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author | Jack Humbert <jack.humb@gmail.com> | 2017-08-23 22:29:07 -0400 |
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committer | GitHub <noreply@github.com> | 2017-08-23 22:29:07 -0400 |
commit | d2ff66a985b938e87fffe55c1d9f1dc55e356f91 (patch) | |
tree | 561b3e203033849573a17f5ac6248077ab687676 /layouts/community/ergodox/townk_osx | |
parent | 7260fc3eef98fb7b0e2ed24d3d0d14cf2e613000 (diff) | |
download | qmk_firmware-d2ff66a985b938e87fffe55c1d9f1dc55e356f91.tar.gz qmk_firmware-d2ff66a985b938e87fffe55c1d9f1dc55e356f91.zip |
Creates a layouts/ folder for keymaps shared between keyboards (#1609)
* include variables and .h files as pp directives
* start layout compilation
* split ergodoxes up
* don't compile all layouts for everything
* might seg fault
* reset layouts variable
* actually reset layouts
* include rules.mk instead
* remove includes from rules.mk
* update variable setting
* load visualizer from path
* adds some more examples
* adds more layouts
* more boards added
* more boards added
* adds documentation for layouts
* use lowercase names for LAYOUT_
* add layout.json files for each layout
* add community folder, default keymaps for layouts
* touch-up default layouts
* touch-up layouts, some keyboard rules.mk
* update documentation for layouts
* fix up serial/i2c switches
Diffstat (limited to 'layouts/community/ergodox/townk_osx')
-rw-r--r-- | layouts/community/ergodox/townk_osx/config.h | 44 | ||||
-rw-r--r-- | layouts/community/ergodox/townk_osx/keymap.c | 285 | ||||
-rw-r--r-- | layouts/community/ergodox/townk_osx/makefile.mk | 2 | ||||
-rw-r--r-- | layouts/community/ergodox/townk_osx/readme.md | 77 |
4 files changed, 408 insertions, 0 deletions
diff --git a/layouts/community/ergodox/townk_osx/config.h b/layouts/community/ergodox/townk_osx/config.h new file mode 100644 index 0000000000..59b3188dfb --- /dev/null +++ b/layouts/community/ergodox/townk_osx/config.h @@ -0,0 +1,44 @@ +/* +Copyright 2012 Jun Wako <wakojun@gmail.com> +Copyright 2013 Oleg Kostyuk <cub.uanic@gmail.com> + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#ifndef CONFIG_H +#define CONFIG_H + +#include QMK_KEYBOARD_CONFIG_H +/* + * Feature disable options + * These options are also useful to firmware size reduction. + */ + +/* disable debug print */ +// #define NO_DEBUG + +/* disable print */ +// #define NO_PRINT + +/* disable action features */ +//#define NO_ACTION_LAYER +//#define NO_ACTION_TAPPING +//#define NO_ACTION_ONESHOT +//#define NO_ACTION_MACRO +//#define NO_ACTION_FUNCTION +//#define DEBUG_MATRIX_SCAN_RATE +#define ONESHOT_TAP_TOGGLE 2 +#define ONESHOT_TIMEOUT 3000 + +#endif diff --git a/layouts/community/ergodox/townk_osx/keymap.c b/layouts/community/ergodox/townk_osx/keymap.c new file mode 100644 index 0000000000..a6097d9a3e --- /dev/null +++ b/layouts/community/ergodox/townk_osx/keymap.c @@ -0,0 +1,285 @@ +#include QMK_KEYBOARD_H +#include "debug.h" +#include "action_layer.h" +#include "action_util.h" +#include "led.h" +#include "keymap.h" +#include "timer.h" + +/* + +# Why this Layout + +This layout was based on Kinesis layout and other ErgoDox user layouts +available. It's target to be used on a MacOS but I'm pretty sure it can be +addapted to Windows and/or Linux easily. + +## Function Key + +The `fn` key work almost like it would in any other keyboard with the exception +it has a semi-sticky behavior. What does that mean? + +Well, if you press the `fn` and release it, the keyboard will be put on the +_function layout_ and the next key stroke will be processed as if the `fn` key +was pressed. Aftwards, the leyout get back to _normal_. If you hold `fn` and +press any other key, when you release them, the keyboard leyout is back to +_normal_. + +While pressing the `fn` with the left hand and strikeing the other keys on the +right hand is farly easy, the same cannot being said for the other keys on the +left side. So, instead of trying to do contorcionism with my left hand, I +decided to do a semi-sticky version of `fn`. This way, I can press the `fn` +key with my pinky, release it and press the `1` key to issue an `F1` to the +operating system. + +## Key-Pad Key + +The `key pad` key is a layout switch key. If pressed, it will put the keyboard +on the _key pad layout_ and stay there until key is pressed again. + +This is used to make the keyboard behave mostly like a **num pad keyboard**. + +## Notes +- Regardless in which layout you are, keys from other layouts are not + accessible. This means that if you are on the _key pad layout_, the left hand + will be pretty much unusable. + Of course that like anything else, there are exceptions to this rule. + Modifiers should remain accessible throughout the layers. +- The _shift key_ is, like the _function key_, also configured to have a sticky + behavior. +- All sticky keys have a timeout of 3 seconds. + +*/ +#define BASE 0 +#define KEYPAD 1 +#define FN 2 + +#define MACRO_TMUX_ESC 10 +#define MACRO_TMUX_PASTE 11 +#define MACRO_OSX_COPY 12 +#define MACRO_OSX_PASTE 13 + +#define M_TESC M(MACRO_TMUX_ESC) +#define M_TPASTE M(MACRO_TMUX_PASTE) +#define M_OSXCPY M(MACRO_OSX_COPY) +#define M_OSXPST M(MACRO_OSX_PASTE) + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +/* Keymap 0: Base Layer + * + * ,-----------------------------------------------------. ,-----------------------------------------------------. + * | `~ | 1 | 2 | 3 | 4 | 5 | ESC | | Pwr | 6 | 7 | 8 | 9 | 0 | - _ | + * |-----------+------+------+------+------+-------------| |------+------+------+------+------+------+-----------| + * | Tab | Q | W | E | R | T | F16 | | F17 | Y | U | I | O | P | = + | + * |-----------+------+------+------+------+------| Meh | | Meh |------+------+------+------+------+-----------| + * | \ (Ctrl) | A | S | D | F | G |------| |------| H | J | K | L | ; | ' " (Ctrl)| + * |-----------+------+------+------+------+------| F18 | | F19 |------+------+------+------+------+-----------| + * | LShift | Z | X | C | V | B | Hyper| | Hyper| N | M | , | . | / | RShift | + * `-----------+------+------+------+------+-------------' `-------------+------+------+------+------+-----------' + * | FN | KPAD |LCtrl | LAlt | LGui | | RGui | RAlt | RCtrl| KPAD | FN | + * `-----------------------------------' `-----------------------------------' + * ,-------------. ,-------------. + * | M(0) | M(1) | | M(2) | M(3) | + * ,------|------|------| |------+------+------. + * | | | Home | | PgUp | | | + * |Backsp| Del |------| |------| Enter| Space| + * | | | End | | PgDn | | | + * `--------------------' `--------------------' + * + * M(0) = Ctrk+A Esc + * (this is used to issue the Esc key to the Tmux application) + * M(1) = Ctrk+A P + * (this is used to issue the Paste key to the Tmux application) + * M(2) = Cmd+C + * M(3) = Cmd+V + */ +[BASE]=LAYOUT_ergodox(//left half + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_ESC, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, MEH_T(KC_F16), + CTL_T(KC_BSLS), KC_A, KC_S, KC_D, KC_F, KC_G, + KC_FN2, KC_Z, KC_X, KC_C, KC_V, KC_B, ALL_T(KC_F18), + KC_FN1, TG(KEYPAD), KC_LCTRL, KC_LALT, KC_LGUI, + M_TESC, M_TPASTE, + KC_HOME, + KC_BSPC, KC_DELT, KC_END, + //right half + KC_POWER, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, + MEH_T(KC_F17), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_EQL, + KC_H, KC_J, KC_K, KC_L, KC_SCLN, CTL_T(KC_QUOT), + ALL_T(KC_F19), KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_FN2, + KC_RGUI, KC_RALT, CTL_T(KC_LBRC), KC_FN3, KC_FN1, + M_OSXCPY, M_OSXPST, + KC_PGUP, + KC_PGDN, KC_ENT, KC_SPC), + +/* Keymap 1: KeyPad Layer + * + * ,-----------------------------------------------------. ,-----------------------------------------------------. + * | | | LClk | RClk | MClk | | | | BTab | Clear| / | * | ^ | ( | | + * |-----------+------+------+------+------+-------------| |------+------+------+------+------+------+-----------| + * | M.Accel 2 | |ScrlUp| U |ScrlDn| | | | Tab | 7 | 8 | 9 | + | ) | | + * |-----------+------+------+------+------+------| | | |------+------+------+------+------+-----------| + * | M.Accel 1 | | L | D | R | |------| |------| 4 | 5 | 6 | - | | | + * |-----------+------+------+------+------+------| | |Return|------+------+------+------+------+-----------| + * | M.Accel 0 | |ScrlL | |ScrlR | | | | | 1 | 2 | 3 | = | | | + * `-----------+------+------+------+------+-------------' `-------------+------+------+------+------+-----------' + * | | XXXX | | | | | 0 | . | , | XXXX | | + * `-----------------------------------' `-----------------------------------' + * ,-------------. ,-------------. + * | | | | | | + * ,------|------|------| |------+------+------. + * | | | | | | XXXX | | + * | | |------| |------| XXXX | | + * | | | | | | XXXX | | + * `--------------------' `--------------------' + */ +[KEYPAD]=LAYOUT_ergodox(//left half + KC_NO, KC_NO, KC_MS_BTN1, KC_MS_BTN2, KC_MS_BTN3, KC_NO, KC_NO, + KC_MS_ACCEL2, KC_NO, KC_MS_WH_UP, KC_MS_U, KC_MS_WH_DOWN, KC_NO, KC_NO, + KC_MS_ACCEL1, KC_NO, KC_MS_L, KC_MS_D, KC_MS_R, KC_NO, + KC_MS_ACCEL0, KC_NO, KC_MS_WH_LEFT, KC_NO, KC_MS_WH_RIGHT, KC_NO, KC_NO, + KC_NO, KC_TRNS, KC_NO, KC_NO, KC_NO, + KC_NO, KC_NO, + KC_NO, + KC_NO, KC_NO, KC_NO, + //right half + LSFT(KC_TAB), KC_CLEAR, KC_KP_SLASH, KC_KP_ASTERISK, KC_CIRCUMFLEX, KC_LPRN, KC_NO, + KC_TAB, KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_PLUS, KC_RPRN, KC_NO, + KC_KP_4, KC_KP_5, KC_KP_6, KC_KP_MINUS, KC_NO, KC_NO, + KC_KP_ENTER, KC_KP_1, KC_KP_2, KC_KP_3, KC_KP_EQUAL, KC_NO, KC_NO, + KC_KP_0, KC_KP_DOT, KC_KP_COMMA, KC_TRNS, KC_NO, + KC_NO, KC_NO, + KC_NO, + KC_NO, KC_TRNS, KC_NO), + +/* Keymap 2: Functions Layer + * + * ,-----------------------------------------------------. ,-----------------------------------------------------. + * | | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | Vol. Up | + * |-----------+------+------+------+------+-------------| |------+------+------+------+------+------+-----------| + * | | Stop | Rw | Rec | FF | | XXXX | | XXXX | | | | | | Vol. Down | + * |-----------+------+------+------+------+------| XXXX | | XXXX |------+------+------+------+------+-----------| + * | CapsLock | Eject| Prev | Play | Next | |------| |------| Left | Down | Up | Right| | Mute | + * |-----------+------+------+------+------+------| XXXX | | XXXX |------+------+------+------+------+-----------| + * | L Shift | | | | | | XXXX | | XXXX | | | | | | R Shift | + * `-----------+------+------+------+------+-------------' `-------------+------+------+------+------+-----------' + * | XXXXX | | XXXX | XXXX | XXXX | | XXXX | XXXX | XXXX | | XXXXX | + * `-----------------------------------' `-----------------------------------' + * ,-------------. ,-------------. + * | | | | | | + * ,------|------|------| |------+------+------. + * | | | | | | | | + * | | |------| |------| | | + * | | | | | | | | + * `--------------------' `--------------------' + * + * XXX = These keys are transparent keys that, when pressed, they issue the key from the previous layer. + */ +[FN]=LAYOUT_ergodox(//left half + KC_NO, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, + KC_NO, KC_MEDIA_STOP, KC_MEDIA_REWIND, KC_MEDIA_SELECT, KC_MEDIA_FAST_FORWARD, KC_NO, KC_TRNS, + KC_CAPS, KC_MEDIA_EJECT, KC_MEDIA_PREV_TRACK, KC_MEDIA_PLAY_PAUSE, KC_MEDIA_NEXT_TRACK, KC_NO, + KC_LSFT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS, + KC_TRNS, KC_NO, KC_TRNS, KC_TRNS, KC_TRNS, + KC_NO, KC_NO, + KC_NO, + KC_NO, KC_NO, KC_NO, + //right half + KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_VOLU, + KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_VOLD, + KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_NO, KC_MUTE, + KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_RSFT, + KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS, + KC_NO, KC_NO, + KC_NO, + KC_NO, KC_NO, KC_NO)}; + +const uint16_t PROGMEM fn_actions[] = { + [1] = ACTION_LAYER_ONESHOT(FN), + [2] = ACTION_MODS_ONESHOT(MOD_LSFT), // Sticky shift light. Tap for the next keypress to be shifted. Hold for regular shift. + [3] = ACTION_LAYER_TAP_KEY(KEYPAD, KC_RBRC), +}; + +const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) { + // MACRODOWN only works in this function + switch(id) { + case MACRO_TMUX_ESC: + if (record->event.pressed) { + return MACRO(D(LCTRL), T(A), U(LCTRL), D(ESC), END); + } + return MACRO(U(ESC), END); + case MACRO_TMUX_PASTE: + if (record->event.pressed) { + return MACRO(D(LCTRL), T(A), U(LCTRL), D(P), END); + } + return MACRO(U(P), END); + case MACRO_OSX_COPY: + if (record->event.pressed) { + return MACRO(D(LGUI), D(C), END); + } + return MACRO(U(C), U(LGUI), END); + case MACRO_OSX_PASTE: + if (record->event.pressed) { + return MACRO(D(LGUI), D(V), END); + } + return MACRO(U(V), U(LGUI), END); + } + return MACRO_NONE; +}; + +// Runs just one time when the keyboard initializes. +void matrix_init_user(void) { +}; + +uint8_t current_layer = BASE; + +// Runs constantly in the background, in a loop. +void matrix_scan_user(void) { + uint8_t layer = biton32(layer_state); + + ergodox_led_all_off(); + ergodox_led_all_set(LED_BRIGHTNESS_LO); + + switch (layer) { + case BASE: + current_layer = BASE; + break; + case KEYPAD: + current_layer = KEYPAD; + break; + default: + // none + break; + } + + // layer leds + if (current_layer == KEYPAD) { + ergodox_right_led_3_on(); + } + + // capslock + if (host_keyboard_leds() & (3<<USB_LED_CAPS_LOCK)) { + ergodox_right_led_1_on(); + } + + // Temporary leds + + // The function layer takes over other layers and we need to reflect that on the leds. + // If the current layer is the BASE, we simply turn on the FN led, but if the current + // layer is the KEYPAD, than we must turn it off before turning on the FN led. + if (layer == FN && !has_oneshot_layer_timed_out()) { + ergodox_right_led_3_off(); + ergodox_right_led_2_on(); + } + + // if the shifted is pressed I show the case led in a brighter color. This is nice to + // differenciate the shift from the capslock. + // Notice that I make sure that we're not using the shift on a chord shortcut (pressing + // shift togather with other modifiers). + if((keyboard_report->mods & (MOD_BIT(KC_LSFT) | MOD_BIT(KC_RSFT)) && // is shift pressed and there is no other + !(keyboard_report->mods & (~MOD_BIT(KC_LSFT) & ~MOD_BIT(KC_RSFT)))) || // modifier being pressed as well + (get_oneshot_mods() & (MOD_BIT(KC_LSFT) | MOD_BIT(KC_RSFT)) && !has_oneshot_mods_timed_out())) { // or the one shot shift didn't timed out + ergodox_right_led_1_set(LED_BRIGHTNESS_HI); + ergodox_right_led_1_on(); + } +}; diff --git a/layouts/community/ergodox/townk_osx/makefile.mk b/layouts/community/ergodox/townk_osx/makefile.mk new file mode 100644 index 0000000000..c06021b9fb --- /dev/null +++ b/layouts/community/ergodox/townk_osx/makefile.mk @@ -0,0 +1,2 @@ +# I don't want my keyboard blinking lights when is suppose to be asleep. +SLEEP_LED_ENABLE = no
\ No newline at end of file diff --git a/layouts/community/ergodox/townk_osx/readme.md b/layouts/community/ergodox/townk_osx/readme.md new file mode 100644 index 0000000000..a2dcd35fa4 --- /dev/null +++ b/layouts/community/ergodox/townk_osx/readme.md @@ -0,0 +1,77 @@ +# Townk's Keymap + +Trying to take care of an enjury on my arm I borrow an ergonomic keyboard from +a frient ([Kinesis Advantage](http://www.kinesis-ergo.com/shop/advantage-pro-for-pc-mac/)). + +I really enjoyed my time with it but there were some anoyancies: + +* The curvature on the keys bothered me since I'm a Vim user and using the + motion keys on my editor was awkard. +* I had to spend too much time remapping the keyboard to make some symbol keys + more accessible to me. +* The fact that my hands had to stay close to each other was a bit stressfull + to my sholders. + +After a long research I find out that Ergodox EZ would be perfect for my needs +and purchase one. Before the keyboard even got in my hands I started to think +on the layout I would use on it and soon enough I planed couple adjustments +from the Kinesis I was using so far. + +## The layout + +Here are the layout mapping in images so you can have a glimpse on it: + +![Base Layout](https://i.imgur.com/m1yyQvU.png) +![fn Layout](https://i.imgur.com/AJIzrjq.png) +![Keypad & Mouse Layout](https://i.imgur.com/9I6Qr0e.png) + +Notice that, differently from the default behavior, my layer keys are not transparent +by default, which means that if you press any non-labeled white key, nothing will be +handled to the OS. + +### One shot keys + +It all started with the access to the function keys (F1, F2, F3...), since +those keys are located on a different layer I needed a way to press them with +minimal effort without disrupting my flow. + +For me, togglihg a layer to press a button and than toggle it back is a waste +of time (although I admit it's a single tap from what I have), so I decided to +do it as a one shot key. I could press it and the next pressed key would be +handled by the target layer which just after it delivers the key to the OS it +would get back to the previous layer. + +After setting up my layout to do just that I realized that occasionally I +would stop myseld on the middle of the process and the one shot layer would be +still triggered until I press any other key. So to prevent me from tapping +keys I don't want I added a timeout of 3 seconds for the one shot actions. + +Ultimately I tested the shift key as a one shot one and really like it, so +here you have it, all the one shot keys on my layout. + +## Glossary + +If you're not familiar with the Mac symbols used on some keys, here is a +reference to them: + +| Symbol | Description | +| :----: | ------------------- | +| ⌘ | Command | +| ⇪ | Caps Lock | +| ⇧ | Shift | +| ⌥ | Option (alt) | +| ⎋ | Esc | +| ⇥ | Tab forward | +| ⇤ | Tab backward | +| ⌃ | Control | +| ␣ | Space | +| ⌫ | Backspace | +| ⌦ | Delete | +| ⏎ | Enter | +| ⌤ | Return | +| ⌽ | Power on/off button | +| ↖ | Home | +| ↘ | End | +| ⇞ | Page up | +| ⇟ | Page down | +| ⌧ | Clear | |