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-rw-r--r--adb/Makefile82
-rw-r--r--adb/README19
-rw-r--r--adb/config.h47
-rw-r--r--adb/keymap.c135
-rw-r--r--adb/matrix.c194
5 files changed, 477 insertions, 0 deletions
diff --git a/adb/Makefile b/adb/Makefile
new file mode 100644
index 0000000000..c27c75e15d
--- /dev/null
+++ b/adb/Makefile
@@ -0,0 +1,82 @@
+# Hey Emacs, this is a -*- makefile -*-
+#----------------------------------------------------------------------------
+# WinAVR Makefile Template written by Eric B. Weddington, Jörg Wunsch, et al.
+#
+# Released to the Public Domain
+#
+# Additional material for this makefile was written by:
+# Peter Fleury
+# Tim Henigan
+# Colin O'Flynn
+# Reiner Patommel
+# Markus Pfaff
+# Sander Pool
+# Frederik Rouleau
+# Carlos Lamas
+#
+#----------------------------------------------------------------------------
+# On command line:
+#
+# make all = Make software.
+#
+# make clean = Clean out built project files.
+#
+# make coff = Convert ELF to AVR COFF.
+#
+# make extcoff = Convert ELF to AVR Extended COFF.
+#
+# make program = Download the hex file to the device, using avrdude.
+# Please customize the avrdude settings below first!
+#
+# make debug = Start either simulavr or avarice as specified for debugging,
+# with avr-gdb or avr-insight as the front end for debugging.
+#
+# make filename.s = Just compile filename.c into the assembler code only.
+#
+# make filename.i = Create a preprocessed source file for use in submitting
+# bug reports to the GCC project.
+#
+# To rebuild project do "make clean" then "make all".
+#----------------------------------------------------------------------------
+
+# Target file name (without extension).
+TARGET = tmk_adb
+
+# Directory common source filess exist
+COMMON_DIR = ..
+
+# Directory keyboard dependent files exist
+TARGET_DIR = .
+
+# keyboard dependent files
+TARGET_SRC = keymap.c \
+ matrix.c \
+ adb.c
+
+
+# MCU name, you MUST set this to match the board you are using
+# type "make clean" after changing this, so all files will be rebuilt
+#MCU = at90usb162 # Teensy 1.0
+MCU = atmega32u4 # Teensy 2.0
+#MCU = at90usb646 # Teensy++ 1.0
+#MCU = at90usb1286 # Teensy++ 2.0
+
+
+# Processor frequency.
+# Normally the first thing your program should do is set the clock prescaler,
+# so your program will run at the correct speed. You should also set this
+# variable to same clock speed. The _delay_ms() macro uses this, and many
+# examples use this variable to calculate timings. Do not add a "UL" here.
+F_CPU = 16000000
+
+
+# Build Options
+# comment out to disable the options.
+#
+MOUSEKEY_ENABLE = yes # Mouse keys
+#PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support
+USB_EXTRA_ENABLE = yes # Enhanced feature for Windows(Audio control and System control)
+#USB_NKRO_ENABLE = yes # USB Nkey Rollover
+
+
+include $(COMMON_DIR)/Makefile.common
diff --git a/adb/README b/adb/README
new file mode 100644
index 0000000000..19d9f8fa1f
--- /dev/null
+++ b/adb/README
@@ -0,0 +1,19 @@
+ADB to USB keyboard converter
+=============================
+
+This firmware converts ADB keyboard protocol to USB.
+
+Build
+-----
+0. Connect ADB keyboard to Teensy by 3 lines(Vcc, GND, Data).
+ PSW line is optional. See ADB.txt for details.
+1. Define following macros for ADB connection in config.h:
+ ADB_PORT
+ ADB_PIN
+ ADB_DDR
+ ADB_DATA_BIT
+ ADB_PSW_BIT
+2. make
+3. program Teensy.
+
+EOF
diff --git a/adb/config.h b/adb/config.h
new file mode 100644
index 0000000000..099a24bfa8
--- /dev/null
+++ b/adb/config.h
@@ -0,0 +1,47 @@
+#ifndef CONFIG_H
+#define CONFIG_H
+
+/* controller configuration */
+#include "controller_teensy.h"
+
+#define VENDOR_ID 0xFEED
+#define PRODUCT_ID 0x0ADB
+#define MANUFACTURER t.m.k.
+#define PRODUCT ADB keyboard converter
+#define DESCRIPTION convert ADB keyboard to USB
+
+/* matrix size */
+#define MATRIX_ROWS 16 // keycode bit: 3-0
+#define MATRIX_COLS 8 // keycode bit: 6-4
+/* define if matrix has ghost */
+//#define MATRIX_HAS_GHOST
+
+/* USB NKey Rollover */
+#ifdef USB_NKRO_ENABLE
+#endif
+
+/* mouse keys */
+#ifdef MOUSEKEY_ENABLE
+# define MOUSEKEY_DELAY_TIME 192
+#endif
+
+/* PS/2 mouse */
+#ifdef PS2_MOUSE_ENABLE
+# define PS2_CLOCK_PORT PORTF
+# define PS2_CLOCK_PIN PINF
+# define PS2_CLOCK_DDR DDRF
+# define PS2_CLOCK_BIT 0
+# define PS2_DATA_PORT PORTF
+# define PS2_DATA_PIN PINF
+# define PS2_DATA_DDR DDRF
+# define PS2_DATA_BIT 1
+#endif
+
+/* ADB port setting */
+#define ADB_PORT PORTF
+#define ADB_PIN PINF
+#define ADB_DDR DDRF
+#define ADB_DATA_BIT 0
+//#define ADB_PSW_BIT 1 // optional
+
+#endif
diff --git a/adb/keymap.c b/adb/keymap.c
new file mode 100644
index 0000000000..8a9640482c
--- /dev/null
+++ b/adb/keymap.c
@@ -0,0 +1,135 @@
+/*
+ * Keymap for ADB keyboard
+ */
+#include <stdint.h>
+#include <stdbool.h>
+#include <avr/pgmspace.h>
+#include "usb_keyboard.h"
+#include "usb_keycodes.h"
+#include "print.h"
+#include "debug.h"
+#include "util.h"
+#include "keymap_skel.h"
+
+
+// Convert physical keyboard layout to matrix array.
+// This is a macro to define keymap easily in keyboard layout form.
+
+// TODO: ADB to USB default keymap
+// TODO: keymap macro template for m0116/m0115
+/* Apple Keyboard m0116
+ K7F, \
+ K35, K12, K13, K14, K15, K17, K16, K1A, K1C, K19, K1D, K1B, K18, K33, K47, K51, K4B, K43, \
+ K30, K0C, K0D, K0E, K0F, K10, K11, K20, K22, K1F, K23, K21, K1E, K59, K5B, K5C, K4E, \
+ K36, K00, K01, K02, K03, K05, K04, K26, K28, K25, K29, K27, K24, K56, K57, K58, K45, \
+ K38, K06, K07, K08, K09, K0B, K2D, K2E, K2B, K2F, K2C, K7B, K53, K54, K55, \
+ K39, K3A, K37, K32, K31, K2A, K3B, K3C, K3D, K3E, K52, K41, K4C \
+*/
+
+/* no tenkey
+ K7F, \
+ K35, K12, K13, K14, K15, K17, K16, K1A, K1C, K19, K1D, K1B, K18, K33, \
+ K30, K0C, K0D, K0E, K0F, K10, K11, K20, K22, K1F, K23, K21, K1E, \
+ K36, K00, K01, K02, K03, K05, K04, K26, K28, K25, K29, K27, K24, \
+ K38, K06, K07, K08, K09, K0B, K2D, K2E, K2B, K2F, K2C, K7B, \
+ K39, K3A, K37, K32, K31, K2A, K3B, K3C, K3D, K3E \
+*/
+#define KEYMAP( \
+ K7F, \
+ K35, K12, K13, K14, K15, K17, K16, K1A, K1C, K19, K1D, K1B, K18, K33, \
+ K30, K0C, K0D, K0E, K0F, K10, K11, K20, K22, K1F, K23, K21, K1E, \
+ K36, K00, K01, K02, K03, K05, K04, K26, K28, K25, K29, K27, K24, \
+ K38, K06, K07, K08, K09, K0B, K2D, K2E, K2B, K2F, K2C, K7B, \
+ K39, K3A, K37, K32, K31, K2A, K3B, K3C, K3D, K3E \
+) { \
+ { K00, K01, K02, K03, K04, K05, K06, K07 }, \
+ { K08, K09, 000, K0B, K0C, K0D, K0E, K0F }, \
+ { K10, K11, K12, K13, K14, K15, K16, K17 }, \
+ { K18, K19, K1A, K1B, K1C, K1D, K1E, K1F }, \
+ { K20, K21, K22, K23, K24, K25, K26, K27 }, \
+ { K28, K29, K2A, K2B, K2C, K2D, K2E, K2F }, \
+ { K30, K31, K32, K33, 000, K35, K36, K37 }, \
+ { K38, K39, K3A, K3B, K3C, K3D, K3E, 000 }, \
+ { 000, 000, 000, 000, 000, 000, 000, 000 }, \
+ { 000, 000, 000, 000, 000, 000, 000, 000 }, \
+ { 000, 000, 000, 000, 000, 000, 000, 000 }, \
+ { 000, 000, 000, 000, 000, 000, 000, 000 }, \
+ { 000, 000, 000, 000, 000, 000, 000, 000 }, \
+ { 000, 000, 000, 000, 000, 000, 000, 000 }, \
+ { 000, 000, 000, 000, 000, 000, 000, 000 }, \
+ { 000, 000, 000, K7B, 000, 000, 000, K7F }, \
+}
+
+#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
+
+
+// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
+static const uint8_t PROGMEM fn_layer[] = {
+ 0, // FN_0
+ 0, // FN_1
+ 0, // FN_2
+ 0, // FN_3
+ 0, // FN_4
+ 0, // FN_5
+ 0, // FN_6
+ 0 // FN_7
+};
+
+// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
+// See layer.c for details.
+static const uint8_t PROGMEM fn_keycode[] = {
+ KB_NO, // FN_0
+ KB_NO, // FN_1
+ KB_NO, // FN_2
+ KB_NO, // FN_3
+ KB_NO, // FN_4
+ KB_NO, // FN_5
+ KB_NO, // FN_6
+ KB_NO // FN_7
+};
+
+static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Layer 0: Default Layer
+ * ,---------------------------------------------------------.
+ * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs|
+ * |---------------------------------------------------------|
+ * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| |
+ * |-----------------------------------------------------' |
+ * |Contro| A| S| D| F| G| H| J| K| L|Fn3| '|Return|
+ * |---------------------------------------------------------|
+ * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
+ * |---------------------------------------------------------|
+ * |Shi|Alt|Gui l `| | \|Lef|Rig|Dow|Up |
+ * `---------------------------------------------------------'
+ */
+ KEYMAP(KB_PWR, \
+ KB_ESC, KB_1, KB_2, KB_3, KB_4, KB_5, KB_6, KB_7, KB_8, KB_9, KB_0, KB_MINS,KB_EQL, KB_BSPC, \
+ KB_TAB, KB_Q, KB_W, KB_E, KB_R, KB_T, KB_Y, KB_U, KB_I, KB_O, KB_P, KB_LBRC,KB_RBRC, \
+ KB_LCTL,KB_A, KB_S, KB_D, KB_F, KB_G, KB_H, KB_J, KB_K, KB_L, KB_SCLN,KB_QUOT,KB_ENT, \
+ KB_LSFT,KB_Z, KB_X, KB_C, KB_V, KB_B, KB_N, KB_M, KB_COMM,KB_DOT, KB_SLSH,KB_RSFT, \
+ KB_LSFT,KB_LALT,KB_LGUI,KB_GRV, KB_SPC, KB_BSLS,KB_LEFT,KB_RGHT,KB_DOWN,KB_UP),
+
+};
+
+
+uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
+{
+ return KEYCODE(layer, row, col);
+}
+
+uint8_t keymap_fn_layer(uint8_t fn_bits)
+{
+ return pgm_read_byte(&fn_layer[biton(fn_bits)]);
+}
+
+uint8_t keymap_fn_keycode(uint8_t fn_bits)
+{
+ return pgm_read_byte(&fn_keycode[(biton(fn_bits))]);
+}
+
+// define a condition to enter special function mode
+bool keymap_is_special_mode(uint8_t fn_bits)
+{
+ //return (usb_keyboard_mods == (BIT_LCTRL | BIT_LSHIFT | BIT_LALT | BIT_LGUI));
+ return (usb_keyboard_mods == (BIT_RSHIFT));
+}
diff --git a/adb/matrix.c b/adb/matrix.c
new file mode 100644
index 0000000000..d0643371e2
--- /dev/null
+++ b/adb/matrix.c
@@ -0,0 +1,194 @@
+/*
+ * scan matrix
+ */
+#include <stdint.h>
+#include <stdbool.h>
+#include <avr/io.h>
+#include <util/delay.h>
+#include "print.h"
+#include "util.h"
+#include "debug.h"
+#include "adb.h"
+#include "matrix_skel.h"
+
+
+#if (MATRIX_COLS > 16)
+# error "MATRIX_COLS must not exceed 16"
+#endif
+#if (MATRIX_ROWS > 255)
+# error "MATRIX_ROWS must not exceed 255"
+#endif
+
+
+static bool _matrix_is_modified = false;
+
+// matrix state buffer(1:on, 0:off)
+#if (MATRIX_COLS <= 8)
+static uint8_t *matrix;
+static uint8_t _matrix0[MATRIX_ROWS];
+#else
+static uint16_t *matrix;
+static uint16_t _matrix0[MATRIX_ROWS];
+#endif
+
+#ifdef MATRIX_HAS_GHOST
+static bool matrix_has_ghost_in_row(uint8_t row);
+#endif
+static void _register_key(uint8_t key);
+
+
+inline
+uint8_t matrix_rows(void)
+{
+ return MATRIX_ROWS;
+}
+
+inline
+uint8_t matrix_cols(void)
+{
+ return MATRIX_COLS;
+}
+
+void matrix_init(void)
+{
+ adb_host_init();
+
+ // initialize matrix state: all keys off
+ for (uint8_t i=0; i < MATRIX_ROWS; i++) _matrix0[i] = 0x00;
+ matrix = _matrix0;
+
+ print_enable = true;
+ debug_enable = true;
+ debug_matrix = true;
+ debug_keyboard = true;
+ debug_mouse = true;
+ print("debug enabled.\n");
+ return;
+}
+
+uint8_t matrix_scan(void)
+{
+ uint16_t codes;
+ uint8_t key0, key1;
+
+ _matrix_is_modified = false;
+
+ codes = adb_host_kbd_recv();
+ key0 = codes>>8;
+ key1 = codes&0xFF;
+ if (debug_matrix) {
+ //print("adb_host_kbd_recv: "); phex16(codes); print("\n");
+ }
+
+ if (codes == 0) { // no keys
+ return 0;
+ } else if (key0 == 0xFF && key1 != 0xFF) { // error
+ return codes&0xFF;
+ } else {
+ _matrix_is_modified = true;
+ _register_key(key0);
+ if (key1 != 0xFF) // key1 is 0xFF when no second key.
+ _register_key(key1);
+ }
+
+ return 1;
+}
+
+bool matrix_is_modified(void)
+{
+ return _matrix_is_modified;
+}
+
+inline
+bool matrix_has_ghost(void)
+{
+#ifdef MATRIX_HAS_GHOST
+ for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
+ if (matrix_has_ghost_in_row(i))
+ return true;
+ }
+#endif
+ return false;
+}
+
+inline
+bool matrix_is_on(uint8_t row, uint8_t col)
+{
+ return (matrix[row] & (1<<col));
+}
+
+inline
+#if (MATRIX_COLS <= 8)
+uint8_t matrix_get_row(uint8_t row)
+#else
+uint16_t matrix_get_row(uint8_t row)
+#endif
+{
+ return matrix[row];
+}
+
+void matrix_print(void)
+{
+#if (MATRIX_COLS <= 8)
+ print("\nr/c 01234567\n");
+#else
+ print("\nr/c 0123456789ABCDEF\n");
+#endif
+ for (uint8_t row = 0; row < matrix_rows(); row++) {
+ phex(row); print(": ");
+#if (MATRIX_COLS <= 8)
+ pbin_reverse(matrix_get_row(row));
+#else
+ pbin_reverse16(matrix_get_row(row));
+#endif
+#ifdef MATRIX_HAS_GHOST
+ if (matrix_has_ghost_in_row(row)) {
+ print(" <ghost");
+ }
+#endif
+ print("\n");
+ }
+}
+
+uint8_t matrix_key_count(void)
+{
+ uint8_t count = 0;
+ for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
+#if (MATRIX_COLS <= 8)
+ count += bitpop(matrix[i]);
+#else
+ count += bitpop16(matrix[i]);
+#endif
+ }
+ return count;
+}
+
+#ifdef MATRIX_HAS_GHOST
+inline
+static bool matrix_has_ghost_in_row(uint8_t row)
+{
+ // no ghost exists in case less than 2 keys on
+ if (((matrix[row] - 1) & matrix[row]) == 0)
+ return false;
+
+ // ghost exists in case same state as other row
+ for (uint8_t i=0; i < MATRIX_ROWS; i++) {
+ if (i != row && (matrix[i] & matrix[row]) == matrix[row])
+ return true;
+ }
+ return false;
+}
+#endif
+
+inline
+static void _register_key(uint8_t key)
+{
+ uint8_t col, row;
+ col = key&0x07;
+ row = (key>>3)&0x0F;
+ if (key&0x80) {
+ matrix[row] &= ~(1<<col);
+ } else {
+ matrix[row] |= (1<<col);
+ }
+}