summaryrefslogtreecommitdiff
path: root/quantum/rgb_matrix_animations/rainbow_beacon_anim.h
diff options
context:
space:
mode:
authorXScorpion2 <rcalt2vt@gmail.com>2019-05-07 18:22:46 -0500
committerMechMerlin <30334081+mechmerlin@users.noreply.github.com>2019-05-07 16:22:46 -0700
commitaf89752bffbaf5dcea30ea16be66b4d682701bc4 (patch)
treec82f2bc25409159a44778379db8b3a35afc47b8a /quantum/rgb_matrix_animations/rainbow_beacon_anim.h
parentc7f8548d9af2045996294602d2a4bd9a214ae23c (diff)
downloadqmk_firmware-af89752bffbaf5dcea30ea16be66b4d682701bc4.tar.gz
qmk_firmware-af89752bffbaf5dcea30ea16be66b4d682701bc4.zip
rgb_led struct conversion (aka: Per led (key) type rgb matrix effects - part 2) (#5783)
* Initial conversion of the rgb_led struct * Converting last keyboard & updating effects to take advantage of the new structure * New struct should not be const * Updated docs * Changing define ___ for no led to NO_LED * Missed converting some keymap usages of the old struct layout
Diffstat (limited to 'quantum/rgb_matrix_animations/rainbow_beacon_anim.h')
-rw-r--r--quantum/rgb_matrix_animations/rainbow_beacon_anim.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/quantum/rgb_matrix_animations/rainbow_beacon_anim.h b/quantum/rgb_matrix_animations/rainbow_beacon_anim.h
index 89f6965c33..d462880731 100644
--- a/quantum/rgb_matrix_animations/rainbow_beacon_anim.h
+++ b/quantum/rgb_matrix_animations/rainbow_beacon_anim.h
@@ -2,7 +2,7 @@
#ifndef DISABLE_RGB_MATRIX_RAINBOW_BEACON
extern rgb_counters_t g_rgb_counters;
-extern rgb_led g_rgb_leds[DRIVER_LED_TOTAL];
+extern led_config_t g_led_config;
extern rgb_config_t rgb_matrix_config;
bool rgb_matrix_rainbow_beacon(effect_params_t* params) {
@@ -14,8 +14,7 @@ bool rgb_matrix_rainbow_beacon(effect_params_t* params) {
int16_t sin_value = 2 * (sin8(time) - 128);
for (uint8_t i = led_min; i < led_max; i++) {
RGB_MATRIX_TEST_LED_FLAGS();
- point_t point = g_rgb_leds[i].point;
- hsv.h = ((point.y - 32) * cos_value + (point.x - 112) * sin_value) / 128 + rgb_matrix_config.hue;
+ hsv.h = ((g_led_config.point[i].y - 32) * cos_value + (g_led_config.point[i].x - 112) * sin_value) / 128 + rgb_matrix_config.hue;
RGB rgb = hsv_to_rgb(hsv);
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}