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authorQMK Bot <hello@qmk.fm>2022-01-14 04:41:11 +0000
committerQMK Bot <hello@qmk.fm>2022-01-14 04:41:11 +0000
commitfba519116de5014b93976824cadf9ca6eab0598c (patch)
tree39a3eb6d5dd4eef47159d981282b51d072e7ae9b /users/ericgebhart/core_keys.h
parenta7e1de81ff5da0a1133abef0162880d26fcacd26 (diff)
parente865cab48ec25c2fff958b23d89b1f86755d445c (diff)
downloadqmk_firmware-fba519116de5014b93976824cadf9ca6eab0598c.tar.gz
qmk_firmware-fba519116de5014b93976824cadf9ca6eab0598c.zip
Merge remote-tracking branch 'origin/master' into develop
Diffstat (limited to 'users/ericgebhart/core_keys.h')
-rwxr-xr-x[-rw-r--r--]users/ericgebhart/core_keys.h233
1 files changed, 110 insertions, 123 deletions
diff --git a/users/ericgebhart/core_keys.h b/users/ericgebhart/core_keys.h
index a71d905749..73beaaf7ab 100644..100755
--- a/users/ericgebhart/core_keys.h
+++ b/users/ericgebhart/core_keys.h
@@ -19,42 +19,13 @@
#include "quantum.h"
#include "process_keycode/process_tap_dance.h"
#include "eeconfig.h"
+#include "keymap_bepo.h"
+#include "altlocal_keys.h"
//#define ONESHOT_TAP_TOGGLE 2 /* Tapping this number of times holds the key until tapped once again. */
-void tap(uint16_t keycode);
bool process_record_secrets(uint16_t keycode, keyrecord_t *record);
-
-typedef union {
- uint8_t raw;
- struct {
- bool clicky_enable :1;
- bool rgb_layer_change :1;
- bool is_overwatch :1;
- bool nuke_switch :1;
- };
-} userspace_config_t;
-
-
-// for the creation of dvorak keys on an Bepo keyboard at the OS layer.
-// so we can create an array of reasonable size
-// for our translation keys. We have to create a
-// good range of numbers
-#define GR(x) (x-SAFE_RANGE)
-
-uint8_t gr(uint8_t);
-void send_keycode(uint8_t);
-
-#define MOD_NONE 0x00
-
-// indexs for the keycode translation table.
-#define UNSHIFTED_KEY(key) key_translations[gr(key)][0][0]
-#define UNSHIFTED_MODS(key) key_translations[gr(key)][0][1]
-#define SHIFTED_KEY(key) key_translations[gr(key)][1][0]
-#define SHIFTED_MODS(key) key_translations[gr(key)][1][1]
-
-
enum userspace_custom_keycodes {
// keep the keycodes using the send_key function close to SAFE_RANGE
// so the array of keycodes remains a reasonbale size.
@@ -91,37 +62,106 @@ enum userspace_custom_keycodes {
DB_LESS,
DB_GRTR,
// End of dvorak on bepo translation keys.
+ // BEAKL on Qwerty..
+ BQ_DOT,
+ BQ_COMM,
+ BQ_QUOT,
+ // End of beakl on qwerty
+ BB_DOT,
+ BB_COMM,
+ BB_QUOT,
+ // End of beakl on Bepo
EPRM,
VRSN,
- KC_DVORAK_ON_BEPO,
- KC_BEPO,
- KC_NORMAN,
+ // Default keyboard layouts - Same order as enum.
+ KC_DVORAK,
KC_QWERTY,
KC_COLEMAK,
- KC_DVORAK,
- KC_WORKMAN,
+ KC_BEAKL,
+ // KC_WORKMAN,
+ // KC_NORMAN,
+ // KC_MALTRON,
+ // KC_EUCALYN,
+ // KC_CARPLAX,
+ KC_DVORAK_BP,
+ KC_BEAKL_BP,
+ KC_BEPO,
+ KC_LAYERS,
+
+ // Misc.
KC_MAKE,
KC_RESET,
KC_RGB_T,
+ RGB_IDL,
KC_SECRET_1,
KC_SECRET_2,
KC_SECRET_3,
KC_SECRET_4,
KC_SECRET_5,
- KC_CCCV
+ KC_CCCV, // Ctrl-C V in one key.
+ BP_CCCV,
+ KC_CTCN, // Ctrl-T N in one key.
+ BP_CTCN,
+ KC_CWCQ, // Ctrl-W Q in one key.
+ BP_CWCQ,
+ KC_XM_PORD, // Xmonad gui-e, gui-t for the scratchpads or desktops.
+ BP_XM_PORD,
+ KC_OCPRN, // Open, or open and close, cursor in the middle with hold.
+ BP_OCPRN,
+ KC_OCBRC,
+ BP_OCBRC,
+ KC_OCCBR,
+ BP_OCCBR,
+ KC_OCDQUO,
+ BP_OCDQUO,
+ KC_OCQUOT,
+ BP_OCQUOT,
+ KC_OCGRV,
+ BP_OCGRV,
+ KC_OCLTGT,
+ BP_OCLTGT,
+ UC_FLIP,
+ UC_TABL,
+ UC_SHRG,
+ UC_DISA,
+ KC_SPACETEST,
+ NEW_SAFE_RANGE
};
-#define SFTGUI_T(kc) { MT(MOD_LGUI | MOD_LSFT, kc) }
-#define SFT_GUI_ESC MT(MOD_LSFT | MOD_LGUI, KC_PGDN) // shift LGUI or Escape.
-#define ALT_ENT ALT_T(KC_ENT) // Alt or enter
-#define CTL_SPC CTL_T(KC_SPC) // ctrl or space
-#define CTL_BSPC CTL_T(KC_BSPC) // ctrl or backspace
-#define ALT_DEL ALT_T(KC_DEL) // Alt or delete
-#define GUI_ESC GUI_T(KC_ESC) // Gui or escape
-#define ALGR_SYMB ALGR_T(TG(SYMB)) // Alt gre or toggle symbol layer
-
-
+#define CTLGUI_T(kc) MT(MOD_LGUI | MOD_LCTL, kc)
+#define SFTGUI_T(kc) MT(MOD_LGUI | MOD_LSFT, kc)
+#define ALTGUI_T(kc) MT(MOD_LGUI | MOD_LALT, kc)
+
+#define ALT_ENT ALT_T(KC_ENT) // Alt or enter
+#define CTL_SPC CTL_T(KC_SPC) // ctrl or space
+#define CTL_BSPC CTL_T(KC_BSPC) // ctrl or backspace
+#define ALT_DEL ALT_T(KC_DEL) // Alt or delete
+#define GUI_ESC GUI_T(KC_ESC) // Gui or escape
+#define ALGR_SYMB ALGR_T(TG(_SYMB)) // Alt gre or toggle symbol layer
+
+#define ENT_NAV LT(_NAV, KC_ENT)
+#define ENT_TOPR LT(_TOPROWS, KC_ENT)
+#define ENT_TOPR_BP LT(_TOPROWS_BP, KC_ENT)
+#define ESC_TOPR LT(_TOPROWS, KC_ESC)
+#define ESC_TOPR_BP LT(_TOPROWS_BP, KC_ESC)
+#define ESC_SYMB LT(_SYMB, KC_ESC)
+#define ESC_SYMB_BP LT(_SYMB_BP, KC_ESC)
+#define SPC_NAV LT(_NAV, KC_SPC)
+#define SPC_TOPR LT(_TOPROWS, KC_SPC)
+#define SPC_TOPR_BP LT(_TOPROWS_BP, KC_SPC)
+#define SPC_LAYR LT(_LAYERS, KC_SPC)
+#define SPC_LAYR_BP LT(_LAYERS, KC_SPC)
+#define SPC_ADJ LT(_ADJUST, KC_SPC)
+#define SPC_ADJ_BP LT(_ADJUST, KC_SPC)
+#define BSPC_SYMB LT(_SYMB, KC_BSPC)
+#define BSPC_SYMB_BP LT(_SYMB_BP, KC_BSPC)
+#define BSPC_TOPR LT(_TOPROWS, KC_BSPC)
+#define BSPC_TOPR_BP LT(_TOPROWS_BP, KC_BSPC)
+#define SPC_NUM LT(_KEYPAD, KC_SPC)
+#define SPC_NUM_BP LT(_KEYPAD_BP, KC_SPC)
+#define BSPC_NUM LT(_KEYPAD, KC_BSPC)
+#define BSPC_NUM_BP LT(_KEYPAD_BP, KC_BSPC)
// OSM keycodes, to keep things clean and easy to change
#define KC_MLSF OSM(MOD_LSFT)
@@ -138,6 +178,9 @@ enum userspace_custom_keycodes {
#define MG_NKRO MAGIC_TOGGLE_NKRO
+#define UC_IRNY UC(0x2E2E)
+#define UC_CLUE UC(0x203D)
+
//// TAP DANCE
@@ -166,11 +209,16 @@ enum {
TD_DEF_LAYER_SW = 5,
TD_DEF_OS_LAYER_SW = 6,
TD_MOUSE_BTNS = 7,
- TD_DVORAK_BEPO = 8
+ TD_DVORAK_BEPO = 8,
+ TD_UP_HOME = 9,
+ TD_DOWN_END = 10,
+ TD_RIGHT_TAB = 11,
+ TD_LEFT_BACKTAB = 12
};
// Tap dance
+#define KC_BKTAB LSFT(KC_TAB)
#define TAB_BKTAB TD(TD_TAB_BKTAB) // Tab or backtab tapdance.
#define MDIA_SYMB_KP_LAYERS TD(TD_MDIA_SYMB) // MDIA, symb, keypad, layouts layer tapdance toggle.
#define DEF_LAYER_SW TD(TD_DEF_LAYER_SW) // dvorak, dvorak_on_bepo, bepo default layer
@@ -179,100 +227,34 @@ enum {
#define XMONAD_ESC TD(TD_XMONAD_ESC) // Escape, dvorak, media or symb. - tap and hold tap dance. 1-4
#define DVORAK_ET_BEPO TD(TD_DVORAK_BEPO) // Escape, dvorak, media or symb. - tap and hold tap dance. 1-4
#define TDMOUSE_BTNS TD(TD_MOUSE_BTNS) // hmmm. 1-5
+#define RIGHT_TAB TD(TD_RIGHT_TAB) // Bad idea these 4. Maybe with good timing...
+#define LEFT_BACKTAB TD(TD_LEFT_BACKTAB)
+#define UP_HOME TD(TD_UP_HOME)
+#define DOWN_END TD(TD_DOWN_END) // No! Down Down Not End....
// HOME ROW LAYER TOGGLE (LT) and Shift.
// both sides of the home row have "shift, ___, media , symb, ___" and "___, symb, media, ___, shift".
// so pinky fingers are shift when held and the index and second fingers are symbol and
// media layers when held.
-// Dvorak
-// shift and layer switch on hold on the home row.
-#define KC_SFT_T_A SFT_T(KC_A)
-#define KC_SFT_T_S SFT_T(KC_S)
-
-#define KC_LT_SYMB_U LT(SYMB, KC_U)
-#define KC_LT_SYMB_H LT(SYMB, KC_H)
-
-#define KC_LT_MDIA_E LT(MDIA, KC_E)
-#define KC_LT_MDIA_T LT(MDIA, KC_T)
-
-// Need to add this to the others.
-#define KC_LT_KP_N LT(KEYPAD, KC_N)
-#define KC_LT_KP_O LT(KEYPAD, KC_O)
-
-// for dvorak on bepo
-#define BP_SFT_T_A SFT_T(BP_A)
-#define BP_SFT_T_S SFT_T(BP_S)
-
-#define BP_LT_SYMB_U LT(SYMB, BP_U)
-#define BP_LT_SYMB_H LT(MDIA, BP_H)
-
-#define BP_LT_MDIA_E LT(MDIA, BP_E)
-#define BP_LT_MDIA_T LT(MDIA, BP_T)
-
-// Need to add this to the others.
-#define BP_LT_KP_N LT(KEYPAD, BP_N)
-#define BP_LT_KP_O LT(KEYPAD, BP_O)
-
-// for bepo on bepo
-#define BP_SFT_T_T SFT_T(BP_T)
-#define BP_SFT_T_W SFT_T(BP_W)
-
-#define BP_LT_SYMB_I LT(SYMB_ON_BEPO, BP_I)
-#define BP_LT_MDIA_E LT(MDIA, BP_E)
-#define BP_LT_KP_U LT(KEYPAD, BP_U)
-
-#define BP_LT_SYMB_S LT(SYMB_ON_BEPO, BP_S)
-#define BP_LT_MDIA_R LT(MDIA, BP_R)
-#define BP_LT_KP_N LT(KEYPAD, BP_N)
-
-#define BP_SFT_T_A SFT_T(BP_A)
-#define BP_SFT_T_S SFT_T(BP_S)
-#define BP_SFT_T_E SFT_T(BP_E)
-#define BP_SFT_T_M SFT_T(BP_M)
-
-#define BP_SFT_T_ECRC SFT_T(BP_ECIR)
-#define BP_SFT_T_CCED SFT_T(BP_CCED)
-#define BP_LT_SYMB_COMM LT(SYMB,BP_COMM)
-
-//QWERTY
-#define KC_SFT_T_SCLN SFT_T(KC_SCLN)
-
-#define KC_LT_MDIA_D LT(MDIA, KC_D)
-#define KC_LT_MDIA_K LT(MDIA, KC_K)
-#define KC_LT_SYMB_F LT(SYMB, KC_F)
-#define KC_LT_SYMB_J LT(SYMB, KC_J)
-
-//COLEMAK
-#define KC_SFT_T_O SFT_T(KC_O)
-#define KC_LT_MDIA_S LT(MDIA, KC_S)
-#define KC_LT_SYMB_T LT(SYMB, KC_T)
-
-#define KC_LT_MDIA_E LT(MDIA, KC_E)
-#define KC_LT_SYMB_N LT(SYMB, KC_N)
-
-//WORKMAN
-#define KC_SFT_T_I SFT_T(KC_I)
-#define KC_LT_MDIA_H LT(MDIA, KC_H)
-
-//NORMAN
-// For keys on the homerow. Hold for shift, keypad,mouse,and smbol layers
-#define KC_SFT_T_U SFT_T(KC_U)
-#define KC_LT_MDIA_I LT(MDIA, KC_I)
-
// The most portable copy/paste keys (windows (mostly), linux, and some terminal emulators).
+// The KC_CCCV key takes care of the last two...
#define MK_CUT LSFT(KC_DEL) // shift + delete
#define MK_COPY LCTL(KC_INS) // ctrl + insert
#define MK_PASTE LSFT(KC_INS) // shift + insert
+#undef ___ //kint defines it as KC_NO
#define ___ KC_TRNS
#define XXX KC_NO
// Blocking keys
+#define _X_ XXX
#define ___X___ XXX
#define ___X2___ XXX, XXX
#define ___X3___ ___X2___, XXX
#define ___X5___ ___X3___, XXX, XXX
+#define ___X6___ ___X5___, XXX
+#define ___X12___ ___X6___, ___X6___
#define ___X15___ ___X5___, ___X5___, ___X5___
// Transparent keys
@@ -281,13 +263,18 @@ enum {
#define ___4___ ___3___, ___
#define ___5___ ___4___, ___
#define ___6___ ___5___, ___
+#define ___12___ ___6___, ___6___
#define ___14___ ___5___, ___4___, ___5___
#define ___15___ ___5___, ___5___, ___5___
+#define ___16___ ___15___, ___
int on_qwerty(void);
int get_xmonad_layer(void);
+
+#ifdef TAP_DANCES_ENABLE
int cur_dance (qk_tap_dance_state_t *state);
//for the x tap dance. Put it here so it can be used in any keymap
void x_finished (qk_tap_dance_state_t *state, void *user_data);
void x_reset (qk_tap_dance_state_t *state, void *user_data);
+#endif