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authorDrashna Jaelre <drashna@live.com>2020-06-22 01:38:58 -0700
committerGitHub <noreply@github.com>2020-06-22 09:38:58 +0100
commit98642ca02878741531105bd879c0d61110198b62 (patch)
treebefd24e847255379c60f9c77df53072245fa6b7b /quantum
parent82dc8faaf30a6b77ec715852c3841fde087b6b07 (diff)
downloadqmk_firmware-98642ca02878741531105bd879c0d61110198b62.tar.gz
qmk_firmware-98642ca02878741531105bd879c0d61110198b62.zip
Improve keycode handling for RGB (#7677)
Co-authored-by: drashna <drashna@live.com> Co-authored-by: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
Diffstat (limited to 'quantum')
-rw-r--r--quantum/process_keycode/process_rgb.c85
1 files changed, 77 insertions, 8 deletions
diff --git a/quantum/process_keycode/process_rgb.c b/quantum/process_keycode/process_rgb.c
index 21164b8f9f..a1e46e0348 100644
--- a/quantum/process_keycode/process_rgb.c
+++ b/quantum/process_keycode/process_rgb.c
@@ -59,78 +59,147 @@ bool process_rgb(const uint16_t keycode, const keyrecord_t *record) {
uint8_t shifted = get_mods() & MOD_MASK_SHIFT;
switch (keycode) {
case RGB_TOG:
+#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
rgblight_toggle();
+#endif
+#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
+ rgb_matrix_toggle();
+#endif
return false;
case RGB_MODE_FORWARD:
+#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
handleKeycodeRGB(shifted, rgblight_step, rgblight_step_reverse);
+#endif
+#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
+ handleKeycodeRGB(shifted, rgb_matrix_step, rgb_matrix_step_reverse);
+#endif
return false;
case RGB_MODE_REVERSE:
+#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
handleKeycodeRGB(shifted, rgblight_step_reverse, rgblight_step);
+#endif
+#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
+ handleKeycodeRGB(shifted, rgb_matrix_step_reverse, rgb_matrix_step);
+#endif
return false;
case RGB_HUI:
+#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
handleKeycodeRGB(shifted, rgblight_increase_hue, rgblight_decrease_hue);
+#endif
+#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
+ handleKeycodeRGB(shifted, rgb_matrix_increase_hue, rgb_matrix_decrease_hue);
+#endif
return false;
case RGB_HUD:
+#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
handleKeycodeRGB(shifted, rgblight_decrease_hue, rgblight_increase_hue);
+#endif
+#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
+ handleKeycodeRGB(shifted, rgb_matrix_decrease_hue, rgb_matrix_increase_hue);
+#endif
return false;
case RGB_SAI:
+#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
handleKeycodeRGB(shifted, rgblight_increase_sat, rgblight_decrease_sat);
+#endif
+#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
+ handleKeycodeRGB(shifted, rgb_matrix_increase_sat, rgb_matrix_decrease_sat);
+#endif
return false;
case RGB_SAD:
+#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
handleKeycodeRGB(shifted, rgblight_decrease_sat, rgblight_increase_sat);
+#endif
+#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
+ handleKeycodeRGB(shifted, rgb_matrix_decrease_sat, rgb_matrix_increase_sat);
+#endif
return false;
case RGB_VAI:
+#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
handleKeycodeRGB(shifted, rgblight_increase_val, rgblight_decrease_val);
+#endif
+#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
+ handleKeycodeRGB(shifted, rgb_matrix_increase_val, rgb_matrix_decrease_val);
+#endif
return false;
case RGB_VAD:
+#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
handleKeycodeRGB(shifted, rgblight_decrease_val, rgblight_increase_val);
+#endif
+#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
+ handleKeycodeRGB(shifted, rgb_matrix_decrease_val, rgb_matrix_increase_val);
+#endif
return false;
case RGB_SPI:
+#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
handleKeycodeRGB(shifted, rgblight_increase_speed, rgblight_decrease_speed);
+#endif
+#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
+ handleKeycodeRGB(shifted, rgb_matrix_increase_speed, rgb_matrix_decrease_speed);
+#endif
return false;
case RGB_SPD:
+#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
handleKeycodeRGB(shifted, rgblight_decrease_speed, rgblight_increase_speed);
+#endif
+#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
+ handleKeycodeRGB(shifted, rgb_matrix_decrease_speed, rgb_matrix_increase_speed);
+#endif
return false;
case RGB_MODE_PLAIN:
+#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
+#endif
+#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
+ rgb_matrix_mode(RGB_MATRIX_SOLID_COLOR);
+#endif
return false;
case RGB_MODE_BREATHE:
-#ifdef RGBLIGHT_EFFECT_BREATHING
+#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES) && defined(RGBLIGHT_EFFECT_BREATHING)
handleKeycodeRGBMode(RGBLIGHT_MODE_BREATHING, RGBLIGHT_MODE_BREATHING_end);
#endif
+#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES) && !defined(DISABLE_RGB_MATRIX_BREATHING)
+ rgb_matrix_mode(RGB_MATRIX_BREATHING);
+#endif
return false;
case RGB_MODE_RAINBOW:
-#ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD
+#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES) && defined( RGBLIGHT_EFFECT_RAINBOW_MOOD)
handleKeycodeRGBMode(RGBLIGHT_MODE_RAINBOW_MOOD, RGBLIGHT_MODE_RAINBOW_MOOD_end);
#endif
+#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES) && !defined(DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT)
+ rgb_matrix_mode(RGB_MATRIX_CYCLE_LEFT_RIGHT);
+#endif
return false;
case RGB_MODE_SWIRL:
-#ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
+#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES) && defined( RGBLIGHT_EFFECT_RAINBOW_SWIRL)
handleKeycodeRGBMode(RGBLIGHT_MODE_RAINBOW_SWIRL, RGBLIGHT_MODE_RAINBOW_SWIRL_end);
#endif
+#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES) && !defined(DISABLE_RGB_MATRIX_CYCLE_PINWHEEL)
+ rgb_matrix_mode(RGB_MATRIX_CYCLE_PINWHEEL);
+#endif
return false;
case RGB_MODE_SNAKE:
-#ifdef RGBLIGHT_EFFECT_SNAKE
+#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES) && defined( RGBLIGHT_EFFECT_SNAKE)
handleKeycodeRGBMode(RGBLIGHT_MODE_SNAKE, RGBLIGHT_MODE_SNAKE_end);
#endif
return false;
case RGB_MODE_KNIGHT:
-#ifdef RGBLIGHT_EFFECT_KNIGHT
+#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES) && defined( RGBLIGHT_EFFECT_KNIGHT)
handleKeycodeRGBMode(RGBLIGHT_MODE_KNIGHT, RGBLIGHT_MODE_KNIGHT_end);
#endif
return false;
case RGB_MODE_XMAS:
-#ifdef RGBLIGHT_EFFECT_CHRISTMAS
+#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES) && defined( RGBLIGHT_EFFECT_CHRISTMAS)
rgblight_mode(RGBLIGHT_MODE_CHRISTMAS);
#endif
return false;
case RGB_MODE_GRADIENT:
-#ifdef RGBLIGHT_EFFECT_STATIC_GRADIENT
+#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES) && defined( RGBLIGHT_EFFECT_STATIC_GRADIENT)
handleKeycodeRGBMode(RGBLIGHT_MODE_STATIC_GRADIENT, RGBLIGHT_MODE_STATIC_GRADIENT_end);
#endif
return false;
case RGB_MODE_RGBTEST:
-#ifdef RGBLIGHT_EFFECT_RGB_TEST
+#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES) && defined( RGBLIGHT_EFFECT_RGB_TEST)
rgblight_mode(RGBLIGHT_MODE_RGB_TEST);
#endif
return false;