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+/*
+Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+#ifndef ACTION_H
+#define ACTION_H
+
+#include "keyboard.h"
+#include "keycode.h"
+
+
+/* Execute action per keyevent */
+void action_exec(keyevent_t event);
+
+
+/* Struct to record event and tap count */
+typedef struct {
+ keyevent_t event;
+ uint8_t tap_count;
+} keyrecord_t;
+
+/* Action struct.
+ *
+ * In avr-gcc bit field seems to be assigned from LSB(bit0) to MSB(bit15).
+ * AVR looks like a little endian in avr-gcc.
+ *
+ * NOTE: not portable across compiler/endianness?
+ * Byte order and bit order of 0x1234:
+ * Big endian: 15 ... 8 7 ... 210
+ * | 0x12 | 0x34 |
+ * 0001 0010 0011 0100
+ * Little endian: 012 ... 7 8 ... 15
+ * | 0x34 | 0x12 |
+ * 0010 1100 0100 1000
+ */
+typedef union {
+ uint16_t code;
+ struct action_kind {
+ uint16_t param :12;
+ uint8_t id :4;
+ } kind;
+ struct action_key {
+ uint8_t code :8;
+ uint8_t mods :4;
+ uint8_t kind :4;
+ } key;
+ struct action_layer {
+ uint8_t code :8;
+ uint8_t val :4;
+ uint8_t kind :4;
+ } layer;
+ struct action_usage {
+ uint16_t code :10;
+ uint8_t page :2;
+ uint8_t kind :4;
+ } usage;
+ struct action_command {
+ uint8_t id :8;
+ uint8_t opt :4;
+ uint8_t kind :4;
+ } command;
+ struct action_function {
+ uint8_t id :8;
+ uint8_t opt :4;
+ uint8_t kind :4;
+ } func;
+} action_t;
+
+
+/*
+ * Utilities for actions.
+ */
+void register_code(uint8_t code);
+void unregister_code(uint8_t code);
+void add_mods(uint8_t mods);
+void del_mods(uint8_t mods);
+void set_mods(uint8_t mods);
+void clear_keyboard(void);
+void clear_keyboard_but_mods(void);
+bool sending_anykey(void);
+void layer_switch(uint8_t new_layer);
+bool is_tap_key(key_t key);
+bool waiting_buffer_has_anykey_pressed(void);
+
+
+
+
+/*
+ * Action codes
+ * ============
+ * 16bit code: action_kind(4bit) + action_parameter(12bit)
+ *
+Keyboard Keys
+-------------
+ACT_LMODS(0000):
+0000|0000|000000|00 No action
+0000|0000| keycode Key
+0000|mods|000000|00 Left mods
+0000|mods| keycode Key & Left mods
+
+ACT_RMODS(0001):
+0001|0000|000000|00 No action
+0001|0000| keycode Key(no used)
+0001|mods|000000|00 Right mods
+0001|mods| keycode Key & Right mods
+
+ACT_LMODS_TAP(0010):
+0010|mods|000000|00 Left mods OneShot
+0010|mods|000000|01 (reserved)
+0010|mods|000000|10 (reserved)
+0010|mods|000000|11 (reserved)
+0010|mods| keycode Left mods + tap Key
+
+ACT_RMODS_TAP(0011):
+0011|mods|000000|00 Right mods OneShot
+0011|mods|000000|01 (reserved)
+0011|mods|000000|10 (reserved)
+0011|mods|000000|11 (reserved)
+0011|mods| keycode Right mods + tap Key
+
+
+Other HID Usage
+---------------
+This action handles other usages than keyboard.
+ACT_USAGE(0100):
+0100|00| usage(10) System control(0x80) - General Desktop page(0x01)
+0100|01| usage(10) Consumer control(0x01) - Consumer page(0x0C)
+0100|10| usage(10) (reserved)
+0100|11| usage(10) (reserved)
+
+
+Mouse Keys
+----------
+TODO: can be combined with 'Other HID Usage'? to save action kind id.
+ACT_MOUSEKEY(0110):
+0101|XXXX| keycode Mouse key
+
+
+Layer Actions
+-------------
+ACT_LAYER(1000): Set layer
+ACT_LAYER_BIT(1001): Bit-op layer
+
+1000|LLLL|0000 0000 set L to layer on press and set default on release(momentary)
+1000|LLLL|0000 0001 set L to layer on press
+1000|LLLL|0000 0010 set L to layer on release
+1000|----|0000 0011 set default to layer on both(return to default layer)
+1000|LLLL|xxxx xxxx set L to layer while hold and send key on tap
+1000|LLLL|1111 0000 set L to layer while hold and toggle on several taps
+1000|LLLL|1111 1111 set L to default and layer(on press)
+
+1001|BBBB|0000 0000 (not used)
+1001|BBBB|0000 0001 bit-xor layer with B on press
+1001|BBBB|0000 0010 bit-xor layer with B on release
+1001|BBBB|0000 0011 bit-xor layer with B on both(momentary)
+1001|BBBB|xxxx xxxx bit-xor layer with B while hold and send key on tap
+1001|BBBB|1111 0000 bit-xor layer with B while hold and toggle on several taps
+1001|BBBB|1111 1111 bit-xor default with B and set layer(on press)
+
+
+
+Extensions(11XX)
+----------------
+NOTE: NOT FIXED
+
+ACT_MACRO(1100):
+1100|opt | id(8) Macro play?
+1100|1111| id(8) Macro record?
+
+ACT_COMMAND(1110):
+1110|opt | id(8) Built-in Command exec
+
+ACT_FUNCTION(1111):
+1111| address(12) Function?
+1111|opt | id(8) Function?
+
+ */
+enum action_kind_id {
+ ACT_LMODS = 0b0000,
+ ACT_RMODS = 0b0001,
+ ACT_LMODS_TAP = 0b0010,
+ ACT_RMODS_TAP = 0b0011,
+
+ ACT_USAGE = 0b0100,
+ ACT_MOUSEKEY = 0b0101,
+
+ ACT_LAYER = 0b1000,
+ ACT_LAYER_BIT = 0b1001,
+
+ ACT_MACRO = 0b1100,
+ ACT_COMMAND = 0b1110,
+ ACT_FUNCTION = 0b1111
+};
+
+
+/* action utility */
+#define ACTION_NO 0
+#define ACTION(kind, param) ((kind)<<12 | (param))
+#define MODS4(mods) (((mods)>>4 | (mods)) & 0x0F)
+
+/* Key */
+#define ACTION_KEY(key) ACTION(ACT_LMODS, key)
+/* Mods & key */
+#define ACTION_LMODS(mods) ACTION(ACT_LMODS, (mods)<<8 | 0x00)
+#define ACTION_LMODS_KEY(mods, key) ACTION(ACT_LMODS, (mods)<<8 | (key))
+#define ACTION_RMODS(mods) ACTION(ACT_RMODS, (mods)<<8 | 0x00)
+#define ACTION_RMODS_KEY(mods, key) ACTION(ACT_RMODS, (mods)<<8 | (key))
+/* Mod & key */
+#define ACTION_LMOD(mod) ACTION(ACT_LMODS, MODS4(MOD_BIT(mod))<<8 | 0x00)
+#define ACTION_LMOD_KEY(mod, key) ACTION(ACT_LMODS, MODS4(MOD_BIT(mod))<<8 | (key))
+#define ACTION_RMOD(mod) ACTION(ACT_RMODS, MODS4(MOD_BIT(mod))<<8 | 0x00)
+#define ACTION_RMOD_KEY(mod, key) ACTION(ACT_RMODS, MODS4(MOD_BIT(mod))<<8 | (key))
+
+/* Mods + Tap key */
+enum mods_codes {
+ MODS_ONESHOT = 0x00,
+};
+#define ACTION_LMODS_TAP_KEY(mods, key) ACTION(ACT_LMODS_TAP, MODS4(mods)<<8 | (key))
+#define ACTION_LMODS_ONESHOT(mods) ACTION(ACT_LMODS_TAP, MODS4(mods)<<8 | MODS_ONESHOT)
+#define ACTION_RMODS_TAP_KEY(mods, key) ACTION(ACT_RMODS_TAP, MODS4(mods)<<8 | (key))
+#define ACTION_RMODS_ONESHOT(mods) ACTION(ACT_RMODS_TAP, MODS4(mods)<<8 | MODS_ONESHOT)
+/* Mod + Tap key */
+#define ACTION_LMOD_TAP_KEY(mod, key) ACTION(ACT_LMODS_TAP, MODS4(MOD_BIT(mod))<<8 | (key))
+#define ACTION_LMOD_ONESHOT(mod) ACTION(ACT_LMODS_TAP, MODS4(MOD_BIT(mod))<<8 | MODS_ONESHOT)
+#define ACTION_RMOD_TAP_KEY(mod, key) ACTION(ACT_RMODS_TAP, MODS4(MOD_BIT(mod))<<8 | (key))
+#define ACTION_RMOD_ONESHOT(mod) ACTION(ACT_RMODS_TAP, MODS4(MOD_BIT(mod))<<8 | MODS_ONESHOT)
+
+
+/*
+ * Switch layer
+ */
+enum layer_codes {
+ LAYER_MOMENTARY = 0,
+ LAYER_ON_PRESS = 1,
+ LAYER_ON_RELEASE = 2,
+ LAYER_DEFAULT =3,
+ LAYER_TAP_TOGGLE = 0xF0,
+ LAYER_CHANGE_DEFAULT = 0xFF
+};
+enum layer_vals_default {
+ DEFAULT_ON_PRESS = 1,
+ DEFAULT_ON_RELEASE = 2,
+ DEFAULT_ON_BOTH = 3,
+};
+
+/*
+ * return to default layer
+ */
+#define ACTION_LAYER_DEFAULT ACTION_LAYER_DEFAULT_R
+/* set default layer on press */
+#define ACTION_LAYER_DEFAULT_P ACTION(ACT_LAYER, DEFAULT_ON_PRESS<<8 | LAYER_DEFAULT)
+/* set default layer on release */
+#define ACTION_LAYER_DEFAULT_R ACTION(ACT_LAYER, DEFAULT_ON_RELEASE<<8 | LAYER_DEFAULT)
+/* change default layer and set layer */
+
+/*
+ * Set layer
+ */
+/* set layer on press and set default on release */
+#define ACTION_LAYER_SET(layer) ACTION_LAYER_SET_MOMENTARY(layer)
+#define ACTION_LAYER_SET_MOMENTARY(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_MOMENTARY)
+/* set layer on press and none on release */
+#define ACTION_LAYER_SET_TOGGLE(layer) ACTION_LAYER_SET_R(layer)
+/* set layer while hold and send key on tap */
+#define ACTION_LAYER_SET_TAP_KEY(layer, key) ACTION(ACT_LAYER, (layer)<<8 | (key))
+/* set layer on press */
+#define ACTION_LAYER_SET_P(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_ON_PRESS)
+/* set layer on release */
+#define ACTION_LAYER_SET_R(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_ON_RELEASE)
+/* set layer on hold and toggle on several taps */
+#define ACTION_LAYER_SET_TAP_TOGGLE(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_TAP_TOGGLE)
+/* set default layer on both press and release */
+#define ACTION_LAYER_SET_DEFAULT(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_CHANGE_DEFAULT)
+
+/*
+ * Bit-op layer
+ */
+/* bit-xor on both press and release */
+#define ACTION_LAYER_BIT(bits) ACTION_LAYER_BIT_MOMENTARY(bits)
+#define ACTION_LAYER_BIT_MOMENTARY(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_MOMENTARY)
+/* bit-xor on press */
+#define ACTION_LAYER_BIT_TOGGLE(bits) ACTION_LAYER_BIT_R(bits)
+/* bit-xor while hold and send key on tap */
+#define ACTION_LAYER_BIT_TAP_KEY(bits, key) ACTION(ACT_LAYER_BIT, (bits)<<8 | (key))
+/* bit-xor on press */
+#define ACTION_LAYER_BIT_P(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_ON_PRESS)
+/* bit-xor on release */
+#define ACTION_LAYER_BIT_R(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_ON_RELEASE)
+/* bit-xor while hold and toggle on several taps */
+#define ACTION_LAYER_BIT_TAP_TOGGLE(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_TAP_TOGGLE)
+/* bit-xor default layer and set layer */
+#define ACTION_LAYER_BIT_DEFAULT(bits) ACTION(ACT_LAYER, (bits)<<8 | LAYER_CHANGE_DEFAULT)
+
+
+/* HID Usage */
+enum usage_pages {
+ PAGE_SYSTEM,
+ PAGE_CONSUMER
+};
+#define ACTION_USAGE_SYSTEM(id) ACTION(ACT_USAGE, PAGE_SYSTEM<<10 | (id))
+#define ACTION_USAGE_CONSUMER(id) ACTION(ACT_USAGE, PAGE_CONSUMER<<10 | (id))
+
+/* Mousekey */
+#define ACTION_MOUSEKEY(key) ACTION(ACT_MOUSEKEY, key)
+
+/* Macro */
+#define ACTION_MACRO(opt, id) ACTION(ACT_FUNCTION, (opt)<<8 | (addr))
+
+/* Command */
+#define ACTION_COMMAND(opt, id) ACTION(ACT_COMMAND, (opt)<<8 | (addr))
+
+/* Function */
+enum function_opts {
+ FUNC_TAP = 0x8, /* indciates function is tappable */
+};
+#define ACTION_FUNCTION(id, opt) ACTION(ACT_FUNCTION, (opt)<<8 | id)
+#define ACTION_FUNCTION_TAP(id) ACTION(ACT_FUNCTION, FUNC_TAP<<8 | id)
+
+#endif /* ACTION_H */