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author | Drashna Jaelre <drashna@live.com> | 2022-08-28 12:55:19 -0700 |
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committer | GitHub <noreply@github.com> | 2022-08-28 12:55:19 -0700 |
commit | fa08cb2478e8c13a9f1c785956c95cb49bbebba3 (patch) | |
tree | 82de917cdbf9221db824843a85bb7925ff905fc0 /users/drashna/rgb | |
parent | d4a6ee1cad73ab88ac3faecf2d40204c8e706b5a (diff) | |
download | qmk_firmware-fa08cb2478e8c13a9f1c785956c95cb49bbebba3.tar.gz qmk_firmware-fa08cb2478e8c13a9f1c785956c95cb49bbebba3.zip |
[Keymap] Drashna keymap updates for 0.18.0 (#18184)
Co-authored-by: Ryan <fauxpark@gmail.com>
Diffstat (limited to 'users/drashna/rgb')
-rw-r--r-- | users/drashna/rgb/rgb_matrix_config.h | 107 | ||||
-rw-r--r-- | users/drashna/rgb/rgblight_config.h | 8 |
2 files changed, 115 insertions, 0 deletions
diff --git a/users/drashna/rgb/rgb_matrix_config.h b/users/drashna/rgb/rgb_matrix_config.h new file mode 100644 index 0000000000..33979a198e --- /dev/null +++ b/users/drashna/rgb/rgb_matrix_config.h @@ -0,0 +1,107 @@ +// Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com> +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#define RGB_MATRIX_KEYPRESSES // reacts to keypresses (will slow down matrix scan by a lot) +// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (not recommened) +#define RGB_MATRIX_FRAMEBUFFER_EFFECTS +// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects +// # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended + +#undef ENABLE_RGB_MATRIX_ALPHAS_MODS +#undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#undef ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#undef ENABLE_RGB_MATRIX_BREATHING +#undef ENABLE_RGB_MATRIX_BAND_SAT +#undef ENABLE_RGB_MATRIX_BAND_VAL +#undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#undef ENABLE_RGB_MATRIX_CYCLE_ALL +#undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#undef ENABLE_RGB_MATRIX_DUAL_BEACON +#undef ENABLE_RGB_MATRIX_RAINBOW_BEACON +#undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#undef ENABLE_RGB_MATRIX_RAINDROPS +#undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#undef ENABLE_RGB_MATRIX_HUE_BREATHING +#undef ENABLE_RGB_MATRIX_HUE_PENDULUM +#undef ENABLE_RGB_MATRIX_HUE_WAVE +#undef ENABLE_RGB_MATRIX_PIXEL_RAIN +#undef ENABLE_RGB_MATRIX_PIXEL_FLOW +#undef ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#undef ENABLE_RGB_MATRIX_TYPING_HEATMAP +#undef ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#undef ENABLE_RGB_MATRIX_SPLASH +#undef ENABLE_RGB_MATRIX_MULTISPLASH +#undef ENABLE_RGB_MATRIX_SOLID_SPLASH +#undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH + +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#if !defined(SPLIT_KEYBOARD) && !defined(KEYBOARD_ergodox_ez) && !defined(KEYBOARD_moonlander) +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#endif +#if defined(__arm__) || defined(__AVR_AT90USB1286__) || defined(KEYBOARD_launchpad) +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH +#endif // AVR diff --git a/users/drashna/rgb/rgblight_config.h b/users/drashna/rgb/rgblight_config.h new file mode 100644 index 0000000000..bb2bc3b3ef --- /dev/null +++ b/users/drashna/rgb/rgblight_config.h @@ -0,0 +1,8 @@ +// Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com> +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +# define RGBLIGHT_SLEEP +# define RGBLIGHT_EFFECT_TWINKLE_LIFE 250 +# define RGBLIGHT_EFFECT_TWINKLE_PROBABILITY 1 / 24 |