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author | skullY <skullydazed@gmail.com> | 2019-08-30 11:19:03 -0700 |
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committer | skullydazed <skullydazed@users.noreply.github.com> | 2019-08-30 15:01:52 -0700 |
commit | b624f32f944acdc59dcb130674c09090c5c404cb (patch) | |
tree | bc13adbba137d122d9a2c2fb2fafcbb08ac10e25 /quantum/visualizer/visualizer.h | |
parent | 61af76a10d00aba185b8338604171de490a13e3b (diff) | |
download | qmk_firmware-b624f32f944acdc59dcb130674c09090c5c404cb.tar.gz qmk_firmware-b624f32f944acdc59dcb130674c09090c5c404cb.zip |
clang-format changes
Diffstat (limited to 'quantum/visualizer/visualizer.h')
-rw-r--r-- | quantum/visualizer/visualizer.h | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/quantum/visualizer/visualizer.h b/quantum/visualizer/visualizer.h index 56ea1fd98c..7ca6837ce6 100644 --- a/quantum/visualizer/visualizer.h +++ b/quantum/visualizer/visualizer.h @@ -33,11 +33,11 @@ SOFTWARE. #include "action_layer.h" #ifdef LCD_BACKLIGHT_ENABLE -#include "lcd_backlight.h" +# include "lcd_backlight.h" #endif #ifdef BACKLIGHT_ENABLE -#include "backlight.h" +# include "backlight.h" #endif // use this function to merge both real_mods and oneshot_mods in a uint16_t @@ -71,9 +71,9 @@ struct keyframe_animation_t; typedef struct { layer_state_t layer; layer_state_t default_layer; - uint32_t leds; // See led.h for available statuses - uint8_t mods; - bool suspended; + uint32_t leds; // See led.h for available statuses + uint8_t mods; + bool suspended; #ifdef BACKLIGHT_ENABLE uint8_t backlight_level; #endif @@ -87,7 +87,7 @@ typedef struct { // from the user customized code typedef struct visualizer_state_t { // The user code should primarily be modifying these - uint32_t target_lcd_color; + uint32_t target_lcd_color; const char* layer_text; // The user visualizer(and animation functions) can read these @@ -111,15 +111,15 @@ typedef bool (*frame_func)(struct keyframe_animation_t*, visualizer_state_t*); // while others are meant to be initialized by the user code typedef struct keyframe_animation_t { // These should be initialized - int num_frames; - bool loop; - int frame_lengths[MAX_VISUALIZER_KEY_FRAMES]; + int num_frames; + bool loop; + int frame_lengths[MAX_VISUALIZER_KEY_FRAMES]; frame_func frame_functions[MAX_VISUALIZER_KEY_FRAMES]; // Used internally by the system, and can also be read by // keyframe update functions - int current_frame; - int time_left_in_frame; + int current_frame; + int time_left_in_frame; bool first_update_of_frame; bool last_update_of_frame; bool need_update; |