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-rw-r--r--keyboards/handwired/dactyl_manuform/5x6/keymaps/nabos/config.h21
-rw-r--r--keyboards/handwired/dactyl_manuform/5x6/keymaps/nabos/keymap.c75
2 files changed, 96 insertions, 0 deletions
diff --git a/keyboards/handwired/dactyl_manuform/5x6/keymaps/nabos/config.h b/keyboards/handwired/dactyl_manuform/5x6/keymaps/nabos/config.h
new file mode 100644
index 0000000000..2ab0c912a3
--- /dev/null
+++ b/keyboards/handwired/dactyl_manuform/5x6/keymaps/nabos/config.h
@@ -0,0 +1,21 @@
+/*
+Copyright 2022 Nabos <nabos at glargh dot fr>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+#define EE_HANDS
+
diff --git a/keyboards/handwired/dactyl_manuform/5x6/keymaps/nabos/keymap.c b/keyboards/handwired/dactyl_manuform/5x6/keymaps/nabos/keymap.c
new file mode 100644
index 0000000000..4a83a5e73a
--- /dev/null
+++ b/keyboards/handwired/dactyl_manuform/5x6/keymaps/nabos/keymap.c
@@ -0,0 +1,75 @@
+/*
+Copyright 2022 Nabos <nabos at glargh dot fr>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+#include QMK_KEYBOARD_H
+
+enum layer_names {
+ _QWERTY,
+ _FUNCTIONS,
+ _NUMPAD,
+ _GAMING
+};
+
+#define FUNCTIONS MO(_FUNCTIONS)
+#define NUMPAD MO(_NUMPAD)
+#define GAMING TG(_GAMING)
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [_QWERTY] = LAYOUT_5x6(
+ KC_GESC, KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 ,KC_RBRC,
+ KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P ,KC_LBRC,
+ KC_PGUP, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L ,KC_SCLN,KC_QUOT,
+ KC_PGDN, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M ,KC_COMM,KC_DOT,KC_SLSH,_______,
+ KC_LEFT,KC_RIGHT, KC_DOWN,KC_UP ,
+ KC_LSFT,KC_SPC , KC_ENT ,KC_BSPC,
+ KC_LGUI,KC_LALT, FUNCTIONS,KC_RALT,
+ KC_DEL ,GAMING , NUMPAD ,KC_RCTL
+ ),
+
+ [_FUNCTIONS] = LAYOUT_5x6(
+ KC_F12 , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 ,KC_F10 ,KC_F11 ,
+ _______,_______,_______,_______,_______,_______, _______,_______,_______,_______,_______,_______,
+ _______,_______,_______,_______,_______,_______, _______,_______,_______,_______,_______,_______,
+ _______,_______,_______,_______,_______,_______, _______,_______,_______,_______,_______,_______,
+ _______,_______, _______,_______,
+ _______,_______, _______,_______,
+ _______,_______, _______,_______,
+ _______,_______, _______,_______
+ ),
+
+ [_NUMPAD] = LAYOUT_5x6(
+ _______,_______,_______,_______,_______,_______, _______,KC_NLCK,_______,_______,KC_MINS,KC_EQL ,
+ _______,_______,_______,_______,_______,_______, _______,KC_KP_7,KC_KP_8,KC_KP_9,_______,_______,
+ _______,_______,_______,_______,_______,_______, _______,KC_KP_4,KC_KP_5,KC_KP_6,_______,_______,
+ _______,_______,_______,_______,_______,_______, _______,KC_KP_1,KC_KP_2,KC_KP_3,_______,KC_PSCR,
+ _______,_______, KC_KP_0,KC_PDOT,
+ _______,_______, KC_PENT,_______,
+ _______,_______, _______,_______,
+ _______,_______, _______,_______
+ ),
+
+ [_GAMING] = LAYOUT_5x6(
+ _______,_______,_______,_______,_______,_______, _______,_______,_______,_______,_______,_______,
+ KC_T ,KC_TAB , KC_Q , KC_W , KC_E , KC_R , _______,_______,_______,_______,_______,_______,
+ KC_G ,KC_LSFT, KC_A , KC_S , KC_D , KC_F , _______,_______,_______,_______,_______,_______,
+ KC_B ,KC_LCTL, KC_Z , KC_X , KC_C , KC_V , _______,_______,_______,_______,_______,_______,
+ _______,_______, _______,_______,
+ _______,_______, _______,_______,
+ _______,_______, _______,_______,
+ _______,_______, _______,_______
+ )
+};
+