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author | Reed <rmwphd@gmail.com> | 2020-06-29 13:23:13 -0400 |
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committer | GitHub <noreply@github.com> | 2020-06-29 10:23:13 -0700 |
commit | 1baa99c6473473ba3204c9861951e70c10d037cb (patch) | |
tree | 2f53db277340f411a690bef3127768007720062e /users/rmw/tapdances.c | |
parent | e9e6054ee7eaca4cbd8d1c7566f394559ea8770a (diff) | |
download | qmk_firmware-1baa99c6473473ba3204c9861951e70c10d037cb.tar.gz qmk_firmware-1baa99c6473473ba3204c9861951e70c10d037cb.zip |
[Keymap] Adding my keymaps for ergodox_ez and kyria (#9365)
* Trying to fix problems in my kyria steez
* repeating last commit.....
* repeating last commit on EDIT layer but swapping direction
exit
* moving the reversed desktop moves to the symbol layers on the same hand, for easier activation
* adding mac desktop movement keys to Kyria layout
* Adding readmes to my keymaps
* Removing a png...
* Update keyboards/ergodox_ez/keymaps/rmw/keymap-mac.c removing EPRM case
* Apply suggestions from code review
Great updates to various old-school or outdated ways I was doing things, removing some commented out code, etc.
* Apply suggestions from code review
Additional improvements
* Moving tapdances.cpp to userspace as tapdances.c
* reindenting the Kyria keymap to follow four-spaces convention, turning off oled on my kyria, improving the led handling on the Ergodox.
* updating led stuff on the other two versions of the keymap, removing EPRM key from main keymap
* Apply suggestions from code review
I'm adding these various removals to the config file because it seems that at this time those settings are in harmony with the ergodox_ez defaults.
* Moving encoder functions into their own userspace file
* Apply suggestions from code review
Removing settings that are now defaults, clearing out placeholder custom keycodes (smh)
* updating encoder functions.
* Moving to LAYOUT_stack for all layers, adding end of file newlines, switching to some shorter keycode aliases
* Okay, refactor is well underway.
* refactored! Also improved led handling for ergodox and rgb handling for kyria
* removing mac/windows swappable version because I don't feel like dealing with it when reflashing is so easy.
* moving LAYOUT_stack into kyria.h
* moving the alternate default layer down next to QWERTY
Diffstat (limited to 'users/rmw/tapdances.c')
-rw-r--r-- | users/rmw/tapdances.c | 389 |
1 files changed, 389 insertions, 0 deletions
diff --git a/users/rmw/tapdances.c b/users/rmw/tapdances.c new file mode 100644 index 0000000000..1b44a87253 --- /dev/null +++ b/users/rmw/tapdances.c @@ -0,0 +1,389 @@ +// Useful tapdance functions! + +#include "tapdances.h" + +qk_tap_dance_action_t tap_dance_actions[] = { + [SHCAP] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, caps, shift_reset) + ,[TDGUI] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, shiftgui, gui_reset) + ,[TDGUI2] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, guictl, ubermod_reset) + ,[SHENT] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, shiftenter, shift_reset) + ,[SHNTC] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, shiftentercaps, shift_reset) + ,[GCA] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ubermod_mac, ubermod_reset) // GUI->CTL->ALT + ,[AGC] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ubermod2_mac, ubermod_reset) // ALT->GUI->CTL + ,[SGCA] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, shift_and_mac, CASG_reset) // SG->SC->SA + ,[GUCTL] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, guictl, ubermod_reset) + ,[CAG] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ubermod, ubermod_reset) // CTL->ALT->GUI + ,[ACG] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ubermod2, ubermod_reset) // ALT->GUI->CTL + ,[SCAG] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, shift_and, CASG_reset) // SG->SC->SA + ,[DLTR] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, deleter, ubermod_reset) // backspace, backspace, alt backspace, gui backspace + ,[FRBK2] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, forward_back_mac, ubermod_reset) + ,[CTLALL] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ctrl_all_mac, ubermod_reset) // C->CG->CA->CAG + ,[CTLAND] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ctrl_all, ubermod_reset) // C->CA->CG->CAG + ,[FRBK] = ACTION_TAP_DANCE_DOUBLE(KC_WWW_BACK,KC_WWW_FORWARD) +}; + +void caps(qk_tap_dance_state_t *state, void *user_data) // Shift, Caps +{ if (state->count >= 2) {register_code(KC_CAPS); unregister_code(KC_CAPS);} + else if (state->pressed) {register_mods(MOD_LSFT);} else {set_oneshot_mods(MOD_LSFT);} + reset_tap_dance(state); +} + +void forward_back_mac(qk_tap_dance_state_t *state, void *user_data) // G<-, then G-> +{ + if (state->count > 1) { + tap_code16(G(KC_RGHT)); + } + else { + tap_code16(G(KC_LEFT)); + } + reset_tap_dance(state); +} + +void shiftgui(qk_tap_dance_state_t *state, void *user_data) // G->SG +{ + if (state->count > 1) { + if (state->pressed) { + register_mods(MOD_LSFT | MOD_LGUI); + } + else { + set_oneshot_mods(MOD_LSFT | MOD_LGUI); + } + } + else if (state->pressed) { + register_mods(MOD_LGUI); + } + else { + set_oneshot_mods(MOD_LGUI); + } + reset_tap_dance(state); +} + +void guictl(qk_tap_dance_state_t *state, void *user_data) // G->GC +{ + if (state->count > 1) { + if (state->pressed) { + register_mods(MOD_LCTL | MOD_LGUI); + } + else { + set_oneshot_mods(MOD_LCTL | MOD_LGUI); + } + } + else if (state->pressed) { + register_mods(MOD_LGUI); + } + else { + set_oneshot_mods(MOD_LGUI); + } + reset_tap_dance(state); +} + +void deleter(qk_tap_dance_state_t *state, void *user_data) // bkspc -> delwrd -> delline +{ + if (state->count > 3) { + tap_code16(G(KC_BSPC)); + } + else if (state->count > 2) { + tap_code16(A(KC_BSPC)); + } + else { + tap_code(KC_BSPC); + } + reset_tap_dance(state); +} + +void ubermod(qk_tap_dance_state_t *state, void *user_data) // CTL->ALT->GUI +{ + if (state->count > 2) { + if (state->pressed) { + register_mods(MOD_LGUI); + } + else { + set_oneshot_mods(MOD_LGUI); + } + } + else if (state->count > 1) { + if (state->pressed) { + register_mods(MOD_LALT); + } + else { + set_oneshot_mods(MOD_LALT); + } + } + else if (state->pressed) { + register_mods(MOD_LCTL); + } + else { + set_oneshot_mods(MOD_LCTL); + } + reset_tap_dance(state); +} + +void ubermod_mac(qk_tap_dance_state_t *state, void *user_data) // GUI->CTL->ALT +{ + if (state->count > 2) { + if (state->pressed) { + register_mods(MOD_LALT); + } + else { + set_oneshot_mods(MOD_LALT); + } + } + else if (state->count > 1) { + if (state->pressed) { + register_mods(MOD_LCTL); + } + else { + set_oneshot_mods(MOD_LCTL); + } + } + else if (state->pressed) { + register_mods(MOD_LGUI); + } + else { + set_oneshot_mods(MOD_LGUI); + } + reset_tap_dance(state); +} + +void ubermod2(qk_tap_dance_state_t *state, void *user_data) // ALT->CTL->GUI +{ + if (state->count > 2) { + if (state->pressed) { + register_mods(MOD_LGUI); + } + else { + set_oneshot_mods(MOD_LGUI); + } + } + else if (state->count > 1) { + if (state->pressed) { + register_mods(MOD_LCTL); + } + else { + set_oneshot_mods(MOD_LCTL); + } + } + else if (state->pressed) { + register_mods(MOD_LALT); + } + else { + set_oneshot_mods(MOD_LALT); + } + reset_tap_dance(state); +} + +void ubermod2_mac(qk_tap_dance_state_t *state, void *user_data) // ALT->GUI->CTL +{ + if (state->count > 2) { + if (state->pressed) { + register_mods(MOD_LCTL); + } + else { + set_oneshot_mods(MOD_LCTL); + } + } + else if (state->count > 1) { + if (state->pressed) { + register_mods(MOD_LGUI); + } + else { + set_oneshot_mods(MOD_LGUI); + } + } + else if (state->pressed) { + register_mods(MOD_LALT); + } + else { + set_oneshot_mods(MOD_LALT); + } + reset_tap_dance(state); +} + +void shift_reset(qk_tap_dance_state_t *state, void *user_data) +{ + unregister_mods(MOD_LSFT); + // clear_oneshot_mods(); +} +void gui_reset(qk_tap_dance_state_t *state, void *user_data) +{ + unregister_mods(MOD_LSFT | MOD_LGUI); +} +void CAS_reset(qk_tap_dance_state_t *state, void *user_data) +{ + unregister_mods(MOD_LCTL | MOD_LSFT | MOD_LALT); +} +void CASG_reset(qk_tap_dance_state_t *state, void *user_data) +{ + unregister_mods(MOD_LCTL | MOD_LSFT | MOD_LALT | MOD_LGUI); + // clear_oneshot_mods(); +} +void ubermod_reset(qk_tap_dance_state_t *state, void *user_data) // AKA CAG_reset +{ + unregister_mods(MOD_LCTL | MOD_LALT | MOD_LGUI); +} + +void shiftenter(qk_tap_dance_state_t *state, void *user_data) +{ + if (state->count > 1) { + tap_code(KC_ENT); + } + else if (state->pressed) { + register_mods(MOD_LSFT); + } + else { + set_oneshot_mods(MOD_LSFT); + } + reset_tap_dance(state); +} + +void shiftentercaps(qk_tap_dance_state_t *state, void *user_data) +{ + if (state->count > 2) { + tap_code(KC_CAPS); + } + else if (state->count > 1) { + tap_code(KC_ENT); + } + else if (state->pressed) { + register_mods(MOD_LSFT); + } + else { + set_oneshot_mods(MOD_LSFT); + } + reset_tap_dance(state); +} + +void ctrl_all_mac(qk_tap_dance_state_t *state, void *user_data) // C->CG->CAG +{ + if (state->count > 2) { + if (state->pressed) { + register_mods(MOD_LCTL | MOD_LALT | MOD_LGUI); + } + else { + set_oneshot_mods(MOD_LCTL | MOD_LGUI | MOD_LALT); + } + } + else if (state->count > 1) { + if (state->pressed) { + register_mods(MOD_LCTL | MOD_LGUI); + } + else { + set_oneshot_mods(MOD_LCTL | MOD_LGUI); + } + } + else if (state->pressed) { + register_mods(MOD_LCTL); + } + else { + set_oneshot_mods(MOD_LCTL); + } + reset_tap_dance(state); +} + +void ctrl_all(qk_tap_dance_state_t *state, void *user_data) // C->CA->SC +{ + if (state->count > 2) { + if (state->pressed) { + register_mods(MOD_LCTL | MOD_LSFT); + } + else { + set_oneshot_mods(MOD_LCTL | MOD_LSFT); + } + } + else if (state->count > 1) { + if (state->pressed) { + register_mods(MOD_LCTL | MOD_LALT); + } + else { + set_oneshot_mods(MOD_LCTL | MOD_LALT); + } + } + else if (state->pressed) { + register_mods(MOD_LCTL); + } + else { + set_oneshot_mods(MOD_LCTL); + } + reset_tap_dance(state); +} + +void alt_all(qk_tap_dance_state_t *state, void *user_data) // A->SA->AC +{ + if (state->count > 2) { + if (state->pressed) { + register_mods(MOD_LCTL | MOD_LALT); + } + else { + set_oneshot_mods(MOD_LALT | MOD_LCTL); + } + } + else if (state->count > 1) { + if (state->pressed) { + register_mods(MOD_LSFT | MOD_LALT); + } + else { + set_oneshot_mods(MOD_LALT | MOD_LSFT); + } + } + else if (state->pressed) { + register_mods(MOD_LALT); + } + else { + set_oneshot_mods(MOD_LALT); + } + reset_tap_dance(state); +} + +void shift_and(qk_tap_dance_state_t *state, void *user_data) // SC->SA->SG +{ + if (state->count > 2) { + if (state->pressed) { + register_mods(MOD_LSFT | MOD_LGUI); + } + else { + set_oneshot_mods(MOD_LGUI | MOD_LSFT); + } + } + else if (state->count > 1) { + if (state->pressed) { + register_mods(MOD_LSFT | MOD_LALT); + } + else { + set_oneshot_mods(MOD_LALT | MOD_LSFT); + } + } + else if (state->pressed) { + register_mods(MOD_LCTL | MOD_LSFT); + } + else { + set_oneshot_mods(MOD_LSFT | MOD_LCTL); + } + reset_tap_dance(state); +} + +void shift_and_mac(qk_tap_dance_state_t *state, void *user_data) // SG->SC->SA +{ + if (state->count > 1) { + if (state->pressed) { + register_mods(MOD_LSFT | MOD_LALT); + } + else { + set_oneshot_mods(MOD_LALT | MOD_LSFT); + } + } + else if (state->count > 2) { + if (state->pressed) { + register_mods(MOD_LCTL | MOD_LSFT); + } + else { + set_oneshot_mods(MOD_LSFT | MOD_LCTL); + } + } + else if (state->pressed) { + register_mods(MOD_LSFT | MOD_LGUI); + } + else { + set_oneshot_mods(MOD_LGUI | MOD_LSFT); + } + reset_tap_dance(state); +} |