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authorKonstantin Đorđević <vomindoraan@gmail.com>2019-05-06 17:41:45 +0200
committerDrashna Jaelre <drashna@live.com>2019-05-06 08:41:45 -0700
commitcb1935aaff0fed118954996fc7afb722b6ed21be (patch)
tree753712b2dff56ca41675a99af8f3ffcaf58b85b9 /users/konstantin/tap_dance.c
parent8a9c90ad78305a1d76663fcb973a1a2ae7177297 (diff)
downloadqmk_firmware-cb1935aaff0fed118954996fc7afb722b6ed21be.tar.gz
qmk_firmware-cb1935aaff0fed118954996fc7afb722b6ed21be.zip
[Keymap] Update personal userspace and keymaps (now with 4 spaces!) (#5774)
* Add FnLk to Melody96 bottom row * Update conditional in userspace makefile Thanks @drashna * Add F keys to Melody96 Fn layer * Add FN_ESC alias to userspace * Update KBD6X keymap * Fix RGB_MATRIX_ENABLE constant name in #if * Remove trailing \ from LAYOUT macro calls * Set RGB mode on EEPROM reset in KBD6X * Swap right and middle mouse buttons in KBD6X * Rearrange RGB controls in KBD6X * Update keycode aliases, replace CLEAR with DEL_NXT in KBD6X Add Clear to KBD6X as RCtrl+` * Convert code to 4 space indents * Tweak RCTRL layer functionality * Replace NUMPAD custom keycode with layer state logic * Update RGB_MATRIX_ENABLE check Co-Authored-By: vomindoraan <vomindoraan@gmail.com>
Diffstat (limited to 'users/konstantin/tap_dance.c')
-rw-r--r--users/konstantin/tap_dance.c166
1 files changed, 83 insertions, 83 deletions
diff --git a/users/konstantin/tap_dance.c b/users/konstantin/tap_dance.c
index 0b405939b3..fa43288ce7 100644
--- a/users/konstantin/tap_dance.c
+++ b/users/konstantin/tap_dance.c
@@ -1,117 +1,117 @@
#include "tap_dance.h"
#include "konstantin.h"
-#define ACTION_TAP_DANCE_DOUBLE_MOD(mod1, mod2) { \
- .fn = { td_double_mod_each, NULL, td_double_mod_reset }, \
- .user_data = &(qk_tap_dance_pair_t){ mod1, mod2 }, \
- }
+#define ACTION_TAP_DANCE_DOUBLE_MOD(mod1, mod2) { \
+ .fn = { td_double_mod_each, NULL, td_double_mod_reset }, \
+ .user_data = &(qk_tap_dance_pair_t){ mod1, mod2 }, \
+ }
void td_double_mod_each(qk_tap_dance_state_t *state, void *user_data) {
- qk_tap_dance_pair_t *data = (qk_tap_dance_pair_t *)user_data;
-
- // Single tap → mod1, double tap → mod2, triple tap etc. → mod1+mod2
- if (state->count == 1 || state->count == 3) {
- register_code(data->kc1);
- } else if (state->count == 2) {
- unregister_code(data->kc1);
- register_code(data->kc2);
- }
- // Prevent tap dance from sending the mods as weak mods
- state->weak_mods &= ~(MOD_BIT(data->kc1) | MOD_BIT(data->kc2));
+ qk_tap_dance_pair_t *data = (qk_tap_dance_pair_t *)user_data;
+
+ // Single tap → mod1, double tap → mod2, triple tap etc. → mod1+mod2
+ if (state->count == 1 || state->count == 3) {
+ register_code(data->kc1);
+ } else if (state->count == 2) {
+ unregister_code(data->kc1);
+ register_code(data->kc2);
+ }
+ // Prevent tap dance from sending the mods as weak mods
+ state->weak_mods &= ~(MOD_BIT(data->kc1) | MOD_BIT(data->kc2));
}
void td_double_mod_reset(qk_tap_dance_state_t *state, void *user_data) {
- qk_tap_dance_pair_t *data = (qk_tap_dance_pair_t *)user_data;
-
- if (state->count == 1 || state->count >= 3) {
- unregister_code(data->kc1);
- }
- if (state->count >= 2) {
- unregister_code(data->kc2);
- }
+ qk_tap_dance_pair_t *data = (qk_tap_dance_pair_t *)user_data;
+
+ if (state->count == 1 || state->count >= 3) {
+ unregister_code(data->kc1);
+ }
+ if (state->count >= 2) {
+ unregister_code(data->kc2);
+ }
}
-#define ACTION_TAP_DANCE_MOD_LAYER(mod, layer) { \
- .fn = { td_mod_layer_each, NULL, td_mod_layer_reset }, \
- .user_data = &(qk_tap_dance_dual_role_t){ mod, layer }, \
- }
+#define ACTION_TAP_DANCE_MOD_LAYER(mod, layer) { \
+ .fn = { td_mod_layer_each, NULL, td_mod_layer_reset }, \
+ .user_data = &(qk_tap_dance_dual_role_t){ mod, layer }, \
+ }
void td_mod_layer_each(qk_tap_dance_state_t *state, void *user_data) {
- qk_tap_dance_dual_role_t *data = (qk_tap_dance_dual_role_t *)user_data;
-
- // Single tap → mod, double tap → layer, triple tap etc. → mod+layer
- if (state->count == 1 || state->count == 3) {
- register_code(data->kc);
- } else if (state->count == 2) {
- unregister_code(data->kc);
- // Prevent tap dance from sending the mod as a weak mod
- state->weak_mods &= ~MOD_BIT(data->kc);
- layer_on(data->layer);
- }
+ qk_tap_dance_dual_role_t *data = (qk_tap_dance_dual_role_t *)user_data;
+
+ // Single tap → mod, double tap → layer, triple tap etc. → mod+layer
+ if (state->count == 1 || state->count == 3) {
+ register_code(data->kc);
+ } else if (state->count == 2) {
+ unregister_code(data->kc);
+ // Prevent tap dance from sending the mod as a weak mod
+ state->weak_mods &= ~MOD_BIT(data->kc);
+ layer_on(data->layer);
+ }
}
void td_mod_layer_reset(qk_tap_dance_state_t *state, void *user_data) {
- qk_tap_dance_dual_role_t *data = (qk_tap_dance_dual_role_t *)user_data;
-
- if (state->count == 1 || state->count >= 3) {
- unregister_code(data->kc);
- }
- if (state->count >= 2) {
- layer_off(data->layer);
- }
+ qk_tap_dance_dual_role_t *data = (qk_tap_dance_dual_role_t *)user_data;
+
+ if (state->count == 1 || state->count >= 3) {
+ unregister_code(data->kc);
+ }
+ if (state->count >= 2) {
+ layer_off(data->layer);
+ }
}
-#define ACTION_TAP_DANCE_LAYER_MOD(layer, mod) { \
- .fn = { td_layer_mod_each, NULL, td_layer_mod_reset }, \
- .user_data = &(qk_tap_dance_layer_mod_t){ layer, mod, 0, 0 }, \
- }
+#define ACTION_TAP_DANCE_LAYER_MOD(layer, mod) { \
+ .fn = { td_layer_mod_each, NULL, td_layer_mod_reset }, \
+ .user_data = &(qk_tap_dance_layer_mod_t){ layer, mod, 0, 0 }, \
+ }
typedef struct {
- uint8_t layer;
- uint16_t kc;
- bool layer_on; // Layer state when tap dance started
- bool started;
+ uint8_t layer;
+ uint16_t kc;
+ bool layer_on; // Layer state when tap dance started
+ bool started;
} qk_tap_dance_layer_mod_t;
void td_layer_mod_each(qk_tap_dance_state_t *state, void *user_data) {
- qk_tap_dance_layer_mod_t *data = (qk_tap_dance_layer_mod_t *)user_data;
- if (!data->started) {
- data->layer_on = IS_LAYER_ON(data->layer);
- data->started = true;
- }
-
- // Single tap → layer, double tap → mod, triple tap etc. → layer+mod
- if (state->count == 1 || state->count == 3) {
- layer_on(data->layer);
- } else if (state->count == 2) {
- if (!data->layer_on) {
- layer_off(data->layer);
+ qk_tap_dance_layer_mod_t *data = (qk_tap_dance_layer_mod_t *)user_data;
+ if (!data->started) {
+ data->layer_on = IS_LAYER_ON(data->layer);
+ data->started = true;
+ }
+
+ // Single tap → layer, double tap → mod, triple tap etc. → layer+mod
+ if (state->count == 1 || state->count == 3) {
+ layer_on(data->layer);
+ } else if (state->count == 2) {
+ if (!data->layer_on) {
+ layer_off(data->layer);
+ }
+ register_code(data->kc);
}
- register_code(data->kc);
- }
}
void td_layer_mod_reset(qk_tap_dance_state_t *state, void *user_data) {
- qk_tap_dance_layer_mod_t *data = (qk_tap_dance_layer_mod_t *)user_data;
+ qk_tap_dance_layer_mod_t *data = (qk_tap_dance_layer_mod_t *)user_data;
- if ((state->count == 1 || state->count >= 3) && !data->layer_on) {
- layer_off(data->layer);
- }
- if (state->count >= 2) {
- unregister_code(data->kc);
- }
+ if ((state->count == 1 || state->count >= 3) && !data->layer_on) {
+ layer_off(data->layer);
+ }
+ if (state->count >= 2) {
+ unregister_code(data->kc);
+ }
- data->started = false;
+ data->started = false;
}
qk_tap_dance_action_t tap_dance_actions[] = {
- [TD_DST_A_R] = ACTION_TAP_DANCE_DOUBLE(DST_ADD, DST_REM),
+ [TD_DST_A_R] = ACTION_TAP_DANCE_DOUBLE(DST_ADD, DST_REM),
- [TD_RAL_LAL] = ACTION_TAP_DANCE_DOUBLE_MOD(KC_RALT, KC_LALT),
- [TD_RAL_RGU] = ACTION_TAP_DANCE_DOUBLE_MOD(KC_RALT, KC_RGUI),
- [TD_RCT_RSF] = ACTION_TAP_DANCE_DOUBLE_MOD(KC_RCTL, KC_RSFT),
+ [TD_RAL_LAL] = ACTION_TAP_DANCE_DOUBLE_MOD(KC_RALT, KC_LALT),
+ [TD_RAL_RGU] = ACTION_TAP_DANCE_DOUBLE_MOD(KC_RALT, KC_RGUI),
+ [TD_RCT_RSF] = ACTION_TAP_DANCE_DOUBLE_MOD(KC_RCTL, KC_RSFT),
- [TD_LSFT_FN] = ACTION_TAP_DANCE_MOD_LAYER(KC_LSFT, L_FN),
- [TD_RCTL_FN] = ACTION_TAP_DANCE_MOD_LAYER(KC_RCTL, L_FN),
- [TD_FN_RCTL] = ACTION_TAP_DANCE_LAYER_MOD(L_FN, KC_RCTL),
+ [TD_LSFT_FN] = ACTION_TAP_DANCE_MOD_LAYER(KC_LSFT, L_FN),
+ [TD_RCTL_FN] = ACTION_TAP_DANCE_MOD_LAYER(KC_RCTL, L_FN),
+ [TD_FN_RCTL] = ACTION_TAP_DANCE_LAYER_MOD(L_FN, KC_RCTL),
};