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authorDrashna Jaelre <drashna@live.com>2019-08-21 17:07:49 -0700
committerGitHub <noreply@github.com>2019-08-21 17:07:49 -0700
commitb62e160a8950f451b08f1fee0109e60a58c5ddaa (patch)
tree897619679d73edd3a5c62bc528f1bfaaf974b96b /quantum
parentd534c72a544454132b3c6c05af85c821f6a93d65 (diff)
downloadqmk_firmware-b62e160a8950f451b08f1fee0109e60a58c5ddaa.tar.gz
qmk_firmware-b62e160a8950f451b08f1fee0109e60a58c5ddaa.zip
Additional changes for Layer State typedef compatibility (#5906)
* Additional changes for Layer State typedef compatibility * Replace biton32 with get_highest_layer in docs * Change additional layer structure code * Fix uGFX reference issue * Remove dynamic_keymap check * Where did all these extra spaces come from Co-Authored-By: fauxpark <fauxpark@gmail.com>
Diffstat (limited to 'quantum')
-rw-r--r--quantum/quantum.c6
-rw-r--r--quantum/quantum.h2
-rw-r--r--quantum/visualizer/visualizer.c4
-rw-r--r--quantum/visualizer/visualizer.h7
4 files changed, 10 insertions, 9 deletions
diff --git a/quantum/quantum.c b/quantum/quantum.c
index f489c90310..665d6fdd91 100644
--- a/quantum/quantum.c
+++ b/quantum/quantum.c
@@ -931,9 +931,9 @@ void set_single_persistent_default_layer(uint8_t default_layer) {
default_layer_set(1U<<default_layer);
}
-uint32_t update_tri_layer_state(uint32_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
- uint32_t mask12 = (1UL << layer1) | (1UL << layer2);
- uint32_t mask3 = 1UL << layer3;
+layer_state_t update_tri_layer_state(layer_state_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
+ layer_state_t mask12 = (1UL << layer1) | (1UL << layer2);
+ layer_state_t mask3 = 1UL << layer3;
return (state & mask12) == mask12 ? (state | mask3) : (state & ~mask3);
}
diff --git a/quantum/quantum.h b/quantum/quantum.h
index 56f30624c7..2214625670 100644
--- a/quantum/quantum.h
+++ b/quantum/quantum.h
@@ -213,7 +213,7 @@ void send_char(char ascii_code);
// For tri-layer
void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3);
-uint32_t update_tri_layer_state(uint32_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3);
+layer_state_t update_tri_layer_state(layer_state_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3);
void set_single_persistent_default_layer(uint8_t default_layer);
diff --git a/quantum/visualizer/visualizer.c b/quantum/visualizer/visualizer.c
index 5b4d8d603e..516cf2a847 100644
--- a/quantum/visualizer/visualizer.c
+++ b/quantum/visualizer/visualizer.c
@@ -437,7 +437,7 @@ uint8_t visualizer_get_mods() {
if (!has_oneshot_mods_timed_out()) {
mods |= get_oneshot_mods();
}
-#endif
+#endif
return mods;
}
@@ -447,7 +447,7 @@ void visualizer_set_user_data(void* u) {
}
#endif
-void visualizer_update(uint32_t default_state, uint32_t state, uint8_t mods, uint32_t leds) {
+void visualizer_update(layer_state_t default_state, layer_state_t state, uint8_t mods, uint32_t leds) {
// Note that there's a small race condition here, the thread could read
// a state where one of these are set but not the other. But this should
// not really matter as it will be fixed during the next loop step.
diff --git a/quantum/visualizer/visualizer.h b/quantum/visualizer/visualizer.h
index 90ecdcbaea..56ea1fd98c 100644
--- a/quantum/visualizer/visualizer.h
+++ b/quantum/visualizer/visualizer.h
@@ -30,6 +30,7 @@ SOFTWARE.
#include "config.h"
#include "gfx.h"
+#include "action_layer.h"
#ifdef LCD_BACKLIGHT_ENABLE
#include "lcd_backlight.h"
@@ -45,7 +46,7 @@ uint8_t visualizer_get_mods(void);
// This need to be called once at the start
void visualizer_init(void);
// This should be called at every matrix scan
-void visualizer_update(uint32_t default_state, uint32_t state, uint8_t mods, uint32_t leds);
+void visualizer_update(layer_state_t default_state, layer_state_t state, uint8_t mods, uint32_t leds);
// This should be called when the keyboard goes to suspend state
void visualizer_suspend(void);
@@ -68,8 +69,8 @@ void draw_emulator(void);
struct keyframe_animation_t;
typedef struct {
- uint32_t layer;
- uint32_t default_layer;
+ layer_state_t layer;
+ layer_state_t default_layer;
uint32_t leds; // See led.h for available statuses
uint8_t mods;
bool suspended;