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author | zer09 <zer09@users.noreply.github.com> | 2018-04-30 04:02:37 +0800 |
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committer | Drashna Jaelre <drashna@live.com> | 2018-04-29 13:02:37 -0700 |
commit | 7216fd0f47bb41d0a49432095767aef6ead33da2 (patch) | |
tree | a5585c8c4be4ada0fd945685446d0874c43abf68 /users/zer09 | |
parent | 3b7b1994cd9e3e61fdee84eff78875135642aa6c (diff) | |
download | qmk_firmware-7216fd0f47bb41d0a49432095767aef6ead33da2.tar.gz qmk_firmware-7216fd0f47bb41d0a49432095767aef6ead33da2.zip |
My userspace and lets_split keymap (#2842)
* copied lets_slit to splinter
* initial splinter layout
* remove unused keymaps
* implemented second half of the keyboard
* initial definition of tap dance
* the tap dance is working now
tap dance for right hand 4c 2r
hold - shift
single tap - n
double tap - ñ
triple tap - Ñ
* clear the keymap.c
* put the tap state on to array
* the n tilde tap dance should produce right shift if hold
* add esc grv tap dance
* remove the defined SS_LSFT on tap_dance.h
because it was added on the quantum.h
* minor cleanup for the keymap
* use the X_* on tap dance
* added super alt tap dance
* use the NO_TAP on tap dance reset
* allow track what rows and cols pressed
* added the RGUI_ALT
* keymap arrangement
* use i2c
* initial rgb
* layer colors
* initial rgb pressed key
* set the layers led
* SUCCESS!!!
* cleaning
* improve shifted layer
* led brightness
* initial caps rainbow
* rename SET_LED_RGB to SET_LED_RGB_HEX
* clean the SET_LED_RGB_HEX and added SET_LED_RGB
* clean format
* caps lock rainbow
* rename key_led to set_key_led
* caps lock rainbow enhanced
* make varibiables static
* change back the loop max value to 360 for the rainbow
* add scroll lock to the rainbow led
* fix pos calculation of right hand board
* add ative keys and make rainbow color can override by key press
* remove the TOTAL_MATRIX_POINTS
* some improvments for the rgb
* call the rgblight_set on the process_record_user
* some enhancement for the leds
* pass the dim value to set_layer_led and limit the brightness on _VL
set the brightness to 2 if the dim value is less than 2 because
their is not enought power for the leds.
* remove the rgb steps on the config
* use the non rev config
* remove all the revisions
* favor i2c instead of serial and remove all the ref for the serial
* clang formatting
* allow to save to eeprom the brightness value
* add bootloader caterina this will enable soft reset key
* initial commit for the userspace
* added my own keymap for splinter
* first working userspace
* move splinter to handwired keyboards
* handwired splinter default keymap
* move some config to my keymap
* cleanup some headers on the keymap
* move the EECONFIG_RGB_DIM to the user space
* I fix remove the GUI on SPC and ENT
* remove the default include on tap_dance.c
* add lights.c and refactoring
* fix wrong source for led index
* seperate the variable on set_layer_led for readabilty.
* set the usb max power consumption to 50
* fix led lighting
* add new enums for tap dance
* use romeve path avr on eeprom.h
* fix wrong spelling on TP names
* changed the tap dance
* allow to set rainbow on some pressed key
* add reset key
* fix error on matrix.c if ROW2COL is used
* add extraflags -flto
* See e2352d4
* Got no love from i2c, serial to the rescue
* Fix the led will lit up to color red after boot
* Trial if the power can handle yellow color at full
* Add comment
* Use EE_HANDS
* add config.h in the use space
* KC_N on BL should wrap in SFT_T
* See d13567d, put it back but increase 1 level
* Fix led soldering mistake
* set the tapping_term to 100
* Use TT for the changing the layer
* Remove the changing space to enter and vice version on BL and UL
* Increate the tapping term
* Use tap dance on changing layer
* Add assorted layer
* propery way to tapdance
* Remove DA_EGRV
This also fix the wrong placement of the reset and dance lspr should register
the KC_LGUI on finished not unregistered.
* Remove the media control to the up and down layer
* Remove the interrupted state of the tap dance
* swapt the space and enter on to th caps
* Shorthand
* Keymap update
* My keymap for lets_split
* cleaning
Diffstat (limited to 'users/zer09')
-rw-r--r-- | users/zer09/config.h | 32 | ||||
-rw-r--r-- | users/zer09/lights.c | 189 | ||||
-rw-r--r-- | users/zer09/lights.h | 45 | ||||
-rw-r--r-- | users/zer09/rules.mk | 2 | ||||
-rw-r--r-- | users/zer09/tap_dance.c | 182 | ||||
-rw-r--r-- | users/zer09/tap_dance.h | 55 | ||||
-rw-r--r-- | users/zer09/zer09.c | 88 | ||||
-rw-r--r-- | users/zer09/zer09.h | 18 |
8 files changed, 611 insertions, 0 deletions
diff --git a/users/zer09/config.h b/users/zer09/config.h new file mode 100644 index 0000000000..7668064622 --- /dev/null +++ b/users/zer09/config.h @@ -0,0 +1,32 @@ +#ifndef USERSPACE_CONFIG_H +#define USERSPACE_CONFIG_H + +#ifndef QMK_KEYS_PER_SCAN +#define QMK_KEYS_PER_SCAN 4 +#endif // !QMK_KEYS_PER_SCAN + +// this makes it possible to do rolling combos (zx) with keys that +// convert to other keys on hold (z becomes ctrl when you hold it, +// and when this option isn't enabled, z rapidly followed by x +// actually sends Ctrl-x. That's bad.) +#define IGNORE_MOD_TAP_INTERRUPT +#undef PERMISSIVE_HOLD +#undef PREVENT_STUCK_MODIFIERS + +#define FORCE_NKRO + +#ifndef TAPPING_TOGGLE +#define TAPPING_TOGGLE 1 +#endif + +#ifdef TAPPING_TERM +#undef TAPPING_TERM +#endif +#define TAPPING_TERM 120 + +// Disable action_get_macro and fn_actions, since we don't use these +// and it saves on space in the firmware. +#define NO_ACTION_MACRO +#define NO_ACTION_FUNCTION + +#endif diff --git a/users/zer09/lights.c b/users/zer09/lights.c new file mode 100644 index 0000000000..448ef494e8 --- /dev/null +++ b/users/zer09/lights.c @@ -0,0 +1,189 @@ +#include "lights.h" + +static bool active_key_pos[50] = {}; +static uint8_t led_dim = 0; + +volatile led_key rbw_led_keys[RBW] = { + [RBW_LCTL] = {DEFAULT, 21, true}, [RBW_LCAP] = {DEFAULT, 24, false}, + [RBW_LSPR] = {DEFAULT, 23, true}, [RBW_RCTL] = {DEFAULT, 48, true}, + [RBW_RCAP] = {DEFAULT, 45, false}, [RBW_RALT] = {DEFAULT, 46, true}, + [RBW_SCRL] = {DEFAULT, 42, true}}; + +/* Pressed led color. */ +const uint32_t _PC[3] = {0xFF, 0x00, 0x00}; + +/* Layer color. */ +const uint8_t _LC[5][3] = {[_BL] = {0x00, 0x00, 0x00}, + [_UL] = {0x00, 0x00, 0xFF}, + [_VL] = {0xFF, 0xFF, 0x00}, + [_DL] = {0x00, 0xFF, 0x00}, + [_AL] = {0xFF, 0x00, 0x00}}; + +/* Color table by sine wave */ +const uint8_t _LIGHTS[360] = { + 0, 0, 0, 0, 0, 1, 1, 2, 2, 3, 4, 5, 6, 7, 8, + 11, 12, 9, 13, 15, 17, 18, 20, 22, 24, 26, 28, 30, 32, 35, + 37, 39, 42, 44, 47, 49, 52, 55, 58, 60, 63, 66, 69, 72, 75, + 78, 81, 85, 88, 91, 94, 97, 101, 104, 107, 111, 114, 117, 121, 124, + 127, 131, 134, 137, 141, 144, 147, 150, 154, 157, 160, 163, 167, 170, 173, + 176, 179, 182, 185, 188, 191, 194, 197, 200, 202, 205, 208, 210, 213, 215, + 217, 220, 222, 224, 226, 229, 231, 232, 234, 236, 238, 239, 241, 242, 244, + 245, 246, 248, 249, 250, 251, 251, 252, 253, 253, 254, 254, 255, 255, 255, + 255, 255, 255, 255, 254, 254, 253, 253, 252, 251, 251, 250, 249, 248, 246, + 245, 244, 242, 241, 239, 238, 236, 234, 232, 231, 229, 226, 224, 222, 220, + 217, 215, 213, 210, 208, 205, 202, 200, 197, 194, 191, 188, 185, 182, 179, + 176, 173, 170, 167, 163, 160, 157, 154, 150, 147, 144, 141, 137, 134, 131, + 127, 124, 121, 117, 114, 111, 107, 104, 101, 97, 94, 91, 88, 85, 81, + 78, 75, 72, 69, 66, 63, 60, 58, 55, 52, 49, 47, 44, 42, 39, + 37, 35, 32, 30, 28, 26, 24, 22, 20, 18, 17, 15, 13, 12, 11, + 9, 8, 7, 6, 5, 4, 3, 2, 2, 1, 1, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; + +void set_key_led(keyrecord_t *record, uint8_t lyr) { + static uint8_t base = 5; + + uint8_t r = record->event.key.row; + uint8_t c = record->event.key.col; + uint8_t pos; + + // This was the result of my soldering. + // Lesson of the day: always check. + if (r < 5) { + pos = r % 2 == 0 ? r * base + c : r * base + (base - (c + 1)); + } else { + pos = r % 2 == 0 ? r * base + (base - (c + 1)) : r * base + c; + } + + if (record->event.pressed) { + active_key_pos[pos] = true; + SET_LED_RGB(_PC[0], _PC[1], _PC[2], led_dim, pos); + } else { + active_key_pos[pos] = false; + SET_LED_RGB(_LC[lyr][0], _LC[lyr][1], _LC[lyr][2], led_dim, pos); + } +} + +/* Fix for unknown reason after testin flash the eeprom handedness, + the leds will ligth up after boot. + This should be call in the set layer led.*/ +bool is_first_run(void) { + static uint8_t run = 0; + + if (run == 0) { + run++; + return true; + } else { + return false; + } +} + +bool set_layer_led(uint8_t lyr) { + static uint8_t p_lyr = 0; // Previous layer. + static uint8_t p_dim = 0; // Previous dim. + + if (p_lyr == lyr && p_dim == led_dim && !is_first_run()) { + return false; + } + + p_lyr = lyr; + p_dim = led_dim; + const uint8_t r = _LC[lyr][0]; + const uint8_t g = _LC[lyr][1]; + const uint8_t b = _LC[lyr][2]; + const uint8_t d = (p_lyr == _VL && p_dim < 1) ? 1 : p_dim; + + for (uint8_t i = 0; i < RGBLED_NUM; i++) { + SET_LED_RGB(r, g, b, d, i); + } + + return true; +} + +bool rainbow_loop(uint8_t lyr) { + static uint16_t last_timer = 0; + static uint16_t i = 0; + static uint8_t r, g, b, pos; + + if (timer_elapsed(last_timer) < 8) { + return false; + } + + if (i >= 360) { + i = 0; + } + + last_timer = timer_read(); + r = _LIGHTS[(i + 120) % 360]; + g = _LIGHTS[i]; + b = _LIGHTS[(i + 240) % 360]; + + i++; + + bool set_rbw = false; + + for (uint8_t j = 0; j < RBW; j++) { + pos = rbw_led_keys[j].pos; + + switch (rbw_led_keys[j].status) { + case ENABLED: + if (!active_key_pos[pos] || rbw_led_keys[j].forced) { + SET_LED_RGB(r, g, b, led_dim, pos); + set_rbw = true; + } + + break; + case DISABLED: + if (!active_key_pos[pos] || rbw_led_keys[j].forced) { + SET_LED_RGB(_LC[lyr][0], _LC[lyr][1], _LC[lyr][2], led_dim, pos); + set_rbw = true; + } + + rbw_led_keys[j].status = DEFAULT; + break; + default: + break; + } + } + + return set_rbw; +} + +bool led_brightness(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case RGUP: + if (record->event.pressed && led_dim > 0) { + led_dim--; + eeprom_write_byte(EECONFIG_LED_DIM_LVL, led_dim); + } + + return true; + break; + case RGDWN: + if (record->event.pressed && led_dim < 8) { + led_dim++; + eeprom_write_byte(EECONFIG_LED_DIM_LVL, led_dim); + } + + return true; + break; + default: + return false; + break; + } +} + +void eeprom_read_led_dim_lvl(void) { + led_dim = eeprom_read_byte(EECONFIG_LED_DIM_LVL); + + if (led_dim > 8 || led_dim < 0) { + led_dim = 0; + eeprom_write_byte(EECONFIG_LED_DIM_LVL, led_dim); + } +} diff --git a/users/zer09/lights.h b/users/zer09/lights.h new file mode 100644 index 0000000000..f1bd7245d5 --- /dev/null +++ b/users/zer09/lights.h @@ -0,0 +1,45 @@ +#ifndef LIGHTS_H +#define LIGHTS_H + +#include "eeprom.h" +#include "tap_dance.h" +#include "zer09.h" + +/* Will hold the RGB brightness level */ +#define EECONFIG_LED_DIM_LVL (uint8_t *)15 + +#define SET_LED_RGB(r, g, b, led_dim, pos) \ + setrgb(r >> led_dim, g >> led_dim, b >> led_dim, (LED_TYPE *)&led[pos]) + +typedef enum { + DEFAULT, + ENABLED, + DISABLED, +} led_status; + +typedef struct { + led_status status; + uint8_t pos; + bool forced; +} led_key; + +enum rbw_keys { + RBW_LCTL, + RBW_LCAP, + RBW_LSPR, + RBW_RCTL, + RBW_RCAP, + RBW_RALT, + RBW_SCRL, + RBW +}; + +extern volatile led_key rbw_led_keys[RBW]; + +void set_key_led(keyrecord_t *record, uint8_t lyr); +bool set_layer_led(uint8_t lyr); +bool rainbow_loop(uint8_t lyr); +bool led_brightness(uint16_t keycode, keyrecord_t *record); +void eeprom_read_led_dim_lvl(void); + +#endif diff --git a/users/zer09/rules.mk b/users/zer09/rules.mk new file mode 100644 index 0000000000..43b409eca7 --- /dev/null +++ b/users/zer09/rules.mk @@ -0,0 +1,2 @@ +SRC += zer09.c tap_dance.c lights.c +EXTRAFLAGS += -flto diff --git a/users/zer09/tap_dance.c b/users/zer09/tap_dance.c new file mode 100644 index 0000000000..a23705ad8b --- /dev/null +++ b/users/zer09/tap_dance.c @@ -0,0 +1,182 @@ +#include "tap_dance.h" +#include "lights.h" + +qk_tap_dance_action_t tap_dance_actions[] = { + [DA_LCTL] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_lctl_finished, + dance_lctl_reset), + [DA_LSPR] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_lspr_finished, + dance_lspr_reset), + [DA_RCTL] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_rctl_finished, + dance_rctl_reset), + [DA_RALT] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_ralt_finished, + dance_ralt_reset), + [DA_UPLY] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_uply_finished, + dance_uply_reset), + [DA_DWLY] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_dwly_finished, + dance_dwly_reset), +}; + +volatile uint8_t active_layer = _BL; +static tap upltap_state = {.state = 0}; +static tap dwltap_state = {.state = 0}; +static tap lsprtap_state = {.state = 0}; +static tap ralttap_state = {.state = 0}; + +void layer_switcher_tap(uint8_t new_layer) { + layer_off(active_layer); + layer_on(new_layer); + active_layer = new_layer; +} + +int cur_dance(qk_tap_dance_state_t *state) { + switch (state->count) { + case 1: + return state->pressed == 0 ? SINGLE_TAP : SINGLE_HOLD; + case 2: + return state->pressed == 0 ? DOUBLE_TAP : DOUBLE_HOLD; + case 3: + return state->pressed == 0 ? TRIPLE_TAP : TRIPLE_HOLD; + default: + return state->pressed == 0 ? DEFAULT_TAP : DEFAULT_HOLD; + } +} + +void dance_lctl_finished(qk_tap_dance_state_t *state, void *user_data) { + rbw_led_keys[RBW_LCTL].status = ENABLED; + register_code(KC_LCTRL); +}; + +void dance_lctl_reset(qk_tap_dance_state_t *state, void *user_data) { + unregister_code(KC_LCTRL); + rbw_led_keys[RBW_LCTL].status = DISABLED; +}; + +void dance_lspr_finished(qk_tap_dance_state_t *state, void *user_data) { + lsprtap_state.state = cur_dance(state); + + switch (lsprtap_state.state) { + case DOUBLE_HOLD: + rbw_led_keys[RBW_LSPR].status = ENABLED; + register_code(KC_LALT); + break; + default: + register_code(KC_LGUI); + break; + } +}; + +void dance_lspr_reset(qk_tap_dance_state_t *state, void *user_data) { + switch (lsprtap_state.state) { + case DOUBLE_HOLD: + unregister_code(KC_LALT); + rbw_led_keys[RBW_LSPR].status = DISABLED; + break; + default: + unregister_code(KC_LGUI); + break; + } +}; + +void dance_rctl_finished(qk_tap_dance_state_t *state, void *user_data) { + rbw_led_keys[RBW_RCTL].status = ENABLED; + register_code(KC_RCTRL); +}; + +void dance_rctl_reset(qk_tap_dance_state_t *state, void *user_data) { + unregister_code(KC_RCTRL); + rbw_led_keys[RBW_RCTL].status = DISABLED; +}; + +void dance_ralt_finished(qk_tap_dance_state_t *state, void *user_data) { + ralttap_state.state = cur_dance(state); + + switch (ralttap_state.state) { + case DOUBLE_HOLD: + rbw_led_keys[RBW_RALT].status = ENABLED; + unregister_code(KC_LGUI); + break; + default: + register_code(KC_RALT); + break; + } +}; + +void dance_ralt_reset(qk_tap_dance_state_t *state, void *user_data) { + switch (ralttap_state.state) { + case DOUBLE_HOLD: + unregister_code(KC_RGUI); + rbw_led_keys[RBW_RALT].status = DISABLED; + break; + default: + unregister_code(KC_RALT); + break; + } +}; + +void dance_uply_finished(qk_tap_dance_state_t *state, void *user_data) { + upltap_state.state = cur_dance(state); + + switch (upltap_state.state) { + case SINGLE_TAP: + if (active_layer == _UL) { + layer_switcher_tap(_BL); + } else { + layer_switcher_tap(_UL); + } + break; + case SINGLE_HOLD: + layer_switcher_tap(_UL); + break; + default: + layer_switcher_tap(_BL); + break; + } +} + +void dance_uply_reset(qk_tap_dance_state_t *state, void *user_data) { + switch (upltap_state.state) { + case SINGLE_TAP: + break; + case SINGLE_HOLD: + default: + layer_switcher_tap(_BL); + break; + } + upltap_state.state = 0; +} + +void dance_dwly_finished(qk_tap_dance_state_t *state, void *user_data) { + dwltap_state.state = cur_dance(state); + + switch (dwltap_state.state) { + case SINGLE_TAP: + if (active_layer == _DL) { + layer_switcher_tap(_BL); + } else { + layer_switcher_tap(_DL); + } + break; + case SINGLE_HOLD: + layer_switcher_tap(_DL); + break; + case DOUBLE_HOLD: + layer_switcher_tap(_AL); + break; + default: + layer_switcher_tap(_BL); + break; + } +} + +void dance_dwly_reset(qk_tap_dance_state_t *state, void *user_data) { + switch (dwltap_state.state) { + case SINGLE_TAP: + break; + case SINGLE_HOLD: + case DOUBLE_HOLD: + default: + layer_switcher_tap(_BL); + break; + } + dwltap_state.state = 0; +} diff --git a/users/zer09/tap_dance.h b/users/zer09/tap_dance.h new file mode 100644 index 0000000000..555c159248 --- /dev/null +++ b/users/zer09/tap_dance.h @@ -0,0 +1,55 @@ +#ifndef TAP_DANCE_H +#define TAP_DANCE_H + +#include "zer09.h" + +typedef struct { + int state; +} tap; + +enum { + DEFAULT_TAP, + DEFAULT_HOLD, + SINGLE_TAP, + SINGLE_HOLD, + DOUBLE_TAP, + DOUBLE_HOLD, + TRIPLE_TAP, + TRIPLE_HOLD +}; + +enum { + DA_SAFE_START, + DA_LCTL, + DA_LSPR, + DA_RCTL, + DA_RALT, + DA_UPLY, + DA_DWLY, + DA_SAFE_END +}; + +extern volatile uint8_t active_layer; + +void layer_switcher_tap(uint8_t); +int cur_dance(qk_tap_dance_state_t *); + +void dance_lctl_finished(qk_tap_dance_state_t *, void *); +void dance_lctl_reset(qk_tap_dance_state_t *, void *); + +void dance_lspr_finished(qk_tap_dance_state_t *, void *); +void dance_lspr_reset(qk_tap_dance_state_t *, void *); + +void dance_rctl_finished(qk_tap_dance_state_t *, void *); +void dance_rctl_reset(qk_tap_dance_state_t *, void *); + +void dance_ralt_finished(qk_tap_dance_state_t *, void *); +void dance_ralt_reset(qk_tap_dance_state_t *, void *); + +void dance_uply_finished(qk_tap_dance_state_t *, void *); +void dance_uply_reset(qk_tap_dance_state_t *, void *); + +void dance_dwly_finished(qk_tap_dance_state_t *, void *); +void dance_dwly_reset(qk_tap_dance_state_t *, void *); + +#endif diff --git a/users/zer09/zer09.c b/users/zer09/zer09.c new file mode 100644 index 0000000000..a6768f0a1a --- /dev/null +++ b/users/zer09/zer09.c @@ -0,0 +1,88 @@ +#include "zer09.h" +#include "lights.h" +#include "tap_dance.h" + +__attribute__((weak)) void matrix_init_keymap(void) {} + +__attribute__((weak)) void matrix_scan_keymap(void) {} + +__attribute__((weak)) bool process_record_keymap(uint16_t keycode, + keyrecord_t *record) { + return true; +} + +__attribute__((weak)) void led_set_keymap(uint8_t usb_led) {} + +static uint8_t c_lyr = 0; // current layer. + +bool shifted_layer(void) { + static bool is_shifted = false; + + if (c_lyr == _VL) { + if (!is_shifted) { + register_code(KC_LSFT); + is_shifted = true; + return true; + } + } else { + if (is_shifted) { + unregister_code(KC_LSFT); + is_shifted = false; + return true; + } + } + + return false; +} + +void matrix_init_user(void) { + eeprom_read_led_dim_lvl(); + + matrix_init_keymap(); +} + +void matrix_scan_user(void) { + static uint8_t is_leds_changes = 1; + c_lyr = biton32(layer_state); + + is_leds_changes = is_leds_changes << set_layer_led(c_lyr); + is_leds_changes = is_leds_changes << shifted_layer(); + is_leds_changes = is_leds_changes << rainbow_loop(c_lyr); + + if (is_leds_changes > 1) { + rgblight_set(); + is_leds_changes = 1; + } + + matrix_scan_keymap(); +} + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + set_key_led(record, c_lyr); + + if (led_brightness(keycode, record)) { + rgblight_set(); + return false; + } + + rgblight_set(); + return process_record_keymap(keycode, record); +} + +void led_set_user(uint8_t usb_led) { + if (usb_led & (1 << USB_LED_CAPS_LOCK)) { + rbw_led_keys[RBW_LCAP].status = ENABLED; + rbw_led_keys[RBW_RCAP].status = ENABLED; + } else { + rbw_led_keys[RBW_LCAP].status = DISABLED; + rbw_led_keys[RBW_RCAP].status = DISABLED; + } + + if (usb_led & (1 << USB_LED_SCROLL_LOCK)) { + rbw_led_keys[RBW_SCRL].status = ENABLED; + } else { + rbw_led_keys[RBW_SCRL].status = DISABLED; + } + + led_set_keymap(usb_led); +} diff --git a/users/zer09/zer09.h b/users/zer09/zer09.h new file mode 100644 index 0000000000..75c1d3cad4 --- /dev/null +++ b/users/zer09/zer09.h @@ -0,0 +1,18 @@ +#ifndef USERSPACE +#define USERSPACE + +#include "quantum.h" + +enum custom_keycodes { CK_SAFE = SAFE_RANGE, RGUP, RGDWN, NEWPLACEHOLDER }; + +#define _______ KC_TRNS +#define KC_RGUP RGUP +#define KC_RGDWN RGDWN + +#define _BL 0 // The base layer +#define _UL 1 // The up layer +#define _DL 2 // The down layer +#define _VL 3 // The shifted up layer +#define _AL 4 // The assorted layer + +#endif |