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author | Jay Greco <jayv.greco@gmail.com> | 2021-12-27 02:03:40 -0800 |
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committer | GitHub <noreply@github.com> | 2021-12-27 21:03:40 +1100 |
commit | ac31863021791c8bbaa98a83afe90ec6505f4897 (patch) | |
tree | ea01199de3ac472defb20e1b5f5a8b5b8aaf483b /quantum/matrix_common.c | |
parent | 4519af69a971d4fdc005c70a9d38be67a0680815 (diff) | |
download | qmk_firmware-ac31863021791c8bbaa98a83afe90ec6505f4897.tar.gz qmk_firmware-ac31863021791c8bbaa98a83afe90ec6505f4897.zip |
Custom matrix lite support for split keyboards (#14674)
* Custom matrix lite support for split keyboards
* WIP: matrix -> matrix_common refactor
* Move matrix_post_scan() to matrix_common.c
Diffstat (limited to 'quantum/matrix_common.c')
-rw-r--r-- | quantum/matrix_common.c | 75 |
1 files changed, 70 insertions, 5 deletions
diff --git a/quantum/matrix_common.c b/quantum/matrix_common.c index fe1d5b1edd..79f77421e1 100644 --- a/quantum/matrix_common.c +++ b/quantum/matrix_common.c @@ -4,6 +4,14 @@ #include "wait.h" #include "print.h" #include "debug.h" +#ifdef SPLIT_KEYBOARD +# include "split_common/split_util.h" +# include "split_common/transactions.h" + +# define ROWS_PER_HAND (MATRIX_ROWS / 2) +#else +# define ROWS_PER_HAND (MATRIX_ROWS) +#endif #ifndef MATRIX_IO_DELAY # define MATRIX_IO_DELAY 30 @@ -13,6 +21,11 @@ matrix_row_t raw_matrix[MATRIX_ROWS]; matrix_row_t matrix[MATRIX_ROWS]; +#ifdef SPLIT_KEYBOARD +// row offsets for each hand +uint8_t thisHand, thatHand; +#endif + #ifdef MATRIX_MASKED extern const matrix_row_t matrix_mask[]; #endif @@ -78,18 +91,61 @@ uint8_t matrix_key_count(void) { return count; } +#ifdef SPLIT_KEYBOARD +bool matrix_post_scan(void) { + bool changed = false; + if (is_keyboard_master()) { + matrix_row_t slave_matrix[ROWS_PER_HAND] = {0}; + if (transport_master_if_connected(matrix + thisHand, slave_matrix)) { + for (int i = 0; i < ROWS_PER_HAND; ++i) { + if (matrix[thatHand + i] != slave_matrix[i]) { + matrix[thatHand + i] = slave_matrix[i]; + changed = true; + } + } + } else { + // reset other half if disconnected + for (int i = 0; i < ROWS_PER_HAND; ++i) { + matrix[thatHand + i] = 0; + slave_matrix[i] = 0; + } + + changed = true; + } + + matrix_scan_quantum(); + } else { + transport_slave(matrix + thatHand, matrix + thisHand); + + matrix_slave_scan_kb(); + } + + return changed; +} +#endif + /* `matrix_io_delay ()` exists for backwards compatibility. From now on, use matrix_output_unselect_delay(). */ __attribute__((weak)) void matrix_io_delay(void) { wait_us(MATRIX_IO_DELAY); } - __attribute__((weak)) void matrix_output_select_delay(void) { waitInputPinDelay(); } __attribute__((weak)) void matrix_output_unselect_delay(uint8_t line, bool key_pressed) { matrix_io_delay(); } // CUSTOM MATRIX 'LITE' __attribute__((weak)) void matrix_init_custom(void) {} - __attribute__((weak)) bool matrix_scan_custom(matrix_row_t current_matrix[]) { return true; } +#ifdef SPLIT_KEYBOARD +__attribute__((weak)) void matrix_slave_scan_kb(void) { matrix_slave_scan_user(); } +__attribute__((weak)) void matrix_slave_scan_user(void) {} +#endif + __attribute__((weak)) void matrix_init(void) { +#ifdef SPLIT_KEYBOARD + split_pre_init(); + + thisHand = isLeftHand ? 0 : (ROWS_PER_HAND); + thatHand = ROWS_PER_HAND - thisHand; +#endif + matrix_init_custom(); // initialize matrix state: all keys off @@ -98,17 +154,26 @@ __attribute__((weak)) void matrix_init(void) { matrix[i] = 0; } - debounce_init(MATRIX_ROWS); + debounce_init(ROWS_PER_HAND); matrix_init_quantum(); + +#ifdef SPLIT_KEYBOARD + split_post_init(); +#endif } __attribute__((weak)) uint8_t matrix_scan(void) { bool changed = matrix_scan_custom(raw_matrix); - debounce(raw_matrix, matrix, MATRIX_ROWS, changed); - +#ifdef SPLIT_KEYBOARD + debounce(raw_matrix, matrix + thisHand, ROWS_PER_HAND, changed); + changed = (changed || matrix_post_scan()); +#else + debounce(raw_matrix, matrix, ROWS_PER_HAND, changed); matrix_scan_quantum(); +#endif + return changed; } |