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authorJack Humbert <jack.humb@gmail.com>2017-08-23 22:29:07 -0400
committerGitHub <noreply@github.com>2017-08-23 22:29:07 -0400
commitd2ff66a985b938e87fffe55c1d9f1dc55e356f91 (patch)
tree561b3e203033849573a17f5ac6248077ab687676 /layouts/community/ergodox/dvorak_plover/README.md
parent7260fc3eef98fb7b0e2ed24d3d0d14cf2e613000 (diff)
downloadqmk_firmware-d2ff66a985b938e87fffe55c1d9f1dc55e356f91.tar.gz
qmk_firmware-d2ff66a985b938e87fffe55c1d9f1dc55e356f91.zip
Creates a layouts/ folder for keymaps shared between keyboards (#1609)
* include variables and .h files as pp directives * start layout compilation * split ergodoxes up * don't compile all layouts for everything * might seg fault * reset layouts variable * actually reset layouts * include rules.mk instead * remove includes from rules.mk * update variable setting * load visualizer from path * adds some more examples * adds more layouts * more boards added * more boards added * adds documentation for layouts * use lowercase names for LAYOUT_ * add layout.json files for each layout * add community folder, default keymaps for layouts * touch-up default layouts * touch-up layouts, some keyboard rules.mk * update documentation for layouts * fix up serial/i2c switches
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+Dvorak support, plover support, gaming support
+
+I'm used to the Kinesis, so originally I was just going to patch up
+the thumb keys to be more familiar. But the ergodox is really well
+suited to NKRO support in Plover, so I added a layer for that, and
+then I remembered that dvorak can be really annoying for video
+games (try to reach WASD), so I added a layer for that.
+
+The result is probably a bit idiosyncratic, but it works for me.
+
+(I also don't have any press/hold distinction keys, because that
+confuses my fuzzy little brain.)
+
+Contributed by seebs (seebs@seebs.net)