diff options
-rw-r--r-- | keyboards/handwired/dactyl_manuform/5x6/keymaps/nabos/config.h | 21 | ||||
-rw-r--r-- | keyboards/handwired/dactyl_manuform/5x6/keymaps/nabos/keymap.c | 75 |
2 files changed, 96 insertions, 0 deletions
diff --git a/keyboards/handwired/dactyl_manuform/5x6/keymaps/nabos/config.h b/keyboards/handwired/dactyl_manuform/5x6/keymaps/nabos/config.h new file mode 100644 index 0000000000..2ab0c912a3 --- /dev/null +++ b/keyboards/handwired/dactyl_manuform/5x6/keymaps/nabos/config.h @@ -0,0 +1,21 @@ +/* +Copyright 2022 Nabos <nabos at glargh dot fr> + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#pragma once + +#define EE_HANDS + diff --git a/keyboards/handwired/dactyl_manuform/5x6/keymaps/nabos/keymap.c b/keyboards/handwired/dactyl_manuform/5x6/keymaps/nabos/keymap.c new file mode 100644 index 0000000000..4a83a5e73a --- /dev/null +++ b/keyboards/handwired/dactyl_manuform/5x6/keymaps/nabos/keymap.c @@ -0,0 +1,75 @@ +/* +Copyright 2022 Nabos <nabos at glargh dot fr> + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +#include QMK_KEYBOARD_H + +enum layer_names { + _QWERTY, + _FUNCTIONS, + _NUMPAD, + _GAMING +}; + +#define FUNCTIONS MO(_FUNCTIONS) +#define NUMPAD MO(_NUMPAD) +#define GAMING TG(_GAMING) + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [_QWERTY] = LAYOUT_5x6( + KC_GESC, KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 ,KC_RBRC, + KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P ,KC_LBRC, + KC_PGUP, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L ,KC_SCLN,KC_QUOT, + KC_PGDN, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M ,KC_COMM,KC_DOT,KC_SLSH,_______, + KC_LEFT,KC_RIGHT, KC_DOWN,KC_UP , + KC_LSFT,KC_SPC , KC_ENT ,KC_BSPC, + KC_LGUI,KC_LALT, FUNCTIONS,KC_RALT, + KC_DEL ,GAMING , NUMPAD ,KC_RCTL + ), + + [_FUNCTIONS] = LAYOUT_5x6( + KC_F12 , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 ,KC_F10 ,KC_F11 , + _______,_______,_______,_______,_______,_______, _______,_______,_______,_______,_______,_______, + _______,_______,_______,_______,_______,_______, _______,_______,_______,_______,_______,_______, + _______,_______,_______,_______,_______,_______, _______,_______,_______,_______,_______,_______, + _______,_______, _______,_______, + _______,_______, _______,_______, + _______,_______, _______,_______, + _______,_______, _______,_______ + ), + + [_NUMPAD] = LAYOUT_5x6( + _______,_______,_______,_______,_______,_______, _______,KC_NLCK,_______,_______,KC_MINS,KC_EQL , + _______,_______,_______,_______,_______,_______, _______,KC_KP_7,KC_KP_8,KC_KP_9,_______,_______, + _______,_______,_______,_______,_______,_______, _______,KC_KP_4,KC_KP_5,KC_KP_6,_______,_______, + _______,_______,_______,_______,_______,_______, _______,KC_KP_1,KC_KP_2,KC_KP_3,_______,KC_PSCR, + _______,_______, KC_KP_0,KC_PDOT, + _______,_______, KC_PENT,_______, + _______,_______, _______,_______, + _______,_______, _______,_______ + ), + + [_GAMING] = LAYOUT_5x6( + _______,_______,_______,_______,_______,_______, _______,_______,_______,_______,_______,_______, + KC_T ,KC_TAB , KC_Q , KC_W , KC_E , KC_R , _______,_______,_______,_______,_______,_______, + KC_G ,KC_LSFT, KC_A , KC_S , KC_D , KC_F , _______,_______,_______,_______,_______,_______, + KC_B ,KC_LCTL, KC_Z , KC_X , KC_C , KC_V , _______,_______,_______,_______,_______,_______, + _______,_______, _______,_______, + _______,_______, _______,_______, + _______,_______, _______,_______, + _______,_______, _______,_______ + ) +}; + |