summaryrefslogtreecommitdiff
path: root/layouts/community/ergodox/townk_osx
diff options
context:
space:
mode:
authorJack Humbert <jack.humb@gmail.com>2017-08-23 22:29:07 -0400
committerGitHub <noreply@github.com>2017-08-23 22:29:07 -0400
commitd2ff66a985b938e87fffe55c1d9f1dc55e356f91 (patch)
tree561b3e203033849573a17f5ac6248077ab687676 /layouts/community/ergodox/townk_osx
parent7260fc3eef98fb7b0e2ed24d3d0d14cf2e613000 (diff)
downloadqmk_firmware-d2ff66a985b938e87fffe55c1d9f1dc55e356f91.tar.gz
qmk_firmware-d2ff66a985b938e87fffe55c1d9f1dc55e356f91.zip
Creates a layouts/ folder for keymaps shared between keyboards (#1609)
* include variables and .h files as pp directives * start layout compilation * split ergodoxes up * don't compile all layouts for everything * might seg fault * reset layouts variable * actually reset layouts * include rules.mk instead * remove includes from rules.mk * update variable setting * load visualizer from path * adds some more examples * adds more layouts * more boards added * more boards added * adds documentation for layouts * use lowercase names for LAYOUT_ * add layout.json files for each layout * add community folder, default keymaps for layouts * touch-up default layouts * touch-up layouts, some keyboard rules.mk * update documentation for layouts * fix up serial/i2c switches
Diffstat (limited to 'layouts/community/ergodox/townk_osx')
-rw-r--r--layouts/community/ergodox/townk_osx/config.h44
-rw-r--r--layouts/community/ergodox/townk_osx/keymap.c285
-rw-r--r--layouts/community/ergodox/townk_osx/makefile.mk2
-rw-r--r--layouts/community/ergodox/townk_osx/readme.md77
4 files changed, 408 insertions, 0 deletions
diff --git a/layouts/community/ergodox/townk_osx/config.h b/layouts/community/ergodox/townk_osx/config.h
new file mode 100644
index 0000000000..59b3188dfb
--- /dev/null
+++ b/layouts/community/ergodox/townk_osx/config.h
@@ -0,0 +1,44 @@
+/*
+Copyright 2012 Jun Wako <wakojun@gmail.com>
+Copyright 2013 Oleg Kostyuk <cub.uanic@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#ifndef CONFIG_H
+#define CONFIG_H
+
+#include QMK_KEYBOARD_CONFIG_H
+/*
+ * Feature disable options
+ * These options are also useful to firmware size reduction.
+ */
+
+/* disable debug print */
+// #define NO_DEBUG
+
+/* disable print */
+// #define NO_PRINT
+
+/* disable action features */
+//#define NO_ACTION_LAYER
+//#define NO_ACTION_TAPPING
+//#define NO_ACTION_ONESHOT
+//#define NO_ACTION_MACRO
+//#define NO_ACTION_FUNCTION
+//#define DEBUG_MATRIX_SCAN_RATE
+#define ONESHOT_TAP_TOGGLE 2
+#define ONESHOT_TIMEOUT 3000
+
+#endif
diff --git a/layouts/community/ergodox/townk_osx/keymap.c b/layouts/community/ergodox/townk_osx/keymap.c
new file mode 100644
index 0000000000..a6097d9a3e
--- /dev/null
+++ b/layouts/community/ergodox/townk_osx/keymap.c
@@ -0,0 +1,285 @@
+#include QMK_KEYBOARD_H
+#include "debug.h"
+#include "action_layer.h"
+#include "action_util.h"
+#include "led.h"
+#include "keymap.h"
+#include "timer.h"
+
+/*
+
+# Why this Layout
+
+This layout was based on Kinesis layout and other ErgoDox user layouts
+available. It's target to be used on a MacOS but I'm pretty sure it can be
+addapted to Windows and/or Linux easily.
+
+## Function Key
+
+The `fn` key work almost like it would in any other keyboard with the exception
+it has a semi-sticky behavior. What does that mean?
+
+Well, if you press the `fn` and release it, the keyboard will be put on the
+_function layout_ and the next key stroke will be processed as if the `fn` key
+was pressed. Aftwards, the leyout get back to _normal_. If you hold `fn` and
+press any other key, when you release them, the keyboard leyout is back to
+_normal_.
+
+While pressing the `fn` with the left hand and strikeing the other keys on the
+right hand is farly easy, the same cannot being said for the other keys on the
+left side. So, instead of trying to do contorcionism with my left hand, I
+decided to do a semi-sticky version of `fn`. This way, I can press the `fn`
+key with my pinky, release it and press the `1` key to issue an `F1` to the
+operating system.
+
+## Key-Pad Key
+
+The `key pad` key is a layout switch key. If pressed, it will put the keyboard
+on the _key pad layout_ and stay there until key is pressed again.
+
+This is used to make the keyboard behave mostly like a **num pad keyboard**.
+
+## Notes
+- Regardless in which layout you are, keys from other layouts are not
+ accessible. This means that if you are on the _key pad layout_, the left hand
+ will be pretty much unusable.
+ Of course that like anything else, there are exceptions to this rule.
+ Modifiers should remain accessible throughout the layers.
+- The _shift key_ is, like the _function key_, also configured to have a sticky
+ behavior.
+- All sticky keys have a timeout of 3 seconds.
+
+*/
+#define BASE 0
+#define KEYPAD 1
+#define FN 2
+
+#define MACRO_TMUX_ESC 10
+#define MACRO_TMUX_PASTE 11
+#define MACRO_OSX_COPY 12
+#define MACRO_OSX_PASTE 13
+
+#define M_TESC M(MACRO_TMUX_ESC)
+#define M_TPASTE M(MACRO_TMUX_PASTE)
+#define M_OSXCPY M(MACRO_OSX_COPY)
+#define M_OSXPST M(MACRO_OSX_PASTE)
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+/* Keymap 0: Base Layer
+ *
+ * ,-----------------------------------------------------. ,-----------------------------------------------------.
+ * | `~ | 1 | 2 | 3 | 4 | 5 | ESC | | Pwr | 6 | 7 | 8 | 9 | 0 | - _ |
+ * |-----------+------+------+------+------+-------------| |------+------+------+------+------+------+-----------|
+ * | Tab | Q | W | E | R | T | F16 | | F17 | Y | U | I | O | P | = + |
+ * |-----------+------+------+------+------+------| Meh | | Meh |------+------+------+------+------+-----------|
+ * | \ (Ctrl) | A | S | D | F | G |------| |------| H | J | K | L | ; | ' " (Ctrl)|
+ * |-----------+------+------+------+------+------| F18 | | F19 |------+------+------+------+------+-----------|
+ * | LShift | Z | X | C | V | B | Hyper| | Hyper| N | M | , | . | / | RShift |
+ * `-----------+------+------+------+------+-------------' `-------------+------+------+------+------+-----------'
+ * | FN | KPAD |LCtrl | LAlt | LGui | | RGui | RAlt | RCtrl| KPAD | FN |
+ * `-----------------------------------' `-----------------------------------'
+ * ,-------------. ,-------------.
+ * | M(0) | M(1) | | M(2) | M(3) |
+ * ,------|------|------| |------+------+------.
+ * | | | Home | | PgUp | | |
+ * |Backsp| Del |------| |------| Enter| Space|
+ * | | | End | | PgDn | | |
+ * `--------------------' `--------------------'
+ *
+ * M(0) = Ctrk+A Esc
+ * (this is used to issue the Esc key to the Tmux application)
+ * M(1) = Ctrk+A P
+ * (this is used to issue the Paste key to the Tmux application)
+ * M(2) = Cmd+C
+ * M(3) = Cmd+V
+ */
+[BASE]=LAYOUT_ergodox(//left half
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_ESC,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, MEH_T(KC_F16),
+ CTL_T(KC_BSLS), KC_A, KC_S, KC_D, KC_F, KC_G,
+ KC_FN2, KC_Z, KC_X, KC_C, KC_V, KC_B, ALL_T(KC_F18),
+ KC_FN1, TG(KEYPAD), KC_LCTRL, KC_LALT, KC_LGUI,
+ M_TESC, M_TPASTE,
+ KC_HOME,
+ KC_BSPC, KC_DELT, KC_END,
+ //right half
+ KC_POWER, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
+ MEH_T(KC_F17), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_EQL,
+ KC_H, KC_J, KC_K, KC_L, KC_SCLN, CTL_T(KC_QUOT),
+ ALL_T(KC_F19), KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_FN2,
+ KC_RGUI, KC_RALT, CTL_T(KC_LBRC), KC_FN3, KC_FN1,
+ M_OSXCPY, M_OSXPST,
+ KC_PGUP,
+ KC_PGDN, KC_ENT, KC_SPC),
+
+/* Keymap 1: KeyPad Layer
+ *
+ * ,-----------------------------------------------------. ,-----------------------------------------------------.
+ * | | | LClk | RClk | MClk | | | | BTab | Clear| / | * | ^ | ( | |
+ * |-----------+------+------+------+------+-------------| |------+------+------+------+------+------+-----------|
+ * | M.Accel 2 | |ScrlUp| U |ScrlDn| | | | Tab | 7 | 8 | 9 | + | ) | |
+ * |-----------+------+------+------+------+------| | | |------+------+------+------+------+-----------|
+ * | M.Accel 1 | | L | D | R | |------| |------| 4 | 5 | 6 | - | | |
+ * |-----------+------+------+------+------+------| | |Return|------+------+------+------+------+-----------|
+ * | M.Accel 0 | |ScrlL | |ScrlR | | | | | 1 | 2 | 3 | = | | |
+ * `-----------+------+------+------+------+-------------' `-------------+------+------+------+------+-----------'
+ * | | XXXX | | | | | 0 | . | , | XXXX | |
+ * `-----------------------------------' `-----------------------------------'
+ * ,-------------. ,-------------.
+ * | | | | | |
+ * ,------|------|------| |------+------+------.
+ * | | | | | | XXXX | |
+ * | | |------| |------| XXXX | |
+ * | | | | | | XXXX | |
+ * `--------------------' `--------------------'
+ */
+[KEYPAD]=LAYOUT_ergodox(//left half
+ KC_NO, KC_NO, KC_MS_BTN1, KC_MS_BTN2, KC_MS_BTN3, KC_NO, KC_NO,
+ KC_MS_ACCEL2, KC_NO, KC_MS_WH_UP, KC_MS_U, KC_MS_WH_DOWN, KC_NO, KC_NO,
+ KC_MS_ACCEL1, KC_NO, KC_MS_L, KC_MS_D, KC_MS_R, KC_NO,
+ KC_MS_ACCEL0, KC_NO, KC_MS_WH_LEFT, KC_NO, KC_MS_WH_RIGHT, KC_NO, KC_NO,
+ KC_NO, KC_TRNS, KC_NO, KC_NO, KC_NO,
+ KC_NO, KC_NO,
+ KC_NO,
+ KC_NO, KC_NO, KC_NO,
+ //right half
+ LSFT(KC_TAB), KC_CLEAR, KC_KP_SLASH, KC_KP_ASTERISK, KC_CIRCUMFLEX, KC_LPRN, KC_NO,
+ KC_TAB, KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_PLUS, KC_RPRN, KC_NO,
+ KC_KP_4, KC_KP_5, KC_KP_6, KC_KP_MINUS, KC_NO, KC_NO,
+ KC_KP_ENTER, KC_KP_1, KC_KP_2, KC_KP_3, KC_KP_EQUAL, KC_NO, KC_NO,
+ KC_KP_0, KC_KP_DOT, KC_KP_COMMA, KC_TRNS, KC_NO,
+ KC_NO, KC_NO,
+ KC_NO,
+ KC_NO, KC_TRNS, KC_NO),
+
+/* Keymap 2: Functions Layer
+ *
+ * ,-----------------------------------------------------. ,-----------------------------------------------------.
+ * | | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | Vol. Up |
+ * |-----------+------+------+------+------+-------------| |------+------+------+------+------+------+-----------|
+ * | | Stop | Rw | Rec | FF | | XXXX | | XXXX | | | | | | Vol. Down |
+ * |-----------+------+------+------+------+------| XXXX | | XXXX |------+------+------+------+------+-----------|
+ * | CapsLock | Eject| Prev | Play | Next | |------| |------| Left | Down | Up | Right| | Mute |
+ * |-----------+------+------+------+------+------| XXXX | | XXXX |------+------+------+------+------+-----------|
+ * | L Shift | | | | | | XXXX | | XXXX | | | | | | R Shift |
+ * `-----------+------+------+------+------+-------------' `-------------+------+------+------+------+-----------'
+ * | XXXXX | | XXXX | XXXX | XXXX | | XXXX | XXXX | XXXX | | XXXXX |
+ * `-----------------------------------' `-----------------------------------'
+ * ,-------------. ,-------------.
+ * | | | | | |
+ * ,------|------|------| |------+------+------.
+ * | | | | | | | |
+ * | | |------| |------| | |
+ * | | | | | | | |
+ * `--------------------' `--------------------'
+ *
+ * XXX = These keys are transparent keys that, when pressed, they issue the key from the previous layer.
+ */
+[FN]=LAYOUT_ergodox(//left half
+ KC_NO, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
+ KC_NO, KC_MEDIA_STOP, KC_MEDIA_REWIND, KC_MEDIA_SELECT, KC_MEDIA_FAST_FORWARD, KC_NO, KC_TRNS,
+ KC_CAPS, KC_MEDIA_EJECT, KC_MEDIA_PREV_TRACK, KC_MEDIA_PLAY_PAUSE, KC_MEDIA_NEXT_TRACK, KC_NO,
+ KC_LSFT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS,
+ KC_TRNS, KC_NO, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_NO, KC_NO,
+ KC_NO,
+ KC_NO, KC_NO, KC_NO,
+ //right half
+ KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_VOLU,
+ KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_VOLD,
+ KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_NO, KC_MUTE,
+ KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_RSFT,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS,
+ KC_NO, KC_NO,
+ KC_NO,
+ KC_NO, KC_NO, KC_NO)};
+
+const uint16_t PROGMEM fn_actions[] = {
+ [1] = ACTION_LAYER_ONESHOT(FN),
+ [2] = ACTION_MODS_ONESHOT(MOD_LSFT), // Sticky shift light. Tap for the next keypress to be shifted. Hold for regular shift.
+ [3] = ACTION_LAYER_TAP_KEY(KEYPAD, KC_RBRC),
+};
+
+const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
+ // MACRODOWN only works in this function
+ switch(id) {
+ case MACRO_TMUX_ESC:
+ if (record->event.pressed) {
+ return MACRO(D(LCTRL), T(A), U(LCTRL), D(ESC), END);
+ }
+ return MACRO(U(ESC), END);
+ case MACRO_TMUX_PASTE:
+ if (record->event.pressed) {
+ return MACRO(D(LCTRL), T(A), U(LCTRL), D(P), END);
+ }
+ return MACRO(U(P), END);
+ case MACRO_OSX_COPY:
+ if (record->event.pressed) {
+ return MACRO(D(LGUI), D(C), END);
+ }
+ return MACRO(U(C), U(LGUI), END);
+ case MACRO_OSX_PASTE:
+ if (record->event.pressed) {
+ return MACRO(D(LGUI), D(V), END);
+ }
+ return MACRO(U(V), U(LGUI), END);
+ }
+ return MACRO_NONE;
+};
+
+// Runs just one time when the keyboard initializes.
+void matrix_init_user(void) {
+};
+
+uint8_t current_layer = BASE;
+
+// Runs constantly in the background, in a loop.
+void matrix_scan_user(void) {
+ uint8_t layer = biton32(layer_state);
+
+ ergodox_led_all_off();
+ ergodox_led_all_set(LED_BRIGHTNESS_LO);
+
+ switch (layer) {
+ case BASE:
+ current_layer = BASE;
+ break;
+ case KEYPAD:
+ current_layer = KEYPAD;
+ break;
+ default:
+ // none
+ break;
+ }
+
+ // layer leds
+ if (current_layer == KEYPAD) {
+ ergodox_right_led_3_on();
+ }
+
+ // capslock
+ if (host_keyboard_leds() & (3<<USB_LED_CAPS_LOCK)) {
+ ergodox_right_led_1_on();
+ }
+
+ // Temporary leds
+
+ // The function layer takes over other layers and we need to reflect that on the leds.
+ // If the current layer is the BASE, we simply turn on the FN led, but if the current
+ // layer is the KEYPAD, than we must turn it off before turning on the FN led.
+ if (layer == FN && !has_oneshot_layer_timed_out()) {
+ ergodox_right_led_3_off();
+ ergodox_right_led_2_on();
+ }
+
+ // if the shifted is pressed I show the case led in a brighter color. This is nice to
+ // differenciate the shift from the capslock.
+ // Notice that I make sure that we're not using the shift on a chord shortcut (pressing
+ // shift togather with other modifiers).
+ if((keyboard_report->mods & (MOD_BIT(KC_LSFT) | MOD_BIT(KC_RSFT)) && // is shift pressed and there is no other
+ !(keyboard_report->mods & (~MOD_BIT(KC_LSFT) & ~MOD_BIT(KC_RSFT)))) || // modifier being pressed as well
+ (get_oneshot_mods() & (MOD_BIT(KC_LSFT) | MOD_BIT(KC_RSFT)) && !has_oneshot_mods_timed_out())) { // or the one shot shift didn't timed out
+ ergodox_right_led_1_set(LED_BRIGHTNESS_HI);
+ ergodox_right_led_1_on();
+ }
+};
diff --git a/layouts/community/ergodox/townk_osx/makefile.mk b/layouts/community/ergodox/townk_osx/makefile.mk
new file mode 100644
index 0000000000..c06021b9fb
--- /dev/null
+++ b/layouts/community/ergodox/townk_osx/makefile.mk
@@ -0,0 +1,2 @@
+# I don't want my keyboard blinking lights when is suppose to be asleep.
+SLEEP_LED_ENABLE = no \ No newline at end of file
diff --git a/layouts/community/ergodox/townk_osx/readme.md b/layouts/community/ergodox/townk_osx/readme.md
new file mode 100644
index 0000000000..a2dcd35fa4
--- /dev/null
+++ b/layouts/community/ergodox/townk_osx/readme.md
@@ -0,0 +1,77 @@
+# Townk's Keymap
+
+Trying to take care of an enjury on my arm I borrow an ergonomic keyboard from
+a frient ([Kinesis Advantage](http://www.kinesis-ergo.com/shop/advantage-pro-for-pc-mac/)).
+
+I really enjoyed my time with it but there were some anoyancies:
+
+* The curvature on the keys bothered me since I'm a Vim user and using the
+ motion keys on my editor was awkard.
+* I had to spend too much time remapping the keyboard to make some symbol keys
+ more accessible to me.
+* The fact that my hands had to stay close to each other was a bit stressfull
+ to my sholders.
+
+After a long research I find out that Ergodox EZ would be perfect for my needs
+and purchase one. Before the keyboard even got in my hands I started to think
+on the layout I would use on it and soon enough I planed couple adjustments
+from the Kinesis I was using so far.
+
+## The layout
+
+Here are the layout mapping in images so you can have a glimpse on it:
+
+![Base Layout](https://i.imgur.com/m1yyQvU.png)
+![fn Layout](https://i.imgur.com/AJIzrjq.png)
+![Keypad & Mouse Layout](https://i.imgur.com/9I6Qr0e.png)
+
+Notice that, differently from the default behavior, my layer keys are not transparent
+by default, which means that if you press any non-labeled white key, nothing will be
+handled to the OS.
+
+### One shot keys
+
+It all started with the access to the function keys (F1, F2, F3...), since
+those keys are located on a different layer I needed a way to press them with
+minimal effort without disrupting my flow.
+
+For me, togglihg a layer to press a button and than toggle it back is a waste
+of time (although I admit it's a single tap from what I have), so I decided to
+do it as a one shot key. I could press it and the next pressed key would be
+handled by the target layer which just after it delivers the key to the OS it
+would get back to the previous layer.
+
+After setting up my layout to do just that I realized that occasionally I
+would stop myseld on the middle of the process and the one shot layer would be
+still triggered until I press any other key. So to prevent me from tapping
+keys I don't want I added a timeout of 3 seconds for the one shot actions.
+
+Ultimately I tested the shift key as a one shot one and really like it, so
+here you have it, all the one shot keys on my layout.
+
+## Glossary
+
+If you're not familiar with the Mac symbols used on some keys, here is a
+reference to them:
+
+| Symbol | Description |
+| :----: | ------------------- |
+| ⌘ | Command |
+| ⇪ | Caps Lock |
+| ⇧ | Shift |
+| ⌥ | Option (alt) |
+| ⎋ | Esc |
+| ⇥ | Tab forward |
+| ⇤ | Tab backward |
+| ⌃ | Control |
+| ␣ | Space |
+| ⌫ | Backspace |
+| ⌦ | Delete |
+| ⏎ | Enter |
+| ⌤ | Return |
+| ⌽ | Power on/off button |
+| ↖ | Home |
+| ↘ | End |
+| ⇞ | Page up |
+| ⇟ | Page down |
+| ⌧ | Clear |