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author | Drashna Jaelre <drashna@live.com> | 2019-08-21 17:07:49 -0700 |
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committer | GitHub <noreply@github.com> | 2019-08-21 17:07:49 -0700 |
commit | b62e160a8950f451b08f1fee0109e60a58c5ddaa (patch) | |
tree | 897619679d73edd3a5c62bc528f1bfaaf974b96b /quantum | |
parent | d534c72a544454132b3c6c05af85c821f6a93d65 (diff) | |
download | qmk_firmware-b62e160a8950f451b08f1fee0109e60a58c5ddaa.tar.gz qmk_firmware-b62e160a8950f451b08f1fee0109e60a58c5ddaa.zip |
Additional changes for Layer State typedef compatibility (#5906)
* Additional changes for Layer State typedef compatibility
* Replace biton32 with get_highest_layer in docs
* Change additional layer structure code
* Fix uGFX reference issue
* Remove dynamic_keymap check
* Where did all these extra spaces come from
Co-Authored-By: fauxpark <fauxpark@gmail.com>
Diffstat (limited to 'quantum')
-rw-r--r-- | quantum/quantum.c | 6 | ||||
-rw-r--r-- | quantum/quantum.h | 2 | ||||
-rw-r--r-- | quantum/visualizer/visualizer.c | 4 | ||||
-rw-r--r-- | quantum/visualizer/visualizer.h | 7 |
4 files changed, 10 insertions, 9 deletions
diff --git a/quantum/quantum.c b/quantum/quantum.c index f489c90310..665d6fdd91 100644 --- a/quantum/quantum.c +++ b/quantum/quantum.c @@ -931,9 +931,9 @@ void set_single_persistent_default_layer(uint8_t default_layer) { default_layer_set(1U<<default_layer); } -uint32_t update_tri_layer_state(uint32_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3) { - uint32_t mask12 = (1UL << layer1) | (1UL << layer2); - uint32_t mask3 = 1UL << layer3; +layer_state_t update_tri_layer_state(layer_state_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3) { + layer_state_t mask12 = (1UL << layer1) | (1UL << layer2); + layer_state_t mask3 = 1UL << layer3; return (state & mask12) == mask12 ? (state | mask3) : (state & ~mask3); } diff --git a/quantum/quantum.h b/quantum/quantum.h index 56f30624c7..2214625670 100644 --- a/quantum/quantum.h +++ b/quantum/quantum.h @@ -213,7 +213,7 @@ void send_char(char ascii_code); // For tri-layer void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3); -uint32_t update_tri_layer_state(uint32_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3); +layer_state_t update_tri_layer_state(layer_state_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3); void set_single_persistent_default_layer(uint8_t default_layer); diff --git a/quantum/visualizer/visualizer.c b/quantum/visualizer/visualizer.c index 5b4d8d603e..516cf2a847 100644 --- a/quantum/visualizer/visualizer.c +++ b/quantum/visualizer/visualizer.c @@ -437,7 +437,7 @@ uint8_t visualizer_get_mods() { if (!has_oneshot_mods_timed_out()) { mods |= get_oneshot_mods(); } -#endif +#endif return mods; } @@ -447,7 +447,7 @@ void visualizer_set_user_data(void* u) { } #endif -void visualizer_update(uint32_t default_state, uint32_t state, uint8_t mods, uint32_t leds) { +void visualizer_update(layer_state_t default_state, layer_state_t state, uint8_t mods, uint32_t leds) { // Note that there's a small race condition here, the thread could read // a state where one of these are set but not the other. But this should // not really matter as it will be fixed during the next loop step. diff --git a/quantum/visualizer/visualizer.h b/quantum/visualizer/visualizer.h index 90ecdcbaea..56ea1fd98c 100644 --- a/quantum/visualizer/visualizer.h +++ b/quantum/visualizer/visualizer.h @@ -30,6 +30,7 @@ SOFTWARE. #include "config.h" #include "gfx.h" +#include "action_layer.h" #ifdef LCD_BACKLIGHT_ENABLE #include "lcd_backlight.h" @@ -45,7 +46,7 @@ uint8_t visualizer_get_mods(void); // This need to be called once at the start void visualizer_init(void); // This should be called at every matrix scan -void visualizer_update(uint32_t default_state, uint32_t state, uint8_t mods, uint32_t leds); +void visualizer_update(layer_state_t default_state, layer_state_t state, uint8_t mods, uint32_t leds); // This should be called when the keyboard goes to suspend state void visualizer_suspend(void); @@ -68,8 +69,8 @@ void draw_emulator(void); struct keyframe_animation_t; typedef struct { - uint32_t layer; - uint32_t default_layer; + layer_state_t layer; + layer_state_t default_layer; uint32_t leds; // See led.h for available statuses uint8_t mods; bool suspended; |