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author | tmk <nobody@nowhere> | 2011-01-06 15:18:55 +0900 |
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committer | tmk <nobody@nowhere> | 2011-01-06 15:33:08 +0900 |
commit | fd49c69d1a173b9d273b2b53eb6a22eda920223a (patch) | |
tree | 46c6a012a5ecba881fbd78ad7ccb9051e493340e /macway/keymap.c | |
parent | 590235d4bc92d1de4c17b96ae54f4daee8c3db2a (diff) | |
download | qmk_firmware-fd49c69d1a173b9d273b2b53eb6a22eda920223a.tar.gz qmk_firmware-fd49c69d1a173b9d273b2b53eb6a22eda920223a.zip |
added config option: MATRIX_HAS_GHOST and fixed some on matrix.c
ADD: Build option: MATRIX_HAS_GHOST to enable ghost blocking logic.
FIX: choose matrix buffer type(uint8_t/uint16_t) automatically
depending on column size in matrix.c.
FIX: use uint8_t insted of int in matrix.c.
Diffstat (limited to 'macway/keymap.c')
-rw-r--r-- | macway/keymap.c | 36 |
1 files changed, 25 insertions, 11 deletions
diff --git a/macway/keymap.c b/macway/keymap.c index 0e71e3f76e..118036e94b 100644 --- a/macway/keymap.c +++ b/macway/keymap.c @@ -4,7 +4,6 @@ #include <stdint.h> #include <stdbool.h> #include <avr/pgmspace.h> -#include <avr/interrupt.h> #include "usb_keyboard.h" #include "usb_keycodes.h" #include "print.h" @@ -13,6 +12,8 @@ #include "keymap_skel.h" +// Convert physical keyboard layout to matrix array. +// This is a macro to define keymap easily in keyboard layout form. #define KEYMAP( \ R1C1, R1C0, R2C0, R3C0, R4C0, R4C1, R5C1, R5C0, R6C0, R7C0, R8C0, R8C1, R6C1, R0C2, \ R1C2, R1C3, R2C3, R3C3, R4C3, R4C2, R5C2, R5C3, R6C3, R7C3, R8C3, R8C2, R6C2, \ @@ -34,17 +35,29 @@ #define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)])) -static const uint8_t PROGMEM fn_layer[] = { 0, 1, 2, 3, 4, 0, 2, 3 }; +// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed. +static const uint8_t PROGMEM fn_layer[] = { + 0, // FN_0 + 1, // FN_1 + 2, // FN_2 + 3, // FN_3 + 4, // FN_4 + 0, // FN_5 + 2, // FN_6 + 3 // FN_7 +}; +// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer. +// See layer.c for details. static const uint8_t PROGMEM fn_keycode[] = { - KB_NO, // FN_0 [NOT USED] - KB_NO, // FN_1 layer 1 - KB_SLSH, // FN_2 layer 2 - KB_SCLN, // FN_3 layer 3 - KB_SPC, // FN_4 layer 4 - KB_NO, // FN_5 [NOT USED] - KB_NO, // FN_6 layer 2 - KB_NO // FN_7 layer 3 + KB_NO, // FN_0 + KB_NO, // FN_1 + KB_SLSH, // FN_2 + KB_SCLN, // FN_3 + KB_SPC, // FN_4 + KB_NO, // FN_5 + KB_NO, // FN_6 + KB_NO // FN_7 }; static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { @@ -155,7 +168,7 @@ uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col) return KEYCODE(layer, row, col); } -int keymap_fn_layer(uint8_t fn_bits) +uint8_t keymap_fn_layer(uint8_t fn_bits) { return pgm_read_byte(&fn_layer[biton(fn_bits)]); } @@ -165,6 +178,7 @@ uint8_t keymap_fn_keycode(uint8_t fn_bits) return pgm_read_byte(&fn_keycode[(biton(fn_bits))]); } +// define a condition to enter special function mode bool keymap_is_special_mode(uint8_t fn_bits) { //return (usb_keyboard_mods == (BIT_LCTRL | BIT_LSHIFT | BIT_LALT | BIT_LGUI)); |