diff options
-rw-r--r-- | keyboards/lily58/keymaps/domnantas/config.h | 36 | ||||
-rw-r--r-- | keyboards/lily58/keymaps/domnantas/keymap.c | 284 | ||||
-rw-r--r-- | keyboards/lily58/keymaps/domnantas/readme.md | 21 | ||||
-rw-r--r-- | keyboards/lily58/keymaps/domnantas/rules.mk | 2 |
4 files changed, 343 insertions, 0 deletions
diff --git a/keyboards/lily58/keymaps/domnantas/config.h b/keyboards/lily58/keymaps/domnantas/config.h new file mode 100644 index 0000000000..00104a1365 --- /dev/null +++ b/keyboards/lily58/keymaps/domnantas/config.h @@ -0,0 +1,36 @@ +/* +This is the c configuration file for the keymap + +Copyright 2012 Jun Wako <wakojun@gmail.com> +Copyright 2015 Jack Humbert + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#pragma once + +//#define USE_MATRIX_I2C + +/* Select hand configuration */ + +// #define MASTER_LEFT +// #define MASTER_RIGHT +#define EE_HANDS + +// #define SSD1306OLED + +#define USE_SERIAL_PD2 + +#define TAPPING_FORCE_HOLD +#define TAPPING_TERM 100
\ No newline at end of file diff --git a/keyboards/lily58/keymaps/domnantas/keymap.c b/keyboards/lily58/keymaps/domnantas/keymap.c new file mode 100644 index 0000000000..badc3bb63c --- /dev/null +++ b/keyboards/lily58/keymaps/domnantas/keymap.c @@ -0,0 +1,284 @@ + /* Copyright 2020 Domantas Petrauskas + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include QMK_KEYBOARD_H +#include <stdio.h> + +#define LT_1 RALT(KC_1) +#define LT_2 RALT(KC_2) +#define LT_3 RALT(KC_3) +#define LT_4 RALT(KC_4) +#define LT_5 RALT(KC_5) +#define LT_6 RALT(KC_6) +#define LT_7 RALT(KC_7) +#define LT_8 RALT(KC_8) +#define LT_9 RALT(KC_9) +#define LT_0 RALT(KC_0) + +// Naming according to Unicode specifications +#define LT_A_OG KC_1 +#define LT_C_CA KC_2 +#define LT_E_OG KC_3 +#define LT_E_DO KC_4 +#define LT_I_OG KC_5 +#define LT_S_CA KC_6 +#define LT_U_OG KC_7 +#define LT_U_MA KC_8 +#define LT_Z_CA KC_EQL + +#define LT_EQL RALT(KC_EQL) + +// OLED setup +#define IDLE_FRAMES 5 +#define IDLE_SPEED 30 +#define TAP_FRAMES 2 +#define TAP_SPEED 40 +#define ANIM_FRAME_DURATION 200 +#define ANIM_SIZE 512 + +char wpm_str[10]; +uint32_t anim_timer = 0; +uint32_t anim_sleep = 0; +uint8_t current_idle_frame = 0; +uint8_t current_tap_frame = 0; + +static long int oled_timeout = OLED_TIMEOUT; // 10 minutes + +enum layer_number { + _QWERTY = 0, + _LOWER, + _RAISE, + _ADJUST, +}; + +const bool *is_keyboard_left(void); + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + + /* QWERTY + * ,-----------------------------------------. ,-----------------------------------------. + * | ESC | Ą | Č | Ę | Ė | Į | | Š | Ų | Ū | ( | ) | Ž | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | Tab | Q | W | E | R | T | | Y | U | I | O | P | - | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * |LShift| A | S | D | F | G |-------. ,-------| H | J | K | L | ; | ' | + * |------+------+------+------+------+------| [ | | ] |------+------+------+------+------+------| + * |LCTRL | Z | X | C | V | B |-------| |-------| N | M | , | . | / | RAlt | + * `-----------------------------------------/ / \ \-----------------------------------------' + * | LGUI | LAlt |LOWER | / Space / \Enter \ | Bksp |RAISE | Del | + * | | | |/ / \ \ | | | | + * `----------------------------' '------''--------------------' + */ + [_QWERTY] = LAYOUT( + KC_ESC, LT_A_OG, LT_C_CA, LT_E_OG, LT_E_DO, LT_I_OG, LT_S_CA, LT_U_OG, LT_U_MA, KC_9, KC_0, LT_Z_CA, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS, + KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, + KC_LCTRL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LBRC, KC_RBRC, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RALT, + KC_LGUI, KC_LALT, MO(_LOWER), KC_SPC, KC_ENT, KC_BSPC, MO(_RAISE), KC_DEL + ), + + /* LOWER + * ,-----------------------------------------. ,-----------------------------------------. + * | ESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | ` | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | Tab | 4 | 5 | 6 | | | | | | | | | | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * |LShift| 7 | 8 | 9 | 0 | |-------. ,-------| | | | | | | + * |------+------+------+------+------+------| [ | | ] |------+------+------+------+------+------| + * |LCTRL | = | + | - | | | |-------| |-------| | | | | | | + * `-----------------------------------------/ / \ \-----------------------------------------' + * | LGUI | LAlt |LOWER | / Space / \ Enter\ | Bksp |RAISE | Del | + * | | ||||||||/ / \ \ | | | | + * `----------------------------' '------''--------------------' + */ + [_LOWER] = LAYOUT( + _______, LT_1, LT_2, LT_3, LT_4, LT_5, LT_6, LT_7, LT_8, LT_9, LT_0, KC_GRV, + _______, LT_4, LT_5, LT_6, _______, _______, _______, _______, _______, _______, _______, _______, + _______, LT_7, LT_8, LT_9, LT_0, _______, _______, _______, _______, _______, _______, _______, + _______, LT_EQL, KC_PPLS, KC_PMNS, KC_PIPE, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______ + ), + + /* RAISE + * ,-----------------------------------------. ,-----------------------------------------. + * | ESC | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 |PrScr | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | Tab | F11 | F12 | | | | | | PgUp | Home | Up | End | Vol+ | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * |LShift| | | | | |-------. ,-------| | PgDn | Left | Down |Right | Vol- | + * |------+------+------+------+------+------| [ | | ] |------+------+------+------+------+------| + * |LCTRL | Undo | Cut | Copy |Paste | |-------| |-------| | |MPrev |MNext |MPlPa | | + * `-----------------------------------------/ / \ \-----------------------------------------' + * | LGUI | LAlt |LOWER | / Space / \ Enter\ | Bksp |RAISE | Del | + * | | | |/ / \ \ | |||||||| | + * `----------------------------' '------''--------------------' + */ + [_RAISE] = LAYOUT( + _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_PSCR, + _______, KC_F11, KC_F12, _______, _______, _______, _______, KC_PGUP, KC_HOME, KC_UP, KC_END, KC_VOLU, + _______, _______, _______, _______, _______, _______, _______, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_VOLD, + _______, C(KC_Z), C(KC_X), C(KC_C), C(KC_V), _______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, KC_MPLY, _______, + _______, _______, _______, _______, _______, _______, _______, _______ + ), + + /* ADJUST + * ,-----------------------------------------. ,-----------------------------------------. + * | | | | | | | | | | | | | | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | | | | | | | | | | | | | | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | CAPS | | | | | |-------. ,-------| | | | | | | + * |------+------+------+------+------+------| | | |------+------+------+------+------+------| + * | | | | | | |-------| |-------| | | | | | | + * `-----------------------------------------/ / \ \-----------------------------------------' + * | LGUI | LAlt |LOWER | /Space / \Enter \ | Bksp |RAISE | Del | + * | | ||||||||/ / \ \ | |||||||| | + * `----------------------------' '------''--------------------' + */ + [_ADJUST] = LAYOUT( + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + KC_CAPS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + _______, _______, _______, _______, _______, _______, _______, _______ + ) +}; + +oled_rotation_t oled_init_user(oled_rotation_t rotation) { + if (is_keyboard_left()) return OLED_ROTATION_270; + return OLED_ROTATION_180; +} + +layer_state_t layer_state_set_user(layer_state_t state) { + return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST); +} + +static void render_bongo_cat(void) { + + // Idle animation + static const char PROGMEM idle[IDLE_FRAMES][ANIM_SIZE] = { + + {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 16, 8, 8, 4, 4, 4, 8, 48, 64, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 100, 130, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 0, 48, 48, 0, 192, 193, 193, 194, 4, 8, 16, 32, 64, 128, 0, 0, 0, 128, 128, 128, 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4, 4, 4, 2, 3, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 4, 4, 8, 8, 8, 8, 8, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + + {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 0, 0, 0, 0, 0, 128, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 4, 2, 1, 1, 2, 12, 48, 64, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 225, 0, 0, 1, 1, 2, 2, 1, 0, 0, 0, 0, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 0, 48, 48, 0, 192, 193, 193, 194, 4, 8, 16, 32, 64, 128, 0, 0, 0, 128, 128, 128, 128, 64, 64, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 2, 2, 2, 1, 1, 1, 1, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 112, 12, 3, 0, 0, 0, 0, 0, 0, 0, 12, 12, 12, 13, 1, 0, 64, 160, 33, 34, 18, 17, 17, 17, 9, 8, 8, 8, 8, 4, 4, 8, 8, 16, 16, 16, 16, 16, 17, 15, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, 128, 64, 64, 64, 64, 64, 32, 32, 32, 32, 32, 16, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 3, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 4, 4, 8, 8, 8, 8, 8, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + + {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 4, 2, 2, 2, 4, 56, 64, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 226, 1, 1, 2, 2, 2, 2, 1, 0, 0, 0, 0, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 0, 48, 48, 0, 192, 193, 193, 194, 4, 8, 16, 32, 64, 128, 0, 0, 0, 128, 128, 128, 128, 64, 64, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 2, 2, 2, 1, 1, 1, 1, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 112, 12, 3, 0, 0, 0, 0, 0, 0, 0, 12, 12, 12, 13, 1, 0, 64, 160, 33, 34, 18, 17, 17, 17, 9, 8, 8, 8, 8, 4, 4, 8, 8, 16, 16, 16, 16, 16, 17, 15, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, 128, 64, 64, 64, 64, 64, 32, 32, 32, 32, 32, 16, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 3, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 4, 4, 8, 8, 8, 8, 8, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0} + + }; + + // Prep animation + static const char PROGMEM prep[][ANIM_SIZE] = { + + {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 0, 0, 0, 0, 0, 128, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 4, 2, 1, 1, 2, 12, 48, 64, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 225, 0, 0, 1, 1, 2, 2, 129, 128, 128, 0, 0, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 0, 48, 48, 0, 0, 1, 225, 26, 6, 9, 49, 53, 1, 138, 124, 0, 0, 128, 128, 128, 128, 64, 64, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 2, 2, 2, 1, 1, 1, 1, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 112, 12, 3, 0, 0, 24, 6, 5, 152, 153, 132, 195, 124, 65, 65, 64, 64, 32, 33, 34, 18, 17, 17, 17, 9, 8, 8, 8, 8, 4, 4, 4, 4, 4, 4, 2, 2, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, 128, 64, 64, 64, 64, 64, 32, 32, 32, 32, 32, 16, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 3, 2, 2, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0} + + }; + + // Typing animation + static const char PROGMEM tap[TAP_FRAMES][ANIM_SIZE] = { + + {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 0, 0, 0, 0, 0, 128, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 4, 2, 1, 1, 2, 12, 48, 64, 128, 0, 0, 0, 0, 0, 0, 0, 248, 248, 248, 248, 0, 0, 0, 0, 0, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 225, 0, 0, 1, 1, 2, 2, 129, 128, 128, 0, 0, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 0, 48, 48, 0, 0, 1, 1, 2, 4, 8, 16, 32, 67, 135, 7, 1, 0, 184, 188, 190, 159, 95, 95, 79, 76, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 2, 2, 2, 1, 1, 1, 1, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 112, 12, 3, 0, 0, 24, 6, 5, 152, 153, 132, 67, 124, 65, 65, 64, 64, 32, 33, 34, 18, 17, 17, 17, 9, 8, 8, 8, 8, 4, 4, 8, 8, 16, 16, 16, 16, 16, 17, 15, 1, 61, 124, 252, 252, 252, 252, 252, 60, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, 128, 64, 64, 64, 64, 64, 32, 32, 32, 32, 32, 16, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 3, 2, 2, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, + + {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 0, 0, 0, 0, 0, 128, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 4, 2, 1, 1, 2, 12, 48, 64, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 225, 0, 0, 1, 1, 2, 2, 1, 0, 0, 0, 0, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 0, 48, 48, 0, 0, 1, 225, 26, 6, 9, 49, 53, 1, 138, 124, 0, 0, 128, 128, 128, 128, 64, 64, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 2, 2, 2, 1, 1, 1, 1, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 112, 12, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 64, 160, 33, 34, 18, 17, 17, 17, 9, 8, 8, 8, 8, 4, 4, 4, 4, 4, 4, 2, 2, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, 128, 64, 64, 64, 64, 64, 32, 32, 32, 32, 32, 16, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 3, 122, 122, 121, 121, 121, 121, 57, 49, 2, 2, 4, 4, 8, 8, 8, 136, 136, 135, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0} + + }; + + void animation_phase(void) { + if (get_current_wpm() <= IDLE_SPEED) { + current_idle_frame = (current_idle_frame + 1) % IDLE_FRAMES; + oled_write_raw_P(idle[abs((IDLE_FRAMES - 1) - current_idle_frame)], ANIM_SIZE); + } + + if (get_current_wpm() > IDLE_SPEED && get_current_wpm() < TAP_SPEED) { + oled_write_raw_P(prep[0], ANIM_SIZE); + } + + if (get_current_wpm() >= TAP_SPEED) { + current_tap_frame = (current_tap_frame + 1) % TAP_FRAMES; + oled_write_raw_P(tap[abs((TAP_FRAMES - 1) - current_tap_frame)], ANIM_SIZE); + } + } + + if (get_current_wpm() != 000) { + oled_on(); + + if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) { + anim_timer = timer_read32(); + animation_phase(); + } + + anim_sleep = timer_read32(); + } else { + if (timer_elapsed32(anim_sleep) > oled_timeout) { + oled_off(); + } else { + if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) { + anim_timer = timer_read32(); + animation_phase(); + } + } + } +} + +static void render_status(void) { + // WPM + oled_write_ln_P(PSTR("wpm"), false); + sprintf(wpm_str, "%03d", get_current_wpm()); + oled_write_ln(wpm_str, false); + oled_write_ln_P(PSTR(""), false); + + // Layer display + switch (get_highest_layer(layer_state)) { + case _QWERTY: + oled_write_ln_P(PSTR("deflt"), false); + break; + case _RAISE: + oled_write_ln_P(PSTR("raise"), false); + break; + case _LOWER: + oled_write_ln_P(PSTR("lower"), false); + break; + case _ADJUST: + oled_write_ln_P(PSTR("adjst"), false); + break; + default: + oled_write_ln_P(PSTR("error"), false); + } + + led_t led_state = host_keyboard_led_state(); + oled_write_ln_P(PSTR(""), false); + oled_write_ln_P(PSTR(""), false); + oled_write_ln_P(PSTR("caps"), led_state.caps_lock); +} + +void oled_task_user(void) { + if (is_keyboard_left()) { + render_status(); + } else { + render_bongo_cat(); + } +} diff --git a/keyboards/lily58/keymaps/domnantas/readme.md b/keyboards/lily58/keymaps/domnantas/readme.md new file mode 100644 index 0000000000..262f7ffad6 --- /dev/null +++ b/keyboards/lily58/keymaps/domnantas/readme.md @@ -0,0 +1,21 @@ +# Domnantas layout for Lily58 Pro + +## Features + +- Optimised for lithuanian layout, but works on English too +- Backspace, Enter and Space are under thumbs, very little hand movement +- LShift swapped with LCtrl +- Numpad on Lower layer for left hand +- Navigation, media keys on Raise layer for right hand +- Status on the left OLED +- BONGOCAT on the right + +## Instructions +Since status is always on the left and Bongocat on the right, the keymap has to be flashed with different commands: + +```bash +# Right hand +qmk flash -kb lily58/rev1 -km domnantas -bl avrdude-split-left +# Left hand +qmk flash -kb lily58/rev1 -km domnantas -bl avrdude-split-right +```
\ No newline at end of file diff --git a/keyboards/lily58/keymaps/domnantas/rules.mk b/keyboards/lily58/keymaps/domnantas/rules.mk new file mode 100644 index 0000000000..2942e18ed3 --- /dev/null +++ b/keyboards/lily58/keymaps/domnantas/rules.mk @@ -0,0 +1,2 @@ +EXTRAKEY_ENABLE = yes +WPM_ENABLE = yes |