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author | Konstantin Đorđević <vomindoraan@gmail.com> | 2019-01-09 00:08:17 +0100 |
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committer | Drashna Jaelre <drashna@live.com> | 2019-01-08 15:08:17 -0800 |
commit | 64c957d907fc7476eca3c26c977ca55cf8a56b38 (patch) | |
tree | 8ce9de56180709742954e233e0acbdc4393d8c7b /quantum | |
parent | 9eb7b7919f2a77493961af73a7f01609db326fba (diff) | |
download | qmk_firmware-64c957d907fc7476eca3c26c977ca55cf8a56b38.tar.gz qmk_firmware-64c957d907fc7476eca3c26c977ca55cf8a56b38.zip |
Add missing parentheses to some important macros (#4775)
* Add missing parentheses to quantum_keycodes macros
* Add missing parentheses to progmem macros
Diffstat (limited to 'quantum')
-rw-r--r-- | quantum/quantum_keycodes.h | 21 |
1 files changed, 10 insertions, 11 deletions
diff --git a/quantum/quantum_keycodes.h b/quantum/quantum_keycodes.h index ccf5371f0e..583ba82646 100644 --- a/quantum/quantum_keycodes.h +++ b/quantum/quantum_keycodes.h @@ -489,9 +489,8 @@ enum quantum_keycodes { #define SWIN(kc) SGUI(kc) #define LCA(kc) (QK_LCTL | QK_LALT | (kc)) -#define MOD_HYPR 0xf -#define MOD_MEH 0x7 - +#define MOD_HYPR 0xF +#define MOD_MEH 0x7 // Aliases for shifted symbols // Each key has a 4-letter code, and some have longer aliases too. @@ -601,7 +600,7 @@ enum quantum_keycodes { #define RGB_M_T RGB_MODE_RGBTEST // L-ayer, T-ap - 256 keycode max, 16 layer max -#define LT(layer, kc) (QK_LAYER_TAP | ((layer & 0xF) << 8) | ((kc) & 0xFF)) +#define LT(layer, kc) (QK_LAYER_TAP | (((layer) & 0xF) << 8) | ((kc) & 0xFF)) #define AG_SWAP MAGIC_SWAP_ALT_GUI #define AG_NORM MAGIC_UNSWAP_ALT_GUI @@ -615,28 +614,28 @@ enum quantum_keycodes { // In fact, we changed it to assume ON_PRESS for sanity/simplicity. If needed, you can add your own // keycode modeled after the old version, kept below for this. /* #define TO(layer, when) (QK_TO | (when << 0x4) | (layer & 0xFF)) */ -#define TO(layer) (QK_TO | (ON_PRESS << 0x4) | (layer & 0xFF)) +#define TO(layer) (QK_TO | (ON_PRESS << 0x4) | ((layer) & 0xFF)) // Momentary switch layer - 256 layer max -#define MO(layer) (QK_MOMENTARY | (layer & 0xFF)) +#define MO(layer) (QK_MOMENTARY | ((layer) & 0xFF)) // Set default layer - 256 layer max -#define DF(layer) (QK_DEF_LAYER | (layer & 0xFF)) +#define DF(layer) (QK_DEF_LAYER | ((layer) & 0xFF)) // Toggle to layer - 256 layer max -#define TG(layer) (QK_TOGGLE_LAYER | (layer & 0xFF)) +#define TG(layer) (QK_TOGGLE_LAYER | ((layer) & 0xFF)) // One-shot layer - 256 layer max -#define OSL(layer) (QK_ONE_SHOT_LAYER | (layer & 0xFF)) +#define OSL(layer) (QK_ONE_SHOT_LAYER | ((layer) & 0xFF)) // L-ayer M-od: Momentary switch layer with modifiers active - 16 layer max, left mods only -#define LM(layer, mod) (QK_LAYER_MOD | ((layer & 0xF) << 4) | ((mod) & 0xF)) +#define LM(layer, mod) (QK_LAYER_MOD | (((layer) & 0xF) << 4) | ((mod) & 0xF)) // One-shot mod #define OSM(mod) (QK_ONE_SHOT_MOD | ((mod) & 0xFF)) // Layer tap-toggle -#define TT(layer) (QK_LAYER_TAP_TOGGLE | (layer & 0xFF)) +#define TT(layer) (QK_LAYER_TAP_TOGGLE | ((layer) & 0xFF)) // M-od, T-ap - 256 keycode max #define MT(mod, kc) (QK_MOD_TAP | (((mod) & 0x1F) << 8) | ((kc) & 0xFF)) |