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authorDave Brown <davebrown.dev@gmail.com>2018-08-04 17:02:03 -0400
committerDrashna Jaelre <drashna@live.com>2018-08-04 14:02:03 -0700
commita6e1cb08c657e5fe1d355a662b6cbd2e613d5f9b (patch)
tree18e8d308320d4d3cfc400bfb3e8be1b2c2dc0cf0 /keyboards
parenta2b4178245166913118e614d0e4338b3154f70c4 (diff)
downloadqmk_firmware-a6e1cb08c657e5fe1d355a662b6cbd2e613d5f9b.tar.gz
qmk_firmware-a6e1cb08c657e5fe1d355a662b6cbd2e613d5f9b.zip
Keymap: frogger keymap (#3570)
* adding my keymap A bit of pok3r, and a bit of some other things. * Adding a readme * undoing changes to gitignore * adding a bit of commentary
Diffstat (limited to 'keyboards')
-rw-r--r--keyboards/dz60/keymaps/frogger/keymap.c92
-rw-r--r--keyboards/dz60/keymaps/frogger/readme.md6
2 files changed, 98 insertions, 0 deletions
diff --git a/keyboards/dz60/keymaps/frogger/keymap.c b/keyboards/dz60/keymaps/frogger/keymap.c
new file mode 100644
index 0000000000..86a4687913
--- /dev/null
+++ b/keyboards/dz60/keymaps/frogger/keymap.c
@@ -0,0 +1,92 @@
+#include QMK_KEYBOARD_H
+
+#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
+
+#define ______ KC_TRNS
+
+#define LAYER_1 1
+#define LAYER_2 2
+#define LAYER_3 3
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+ /* Base Layer
+ * ,-----------------------------------------------------------------------------------------.
+ * | ` ~ | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Bkspc |
+ * |-----------------------------------------------------------------------------------------+
+ * | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |
+ * |-----------------------------------------------------------------------------------------+
+ * | LAY1 | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
+ * |-----------------------------------------------------------------------------------------+
+ * | Shift | Z | X | C | V | B | N | M | , | . | / | RSh | U | LAY2|
+ * |-----------------------------------------------------------------------------------------+
+ * | Ctrl | Cmd | Alt | LAY1 | LAY2 | SPACE | RAlt | LAY1 | L | D | R |
+ * `-----------------------------------------------------------------------------------------'
+ */
+
+ LAYOUT_2_shifts(
+ KC_GRAVE, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, ______, KC_BSPC,
+
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
+
+ MO(LAYER_1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
+
+ KC_LSFT, ______, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, MO(LAYER_2),
+
+ KC_LCTL, KC_LGUI, KC_LALT, MO(LAYER_1), MO(LAYER_1), KC_SPC, KC_RALT, MO(LAYER_1), KC_LEFT, KC_DOWN, KC_RIGHT
+ ),
+
+ /* Layer 1
+ * ,-----------------------------------------------------------------------------------------.
+ * | Esc | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | DEL |
+ * |-----------------------------------------------------------------------------------------+
+ * | | PREV | PLAY | NEXT | | | | | Up | | | | | |
+ * |-----------------------------------------------------------------------------------------+
+ * | | | | | | | | Home| Left | Down | Right | End | | |
+ * |-----------------------------------------------------------------------------------------+
+ * | | | | | | | | | | | | |VOL+| |
+ * |-----------------------------------------------------------------------------------------+s
+ * | | | | | | | |VOL-| MUTE |
+ * `-----------------------------------------------------------------------------------------'
+ KC_VOLD, KC_VOLU, KC_MUTE,
+ KC_MPRV, KC_MPLY, KC_MNXT,
+ */
+
+ LAYOUT_2_shifts(
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ______, KC_DEL,
+
+ ______, KC_MPRV, KC_MPLY, KC_MNXT, ______, ______, ______, ______, KC_UP, ______, ______, ______, ______, ______,
+
+ ______, ______, ______, ______, ______, ______, KC_HOME, KC_LEFT, KC_DOWN, KC_RIGHT, KC_END, ______, ______,
+
+ ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, KC_VOLU, ______,
+
+ ______, ______, ______, ______, ______, ______, ______, ______, ______, KC_VOLD, KC_MUTE
+ ),
+
+ /* Layer 2
+ * ,-----------------------------------------------------------------------------------------.
+ * | RESET | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | RESET |
+ * |-----------------------------------------------------------------------------------------+
+ * | |RBB T|RGB M| Hue+| Hue-| Sat+| Sat-| Val+| Val-| | | | | |
+ * |-----------------------------------------------------------------------------------------+
+ * | | BL T| BL M| BL+ | BL- | | | | | | | | |
+ * |-----------------------------------------------------------------------------------------+
+ * | | | | | | | | | | | | | | |
+ * |-----------------------------------------------------------------------------------------+
+ * | | | | | | | | | |
+ * `-----------------------------------------------------------------------------------------'
+ */
+
+ LAYOUT_2_shifts(
+ RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ______, RESET,
+
+ ______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, ______, ______, ______, ______, ______,
+
+ ______, BL_TOGG, BL_STEP, BL_INC, BL_DEC, ______, ______, ______, ______, ______, ______, ______, ______,
+
+ ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______,
+
+ ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______
+ ),
+};
diff --git a/keyboards/dz60/keymaps/frogger/readme.md b/keyboards/dz60/keymaps/frogger/readme.md
new file mode 100644
index 0000000000..1704717155
--- /dev/null
+++ b/keyboards/dz60/keymaps/frogger/readme.md
@@ -0,0 +1,6 @@
+![DZ60 Layout Image](https://i.redd.it/aa4usjtk5j701.jpg)
+
+# Frogger's Keyboard Layout
+
+This layouts is for someone with a dedicated arrow keys, but still wants arrows on home row as well. I have one layer which is functionality, and another layer
+which is really more around backlight stuff, because I rarely use it. Instead of a 2.25u shift as pictured, I have 2 1u keys.