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authorStephon Parker <sgparker62@gmail.com>2022-05-13 02:36:12 -0400
committerGitHub <noreply@github.com>2022-05-12 23:36:12 -0700
commite5e7039368f2efd03005ce6b37a49d591608e8dc (patch)
treeab0b0af77ea21fc7d7ce3811a606e0ea1176be48 /keyboards
parentffe16386f0d4ad280fe8eb6a97e3fac082930f83 (diff)
downloadqmk_firmware-e5e7039368f2efd03005ce6b37a49d591608e8dc.tar.gz
qmk_firmware-e5e7039368f2efd03005ce6b37a49d591608e8dc.zip
[Keymap] Contra - QWERTY US basic layout; MechWild Marcuio - EN update layout (#16787)
Co-authored-by: Joel Challis <git@zvecr.com> Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Stephon Parker <stephonparker@Stephons-MacBook-Pro.local>
Diffstat (limited to 'keyboards')
-rw-r--r--keyboards/contra/keymaps/basic/readme.md2
-rw-r--r--keyboards/contra/keymaps/basic_qwerty/config.h35
-rw-r--r--keyboards/contra/keymaps/basic_qwerty/keymap.c140
-rw-r--r--keyboards/contra/keymaps/basic_qwerty/readme.md64
-rw-r--r--keyboards/mechwild/mercutio/keymaps/fearless_spiff_en/config.h19
-rw-r--r--keyboards/mechwild/mercutio/keymaps/fearless_spiff_en/keymap.c293
-rw-r--r--keyboards/mechwild/mercutio/keymaps/fearless_spiff_en/readme.md22
-rw-r--r--keyboards/mechwild/mercutio/keymaps/fearless_spiff_en/rules.mk3
8 files changed, 577 insertions, 1 deletions
diff --git a/keyboards/contra/keymaps/basic/readme.md b/keyboards/contra/keymaps/basic/readme.md
index 195bc2c1b6..a2397b798b 100644
--- a/keyboards/contra/keymaps/basic/readme.md
+++ b/keyboards/contra/keymaps/basic/readme.md
@@ -69,4 +69,4 @@ Switch from `Adjust` layer.
|------+------+------+------+------+------+------+------+------+------+------+------|
| | | | | | | | | | | |
`-----------------------------------------------------------------------------------'
-``` \ No newline at end of file
+```
diff --git a/keyboards/contra/keymaps/basic_qwerty/config.h b/keyboards/contra/keymaps/basic_qwerty/config.h
new file mode 100644
index 0000000000..95ad308ff2
--- /dev/null
+++ b/keyboards/contra/keymaps/basic_qwerty/config.h
@@ -0,0 +1,35 @@
+// Copyright 2021 Stehpon Parker (@stephondoestech)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "config_common.h"
+
+#ifdef AUDIO_ENABLE
+ #define STARTUP_SONG SONG(PLANCK_SOUND)
+ // #define STARTUP_SONG SONG(NO_SOUND)
+
+ #define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
+ SONG(DVORAK_SOUND) \
+ }
+#endif
+
+#define MUSIC_MASK (keycode != KC_NO)
+
+/*
+ * MIDI options
+ */
+
+/* enable basic MIDI features:
+ - MIDI notes can be sent when in Music mode is on
+*/
+
+#define MIDI_BASIC
+
+/* enable advanced MIDI features:
+ - MIDI notes can be added to the keymap
+ - Octave shift and transpose
+ - Virtual sustain, portamento, and modulation wheel
+ - etc.
+*/
+//#define MIDI_ADVANCED
diff --git a/keyboards/contra/keymaps/basic_qwerty/keymap.c b/keyboards/contra/keymaps/basic_qwerty/keymap.c
new file mode 100644
index 0000000000..7cb947b5f6
--- /dev/null
+++ b/keyboards/contra/keymaps/basic_qwerty/keymap.c
@@ -0,0 +1,140 @@
+/* Copyright 2015-2017 Jack Humbert
+ * Contributor 2022 Stephon Parker
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include QMK_KEYBOARD_H
+
+enum planck_layers {
+ _QWERTY,
+ _LOWER,
+ _RAISE,
+ _ADJUST
+};
+
+enum planck_keycodes {
+ QWERTY = SAFE_RANGE,
+ LOWER,
+ RAISE
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+ /* Qwerty
+ * ,-----------------------------------------------------------------------------------.
+ * | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | Tab | A | S | D | F | G | H | J | K | L | ; |Enter |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | Shift| Z | X | C | V | B | N | M | , | . | / | ' |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | CAPS | Ctrl | Alt | GUI |Lower | Space |Raise | Left |Right | Up |Down |
+ * `-----------------------------------------------------------------------------------'
+ */
+ [_QWERTY] = LAYOUT_planck_mit(
+ KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
+ KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT,
+ KC_CAPSLOCK, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, RAISE, KC_LEFT, KC_RGHT, KC_UP, KC_DOWN
+ ),
+
+ /* Lower
+ * ,-----------------------------------------------------------------------------------.
+ * | ~ | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | ` | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | Shift| F7 | F8 | F9 | F10 | F11 | F12 | - | = | [ | ] | \ |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Del | | | | | | | Next | Vol- | Vol+ | Play |
+ * `-----------------------------------------------------------------------------------'
+ */
+ [_LOWER] = LAYOUT_planck_mit(
+ KC_TILD, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
+ KC_LSFT, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
+ KC_DEL, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
+ ),
+
+ /* Raise
+ * ,-----------------------------------------------------------------------------------.
+ * | ` | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / |Pg Up |Pg Dn | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | Next | Vol- | Vol+ | Play |
+ * `-----------------------------------------------------------------------------------'
+ */
+ [_RAISE] = LAYOUT_planck_mit(
+ KC_GRV, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
+ KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
+ _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, KC_PGUP, KC_PGDN, _______,
+ _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
+ ),
+
+ /* Adjust (Lower + Raise)
+ * ,-----------------------------------------------------------------------------------.
+ * | | | | | | | | | | | | Del |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | | | | | |AGnorm|AGswap|Qwerty| | | | |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | | | | | | | | | | | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | | | | |
+ * `-----------------------------------------------------------------------------------'
+ */
+ [_ADJUST] = LAYOUT_planck_mit(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL ,
+ _______, _______, _______, _______, _______, AG_NORM, AG_SWAP, QWERTY, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ )
+
+};
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case QWERTY:
+ if (record->event.pressed) {
+ print("mode just switched to qwerty and this is a huge string\n");
+ set_single_persistent_default_layer(_QWERTY);
+ }
+ return false;
+ break;
+ case LOWER:
+ if (record->event.pressed) {
+ layer_on(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ } else {
+ layer_off(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ break;
+ case RAISE:
+ if (record->event.pressed) {
+ layer_on(_RAISE);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ } else {
+ layer_off(_RAISE);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ break;
+ }
+ return true;
+}
diff --git a/keyboards/contra/keymaps/basic_qwerty/readme.md b/keyboards/contra/keymaps/basic_qwerty/readme.md
new file mode 100644
index 0000000000..d5aa56666d
--- /dev/null
+++ b/keyboards/contra/keymaps/basic_qwerty/readme.md
@@ -0,0 +1,64 @@
+# A Basic QWERTY Layout
+
+The Contra layer was something that I didn't see widely utilized as a US standard so I tweaked the basic layout layout by Jack Humbert. It's closer to the standard layout you would get on a US keyboard. I also moved the rest of the special characters to the lower layer.
+
+This is almost the same as my MechWild Marcuio keyboard.
+
+# A Basic Contra Layout
+
+The *default* layout currently (as of Mar 19, 2018) has a lot of components from Planck's default layout and is not very suitable for a basic Contra board. This basic layout is developed from Planck's default layout but has removed the parts that's irrelevant to a Contra board.
+
+My other keyboard is a HHKB and I don't use `Tab` or `Esc` key that much and hence the unusual placements for those keys.
+
+## QWERTY (Normal) Layer
+```
+,-----------------------------------------------------------------------------------.
+ | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
+ |------+------+------+------+------+-------------+------+------+------+------+------|
+ | Tab | A | S | D | F | G | H | J | K | L | ; | ' |
+ |------+------+------+------+------+------|------+------+------+------+------+------|
+ | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
+ |------+------+------+------+------+------+------+------+------+------+------+------|
+ | CAPS | Tab | Alt | GUI |Lower | Space |Raise | Left |Right | Up |Down |
+ `-----------------------------------------------------------------------------------'
+```
+
+## Lower
+```
+,-----------------------------------------------------------------------------------.
+ | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
+ |------+------+------+------+------+-------------+------+------+------+------+------|
+ | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
+ |------+------+------+------+------+------|------+------+------+------+------+------|
+ | | F7 | F8 | F9 | F10 | F11 | F12 | - | = | [ | ] | \ |
+ |------+------+------+------+------+------+------+------+------+------+------+------|
+ | | | | | | | | Next | Vol- | Vol+ | Play |
+ `-----------------------------------------------------------------------------------'
+```
+
+## Raise
+```
+,-----------------------------------------------------------------------------------.
+ | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
+ |------+------+------+------+------+-------------+------+------+------+------+------|
+ | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
+ |------+------+------+------+------+------|------+------+------+------+------+------|
+ | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / |Pg Up |Pg Dn | |
+ |------+------+------+------+------+------+------+------+------+------+------+------|
+ | | | | | | | | Next | Vol- | Vol+ | Play |
+ `-----------------------------------------------------------------------------------'
+```
+
+## Adjust
+`AGnorm` and `AGswap` switches `alt` and `os` key on the keyboard.
+```
+,-----------------------------------------------------------------------------------.
+ | | | | | | | | | | | | Del |
+ |------+------+------+------+------+-------------+------+------+------+------+------|
+ | | | | | |AGnorm|AGswap|Qwerty| | | | |
+ |------+------+------+------+------+------|------+------+------+------+------+------|
+ | | | | | | | | | | | | |
+ |------+------+------+------+------+------+------+------+------+------+------+------|
+ | | | | | | | | | | | |
+ `-----------------------------------------------------------------------------------'
+```
diff --git a/keyboards/mechwild/mercutio/keymaps/fearless_spiff_en/config.h b/keyboards/mechwild/mercutio/keymaps/fearless_spiff_en/config.h
new file mode 100644
index 0000000000..9d588ed8c0
--- /dev/null
+++ b/keyboards/mechwild/mercutio/keymaps/fearless_spiff_en/config.h
@@ -0,0 +1,19 @@
+/* Copyright 2022 Fearless Spiff
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+#define TAPPING_TERM 180
diff --git a/keyboards/mechwild/mercutio/keymaps/fearless_spiff_en/keymap.c b/keyboards/mechwild/mercutio/keymaps/fearless_spiff_en/keymap.c
new file mode 100644
index 0000000000..267d3add14
--- /dev/null
+++ b/keyboards/mechwild/mercutio/keymaps/fearless_spiff_en/keymap.c
@@ -0,0 +1,293 @@
+/* Copyright 2021 Kyle McCreery
+ * Copyright 2021 Jonavin Eng
+ * Copyright 2022 Fearless Spiff
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include QMK_KEYBOARD_H
+#include "keymap_german.h"
+
+// OLED setup for bongocat
+#define IDLE_FRAMES 5
+#define IDLE_SPEED 30
+#define TAP_FRAMES 2
+#define TAP_SPEED 40
+#define ANIM_FRAME_DURATION 200
+#define ANIM_SIZE 512
+
+#define LABEL_LENGTH 8
+
+#define KC_CAD LALT(LCTL(KC_DEL))
+#define KC_TEAMS_CAM C(S(KC_O))
+#define KC_TEAMS_MUTE C(S(KC_M))
+
+enum layers {
+ QWERT,
+ FN_1,
+ FN_2
+};
+
+enum custom_user_keycodes {
+ KC_ENC = SAFE_RANGE
+};
+
+static long int oled_timeout = 1800000; // 30 minutes
+bool gui_on = true;
+char wpm_str[10];
+uint32_t anim_timer = 0;
+uint32_t anim_sleep = 0;
+uint8_t current_idle_frame = 0;
+uint8_t current_tap_frame = 0;
+
+// Tap Dance declarations
+enum {
+ TD_TAB_ESC,
+};
+
+// Tap Dance definitions
+qk_tap_dance_action_t tap_dance_actions[] = {
+ // Tap once for Tab, twice for Esc
+ [TD_TAB_ESC] = ACTION_TAP_DANCE_DOUBLE(KC_TAB, KC_ESC),
+};
+
+typedef struct {
+ char label_top[LABEL_LENGTH];
+ char label_mid[LABEL_LENGTH];
+ char label_bottom[LABEL_LENGTH];
+ uint16_t keycode;
+} encoder_key;
+
+static const encoder_key PROGMEM encoder_keys[] = {
+ // list of key codes that will be scrolled through by encoder and description
+ // Be aware that it only works when using one char less than defined. In this case 7 max. No idea why?
+ {"Teams", "Toggle", "Mic", KC_TEAMS_MUTE},
+ {"Teams", "Toggle", "Cam", KC_TEAMS_CAM},
+ {"Ctrl", "Alt", "Del", KC_CAD},
+ {"Caps", "Lock", "", KC_CAPSLOCK},
+ {"Pause", "", "", KC_PAUSE},
+ {"PrtScr", "", "", KC_PSCR},
+ {"Insert", "", "", KC_INS},
+ {"Play", "", "", KC_MEDIA_PLAY_PAUSE}
+};
+
+#define NUMBER_OF_ENCODER_KEYS sizeof(encoder_keys)/sizeof(encoder_keys[0])
+
+static uint8_t selected_encoder_key_id = 0;
+static encoder_key selected_encoder_key;
+
+static void set_selected_encoder_key(uint8_t idx) {
+ // make a copy from PROGMEM
+ memcpy_P (&selected_encoder_key, &encoder_keys[idx], sizeof selected_encoder_key);
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case KC_ENC:
+ if (record->event.pressed) {
+ tap_code16(selected_encoder_key.keycode);
+ }
+ break;
+ }
+ return true;
+}
+
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [QWERT] = LAYOUT_all(
+ KC_ENC,
+ TD(TD_TAB_ESC), KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
+ LT(1,KC_CAPSLOCK), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_PLUS, KC_ENT,
+ KC_LSFT, KC_LABK, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_RSFT,
+ KC_LCTL, KC_LGUI, LT(2,KC_LALT), KC_SPC, KC_SPC, KC_SPC, KC_RALT, MO(2), KC_RCTL ),
+
+ [FN_1] = LAYOUT_all(
+ KC_MUTE,
+ KC_GESC, _______, KC_UP, _______, KC_LCBR, KC_RCBR, _______, _______, KC_UP, _______, KC_QUES, KC_DEL,
+ _______, KC_LEFT, KC_DOWN, KC_RIGHT, KC_LPRN, KC_RPRN, KC_QUES, KC_LEFT, KC_DOWN, KC_LABK, KC_RABK, _______,
+ _______, KC_BSLS, KC_SLSH, KC_PIPE, _______, KC_LBRC, KC_RBRC, KC_HOME, KC_END, KC_QUOT, KC_DQUO, KC_EQL,
+ _______, _______, _______, _______, _______, _______, KC_BSLS, KC_SLSH, KC_TILD ),
+
+ [FN_2] = LAYOUT_all(
+ _______,
+ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
+ _______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_AMPR, KC_PERC, KC_ASTR, KC_LPRN, KC_RPRN, _______, _______,
+ _______, _______, KC_MINS, KC_PLUS, KC_BSLS, KC_SLSH, KC_SCLN, KC_COLN, KC_QUES, KC_LBRC, KC_RBRC, KC_DOT,
+ KC_DQUO, KC_QUOT, KC_DQUO, _______, _______, _______, _______, _______, KC_PIPE )
+};
+
+#ifdef ENCODER_ENABLE
+ bool encoder_update_user(uint8_t index, bool clockwise) {
+ if (clockwise) {
+ if (IS_LAYER_ON(QWERT) && selected_encoder_key_id < NUMBER_OF_ENCODER_KEYS-1) {
+ selected_encoder_key_id ++;
+ set_selected_encoder_key(selected_encoder_key_id);
+ }
+ if (IS_LAYER_ON(FN_1)) {
+ tap_code16(KC_PGDOWN);
+ }
+ if (IS_LAYER_ON(FN_2)) {
+ tap_code(KC_VOLU);
+ }
+ } else {
+ if (IS_LAYER_ON(QWERT) && selected_encoder_key_id > 0) {
+ selected_encoder_key_id --;
+ set_selected_encoder_key(selected_encoder_key_id);
+ }
+ if (IS_LAYER_ON(FN_1)) {
+ tap_code16(KC_PGUP);
+ }
+ if (IS_LAYER_ON(FN_2)) {
+ tap_code(KC_VOLD);
+ }
+ }
+ return false;
+ }
+#endif
+
+#ifdef OLED_ENABLE
+ oled_rotation_t oled_init_user(oled_rotation_t rotation) {
+ set_selected_encoder_key(selected_encoder_key_id);
+
+ return OLED_ROTATION_180; // flips the display 180 degrees
+ }
+
+ static void render_anim(void) {
+
+ // Idle animation
+ static const char PROGMEM idle[IDLE_FRAMES][ANIM_SIZE] = {
+
+ {
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,16,8,8,4,4,4,8,48,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24,100,130,2,2,2,2,2,1,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,192,193,193,194,4,8,16,32,64,128,0,0,0,128,128,128,128,64,64,
+ 64,64,32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,192,56,4,3,0,0,0,0,0,0,0,12,12,12,13,1,0,64,160,33,34,18,17,17,17,9,8,8,8,8,4,4,8,8,16,16,16,16,16,17,15,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,2,2,4,4,8,8,8,8,8,7,
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+ },
+
+ {
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,16,8,8,4,4,4,8,48,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24,100,130,2,2,2,2,2,1,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,192,193,193,194,4,8,16,32,64,128,0,0,0,128,128,128,128,64,64,
+ 64,64,32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,192,56,4,3,0,0,0,0,0,0,0,12,12,12,13,1,0,64,160,33,34,18,17,17,17,9,8,8,8,8,4,4,8,8,16,16,16,16,16,17,15,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,2,2,4,4,8,8,8,8,8,
+ 7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+ },
+
+ {
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,64,64,64,64,32,32,32,32,16,8,4,2,2,4,24,96,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,60,194,1,1,2,2,4,4,2,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,96,96,0,129,130,130,132,8,16,32,64,128,0,0,0,0,128,128,128,128,64,64,64,64,32,
+ 32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,25,6,0,0,0,0,0,0,0,24,24,24,27,3,0,64,160,34,36,20,18,18,18,11,8,8,8,8,5,5,9,9,16,16,16,16,16,17,15,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,2,2,4,4,8,8,8,8,8,7,0,0,0,
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+ },
+
+ {
+ 0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,4,2,1,1,2,12,48,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,225,0,0,1,1,2,2,1,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,192,193,193,194,4,8,16,32,64,128,0,0,0,128,128,128,128,64,64,
+ 64,64,32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,0,0,0,0,0,12,12,12,13,1,0,64,160,33,34,18,17,17,17,9,8,8,8,8,4,4,8,8,16,16,16,16,16,17,15,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,2,2,4,4,8,8,8,8,8,
+ 7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+ },
+
+ {
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,8,4,2,2,2,4,56,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,28,226,1,1,2,2,2,2,1,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,192,193,193,194,4,8,16,32,64,128,0,0,0,128,128,128,128,64,64,64,64,
+ 32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,0,0,0,0,0,12,12,12,13,1,0,64,160,33,34,18,17,17,17,9,8,8,8,8,4,4,8,8,16,16,16,16,16,17,15,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,2,2,4,4,8,8,8,8,8,7,0,0,
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+ }
+
+ };
+
+ // Prep animation
+ static const char PROGMEM prep[][ANIM_SIZE] = {
+
+ {
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,4,2,1,1,2,12,48,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,225,0,0,1,1,2,2,129,128,128,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,0,1,225,26,6,9,49,53,1,138,124,0,0,128,128,128,128,64,64,
+ 64,64,32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,24,6,5,152,153,132,195,124,65,65,64,64,32,33,34,18,17,17,17,9,8,8,8,8,4,4,4,4,4,4,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+ }
+
+ };
+
+ // Typing animation
+ static const char PROGMEM tap[TAP_FRAMES][ANIM_SIZE] = {
+
+ {
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,4,2,1,1,2,12,48,64,128,0,0,0,0,0,0,0,248,248,248,248,0,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,225,0,0,1,1,2,2,129,128,128,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,0,1,1,2,4,8,16,32,67,135,7,1,0,184,188,190,159,
+ 95,95,79,76,32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,24,6,5,152,153,132,67,124,65,65,64,64,32,33,34,18,17,17,17,9,8,8,8,8,4,4,8,8,16,16,16,16,16,17,15,1,61,124,252,252,252,252,252,60,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,
+ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+ },
+
+ {
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,4,2,1,1,2,12,48,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,225,0,0,1,1,2,2,1,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,0,1,225,26,6,9,49,53,1,138,124,0,0,128,128,128,128,64,64,64,64,32,
+ 32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,0,0,0,0,0,0,0,0,1,1,0,64,160,33,34,18,17,17,17,9,8,8,8,8,4,4,4,4,4,4,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,122,122,121,121,121,121,57,49,2,2,4,4,8,8,8,136,136,135,128,
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+ }
+
+ };
+
+ void animation_phase(void) {
+ if (get_current_wpm() <= IDLE_SPEED) {
+ current_idle_frame = (current_idle_frame + 1) % IDLE_FRAMES;
+ oled_write_raw_P(idle[abs((IDLE_FRAMES-1)-current_idle_frame)], ANIM_SIZE);
+ }
+
+ if (get_current_wpm() > IDLE_SPEED && get_current_wpm() < TAP_SPEED) {
+ oled_write_raw_P(prep[0], ANIM_SIZE);
+ }
+
+ if (get_current_wpm() >= TAP_SPEED) {
+ current_tap_frame = (current_tap_frame + 1) % TAP_FRAMES;
+ oled_write_raw_P(tap[abs((TAP_FRAMES-1)-current_tap_frame)], ANIM_SIZE);
+ }
+ }
+
+ if (get_current_wpm() != 000) {
+ oled_on();
+
+ if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
+ anim_timer = timer_read32();
+ animation_phase();
+ }
+
+ anim_sleep = timer_read32();
+ } else {
+ if (timer_elapsed32(anim_sleep) > oled_timeout) {
+ oled_off();
+ } else {
+ if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
+ anim_timer = timer_read32();
+ animation_phase();
+ }
+ }
+ }
+ }
+
+ bool oled_task_user(void) {
+
+ render_anim();
+
+ oled_set_cursor(0,0);
+ oled_write(selected_encoder_key.label_top, false);
+
+ oled_set_cursor(0,1);
+ oled_write(selected_encoder_key.label_mid, false);
+
+ oled_set_cursor(0,2);
+ oled_write(selected_encoder_key.label_bottom, false);
+
+ /* hide wpm display for now
+ oled_set_cursor(13,3);
+ oled_write_P(PSTR("WPM: "), false);
+ oled_write(get_u8_str(get_current_wpm(), ' '), false);
+ */
+
+ return false;
+ }
+
+ void suspend_power_down_user(void) {
+ oled_off();
+ }
+#endif
diff --git a/keyboards/mechwild/mercutio/keymaps/fearless_spiff_en/readme.md b/keyboards/mechwild/mercutio/keymaps/fearless_spiff_en/readme.md
new file mode 100644
index 0000000000..dea71bf358
--- /dev/null
+++ b/keyboards/mechwild/mercutio/keymaps/fearless_spiff_en/readme.md
@@ -0,0 +1,22 @@
+Fearless Spiff's Custom Mercutio Keymap
+ - "Programmer"-centric and German layout based keymap
+ - Based on Bongocat and Jonavin keymap
+
+Features
+ - Fancy Bongocat! Yay! (borrowed from bongocat obviously)
+ - Encoder selectable key codes and displayed on OLED (borrowed and multi-line-enhanced from Jonavin)
+ - Change encoder_keys in keymap.c to assign your desired key selection
+ - Additional encoder functionality
+ - While holding FN_1, page up and down
+ - While holding FN_2, volume up and down
+ - Use my templates for your own layout overview at [Keyboard Layout Editor](http://www.keyboard-layout-editor.com) using my gist [here](https://gist.github.com/FearlessSpiff)
+
+QWERT Layer
+![image](https://user-images.githubusercontent.com/1927259/148683284-04932e15-a34d-451e-b657-335780033f36.png)
+
+FN_1 Layer
+![image](https://user-images.githubusercontent.com/1927259/148683299-f2c80403-3f29-4ba8-9fc4-957729f30b05.png)
+
+FN_2 layer
+![image](https://user-images.githubusercontent.com/1927259/148683306-364bc59c-b41b-4092-b93b-d7b4fc58567b.png)
+
diff --git a/keyboards/mechwild/mercutio/keymaps/fearless_spiff_en/rules.mk b/keyboards/mechwild/mercutio/keymaps/fearless_spiff_en/rules.mk
new file mode 100644
index 0000000000..4775e0e11d
--- /dev/null
+++ b/keyboards/mechwild/mercutio/keymaps/fearless_spiff_en/rules.mk
@@ -0,0 +1,3 @@
+WPM_ENABLE = yes
+TAP_DANCE_ENABLE = yes
+MOUSEKEY_ENABLE = no