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author | XScorpion2 <rcalt2vt@gmail.com> | 2019-05-07 18:22:46 -0500 |
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committer | MechMerlin <30334081+mechmerlin@users.noreply.github.com> | 2019-05-07 16:22:46 -0700 |
commit | af89752bffbaf5dcea30ea16be66b4d682701bc4 (patch) | |
tree | c82f2bc25409159a44778379db8b3a35afc47b8a /quantum/rgb_matrix_animations/rainbow_beacon_anim.h | |
parent | c7f8548d9af2045996294602d2a4bd9a214ae23c (diff) | |
download | qmk_firmware-af89752bffbaf5dcea30ea16be66b4d682701bc4.tar.gz qmk_firmware-af89752bffbaf5dcea30ea16be66b4d682701bc4.zip |
rgb_led struct conversion (aka: Per led (key) type rgb matrix effects - part 2) (#5783)
* Initial conversion of the rgb_led struct
* Converting last keyboard & updating effects to take advantage of the new structure
* New struct should not be const
* Updated docs
* Changing define ___ for no led to NO_LED
* Missed converting some keymap usages of the old struct layout
Diffstat (limited to 'quantum/rgb_matrix_animations/rainbow_beacon_anim.h')
-rw-r--r-- | quantum/rgb_matrix_animations/rainbow_beacon_anim.h | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/quantum/rgb_matrix_animations/rainbow_beacon_anim.h b/quantum/rgb_matrix_animations/rainbow_beacon_anim.h index 89f6965c33..d462880731 100644 --- a/quantum/rgb_matrix_animations/rainbow_beacon_anim.h +++ b/quantum/rgb_matrix_animations/rainbow_beacon_anim.h @@ -2,7 +2,7 @@ #ifndef DISABLE_RGB_MATRIX_RAINBOW_BEACON extern rgb_counters_t g_rgb_counters; -extern rgb_led g_rgb_leds[DRIVER_LED_TOTAL]; +extern led_config_t g_led_config; extern rgb_config_t rgb_matrix_config; bool rgb_matrix_rainbow_beacon(effect_params_t* params) { @@ -14,8 +14,7 @@ bool rgb_matrix_rainbow_beacon(effect_params_t* params) { int16_t sin_value = 2 * (sin8(time) - 128); for (uint8_t i = led_min; i < led_max; i++) { RGB_MATRIX_TEST_LED_FLAGS(); - point_t point = g_rgb_leds[i].point; - hsv.h = ((point.y - 32) * cos_value + (point.x - 112) * sin_value) / 128 + rgb_matrix_config.hue; + hsv.h = ((g_led_config.point[i].y - 32) * cos_value + (g_led_config.point[i].x - 112) * sin_value) / 128 + rgb_matrix_config.hue; RGB rgb = hsv_to_rgb(hsv); rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); } |