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authorKonstantin Đorđević <vomindoraan@gmail.com>2019-01-09 00:08:17 +0100
committerDrashna Jaelre <drashna@live.com>2019-01-08 15:08:17 -0800
commit64c957d907fc7476eca3c26c977ca55cf8a56b38 (patch)
tree8ce9de56180709742954e233e0acbdc4393d8c7b /quantum
parent9eb7b7919f2a77493961af73a7f01609db326fba (diff)
downloadqmk_firmware-64c957d907fc7476eca3c26c977ca55cf8a56b38.tar.gz
qmk_firmware-64c957d907fc7476eca3c26c977ca55cf8a56b38.zip
Add missing parentheses to some important macros (#4775)
* Add missing parentheses to quantum_keycodes macros * Add missing parentheses to progmem macros
Diffstat (limited to 'quantum')
-rw-r--r--quantum/quantum_keycodes.h21
1 files changed, 10 insertions, 11 deletions
diff --git a/quantum/quantum_keycodes.h b/quantum/quantum_keycodes.h
index ccf5371f0e..583ba82646 100644
--- a/quantum/quantum_keycodes.h
+++ b/quantum/quantum_keycodes.h
@@ -489,9 +489,8 @@ enum quantum_keycodes {
#define SWIN(kc) SGUI(kc)
#define LCA(kc) (QK_LCTL | QK_LALT | (kc))
-#define MOD_HYPR 0xf
-#define MOD_MEH 0x7
-
+#define MOD_HYPR 0xF
+#define MOD_MEH 0x7
// Aliases for shifted symbols
// Each key has a 4-letter code, and some have longer aliases too.
@@ -601,7 +600,7 @@ enum quantum_keycodes {
#define RGB_M_T RGB_MODE_RGBTEST
// L-ayer, T-ap - 256 keycode max, 16 layer max
-#define LT(layer, kc) (QK_LAYER_TAP | ((layer & 0xF) << 8) | ((kc) & 0xFF))
+#define LT(layer, kc) (QK_LAYER_TAP | (((layer) & 0xF) << 8) | ((kc) & 0xFF))
#define AG_SWAP MAGIC_SWAP_ALT_GUI
#define AG_NORM MAGIC_UNSWAP_ALT_GUI
@@ -615,28 +614,28 @@ enum quantum_keycodes {
// In fact, we changed it to assume ON_PRESS for sanity/simplicity. If needed, you can add your own
// keycode modeled after the old version, kept below for this.
/* #define TO(layer, when) (QK_TO | (when << 0x4) | (layer & 0xFF)) */
-#define TO(layer) (QK_TO | (ON_PRESS << 0x4) | (layer & 0xFF))
+#define TO(layer) (QK_TO | (ON_PRESS << 0x4) | ((layer) & 0xFF))
// Momentary switch layer - 256 layer max
-#define MO(layer) (QK_MOMENTARY | (layer & 0xFF))
+#define MO(layer) (QK_MOMENTARY | ((layer) & 0xFF))
// Set default layer - 256 layer max
-#define DF(layer) (QK_DEF_LAYER | (layer & 0xFF))
+#define DF(layer) (QK_DEF_LAYER | ((layer) & 0xFF))
// Toggle to layer - 256 layer max
-#define TG(layer) (QK_TOGGLE_LAYER | (layer & 0xFF))
+#define TG(layer) (QK_TOGGLE_LAYER | ((layer) & 0xFF))
// One-shot layer - 256 layer max
-#define OSL(layer) (QK_ONE_SHOT_LAYER | (layer & 0xFF))
+#define OSL(layer) (QK_ONE_SHOT_LAYER | ((layer) & 0xFF))
// L-ayer M-od: Momentary switch layer with modifiers active - 16 layer max, left mods only
-#define LM(layer, mod) (QK_LAYER_MOD | ((layer & 0xF) << 4) | ((mod) & 0xF))
+#define LM(layer, mod) (QK_LAYER_MOD | (((layer) & 0xF) << 4) | ((mod) & 0xF))
// One-shot mod
#define OSM(mod) (QK_ONE_SHOT_MOD | ((mod) & 0xFF))
// Layer tap-toggle
-#define TT(layer) (QK_LAYER_TAP_TOGGLE | (layer & 0xFF))
+#define TT(layer) (QK_LAYER_TAP_TOGGLE | ((layer) & 0xFF))
// M-od, T-ap - 256 keycode max
#define MT(mod, kc) (QK_MOD_TAP | (((mod) & 0x1F) << 8) | ((kc) & 0xFF))