HOLD;
+ else return TRIPLE_TAP;
+ }
+ else return 9; //magic number. At some point this method will expand to work for more presses
+}
+
+static tap tap_state = {
+ .is_press_action = true,
+ .state = 0
+};
+
+void layer_switcher (qk_tap_dance_state_t *state, void *user_data) {
+ tap_state.state = cur_dance(state);
+ switch (tap_state.state) {
+ case SINGLE_TAP: register_code(KC_ESC); break;
+ case SINGLE_HOLD: register_code(KC_ESC); break;
+ case DOUBLE_TAP: register_code(KC_ESC); break;
+ case DOUBLE_HOLD: layer_on(_COLEMAK); break;
+ case DOUBLE_SINGLE_TAP: register_code(KC_ESC); unregister_code(KC_ESC); register_code(KC_ESC); break;
+ case TRIPLE_TAP: register_code(KC_ESC); break;
+ case TRIPLE_HOLD: layer_on(_FX); break;
+ case TRIPLE_SINGLE_TAP: register_code(KC_ESC); unregister_code(KC_ESC); register_code(KC_ESC); unregister_code(KC_ESC); register_code(KC_ESC); break;
+ //Last case is for fast typing. Assuming your key is `f`:
+ //For example, when typing the word `buffer`, and you want to make sure that you send `ff` and not `Esc`.
+ //In order to type `ff` when typing fast, the next character will have to be hit within the `TAPPING_TERM`, which by default is 200ms.
+ }
+}
+
+void layer_switcher_reset (qk_tap_dance_state_t *state, void *user_data) {
+ switch (tap_state.state) {
+ case SINGLE_TAP: unregister_code(KC_ESC); break;
+ case SINGLE_HOLD: unregister_code(KC_ESC); break;
+ case DOUBLE_TAP: unregister_code(KC_ESC); break;
+ case DOUBLE_HOLD: break;
+ case DOUBLE_SINGLE_TAP: unregister_code(KC_ESC); break;
+ case TRIPLE_TAP: unregister_code(KC_ESC); break;
+ case TRIPLE_HOLD: break;
+ case TRIPLE_SINGLE_TAP: unregister_code(KC_ESC); break;
+ }
+ tap_state.state = 0;
}
qk_tap_dance_action_t tap_dance_actions[] = {
@@ -106,6 +166,8 @@ qk_tap_dance_action_t tap_dance_actions[] = {
[TD_LCTL_LBRC] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, left_brackets, left_brackets_reset),
// Single tap = ) | Double tap = ] | Triple tap = } | Single hold = KC_LALT
[TD_LALT_RBRC] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, right_brackets, right_brackets_reset),
+ // Layer Switcher ESC
+ [TD_ESC_LAYER] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(NULL, layer_switcher, layer_switcher_reset, 100),
};
@@ -115,7 +177,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+.
//| | | | | | | | | | | | |
- KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
+ TD(TD_ESC_LAYER), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
//| | | | | | | | | | | | |
//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+|
//| | | | | | | | | | | | |
@@ -131,7 +193,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//| | | | | | | | | | | | |
//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+|
//| | | | | | | | | | | | |
- TD(TD_LCTL_LBRC), KC_LGUI, TD(TD_LALT_RBRC), _______, _______, LT(_FN, KC_SPC), LT(_FN, KC_SPC), _______, KC_COMM, KC_LEFT, KC_DOWN, KC_RGHT \
+ TD(TD_LCTL_LBRC), KC_LGUI, TD(TD_LALT_RBRC), _______, _______, LT(_FN, KC_SPC), _______, LT(_FX, KC_SPC), KC_COMM, KC_LEFT, KC_DOWN, KC_RGHT \
//| | | | | | | | | | | | |
//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+'
),
@@ -194,19 +256,19 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//| | | | | | | | | | | | |
//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+|
//| | | | | | | | | | | | |
- _______, BL_ON, BL_INC, RGB_TOG, RGB_MOD, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_VAI, _______, \
//| | | | | | | | | | | | |
//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+|
//| | | | | | | | | | | | |
- _______, BL_OFF, BL_DEC, RGB_HUI, RGB_SAI, RGB_VAI, RGB_SPI, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_VAD, _______, \
//| | | | | | | | | | | | |
//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+|
//| | | | | | | | | | | | |
- _______, RGB_TOG, BL_STEP, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SPD, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_MOD, RGB_HUI, RGB_TOG, \
//| | | | | | | | | | | | |
//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+|
//| | | | | | | | | | | | |
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SAI, RGB_HUD, RGB_SAD \
//| | | | | | | | | | | | |
//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+'
),