diff options
-rwxr-xr-x | keyboards/redox/keymaps/nrichers/config.h | 34 | ||||
-rwxr-xr-x | keyboards/redox/keymaps/nrichers/keymap.c | 92 | ||||
-rw-r--r-- | keyboards/redox/keymaps/nrichers/keymap.png | bin | 0 -> 146904 bytes | |||
-rwxr-xr-x | keyboards/redox/keymaps/nrichers/readme.md | 28 | ||||
-rwxr-xr-x | keyboards/redox/keymaps/nrichers/rules.mk | 2 |
5 files changed, 156 insertions, 0 deletions
diff --git a/keyboards/redox/keymaps/nrichers/config.h b/keyboards/redox/keymaps/nrichers/config.h new file mode 100755 index 0000000000..a3ef209a05 --- /dev/null +++ b/keyboards/redox/keymaps/nrichers/config.h @@ -0,0 +1,34 @@ +/* +Copyright 2018 Mattia Dal Ben <matthewdibi@gmail.com> + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#pragma once + +/* Use I2C or Serial, not both */ +#define USE_SERIAL +// #define USE_I2C + +/* Select hand configuration */ +#define MASTER_LEFT +// #define MASTER_RIGHT +// #define EE_HANDS + +#undef RGBLED_NUM +#define RGBLIGHT_ANIMATIONS +#define RGBLED_NUM 14 +#define RGBLIGHT_HUE_STEP 8 +#define RGBLIGHT_SAT_STEP 8 +#define RGBLIGHT_VAL_STEP 8 diff --git a/keyboards/redox/keymaps/nrichers/keymap.c b/keyboards/redox/keymaps/nrichers/keymap.c new file mode 100755 index 0000000000..7434b43682 --- /dev/null +++ b/keyboards/redox/keymaps/nrichers/keymap.c @@ -0,0 +1,92 @@ +#include QMK_KEYBOARD_H + +extern keymap_config_t keymap_config; + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +#define _QWERTY 0 +#define _SYMB 1 +#define _NAV 2 +#define _ADJUST 3 + +enum custom_keycodes { + QWERTY = SAFE_RANGE, + SYMB, + NAV, + ADJUST, +}; + +// Shortcut to make keymap more readable +#define SYM_L MO(_SYMB) + +#define KC_ALAS LALT_T(KC_PAST) +#define KC_CTES LCTL_T(KC_ESC) +#define KC_CTQU RCTL_T(KC_QUOT) + +#define KC_NAGR LT(_NAV, KC_GRV) +#define KC_NAMI LT(_NAV, KC_MINS) + +#define KC_ADEN LT(_ADJUST, KC_END) +#define KC_ADPU LT(_ADJUST, KC_PGUP) + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + + [_QWERTY] = LAYOUT( + //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐ + KC_NAGR ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_NAMI , + //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤ + KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,SYM_L , SYM_L ,KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KC_EQL , + //├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ + KC_CTES ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,KC_LBRC , KC_RBRC ,KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN ,KC_CTQU , + //├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤ + KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,KC_ADPU ,KC_PGDN , KC_HOME ,KC_ADEN ,KC_N ,KC_M ,KC_COMM ,KC_DOT ,KC_SLSH ,KC_RSFT , + //├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤ + KC_BSLS ,KC_PPLS ,KC_PMNS ,KC_ALAS , KC_LGUI , KC_SPC ,KC_BSPC , KC_DEL ,KC_ENT , KC_RGUI , KC_LEFT ,KC_DOWN ,KC_UP ,KC_RGHT + //└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘ + ), + + [_SYMB] = LAYOUT( + //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐ + _______ ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 , + //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤ + _______ ,KC_EXLM ,KC_AT ,KC_LCBR ,KC_RCBR ,KC_PIPE ,_______ , _______ ,XXXXXXX ,KC_KP_7 ,KC_KP_8 ,KC_KP_9 ,XXXXXXX ,KC_F12 , + //├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ + _______ ,KC_HASH ,KC_DLR ,KC_LBRC ,KC_RBRC ,KC_GRV ,_______ , _______ ,XXXXXXX ,KC_KP_4 ,KC_KP_5 ,KC_KP_6 ,XXXXXXX ,XXXXXXX , + //├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤ + _______ ,KC_PERC ,KC_CIRC ,KC_LPRN ,KC_RPRN ,KC_TILD ,_______ ,_______ , _______ ,_______ ,XXXXXXX ,KC_KP_1 ,KC_KP_2 ,KC_KP_3 ,XXXXXXX ,XXXXXXX , + //├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤ + _______ ,_______ ,_______ ,_______ , _______ , _______ ,_______ , _______ ,_______ , KC_KP_0 , KC_KP_0 ,KC_PDOT ,XXXXXXX ,XXXXXXX + //└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘ + ), + + [_NAV] = LAYOUT( + //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐ + _______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ , + //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤ + XXXXXXX ,XXXXXXX ,KC_MS_U ,XXXXXXX ,KC_WH_U ,XXXXXXX ,_______ , _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , + //├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ + XXXXXXX ,KC_MS_L ,KC_MS_D ,KC_MS_R ,KC_WH_D ,XXXXXXX ,_______ , _______ ,KC_LEFT ,KC_DOWN ,KC_UP ,KC_RIGHT,XXXXXXX ,XXXXXXX , + //├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤ + XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,_______ , _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , + //├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤ + XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , KC_BTN1 , KC_BTN2 ,_______ , _______ ,_______ , XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX + //└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘ + ), + + [_ADJUST] = LAYOUT( + //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐ + XXXXXXX ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 , + //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤ + XXXXXXX ,RESET ,RGB_M_P ,RGB_TOG ,RGB_MOD ,RGB_HUD ,RGB_HUI , RGB_SAD ,RGB_SAI ,RGB_VAD ,RGB_VAI ,XXXXXXX ,XXXXXXX ,KC_F12 , + //├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ + XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , + //├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤ + XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,XXXXXXX , XXXXXXX ,_______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , + //├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤ + XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX + //└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘ + ) + +}; diff --git a/keyboards/redox/keymaps/nrichers/keymap.png b/keyboards/redox/keymaps/nrichers/keymap.png Binary files differnew file mode 100644 index 0000000000..8ef3fe4eaa --- /dev/null +++ b/keyboards/redox/keymaps/nrichers/keymap.png diff --git a/keyboards/redox/keymaps/nrichers/readme.md b/keyboards/redox/keymaps/nrichers/readme.md new file mode 100755 index 0000000000..6189e8e9b2 --- /dev/null +++ b/keyboards/redox/keymaps/nrichers/readme.md @@ -0,0 +1,28 @@ +# A tweaked keymap for Redox + +This keymap modifies the [default keymap](https://github.com/qmk/qmk_firmware/tree/master/keyboards/redox) for the awesome [Redox keyboard](https://github.com/mattdibi/redox-keyboard) designed by Mattia Dal Ben. + +![Modified Redox keymap](https://github.com/nrichers/qmk_firmware/blob/master/keyboards/redox/keymaps/nrichers/keymap.png) + +## Changes to the default keymap ![#99fcbe](https://placehold.it/15/99fcbe/000000?text=+) + +These keymap changes are meant to improve the usability of the layout in everyday use: + +- Move `GUI` (`SUPER`) key to where default left `CTRL` and right `ALT` are - gives you two frequently used `CMD` keys on macOS where my brain expects them +- Move `/?` into usual location next to right `SHIFT` - the default flash from Falbatech put `\|` here (might not be the Redox default?), which felt unintuitive +- Put `\|` into bottom-left spot where `GUI` (`SUPER`) was - had to go somewhere and this bottom-left placement sort of balances with the almost bottom-right `/?` +- Change default `ESC` into `ESC` on tap, `CTRL` on hold - Love the UNIX-ey `CTRL` key location and wanted to keep `ESC` in the original position +- Change default `'` above right `SHIFT` into `'` on tap, `CTRL` on hold - Love the UNIX-ey CTRL key location, but it can give you 'left claw hand', which a second, mirrored `CTRL` key fixes +- Add `F11` and `F12` keys to two layers - needed on macOS if you want to control volume up and down from your keyboard (not shown, on a different layer) +- On thumb clusters: + - Left: Move `SPACE` closest to left thumb and move `BACKSPACE` to the right of that - put the key for 'getting it right' closest to your thumb and reduce usage of my right hand (purely personal preference) + - Right: Move `ENTER` closest to right thumb and move `DEL` to the left of that - put the key for 'getting it right' closest to your thumb + +## Changes to the Redox layout ![#99e6fc](https://placehold.it/15/99e6fc/000000?text=+) + +These are physical keycap changes on the board that make reaching the `Layer 1` keys easier and that, subjectively, look more balanced visually: + +- Increase the `Layer 1` key sizes from 1U to 1.25U +- Decrease the 1.5 U key size for `[` and `]` to 1.25U + +You could even make `[` and `]` 1U so that you can use keycaps from a standard ANSI key set and also increase the size of the `Layer 2` keys to 1.5U. diff --git a/keyboards/redox/keymaps/nrichers/rules.mk b/keyboards/redox/keymaps/nrichers/rules.mk new file mode 100755 index 0000000000..a81250cdf6 --- /dev/null +++ b/keyboards/redox/keymaps/nrichers/rules.mk @@ -0,0 +1,2 @@ +RGBLIGHT_ENABLE = yes + |