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author | Drashna Jaelre <drashna@live.com> | 2021-12-29 20:17:34 -0800 |
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committer | GitHub <noreply@github.com> | 2021-12-29 20:17:34 -0800 |
commit | c4551d7ef1ed2c1069f23cc8499b7c7fc30f3ecf (patch) | |
tree | 67dc381a45d59626132c4c59b71c4b36fa971f8b /users/drashna/pointing/readme.md | |
parent | 1a8a842cfb3e87a82afb57ba29ca59c5fa6fe97b (diff) | |
download | qmk_firmware-c4551d7ef1ed2c1069f23cc8499b7c7fc30f3ecf.tar.gz qmk_firmware-c4551d7ef1ed2c1069f23cc8499b7c7fc30f3ecf.zip |
[Keymap] Reorganization, cleanup and readmes for drashna code (#15617)
Diffstat (limited to 'users/drashna/pointing/readme.md')
-rw-r--r-- | users/drashna/pointing/readme.md | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/users/drashna/pointing/readme.md b/users/drashna/pointing/readme.md new file mode 100644 index 0000000000..7770755050 --- /dev/null +++ b/users/drashna/pointing/readme.md @@ -0,0 +1,19 @@ +# User Pointing Device customization + +To disable the customized pointing device code and implement it at the keymap, add `CUSTOM_POINTING_DEVICE = no` to your `rules.mk`. + +## Automatic Mouse Layer + +Movement on the optical sensor triggers a layer that has all of the mouse keys on that layer. After a set time, the layer will automatically turn itself off after 650ms. + +Also, using mousekeys will extend the amount of time that the layer will stay active. + +Additionally, layer keys for the mouse layer will lock the layer on. + +## Gaming + +When the gamepad or diablo layers are enabled, the mouse layer is locked on, as well. + +## Keycodes + +The only custom keycode for Pointing devices here is `KC_ACCEL`. This allow the mouse report to have an acceleration curve (exponential). |