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author | Bernardo Farah <ber@bernardo.me> | 2017-10-24 19:08:31 -0700 |
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committer | Jack Humbert <jack.humb@gmail.com> | 2017-10-24 16:59:35 -1000 |
commit | 4c960ad7c4b109dda8ddcb5ffe1d2f7e674f8f91 (patch) | |
tree | 9e9c0e802d3eef3243fd1cfd2dfaee41f4330866 /layouts/community/ergodox/berfarah/keymap.c | |
parent | a08287b0a0800e0add34fa9c0c4916d2bf8d5db1 (diff) | |
download | qmk_firmware-4c960ad7c4b109dda8ddcb5ffe1d2f7e674f8f91.tar.gz qmk_firmware-4c960ad7c4b109dda8ddcb5ffe1d2f7e674f8f91.zip |
Added berfarah's custom keyboard layout
Diffstat (limited to 'layouts/community/ergodox/berfarah/keymap.c')
-rw-r--r-- | layouts/community/ergodox/berfarah/keymap.c | 280 |
1 files changed, 280 insertions, 0 deletions
diff --git a/layouts/community/ergodox/berfarah/keymap.c b/layouts/community/ergodox/berfarah/keymap.c new file mode 100644 index 0000000000..bc639b189d --- /dev/null +++ b/layouts/community/ergodox/berfarah/keymap.c @@ -0,0 +1,280 @@ +// Netable differences vs. the default firmware for the ErgoDox EZ: +// 1. The Cmd key is now on the right side, making Cmd+Space easier. +// 2. The media keys work on OSX (But not on Windows). +#include QMK_KEYBOARD_H +#include "action_layer.h" + +enum keyboard_layers { + QWERTY = 0, // default layer + NUMS, // numbers + symbols + MOVE, // vim-like movement + AFK, +}; + +enum custom_keycodes { + BF_AFK = SAFE_RANGE, + BF_WAKE, + BF_NUMS, + BF_MOVE, +}; + +// Dashes (macOS) +#define KC_NDSH LALT(KC_MINS) +#define KC_MDSH S(LALT(KC_MINS)) + +#define VIM_B LALT(KC_LEFT) +#define VIM_W LALT(KC_RIGHT) + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Keymap 0: Basic layer + * + * ,--------------------------------------------------. ,--------------------------------------------------. + * | | | | | | | | | Power| | | | | | | + * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| + * | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \ | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * |Ctrl/Esc| A | S | D | F | G |------| |------| H | J | K | L | ; | ' | + * |--------+------+------+------+------+------| ( | | ) |------+------+------+------+------+--------| + * | LShift | Z | X | C | V | B | | | | N | M | , | . | / | RShift | + * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' + * |Hyper | F19 |AltShf| | NUMS | | NUMS | |Ctrl/E| F19 | Meh | + * `----------------------------------' `----------------------------------' + * ,-------------. ,-------------. + * | V- | V+ | | Next |Play/Pau| + * ,------|------|------| |------+--------+------. + * | | | Vx | | Prev | | | + * | Space| LGUI |------| |------| Bsp | Enter| + * | | | LAlt | | LAlt | | | + * `--------------------' `----------------------' + */ + // If it accepts an argument (i.e, is a function), it doesn't need KC_. + // Otherwise, it needs KC_* + [QWERTY] = KEYMAP( // layer 0 : default + // left hand + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC, + CTL_T(KC_ESC),KC_A, KC_S, KC_D, KC_F, KC_G, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, S(KC_9), + ALL_T(KC_NO), KC_F19,KC_LALT,KC_NO, BF_NUMS, + KC_VOLD,KC_VOLU, + KC_MUTE, + KC_SPC,KC_LGUI,KC_LALT, + + // right hand + BF_AFK, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, + KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, + KC_H, KC_J, KC_K, KC_L, LT(MOVE, KC_SCLN),KC_QUOT, + S(KC_0), KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, + BF_NUMS,KC_NO, CTL_T(KC_ESC),KC_F19, MEH_T(KC_NO), + KC_MNXT,KC_MPLY, + KC_MPRV, + KC_LALT,KC_BSPC,KC_ENT + ), + + /* Keymap: Number Layer + * + * ,--------------------------------------------------. ,--------------------------------------------------. + * | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | | + * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| + * | ⌘-` | ` | | | | | | | | | | | - | = | | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | 1 | 2 | 3 | 4 | 5 |------| |------| 6 | 7 | 8 | 9 | 0 | | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | F11 | F12 | F13 | F14 | F15 | | | | F16 | F17 | F18 | F19 | F20 | | + * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' + * | | | | | | | | | | | | + * `----------------------------------' `----------------------------------' + * ,-------------. ,-------------. + * | | | | | | + * ,------|------|------| |------+------+------. + * | | | | | | | | + * | | |------| |------| | | + * | | | | | | | | + * `--------------------' `--------------------' + */ + [NUMS] = KEYMAP( + // left hand + KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS, + LGUI(KC_GRV),KC_GRV, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, + KC_TRNS, KC_1, KC_2, KC_3, KC_4, KC_5, + KC_TRNS, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_TRNS, + KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, + KC_TRNS,KC_TRNS, + KC_TRNS, + KC_TRNS,KC_TRNS,KC_TRNS, + + // right hand + KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_MINS, KC_EQL, KC_TRNS, + KC_6 , KC_7, KC_8, KC_9, KC_0, KC_TRNS, + KC_TRNS, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_TRNS, + KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, + KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS + ), + + /* Keymap 2: Movement Layer + * + * ,--------------------------------------------------. ,--------------------------------------------------. + * | | | | | | | | | | | | | | | | + * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| + * | | |VIM W | | | | | | | ⌘ ← | ⌥ ← | ⌥ → | ⌘ → | | | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | | HOME | PGUP | PGDW | END |------| |------| ← | ↓ | ↑ | → | | | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | | | | |VIM B | | | | | | | | | | + * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' + * | | | | | | | | | | | | + * `----------------------------------' `----------------------------------' + * ,-------------. ,-------------. + * | | | | | | + * ,------|------|------| |------+------+------. + * | | | | | | | | + * | | |------| |------| | | + * | | | | | | | | + * `--------------------' `--------------------' + */ + [MOVE] = KEYMAP( + // left hand + KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, + KC_TRNS,KC_TRNS,VIM_W, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, + KC_TRNS,KC_TRNS,KC_HOME,KC_PGUP,KC_PGDOWN,KC_END, + KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,VIM_B, KC_TRNS, + KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, + KC_TRNS,KC_TRNS, + KC_TRNS, + KC_TRNS,KC_TRNS,KC_TRNS, + + // right hand + KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, + KC_TRNS,LGUI(KC_LEFT),LALT(KC_LEFT),LALT(KC_RIGHT),LGUI(KC_RIGHT),KC_TRNS,KC_TRNS, + KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_TRNS,KC_TRNS, + KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, + KC_TRNS,KC_TRNS, + KC_TRNS, + KC_TRNS,KC_TRNS,KC_TRNS + ), + + /* Keymap: AFK Layer + * All keys wake + */ + [AFK] = KEYMAP( + // left hand + BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE, + BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE, + BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE, + BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE, + BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE, + BF_WAKE,BF_WAKE, + BF_WAKE, + BF_WAKE,BF_WAKE,BF_WAKE, + + // right hand + KC_TRNS,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE, + BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE, + BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE, + BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE, + BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE, + BF_WAKE,BF_WAKE, + BF_WAKE, + BF_WAKE,BF_WAKE,BF_WAKE + ), +}; + +/* + * Led Configuration + */ +extern rgblight_config_t rgblight_config; + +typedef struct { + uint16_t hue :9; + uint8_t sat :8; + uint8_t val :8; + uint8_t mode :6; +} bf_rgb_data; + +bf_rgb_data bf_rgb_config[] = { // color mode + [QWERTY] = { .hue = 274, .sat = 255, .val = 36, .mode = 3 }, // purple breathing + [MOVE] = { .hue = 180, .sat = 255, .val = 75, .mode = 1 }, // teal solid + [NUMS] = { .hue = 120, .sat = 255, .val = 75, .mode = 1 }, // green solid + [AFK] = { .hue = 0, .sat = 255, .val = 150, .mode = 22 }, // red knight +}; + +static inline void bf_set_led(uint8_t layer) { + bf_rgb_data cfg = bf_rgb_config[layer]; + + if (rgblight_config.mode != cfg.mode) { + rgblight_mode(cfg.mode); + } + + rgblight_sethsv(cfg.hue, cfg.sat, cfg.val); +} + +static inline void mod_layer_with_rgb(keyrecord_t *record, uint8_t layer) { + if (record->event.pressed) { + layer_on(layer); + bf_set_led(layer); + } else { + layer_off(layer); + uint8_t currentLayer = biton32(layer_state); + bf_set_led(currentLayer); + }; +}; + +/* + * Custom keycodes + */ +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + switch(keycode) { + case BF_AFK: + if (record->event.pressed) { + layer_on(AFK); + SEND_STRING(SS_DOWN(X_LCTRL)SS_DOWN(X_LSHIFT)SS_TAP(X_POWER)SS_UP(X_LSHIFT)SS_UP(X_LCTRL)); + } + return false; break; + case BF_WAKE: + if (record->event.pressed) { + layer_off(AFK); + SEND_STRING(" "); + } + return false; break; + case BF_NUMS: + mod_layer_with_rgb(record, NUMS); + return false; break; + case BF_MOVE: + mod_layer_with_rgb(record, MOVE); + return false; break; + } + + return true; +}; + +/* + * Active Routines + */ +void matrix_init_user(void) { + bf_set_led(QWERTY); +}; + +// Runs constantly in the background, in a loop. +void matrix_scan_user(void) { + uint8_t layer = biton32(layer_state); + + ergodox_right_led_1_off(); + ergodox_right_led_2_off(); + ergodox_right_led_3_off(); + + switch (layer) { + case NUMS: + ergodox_right_led_2_on(); + break; + case MOVE: + ergodox_right_led_3_on(); + break; + case AFK: + ergodox_right_led_1_on(); + break; + } +}; |