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authorRozakiin <6567067+Rozakiin@users.noreply.github.com>2020-06-23 07:08:36 +0100
committerGitHub <noreply@github.com>2020-06-22 23:08:36 -0700
commitd353fcb99cfe345cde29cb7dc94cceaab82c610b (patch)
treebcf8ec344e497239d1ff93325b4a6197460baf34 /keyboards
parentf0bde7906d35c1955a39251659e80d41caccbc54 (diff)
downloadqmk_firmware-d353fcb99cfe345cde29cb7dc94cceaab82c610b.tar.gz
qmk_firmware-d353fcb99cfe345cde29cb7dc94cceaab82c610b.zip
Add VIA support to Noxary x268 (#9450)
* Update USB descriptors * Update default keymap for readability * Update readme description * Update rules.mk build options, enable bootmagic and mousekey * Add commented modern led code * Add VIA keymap * Update default keymap readme.md layout image * Update keyboards/noxary/x268/rules.mk remove incorrect comment * Update keyboards/noxary/x268/x268.c remove commented setPinOutput(B1) * Update keyboards/noxary/x268/keymaps/default/readme.md Flip order of layout image and title * Update keyboards/noxary/x268/keymaps/via/readme.md Flip order of layout image and title * Update LED function to led_update_kb()
Diffstat (limited to 'keyboards')
-rw-r--r--keyboards/noxary/x268/config.h8
-rw-r--r--keyboards/noxary/x268/keymaps/default/keymap.c142
-rw-r--r--keyboards/noxary/x268/keymaps/default/readme.md2
-rw-r--r--keyboards/noxary/x268/keymaps/via/keymap.c111
-rw-r--r--keyboards/noxary/x268/keymaps/via/readme.md3
-rw-r--r--keyboards/noxary/x268/keymaps/via/rules.mk5
-rw-r--r--keyboards/noxary/x268/readme.md3
-rw-r--r--keyboards/noxary/x268/rules.mk10
-rw-r--r--keyboards/noxary/x268/x268.c39
9 files changed, 226 insertions, 97 deletions
diff --git a/keyboards/noxary/x268/config.h b/keyboards/noxary/x268/config.h
index 0604f6529b..c342da5058 100644
--- a/keyboards/noxary/x268/config.h
+++ b/keyboards/noxary/x268/config.h
@@ -20,12 +20,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "config_common.h"
/* USB Device descriptor parameter */
-#define VENDOR_ID 0x4E58
-#define PRODUCT_ID 0x0044
-#define DEVICE_VER 0x00F2
+#define VENDOR_ID 0x4E58 //"NX"
+#define PRODUCT_ID 0x010C //268
+#define DEVICE_VER 0x0078 //"x"
#define MANUFACTURER Noxary
#define PRODUCT x268
-#define DESCRIPTION QMK keyboard firmware for x268
+#define DESCRIPTION A fully customizable RGB 65% keyboard.
/* key matrix size */
#define MATRIX_ROWS 5
diff --git a/keyboards/noxary/x268/keymaps/default/keymap.c b/keyboards/noxary/x268/keymaps/default/keymap.c
index ae07f5213d..7f26a6c10e 100644
--- a/keyboards/noxary/x268/keymaps/default/keymap.c
+++ b/keyboards/noxary/x268/keymaps/default/keymap.c
@@ -1,83 +1,111 @@
+/* Copyright 2020 Rozakiin
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
-#define _BL 0
-#define _FL1 1
-#define _FL2 2
+enum layer_names {
+ _BL,
+ _FL1,
+ _FL2,
+ _FL3
+};
+
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* _BL: Base Layer(Default) - For ISO enter use ANSI enter
- * ,----------------------------------------------------------------.
- * |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \|BSpc| Grv|
- * |----------------------------------------------------------------|
- * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ | Del|
- * |----------------------------------------------------------------|
- * |CAPS | A| S| D| F| G| H| J| K| L| ;| '| #| Ent|PgUp|
- * |----------------------------------------------------------------|
- * |Shift| \| Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn|
- * |----------------------------------------------------------------|
- * |Ctrl|Win |Alt | Space |Alt|Mo(1)|Ctrl|Lef|Dow|Rght|
- * `----------------------------------------------------------------'
+ /* Base Layer - For ISO enter use ANSI enter
+ * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
+ * │Esc│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ \ │Bsp│ ` │
+ * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
+ * │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │Del│
+ * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
+ * │ Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │ # │Ent │PgU│
+ * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
+ * │Sft │ \ │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │Shift │ ↑ │PgD│
+ * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┼───┴┬──┴─┬─┴──┬───┼───┼───┤
+ * │Ctrl│Win │Alt │ Space │Alt │M(1)│Ctrl│ ← │ ↓ │ → │
+ * └────┴────┴────┴─────────────────────┴────┴────┴────┴───┴───┴───┘
*/
[_BL] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_BSPC, KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGUP,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
- KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_LALT, MO(_FL1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
- /* _FL1: Function Layer 1 - For ISO enter use ANSI enter
- * ,----------------------------------------------------------------.
- * | `|F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| |PScr| |
- * |----------------------------------------------------------------|
- * | | | | |RST| | | | | | | | | | Ins|
- * |----------------------------------------------------------------|
- * | | | | | | | | | | | | | | |Home|
- * |----------------------------------------------------------------|
- * | | | | | | | | | |Bl-|Bl+| |Mute|Vol+| End|
- * |----------------------------------------------------------------|
- * | | | | BL_Toggle | | | | |Vol-| |
- * `----------------------------------------------------------------'
+ KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_LALT, MO(_FL1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
+ ),
+ /* Function Layer 1 - For ISO enter use ANSI enter
+ * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
+ * │ ` │F1 │F2 │F3 │F4 │F5 │F6 │F7 │F8 │F9 │F10│F11│F12│ │Psc│ │
+ * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
+ * │ │ │ │ │RST│ │ │ │ │ │ │ │ │ │Ins│
+ * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │Hme│
+ * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
+ * │ │ │ │ │ │ │ │ │ │Bl-│Bl+│ │ Mute │Vl+│End│
+ * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┼───┴┬──┴─┬─┴──┬───┼───┼───┤
+ * │ │ │ │ BL_Toggle │ │ │ │ │Vl-│ │
+ * └────┴────┴────┴─────────────────────┴────┴────┴────┴───┴───┴───┘
*/
[_FL1] = LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_PSCR, _______,
RGB_TOG, RGB_VAI, RGB_SAI, RGB_HUI, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS,
_______, RGB_VAD, RGB_SAD, RGB_HUD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME,
_______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC, BL_INC, _______, KC_MUTE, KC_VOLU, KC_END,
- _______, _______, _______, BL_TOGG, _______, _______, _______, _______, KC_VOLD, _______),
- /* _FL2: Function Layer 2 - For ISO enter use ANSI enter
- * ,----------------------------------------------------------------.
- * | | | | | | | | | | | | | | | | |
- * |----------------------------------------------------------------|
- * | | | | | | | | | | | | | | | |
- * |----------------------------------------------------------------|
- * | | | | | | | | | | | | | | | |
- * |----------------------------------------------------------------|
- * | | | | | | | | | | | | | | | |
- * |----------------------------------------------------------------|
- * | | | | | | | | | | |
- * `----------------------------------------------------------------'
+ _______, _______, _______, BL_TOGG, _______, _______, _______, _______, KC_VOLD, _______
+ ),
+ /* Function Layer 2 - For ISO enter use ANSI enter
+ * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
+ * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
+ * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
+ * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
+ * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┼───┴┬──┴─┬─┴──┬───┼───┼───┤
+ * │ │ │ │ │ │ │ │ │ │ │
+ * └────┴────┴────┴─────────────────────┴────┴────┴────┴───┴───┴───┘
*/
[_FL2] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
-
-
-};
-
-
-void matrix_init_user(void) {
-}
-
-void matrix_scan_user(void) {
-}
-
-bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- return true;
-}
-
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+ /* Function Layer 3 - For ISO enter use ANSI enter
+ * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
+ * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
+ * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
+ * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
+ * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┼───┴┬──┴─┬─┴──┬───┼───┼───┤
+ * │ │ │ │ │ │ │ │ │ │ │
+ * └────┴────┴────┴─────────────────────┴────┴────┴────┴───┴───┴───┘
+ */
+ [_FL3] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+}; \ No newline at end of file
diff --git a/keyboards/noxary/x268/keymaps/default/readme.md b/keyboards/noxary/x268/keymaps/default/readme.md
index 5d5bd69592..3540b39050 100644
--- a/keyboards/noxary/x268/keymaps/default/readme.md
+++ b/keyboards/noxary/x268/keymaps/default/readme.md
@@ -1 +1,3 @@
# The default keymap for x268
+
+![x268 Layout Image](https://i.imgur.com/D9jQz6g.png)
diff --git a/keyboards/noxary/x268/keymaps/via/keymap.c b/keyboards/noxary/x268/keymaps/via/keymap.c
new file mode 100644
index 0000000000..7f26a6c10e
--- /dev/null
+++ b/keyboards/noxary/x268/keymaps/via/keymap.c
@@ -0,0 +1,111 @@
+/* Copyright 2020 Rozakiin
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#include QMK_KEYBOARD_H
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+enum layer_names {
+ _BL,
+ _FL1,
+ _FL2,
+ _FL3
+};
+
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Base Layer - For ISO enter use ANSI enter
+ * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
+ * │Esc│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ \ │Bsp│ ` │
+ * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
+ * │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │Del│
+ * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
+ * │ Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │ # │Ent │PgU│
+ * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
+ * │Sft │ \ │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │Shift │ ↑ │PgD│
+ * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┼───┴┬──┴─┬─┴──┬───┼───┼───┤
+ * │Ctrl│Win │Alt │ Space │Alt │M(1)│Ctrl│ ← │ ↓ │ → │
+ * └────┴────┴────┴─────────────────────┴────┴────┴────┴───┴───┴───┘
+ */
+ [_BL] = LAYOUT(
+ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_BSPC, KC_GRV,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGUP,
+ KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
+ KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_LALT, MO(_FL1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
+ ),
+ /* Function Layer 1 - For ISO enter use ANSI enter
+ * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
+ * │ ` │F1 │F2 │F3 │F4 │F5 │F6 │F7 │F8 │F9 │F10│F11│F12│ │Psc│ │
+ * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
+ * │ │ │ │ │RST│ │ │ │ │ │ │ │ │ │Ins│
+ * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │Hme│
+ * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
+ * │ │ │ │ │ │ │ │ │ │Bl-│Bl+│ │ Mute │Vl+│End│
+ * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┼───┴┬──┴─┬─┴──┬───┼───┼───┤
+ * │ │ │ │ BL_Toggle │ │ │ │ │Vl-│ │
+ * └────┴────┴────┴─────────────────────┴────┴────┴────┴───┴───┴───┘
+ */
+ [_FL1] = LAYOUT(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_PSCR, _______,
+ RGB_TOG, RGB_VAI, RGB_SAI, RGB_HUI, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS,
+ _______, RGB_VAD, RGB_SAD, RGB_HUD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC, BL_INC, _______, KC_MUTE, KC_VOLU, KC_END,
+ _______, _______, _______, BL_TOGG, _______, _______, _______, _______, KC_VOLD, _______
+ ),
+ /* Function Layer 2 - For ISO enter use ANSI enter
+ * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
+ * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
+ * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
+ * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
+ * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┼───┴┬──┴─┬─┴──┬───┼───┼───┤
+ * │ │ │ │ │ │ │ │ │ │ │
+ * └────┴────┴────┴─────────────────────┴────┴────┴────┴───┴───┴───┘
+ */
+ [_FL2] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+ /* Function Layer 3 - For ISO enter use ANSI enter
+ * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
+ * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
+ * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
+ * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
+ * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┼───┴┬──┴─┬─┴──┬───┼───┼───┤
+ * │ │ │ │ │ │ │ │ │ │ │
+ * └────┴────┴────┴─────────────────────┴────┴────┴────┴───┴───┴───┘
+ */
+ [_FL3] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+}; \ No newline at end of file
diff --git a/keyboards/noxary/x268/keymaps/via/readme.md b/keyboards/noxary/x268/keymaps/via/readme.md
new file mode 100644
index 0000000000..e0e0b9f92d
--- /dev/null
+++ b/keyboards/noxary/x268/keymaps/via/readme.md
@@ -0,0 +1,3 @@
+# The VIA keymap for x268
+
+![x268 Layout Image](https://i.imgur.com/D9jQz6g.png)
diff --git a/keyboards/noxary/x268/keymaps/via/rules.mk b/keyboards/noxary/x268/keymaps/via/rules.mk
new file mode 100644
index 0000000000..c2e96d233b
--- /dev/null
+++ b/keyboards/noxary/x268/keymaps/via/rules.mk
@@ -0,0 +1,5 @@
+VIA_ENABLE = yes
+MOUSEKEY_ENABLE = no
+CONSOLE_ENABLE = no # Console for debug
+COMMAND_ENABLE = no # Commands for debug and configuration
+LTO_ENABLE = yes
diff --git a/keyboards/noxary/x268/readme.md b/keyboards/noxary/x268/readme.md
index c1c05c34d5..4dd1a7c78a 100644
--- a/keyboards/noxary/x268/readme.md
+++ b/keyboards/noxary/x268/readme.md
@@ -2,11 +2,10 @@
![x268](https://geekhack.org/index.php?action=dlattach;topic=96377.0;attach=198826;image)
-A fully customizable 65% keyboard.
+A fully customizable RGB 65% keyboard.
* Keyboard Maintainer: [Rozakiin](https://github.com/rozakiin)
* Hardware Supported: x268 PCB
- * rev1
* Hardware Availability:
* [Noxary - 268](https://geekhack.org/index.php?topic=92066.0)
* [LZ - CLS ms](https://geekhack.org/index.php?topic=96377)
diff --git a/keyboards/noxary/x268/rules.mk b/keyboards/noxary/x268/rules.mk
index a8654dc912..c4b8c21177 100644
--- a/keyboards/noxary/x268/rules.mk
+++ b/keyboards/noxary/x268/rules.mk
@@ -14,17 +14,17 @@ BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
-BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
-MOUSEKEY_ENABLE = no # Mouse keys
+BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
+MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
-NKRO_ENABLE = yes # USB Nkey Rollover
-BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality on B7 by default
-RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
+NKRO_ENABLE = yes # USB Nkey Rollover
+BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
+RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
diff --git a/keyboards/noxary/x268/x268.c b/keyboards/noxary/x268/x268.c
index 3921270acc..589d59deff 100644
--- a/keyboards/noxary/x268/x268.c
+++ b/keyboards/noxary/x268/x268.c
@@ -1,4 +1,4 @@
-/* Copyright 2018 Rozakiin
+/* Copyright 2020 Rozakiin
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -15,39 +15,20 @@
*/
#include "x268.h"
+// Optional override functions below.
+// You can leave any or all of these undefined.
+// These are only required if you want to perform custom actions.
+
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
-
+ setPinOutput(B0);
matrix_init_user();
}
-void matrix_scan_kb(void) {
- // put your looping keyboard code here
- // runs every cycle (a lot)
-
- matrix_scan_user();
-}
-
-bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
- // put your per-action keyboard code here
- // runs for every action, just before processing by the firmware
-
- return process_record_user(keycode, record);
-}
-
-void led_set_kb(uint8_t usb_led) {
- // put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
-
- led_set_user(usb_led);
-}
-
-void led_set_user(uint8_t usb_led) {
-
- if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
- DDRB |= (1 << 0); PORTB |= (1 << 0);
- }
- else {
- DDRB &= ~(1 << 0); PORTB &= ~(1 << 0);
+bool led_update_kb(led_t led_state) {
+ if(led_update_user(led_state)) {
+ writePin(B0, led_state.caps_lock);
}
+ return true;
}