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author | Thiago Alves <talk@thiagoalves.com.br> | 2016-05-05 18:41:37 -0700 |
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committer | Jack Humbert <jack.humb@gmail.com> | 2016-05-05 21:41:37 -0400 |
commit | 74e97eefd7ae76f9ddcb76890a30aa9038804cdb (patch) | |
tree | 9bdf7ce6ffb97a024c8230e5e960d53503262ced /tmk_core/common | |
parent | d4520cd3ac7550fc7243e9a76824d9ba674875c6 (diff) | |
download | qmk_firmware-74e97eefd7ae76f9ddcb76890a30aa9038804cdb.tar.gz qmk_firmware-74e97eefd7ae76f9ddcb76890a30aa9038804cdb.zip |
Adds oneshot layer and oneshot tap toggling (#308)
This commit is mostly a cherry-pick from `ahtn` at
https://github.com/tmk/tmk_keyboard/pull/255.
These are the changes:
* Adds ACTION_LAYER_ONESHOT
* Adds ONESHOT_TAP_TOGGLE
* Mentions sticky keys in the docs on oneshot.
Diffstat (limited to 'tmk_core/common')
-rw-r--r-- | tmk_core/common/action.c | 97 | ||||
-rw-r--r-- | tmk_core/common/action_code.h | 5 | ||||
-rw-r--r-- | tmk_core/common/action_util.c | 70 | ||||
-rw-r--r-- | tmk_core/common/action_util.h | 20 |
4 files changed, 179 insertions, 13 deletions
diff --git a/tmk_core/common/action.c b/tmk_core/common/action.c index f9e6c17dc3..081e90b2db 100644 --- a/tmk_core/common/action.c +++ b/tmk_core/common/action.c @@ -74,6 +74,7 @@ void process_action_kb(keyrecord_t *record) {} void process_action(keyrecord_t *record) { + bool do_release_oneshot = false; keyevent_t event = record->event; #ifndef NO_ACTION_TAPPING uint8_t tap_count = record->tap.count; @@ -81,6 +82,13 @@ void process_action(keyrecord_t *record) if (IS_NOEVENT(event)) { return; } +#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0)) + if (has_oneshot_layer_timed_out()) { + dprintf("Oneshot layer: timeout\n"); + clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED); + } +#endif + process_action_kb(record); action_t action = store_or_get_action(event.pressed, event.key); @@ -95,6 +103,15 @@ void process_action(keyrecord_t *record) // clear the potential weak mods left by previously pressed keys clear_weak_mods(); } + +#ifndef NO_ACTION_ONESHOT + // notice we only clear the one shot layer if the pressed key is not a modifier. + if (is_oneshot_layer_active() && event.pressed && !IS_MOD(action.key.code)) { + clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED); + do_release_oneshot = !is_oneshot_layer_active(); + } +#endif + switch (action.kind.id) { /* Key and Mods */ case ACT_LMODS: @@ -139,24 +156,37 @@ void process_action(keyrecord_t *record) // Oneshot modifier if (event.pressed) { if (tap_count == 0) { + dprint("MODS_TAP: Oneshot: 0\n"); register_mods(mods); - } - else if (tap_count == 1) { + } else if (tap_count == 1) { dprint("MODS_TAP: Oneshot: start\n"); set_oneshot_mods(mods); - } - else { + #if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1 + } else if (tap_count == ONESHOT_TAP_TOGGLE) { + dprint("MODS_TAP: Toggling oneshot"); + clear_oneshot_mods(); + set_oneshot_locked_mods(mods); + register_mods(mods); + #endif + } else { register_mods(mods); } } else { if (tap_count == 0) { clear_oneshot_mods(); unregister_mods(mods); - } - else if (tap_count == 1) { + } else if (tap_count == 1) { // Retain Oneshot mods - } - else { + #if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1 + if (mods & get_mods()) { + clear_oneshot_locked_mods(); + clear_oneshot_mods(); + unregister_mods(mods); + } + } else if (tap_count == ONESHOT_TAP_TOGGLE) { + // Toggle Oneshot Layer + #endif + } else { clear_oneshot_mods(); unregister_mods(mods); } @@ -309,6 +339,44 @@ void process_action(keyrecord_t *record) event.pressed ? layer_move(action.layer_tap.val) : layer_clear(); break; + #ifndef NO_ACTION_ONESHOT + case OP_ONESHOT: + // Oneshot modifier + #if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1 + do_release_oneshot = false; + if (event.pressed) { + del_mods(get_oneshot_locked_mods()); + if (get_oneshot_layer_state() == ONESHOT_TOGGLED) { + reset_oneshot_layer(); + layer_off(action.layer_tap.val); + break; + } else if (tap_count < ONESHOT_TAP_TOGGLE) { + layer_on(action.layer_tap.val); + set_oneshot_layer(action.layer_tap.val, ONESHOT_START); + } + } else { + add_mods(get_oneshot_locked_mods()); + if (tap_count >= ONESHOT_TAP_TOGGLE) { + reset_oneshot_layer(); + clear_oneshot_locked_mods(); + set_oneshot_layer(action.layer_tap.val, ONESHOT_TOGGLED); + } else { + clear_oneshot_layer_state(ONESHOT_PRESSED); + } + } + #else + if (event.pressed) { + layer_on(action.layer_tap.val); + set_oneshot_layer(action.layer_tap.val, ONESHOT_START); + } else { + clear_oneshot_layer_state(ONESHOT_PRESSED); + if (tap_count > 1) { + clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED); + } + } + #endif + break; + #endif default: /* tap key */ if (event.pressed) { @@ -372,6 +440,18 @@ void process_action(keyrecord_t *record) default: break; } + +#ifndef NO_ACTION_ONESHOT + /* Because we switch layers after a oneshot event, we need to release the + * key before we leave the layer or no key up event will be generated. + */ + if (do_release_oneshot && !(get_oneshot_layer_state() & ONESHOT_PRESSED ) ) { + record->event.pressed = false; + layer_on(get_oneshot_layer()); + process_action(record); + layer_off(get_oneshot_layer()); + } +#endif } @@ -560,6 +640,7 @@ bool is_tap_key(keypos_t key) switch (action.layer_tap.code) { case 0x00 ... 0xdf: case OP_TAP_TOGGLE: + case OP_ONESHOT: return true; } return false; diff --git a/tmk_core/common/action_code.h b/tmk_core/common/action_code.h index 2b0b0b077e..ca729aaece 100644 --- a/tmk_core/common/action_code.h +++ b/tmk_core/common/action_code.h @@ -76,7 +76,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. * 101E|LLLL|1111 0001 On/Off (0xF1) [NOT TAP] * 101E|LLLL|1111 0010 Off/On (0xF2) [NOT TAP] * 101E|LLLL|1111 0011 Set/Clear (0xF3) [NOT TAP] - * 101E|LLLL|1111 xxxx Reserved (0xF4-FF) + * 101E|LLLL|1111 0100 One Shot Layer (0xF4) [TAP] + * 101E|LLLL|1111 xxxx Reserved (0xF5-FF) * ELLLL: layer 0-31(E: extra bit for layer 16-31) * * @@ -250,6 +251,7 @@ enum layer_pram_tap_op { OP_ON_OFF, OP_OFF_ON, OP_SET_CLEAR, + OP_ONESHOT, }; #define ACTION_LAYER_BITOP(op, part, bits, on) (ACT_LAYER<<12 | (op)<<10 | (on)<<8 | (part)<<5 | ((bits)&0x1f)) #define ACTION_LAYER_TAP(layer, key) (ACT_LAYER_TAP<<12 | (layer)<<8 | (key)) @@ -266,6 +268,7 @@ enum layer_pram_tap_op { #define ACTION_LAYER_ON_OFF(layer) ACTION_LAYER_TAP((layer), OP_ON_OFF) #define ACTION_LAYER_OFF_ON(layer) ACTION_LAYER_TAP((layer), OP_OFF_ON) #define ACTION_LAYER_SET_CLEAR(layer) ACTION_LAYER_TAP((layer), OP_SET_CLEAR) +#define ACTION_LAYER_ONESHOT(layer) ACTION_LAYER_TAP((layer), OP_ONESHOT) #define ACTION_LAYER_MODS(layer, mods) ACTION_LAYER_TAP((layer), 0xe0 | ((mods)&0x0f)) /* With Tapping */ #define ACTION_LAYER_TAP_KEY(layer, key) ACTION_LAYER_TAP((layer), (key)) diff --git a/tmk_core/common/action_util.c b/tmk_core/common/action_util.c index a2d6577b24..61ff202bef 100644 --- a/tmk_core/common/action_util.c +++ b/tmk_core/common/action_util.c @@ -18,6 +18,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #include "report.h" #include "debug.h" #include "action_util.h" +#include "action_layer.h" #include "timer.h" static inline void add_key_byte(uint8_t code); @@ -47,11 +48,70 @@ report_keyboard_t *keyboard_report = &(report_keyboard_t){}; #ifndef NO_ACTION_ONESHOT static int8_t oneshot_mods = 0; +static int8_t oneshot_locked_mods = 0; +int8_t get_oneshot_locked_mods(void) { return oneshot_locked_mods; } +void set_oneshot_locked_mods(int8_t mods) { oneshot_locked_mods = mods; } +void clear_oneshot_locked_mods(void) { oneshot_locked_mods = 0; } #if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0)) static int16_t oneshot_time = 0; +inline bool has_oneshot_mods_timed_out() { + return TIMER_DIFF_16(timer_read(), oneshot_time) >= ONESHOT_TIMEOUT; +} #endif #endif +/* oneshot layer */ +#ifndef NO_ACTION_ONESHOT +/* oneshot_layer_data bits +* LLLL LSSS +* where: +* L => are layer bits +* S => oneshot state bits +*/ +static int8_t oneshot_layer_data = 0; + +inline uint8_t get_oneshot_layer(void) { return oneshot_layer_data >> 3; } +inline uint8_t get_oneshot_layer_state(void) { return oneshot_layer_data & 0b111; } + +#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0)) +static int16_t oneshot_layer_time = 0; +inline bool has_oneshot_layer_timed_out() { + return TIMER_DIFF_16(timer_read(), oneshot_layer_time) >= ONESHOT_TIMEOUT && + !(get_oneshot_layer_state() & ONESHOT_TOGGLED); +} +#endif + +/* Oneshot layer */ +void set_oneshot_layer(uint8_t layer, uint8_t state) +{ + oneshot_layer_data = layer << 3 | state; + layer_on(layer); +#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0)) + oneshot_layer_time = timer_read(); +#endif +} +void reset_oneshot_layer(void) { + oneshot_layer_data = 0; +#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0)) + oneshot_layer_time = 0; +#endif +} +void clear_oneshot_layer_state(oneshot_fullfillment_t state) +{ + uint8_t start_state = oneshot_layer_data; + oneshot_layer_data &= ~state; + if (!get_oneshot_layer_state() && start_state != oneshot_layer_data) { + layer_off(get_oneshot_layer()); +#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0)) + oneshot_layer_time = 0; +#endif + } +} +bool is_oneshot_layer_active(void) +{ + return get_oneshot_layer_state(); +} +#endif void send_keyboard_report(void) { keyboard_report->mods = real_mods; @@ -60,7 +120,7 @@ void send_keyboard_report(void) { #ifndef NO_ACTION_ONESHOT if (oneshot_mods) { #if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0)) - if (TIMER_DIFF_16(timer_read(), oneshot_time) >= ONESHOT_TIMEOUT) { + if (has_oneshot_mods_timed_out()) { dprintf("Oneshot: timeout\n"); clear_oneshot_mods(); } @@ -70,6 +130,7 @@ void send_keyboard_report(void) { clear_oneshot_mods(); } } + #endif host_keyboard_send(keyboard_report); } @@ -143,11 +204,12 @@ void clear_oneshot_mods(void) oneshot_time = 0; #endif } +uint8_t get_oneshot_mods(void) +{ + return oneshot_mods; +} #endif - - - /* * inspect keyboard state */ diff --git a/tmk_core/common/action_util.h b/tmk_core/common/action_util.h index 1a95cec10e..dd0c4c2bfe 100644 --- a/tmk_core/common/action_util.h +++ b/tmk_core/common/action_util.h @@ -56,10 +56,30 @@ void clear_macro_mods(void); /* oneshot modifier */ void set_oneshot_mods(uint8_t mods); +uint8_t get_oneshot_mods(void); void clear_oneshot_mods(void); void oneshot_toggle(void); void oneshot_enable(void); void oneshot_disable(void); +bool has_oneshot_mods_timed_out(void); + +int8_t get_oneshot_locked_mods(void); +void set_oneshot_locked_mods(int8_t mods); +void clear_oneshot_locked_mods(void); + +typedef enum { + ONESHOT_PRESSED = 0b01, + ONESHOT_OTHER_KEY_PRESSED = 0b10, + ONESHOT_START = 0b11, + ONESHOT_TOGGLED = 0b100 +} oneshot_fullfillment_t; +void set_oneshot_layer(uint8_t layer, uint8_t state); +uint8_t get_oneshot_layer(void); +void clear_oneshot_layer_state(oneshot_fullfillment_t state); +void reset_oneshot_layer(void); +bool is_oneshot_layer_active(void); +uint8_t get_oneshot_layer_state(void); +bool has_oneshot_layer_timed_out(void); /* inspect */ uint8_t has_anykey(void); |