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author | Nick Brassel <nick@tzarc.org> | 2022-03-09 19:29:00 +1100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-03-09 19:29:00 +1100 |
commit | 8d5eacb7dd76bfd45444ceb1efa9a9f840173552 (patch) | |
tree | b6b8b641dd61f5de0c5b7ee1bf251f6a84043656 /quantum | |
parent | 7121a228eb204a0d697c97503ac7a28b762ab598 (diff) | |
download | qmk_firmware-8d5eacb7dd76bfd45444ceb1efa9a9f840173552.tar.gz qmk_firmware-8d5eacb7dd76bfd45444ceb1efa9a9f840173552.zip |
Add support for encoder mapping. (#13286)
Diffstat (limited to 'quantum')
-rw-r--r-- | quantum/action.c | 65 | ||||
-rw-r--r-- | quantum/action_layer.c | 67 | ||||
-rw-r--r-- | quantum/dynamic_keymap.c | 50 | ||||
-rw-r--r-- | quantum/dynamic_keymap.h | 6 | ||||
-rw-r--r-- | quantum/encoder.c | 30 | ||||
-rw-r--r-- | quantum/encoder.h | 6 | ||||
-rw-r--r-- | quantum/keyboard.h | 36 | ||||
-rw-r--r-- | quantum/keymap.h | 6 | ||||
-rw-r--r-- | quantum/keymap_common.c | 13 | ||||
-rw-r--r-- | quantum/process_keycode/process_combo.c | 11 |
10 files changed, 240 insertions, 50 deletions
diff --git a/quantum/action.c b/quantum/action.c index 3efed443a3..487218777e 100644 --- a/quantum/action.c +++ b/quantum/action.c @@ -14,9 +14,11 @@ GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ +#include <limits.h> #include "host.h" #include "keycode.h" #include "keyboard.h" +#include "keymap.h" #include "mousekey.h" #include "programmable_button.h" #include "command.h" @@ -89,6 +91,7 @@ void action_exec(keyevent_t event) { } #ifdef SWAP_HANDS_ENABLE + // Swap hands handles both keys and encoders, if ENCODER_MAP_ENABLE is defined. if (!IS_NOEVENT(event)) { process_hand_swap(&event); } @@ -136,27 +139,65 @@ void action_exec(keyevent_t event) { } #ifdef SWAP_HANDS_ENABLE +extern const keypos_t PROGMEM hand_swap_config[MATRIX_ROWS][MATRIX_COLS]; +# ifdef ENCODER_MAP_ENABLE +extern const uint8_t PROGMEM encoder_hand_swap_config[NUM_ENCODERS]; +# endif // ENCODER_MAP_ENABLE + bool swap_hands = false; bool swap_held = false; +bool should_swap_hands(size_t index, uint8_t *swap_state, bool pressed) { + size_t array_index = index / (CHAR_BIT); + size_t bit_index = index % (CHAR_BIT); + uint8_t bit_val = 1 << bit_index; + bool do_swap = pressed ? swap_hands : swap_state[array_index] & bit_val; + return do_swap; +} + +void set_swap_hands_state(size_t index, uint8_t *swap_state, bool on) { + size_t array_index = index / (CHAR_BIT); + size_t bit_index = index % (CHAR_BIT); + uint8_t bit_val = 1 << bit_index; + if (on) { + swap_state[array_index] |= bit_val; + } else { + swap_state[array_index] &= ~bit_val; + } +} + /** \brief Process Hand Swap * * FIXME: Needs documentation. */ void process_hand_swap(keyevent_t *event) { - static swap_state_row_t swap_state[MATRIX_ROWS]; - - keypos_t pos = event->key; - swap_state_row_t col_bit = (swap_state_row_t)1 << pos.col; - bool do_swap = event->pressed ? swap_hands : swap_state[pos.row] & (col_bit); - - if (do_swap) { - event->key.row = pgm_read_byte(&hand_swap_config[pos.row][pos.col].row); - event->key.col = pgm_read_byte(&hand_swap_config[pos.row][pos.col].col); - swap_state[pos.row] |= col_bit; - } else { - swap_state[pos.row] &= ~(col_bit); + keypos_t pos = event->key; + if (pos.row < MATRIX_ROWS && pos.col < MATRIX_COLS) { + static uint8_t matrix_swap_state[((MATRIX_ROWS * MATRIX_COLS) + (CHAR_BIT)-1) / (CHAR_BIT)]; + size_t index = (size_t)(pos.row * MATRIX_COLS) + pos.col; + bool do_swap = should_swap_hands(index, matrix_swap_state, event->pressed); + if (do_swap) { + event->key.row = pgm_read_byte(&hand_swap_config[pos.row][pos.col].row); + event->key.col = pgm_read_byte(&hand_swap_config[pos.row][pos.col].col); + set_swap_hands_state(index, matrix_swap_state, true); + } else { + set_swap_hands_state(index, matrix_swap_state, false); + } + } +# ifdef ENCODER_MAP_ENABLE + else if (pos.row == KEYLOC_ENCODER_CW || pos.row == KEYLOC_ENCODER_CCW) { + static uint8_t encoder_swap_state[((NUM_ENCODERS) + (CHAR_BIT)-1) / (CHAR_BIT)]; + size_t index = pos.col; + bool do_swap = should_swap_hands(index, encoder_swap_state, event->pressed); + if (do_swap) { + event->key.row = pos.row; + event->key.col = pgm_read_byte(&encoder_hand_swap_config[pos.col]); + set_swap_hands_state(index, encoder_swap_state, true); + } else { + set_swap_hands_state(index, encoder_swap_state, false); + } } +# endif // ENCODER_MAP_ENABLE } #endif diff --git a/quantum/action_layer.c b/quantum/action_layer.c index e20eedee40..4d2921354b 100644 --- a/quantum/action_layer.c +++ b/quantum/action_layer.c @@ -1,5 +1,7 @@ +#include <limits.h> #include <stdint.h> #include "keyboard.h" +#include "keymap.h" #include "action.h" #include "util.h" #include "action_layer.h" @@ -223,19 +225,20 @@ void layer_debug(void) { /** \brief source layer cache */ -uint8_t source_layers_cache[(MATRIX_ROWS * MATRIX_COLS + 7) / 8][MAX_LAYER_BITS] = {{0}}; +uint8_t source_layers_cache[((MATRIX_ROWS * MATRIX_COLS) + (CHAR_BIT)-1) / (CHAR_BIT)][MAX_LAYER_BITS] = {{0}}; +# ifdef ENCODER_MAP_ENABLE +uint8_t encoder_source_layers_cache[(NUM_ENCODERS + (CHAR_BIT)-1) / (CHAR_BIT)][MAX_LAYER_BITS] = {{0}}; +# endif // ENCODER_MAP_ENABLE -/** \brief update source layers cache +/** \brief update source layers cache impl * - * Updates the cached keys when changing layers + * Updates the supplied cache when changing layers */ -void update_source_layers_cache(keypos_t key, uint8_t layer) { - const uint8_t key_number = key.col + (key.row * MATRIX_COLS); - const uint8_t storage_row = key_number / 8; - const uint8_t storage_bit = key_number % 8; - +void update_source_layers_cache_impl(uint8_t layer, uint16_t entry_number, uint8_t cache[][MAX_LAYER_BITS]) { + const uint16_t storage_idx = entry_number / (CHAR_BIT); + const uint8_t storage_bit = entry_number % (CHAR_BIT); for (uint8_t bit_number = 0; bit_number < MAX_LAYER_BITS; bit_number++) { - source_layers_cache[storage_row][bit_number] ^= (-((layer & (1U << bit_number)) != 0) ^ source_layers_cache[storage_row][bit_number]) & (1U << storage_bit); + cache[storage_idx][bit_number] ^= (-((layer & (1U << bit_number)) != 0) ^ cache[storage_idx][bit_number]) & (1U << storage_bit); } } @@ -243,18 +246,52 @@ void update_source_layers_cache(keypos_t key, uint8_t layer) { * * reads the cached keys stored when the layer was changed */ -uint8_t read_source_layers_cache(keypos_t key) { - const uint8_t key_number = key.col + (key.row * MATRIX_COLS); - const uint8_t storage_row = key_number / 8; - const uint8_t storage_bit = key_number % 8; - uint8_t layer = 0; +uint8_t read_source_layers_cache_impl(uint16_t entry_number, uint8_t cache[][MAX_LAYER_BITS]) { + const uint16_t storage_idx = entry_number / (CHAR_BIT); + const uint8_t storage_bit = entry_number % (CHAR_BIT); + uint8_t layer = 0; for (uint8_t bit_number = 0; bit_number < MAX_LAYER_BITS; bit_number++) { - layer |= ((source_layers_cache[storage_row][bit_number] & (1U << storage_bit)) != 0) << bit_number; + layer |= ((cache[storage_idx][bit_number] & (1U << storage_bit)) != 0) << bit_number; } return layer; } + +/** \brief update encoder source layers cache + * + * Updates the cached encoders when changing layers + */ +void update_source_layers_cache(keypos_t key, uint8_t layer) { + if (key.row < MATRIX_ROWS && key.col < MATRIX_COLS) { + const uint16_t entry_number = (uint16_t)(key.row * MATRIX_COLS) + key.col; + update_source_layers_cache_impl(layer, entry_number, source_layers_cache); + } +# ifdef ENCODER_MAP_ENABLE + else if (key.row == KEYLOC_ENCODER_CW || key.row == KEYLOC_ENCODER_CCW) { + const uint16_t entry_number = key.col; + update_source_layers_cache_impl(layer, entry_number, encoder_source_layers_cache); + } +# endif // ENCODER_MAP_ENABLE +} + +/** \brief read source layers cache + * + * reads the cached keys stored when the layer was changed + */ +uint8_t read_source_layers_cache(keypos_t key) { + if (key.row < MATRIX_ROWS && key.col < MATRIX_COLS) { + const uint16_t entry_number = (uint16_t)(key.row * MATRIX_COLS) + key.col; + return read_source_layers_cache_impl(entry_number, source_layers_cache); + } +# ifdef ENCODER_MAP_ENABLE + else if (key.row == KEYLOC_ENCODER_CW || key.row == KEYLOC_ENCODER_CCW) { + const uint16_t entry_number = key.col; + return read_source_layers_cache_impl(entry_number, encoder_source_layers_cache); + } +# endif // ENCODER_MAP_ENABLE + return 0; +} #endif /** \brief Store or get action (FIXME: Needs better summary) diff --git a/quantum/dynamic_keymap.c b/quantum/dynamic_keymap.c index f070375ff3..c0859ca35f 100644 --- a/quantum/dynamic_keymap.c +++ b/quantum/dynamic_keymap.c @@ -58,9 +58,14 @@ # endif #endif -// Dynamic macro starts after dynamic keymaps +// Dynamic encoders starts after dynamic keymaps +#ifndef DYNAMIC_KEYMAP_ENCODER_EEPROM_ADDR +# define DYNAMIC_KEYMAP_ENCODER_EEPROM_ADDR (DYNAMIC_KEYMAP_EEPROM_ADDR + (DYNAMIC_KEYMAP_LAYER_COUNT * MATRIX_ROWS * MATRIX_COLS * 2)) +#endif + +// Dynamic macro starts after dynamic encoders #ifndef DYNAMIC_KEYMAP_MACRO_EEPROM_ADDR -# define DYNAMIC_KEYMAP_MACRO_EEPROM_ADDR (DYNAMIC_KEYMAP_EEPROM_ADDR + (DYNAMIC_KEYMAP_LAYER_COUNT * MATRIX_ROWS * MATRIX_COLS * 2)) +# define DYNAMIC_KEYMAP_MACRO_EEPROM_ADDR (DYNAMIC_KEYMAP_ENCODER_EEPROM_ADDR + (DYNAMIC_KEYMAP_LAYER_COUNT * NUM_ENCODERS * 2 * 2)) #endif // Sanity check that dynamic keymaps fit in available EEPROM @@ -89,6 +94,7 @@ void *dynamic_keymap_key_to_eeprom_address(uint8_t layer, uint8_t row, uint8_t c } uint16_t dynamic_keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t column) { + if (layer >= DYNAMIC_KEYMAP_LAYER_COUNT || row >= MATRIX_ROWS || column >= MATRIX_COLS) return KC_NO; void *address = dynamic_keymap_key_to_eeprom_address(layer, row, column); // Big endian, so we can read/write EEPROM directly from host if we want uint16_t keycode = eeprom_read_byte(address) << 8; @@ -97,12 +103,36 @@ uint16_t dynamic_keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t column) } void dynamic_keymap_set_keycode(uint8_t layer, uint8_t row, uint8_t column, uint16_t keycode) { + if (layer >= DYNAMIC_KEYMAP_LAYER_COUNT || row >= MATRIX_ROWS || column >= MATRIX_COLS) return; void *address = dynamic_keymap_key_to_eeprom_address(layer, row, column); // Big endian, so we can read/write EEPROM directly from host if we want eeprom_update_byte(address, (uint8_t)(keycode >> 8)); eeprom_update_byte(address + 1, (uint8_t)(keycode & 0xFF)); } +#ifdef ENCODER_MAP_ENABLE +void *dynamic_keymap_encoder_to_eeprom_address(uint8_t layer, uint8_t encoder_id) { + return ((void *)DYNAMIC_KEYMAP_ENCODER_EEPROM_ADDR) + (layer * NUM_ENCODERS * 2 * 2) + (encoder_id * 2 * 2); +} + +uint16_t dynamic_keymap_get_encoder(uint8_t layer, uint8_t encoder_id, bool clockwise) { + if (layer >= DYNAMIC_KEYMAP_LAYER_COUNT || encoder_id >= NUM_ENCODERS) return KC_NO; + void *address = dynamic_keymap_encoder_to_eeprom_address(layer, encoder_id); + // Big endian, so we can read/write EEPROM directly from host if we want + uint16_t keycode = ((uint16_t)eeprom_read_byte(address + (clockwise ? 0 : 2))) << 8; + keycode |= eeprom_read_byte(address + (clockwise ? 0 : 2) + 1); + return keycode; +} + +void dynamic_keymap_set_encoder(uint8_t layer, uint8_t encoder_id, bool clockwise, uint16_t keycode) { + if (layer >= DYNAMIC_KEYMAP_LAYER_COUNT || encoder_id >= NUM_ENCODERS) return; + void *address = dynamic_keymap_encoder_to_eeprom_address(layer, encoder_id); + // Big endian, so we can read/write EEPROM directly from host if we want + eeprom_update_byte(address + (clockwise ? 0 : 2), (uint8_t)(keycode >> 8)); + eeprom_update_byte(address + (clockwise ? 0 : 2) + 1, (uint8_t)(keycode & 0xFF)); +} +#endif // ENCODER_MAP_ENABLE + void dynamic_keymap_reset(void) { // Reset the keymaps in EEPROM to what is in flash. // All keyboards using dynamic keymaps should define a layout @@ -113,6 +143,12 @@ void dynamic_keymap_reset(void) { dynamic_keymap_set_keycode(layer, row, column, pgm_read_word(&keymaps[layer][row][column])); } } +#ifdef ENCODER_MAP_ENABLE + for (int encoder = 0; encoder < NUM_ENCODERS; encoder++) { + dynamic_keymap_set_encoder(layer, encoder, true, pgm_read_word(&encoder_map[layer][encoder][0])); + dynamic_keymap_set_encoder(layer, encoder, false, pgm_read_word(&encoder_map[layer][encoder][1])); + } +#endif // ENCODER_MAP_ENABLE } } @@ -148,9 +184,15 @@ void dynamic_keymap_set_buffer(uint16_t offset, uint16_t size, uint8_t *data) { uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key) { if (layer < DYNAMIC_KEYMAP_LAYER_COUNT && key.row < MATRIX_ROWS && key.col < MATRIX_COLS) { return dynamic_keymap_get_keycode(layer, key.row, key.col); - } else { - return KC_NO; } +#ifdef ENCODER_MAP_ENABLE + else if (layer < DYNAMIC_KEYMAP_LAYER_COUNT && key.row == KEYLOC_ENCODER_CW && key.col < NUM_ENCODERS) { + return dynamic_keymap_get_encoder(layer, key.col, true); + } else if (layer < DYNAMIC_KEYMAP_LAYER_COUNT && key.row == KEYLOC_ENCODER_CCW && key.col < NUM_ENCODERS) { + return dynamic_keymap_get_encoder(layer, key.col, false); + } +#endif // ENCODER_MAP_ENABLE + return KC_NO; } uint8_t dynamic_keymap_macro_get_count(void) { diff --git a/quantum/dynamic_keymap.h b/quantum/dynamic_keymap.h index 55676172b6..459b48d07a 100644 --- a/quantum/dynamic_keymap.h +++ b/quantum/dynamic_keymap.h @@ -22,7 +22,11 @@ uint8_t dynamic_keymap_get_layer_count(void); void * dynamic_keymap_key_to_eeprom_address(uint8_t layer, uint8_t row, uint8_t column); uint16_t dynamic_keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t column); void dynamic_keymap_set_keycode(uint8_t layer, uint8_t row, uint8_t column, uint16_t keycode); -void dynamic_keymap_reset(void); +#ifdef ENCODER_MAP_ENABLE +uint16_t dynamic_keymap_get_encoder(uint8_t layer, uint8_t encoder_id, bool clockwise); +void dynamic_keymap_set_encoder(uint8_t layer, uint8_t encoder_id, bool clockwise, uint16_t keycode); +#endif // ENCODER_MAP_ENABLE +void dynamic_keymap_reset(void); // These get/set the keycodes as stored in the EEPROM buffer // Data is big-endian 16-bit values (the keycodes) // Order is by layer/row/column diff --git a/quantum/encoder.c b/quantum/encoder.c index 0a3d6f577c..105bed0147 100644 --- a/quantum/encoder.c +++ b/quantum/encoder.c @@ -23,6 +23,10 @@ // for memcpy #include <string.h> +#ifndef ENCODER_MAP_KEY_DELAY +# define ENCODER_MAP_KEY_DELAY 2 +#endif + #if !defined(ENCODER_RESOLUTIONS) && !defined(ENCODER_RESOLUTION) # define ENCODER_RESOLUTION 4 #endif @@ -135,6 +139,16 @@ void encoder_init(void) { } } +#ifdef ENCODER_MAP_ENABLE +static void encoder_exec_mapping(uint8_t index, bool clockwise) { + // The delays below cater for Windows and its wonderful requirements. + action_exec(clockwise ? ENCODER_CW_EVENT(index, true) : ENCODER_CCW_EVENT(index, true)); + wait_ms(ENCODER_MAP_KEY_DELAY); + action_exec(clockwise ? ENCODER_CW_EVENT(index, false) : ENCODER_CCW_EVENT(index, false)); + wait_ms(ENCODER_MAP_KEY_DELAY); +} +#endif // ENCODER_MAP_ENABLE + static bool encoder_update(uint8_t index, uint8_t state) { bool changed = false; uint8_t i = index; @@ -152,12 +166,20 @@ static bool encoder_update(uint8_t index, uint8_t state) { if (encoder_pulses[i] >= resolution) { encoder_value[index]++; changed = true; +#ifdef ENCODER_MAP_ENABLE + encoder_exec_mapping(index, ENCODER_COUNTER_CLOCKWISE); +#else // ENCODER_MAP_ENABLE encoder_update_kb(index, ENCODER_COUNTER_CLOCKWISE); +#endif // ENCODER_MAP_ENABLE } if (encoder_pulses[i] <= -resolution) { // direction is arbitrary here, but this clockwise encoder_value[index]--; changed = true; +#ifdef ENCODER_MAP_ENABLE + encoder_exec_mapping(index, ENCODER_CLOCKWISE); +#else // ENCODER_MAP_ENABLE encoder_update_kb(index, ENCODER_CLOCKWISE); +#endif // ENCODER_MAP_ENABLE } encoder_pulses[i] %= resolution; #ifdef ENCODER_DEFAULT_POS @@ -197,13 +219,21 @@ void encoder_update_raw(uint8_t *slave_state) { delta--; encoder_value[index]++; changed = true; +# ifdef ENCODER_MAP_ENABLE + encoder_exec_mapping(index, ENCODER_COUNTER_CLOCKWISE); +# else // ENCODER_MAP_ENABLE encoder_update_kb(index, ENCODER_COUNTER_CLOCKWISE); +# endif // ENCODER_MAP_ENABLE } while (delta < 0) { delta++; encoder_value[index]--; changed = true; +# ifdef ENCODER_MAP_ENABLE + encoder_exec_mapping(index, ENCODER_CLOCKWISE); +# else // ENCODER_MAP_ENABLE encoder_update_kb(index, ENCODER_CLOCKWISE); +# endif // ENCODER_MAP_ENABLE } } diff --git a/quantum/encoder.h b/quantum/encoder.h index dd6db14629..82f95b4931 100644 --- a/quantum/encoder.h +++ b/quantum/encoder.h @@ -55,3 +55,9 @@ void encoder_update_raw(uint8_t* slave_state); #endif // NUM_ENCODERS #define NUM_ENCODERS_MAX_PER_SIDE MAX(NUM_ENCODERS_LEFT, NUM_ENCODERS_RIGHT) + +#ifdef ENCODER_MAP_ENABLE +# define ENCODER_CCW_CW(ccw, cw) \ + { (cw), (ccw) } +extern const uint16_t encoder_map[][NUM_ENCODERS][2]; +#endif // ENCODER_MAP_ENABLE diff --git a/quantum/keyboard.h b/quantum/keyboard.h index e122b38264..62661596c1 100644 --- a/quantum/keyboard.h +++ b/quantum/keyboard.h @@ -40,25 +40,47 @@ typedef struct { /* equivalent test of keypos_t */ #define KEYEQ(keya, keyb) ((keya).row == (keyb).row && (keya).col == (keyb).col) +/* special keypos_t entries */ +#define KEYLOC_TICK 255 +#define KEYLOC_COMBO 254 +#define KEYLOC_ENCODER_CW 253 +#define KEYLOC_ENCODER_CCW 252 + /* Rules for No Event: * 1) (time == 0) to handle (keyevent_t){} as empty event * 2) Matrix(255, 255) to make TICK event available */ static inline bool IS_NOEVENT(keyevent_t event) { - return event.time == 0 || (event.key.row == 255 && event.key.col == 255); + return event.time == 0 || (event.key.row == KEYLOC_TICK && event.key.col == KEYLOC_TICK); +} +static inline bool IS_KEYEVENT(keyevent_t event) { + return event.key.row < MATRIX_ROWS && event.key.col < MATRIX_COLS; +} +static inline bool IS_COMBOEVENT(keyevent_t event) { + return event.key.row == KEYLOC_COMBO; +} +static inline bool IS_ENCODEREVENT(keyevent_t event) { + return event.key.row == KEYLOC_ENCODER_CW || event.key.row == KEYLOC_ENCODER_CCW; } static inline bool IS_PRESSED(keyevent_t event) { - return (!IS_NOEVENT(event) && event.pressed); + return !IS_NOEVENT(event) && event.pressed; } static inline bool IS_RELEASED(keyevent_t event) { - return (!IS_NOEVENT(event) && !event.pressed); + return !IS_NOEVENT(event) && !event.pressed; } +/* Common keyevent object factory */ +#define MAKE_KEYPOS(row_num, col_num) ((keypos_t){.row = (row_num), .col = (col_num)}) +#define MAKE_KEYEVENT(row_num, col_num, press) ((keyevent_t){.key = MAKE_KEYPOS((row_num), (col_num)), .pressed = (press), .time = (timer_read() | 1)}) + /* Tick event */ -#define TICK \ - (keyevent_t) { \ - .key = (keypos_t){.row = 255, .col = 255}, .pressed = false, .time = (timer_read() | 1) \ - } +#define TICK MAKE_KEYEVENT(KEYLOC_TICK, KEYLOC_TICK, false) + +#ifdef ENCODER_MAP_ENABLE +/* Encoder events */ +# define ENCODER_CW_EVENT(enc_id, press) MAKE_KEYEVENT(KEYLOC_ENCODER_CW, (enc_id), (press)) +# define ENCODER_CCW_EVENT(enc_id, press) MAKE_KEYEVENT(KEYLOC_ENCODER_CCW, (enc_id), (press)) +#endif // ENCODER_MAP_ENABLE /* it runs once at early stage of startup before keyboard_init. */ void keyboard_setup(void); diff --git a/quantum/keymap.h b/quantum/keymap.h index 2ee2e1b576..d64b271efb 100644 --- a/quantum/keymap.h +++ b/quantum/keymap.h @@ -32,6 +32,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. // #include "print.h" #include "debug.h" #include "keycode_config.h" +#include "gpio.h" // for pin_t // ChibiOS uses RESET in its FlagStatus enumeration // Therefore define it as QK_BOOTLOADER here, to avoid name collision @@ -49,3 +50,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key); extern const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS]; + +#ifdef ENCODER_MAP_ENABLE +// Ensure we have a forward declaration for the encoder map +# include "encoder.h" +#endif diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c index a91b2a0b36..c1940f0fd3 100644 --- a/quantum/keymap_common.c +++ b/quantum/keymap_common.c @@ -148,6 +148,15 @@ action_t action_for_keycode(uint16_t keycode) { // translates key to keycode __attribute__((weak)) uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key) { - // Read entire word (16bits) - return pgm_read_word(&keymaps[(layer)][(key.row)][(key.col)]); + if (key.row < MATRIX_ROWS && key.col < MATRIX_COLS) { + return pgm_read_word(&keymaps[layer][key.row][key.col]); + } +#ifdef ENCODER_MAP_ENABLE + else if (key.row == KEYLOC_ENCODER_CW && key.col < NUM_ENCODERS) { + return pgm_read_word(&encoder_map[layer][key.col][0]); + } else if (key.row == KEYLOC_ENCODER_CCW && key.col < NUM_ENCODERS) { + return pgm_read_word(&encoder_map[layer][key.col][1]); + } +#endif // ENCODER_MAP_ENABLE + return KC_NO; } diff --git a/quantum/process_keycode/process_combo.c b/quantum/process_keycode/process_combo.c index efaf8fe0e9..d5a649adb3 100644 --- a/quantum/process_keycode/process_combo.c +++ b/quantum/process_keycode/process_combo.c @@ -88,8 +88,6 @@ static queued_combo_t combo_buffer[COMBO_BUFFER_LENGTH]; #define INCREMENT_MOD(i) i = (i + 1) % COMBO_BUFFER_LENGTH -#define COMBO_KEY_POS ((keypos_t){.col = 254, .row = 254}) - #ifndef EXTRA_SHORT_COMBOS /* flags are their own elements in combo_t struct. */ # define COMBO_ACTIVE(combo) (combo->active) @@ -140,12 +138,7 @@ static queued_combo_t combo_buffer[COMBO_BUFFER_LENGTH]; static inline void release_combo(uint16_t combo_index, combo_t *combo) { if (combo->keycode) { keyrecord_t record = { - .event = - { - .key = COMBO_KEY_POS, - .time = timer_read() | 1, - .pressed = false, - }, + .event = MAKE_KEYEVENT(KEYLOC_COMBO, KEYLOC_COMBO, false), .keycode = combo->keycode, }; #ifndef NO_ACTION_TAPPING @@ -325,7 +318,7 @@ void apply_combo(uint16_t combo_index, combo_t *combo) { if (ALL_COMBO_KEYS_ARE_DOWN(state, key_count)) { // this in the end executes the combo when the key_buffer is dumped. record->keycode = combo->keycode; - record->event.key = COMBO_KEY_POS; + record->event.key = MAKE_KEYPOS(KEYLOC_COMBO, KEYLOC_COMBO); qrecord->combo_index = combo_index; ACTIVATE_COMBO(combo); |