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authorAlbert Y <76888457+filterpaper@users.noreply.github.com>2022-02-05 02:55:51 +0800
committerNick Brassel <nick@tzarc.org>2022-02-05 05:58:16 +1100
commit6a35788b636ba226edc2b41f5db29ceafd531b5b (patch)
treeb5de60667df2ca8d3d8c5b6c14ae4cb46ae47d91 /quantum
parent578d3f69517411590fdbf3d35286bad303bb02a8 (diff)
downloadqmk_firmware-6a35788b636ba226edc2b41f5db29ceafd531b5b.tar.gz
qmk_firmware-6a35788b636ba226edc2b41f5db29ceafd531b5b.zip
[Core] Add Pixel Flow RGB matrix effect (#15829)
* Initial PIXEL FLOW matrix effect commit * Commit suggested use of rgb_matrix_check_finished_leds Co-authored-by: Sergey Vlasov <sigprof@gmail.com> * Code change support for split RGB Co-authored-by: Sergey Vlasov <sigprof@gmail.com>
Diffstat (limited to 'quantum')
-rw-r--r--quantum/rgb_matrix/animations/pixel_flow_anim.h51
-rw-r--r--quantum/rgb_matrix/animations/rgb_matrix_effects.inc1
2 files changed, 52 insertions, 0 deletions
diff --git a/quantum/rgb_matrix/animations/pixel_flow_anim.h b/quantum/rgb_matrix/animations/pixel_flow_anim.h
new file mode 100644
index 0000000000..0e81cd0111
--- /dev/null
+++ b/quantum/rgb_matrix/animations/pixel_flow_anim.h
@@ -0,0 +1,51 @@
+// Copyright 2022 @filterpaper
+// SPDX-License-Identifier: GPL-2.0+
+
+#ifdef ENABLE_RGB_MATRIX_PIXEL_FLOW
+RGB_MATRIX_EFFECT(PIXEL_FLOW)
+# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
+
+static bool PIXEL_FLOW(effect_params_t* params) {
+ // LED state array
+ static RGB led[DRIVER_LED_TOTAL];
+
+ static uint32_t wait_timer = 0;
+ if (wait_timer > g_rgb_timer) {
+ return false;
+ }
+
+ inline uint32_t interval(void) {
+ return 3000 / scale16by8(qadd8(rgb_matrix_config.speed, 16), 16);
+ }
+
+ if (params->init) {
+ // Clear LEDs and fill the state array
+ rgb_matrix_set_color_all(0, 0, 0);
+ for (uint8_t j = 0; j < DRIVER_LED_TOTAL; ++j) {
+ led[j] = (random8() & 2) ? (RGB){0,0,0} : hsv_to_rgb((HSV){random8(), qadd8(random8() >> 1, 127), rgb_matrix_config.hsv.v});
+ }
+ }
+
+ RGB_MATRIX_USE_LIMITS(led_min, led_max);
+ // Light LEDs based on state array
+ for (uint8_t i = led_min; i < led_max; ++i) {
+ RGB_MATRIX_TEST_LED_FLAGS();
+ rgb_matrix_set_color(i, led[i].r, led[i].g, led[i].b);
+ }
+
+ if (!rgb_matrix_check_finished_leds(led_max)) {
+ // Shift LED state forward
+ for (uint8_t j = 0; j < led_max-1; ++j) {
+ led[j] = led[j+1];
+ }
+ // Fill last LED
+ led[led_max-1] = (random8() & 2) ? (RGB){0,0,0} : hsv_to_rgb((HSV){random8(), qadd8(random8() >> 1, 127), rgb_matrix_config.hsv.v});
+ // Set pulse timer
+ wait_timer = g_rgb_timer + interval();
+ }
+
+ return rgb_matrix_check_finished_leds(led_max);
+}
+
+# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
+#endif // ENABLE_RGB_MATRIX_PIXEL_FLOW
diff --git a/quantum/rgb_matrix/animations/rgb_matrix_effects.inc b/quantum/rgb_matrix/animations/rgb_matrix_effects.inc
index 27ce347235..ac7bac428d 100644
--- a/quantum/rgb_matrix/animations/rgb_matrix_effects.inc
+++ b/quantum/rgb_matrix/animations/rgb_matrix_effects.inc
@@ -27,6 +27,7 @@
#include "hue_pendulum_anim.h"
#include "hue_wave_anim.h"
#include "pixel_rain_anim.h"
+#include "pixel_flow_anim.h"
#include "pixel_fractal_anim.h"
#include "typing_heatmap_anim.h"
#include "digital_rain_anim.h"