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Diffstat (limited to 'docs/feature_rgb_matrix.md')
-rw-r--r-- | docs/feature_rgb_matrix.md | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/docs/feature_rgb_matrix.md b/docs/feature_rgb_matrix.md index 5eb9d5536e..1e43414676 100644 --- a/docs/feature_rgb_matrix.md +++ b/docs/feature_rgb_matrix.md @@ -201,7 +201,10 @@ enum rgb_matrix_effects { RGB_MATRIX_RAINBOW_PINWHEELS, // Full dual gradients spinning two halfs of keyboard RGB_MATRIX_RAINDROPS, // Randomly changes a single key's hue RGB_MATRIX_JELLYBEAN_RAINDROPS, // Randomly changes a single key's hue and saturation +#if define(RGB_MATRIX_FRAMEBUFFER_EFFECTS) + RGB_MATRIX_TYPING_HEATMAP, // How hot is your WPM! RGB_MATRIX_DIGITAL_RAIN, // That famous computer simulation +#endif #if defined(RGB_MATRIX_KEYPRESSES) || defined(RGB_MATRIX_KEYRELEASES) RGB_MATRIX_SOLID_REACTIVE_SIMPLE, // Pulses keys hit to hue & value then fades value out RGB_MATRIX_SOLID_REACTIVE, // Static single hue, pulses keys hit to shifted hue then fades to current hue @@ -237,6 +240,7 @@ You can disable a single effect by defining `DISABLE_[EFFECT_NAME]` in your `con |`#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS` |Disables `RGB_MATRIX_RAINBOW_PINWHEELS` | |`#define DISABLE_RGB_MATRIX_RAINDROPS` |Disables `RGB_MATRIX_RAINDROPS` | |`#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS` |Disables `RGB_MATRIX_JELLYBEAN_RAINDROPS` | +|`#define DISABLE_RGB_MATRIX_TYPING_HEATMAP` |Disables `RGB_MATRIX_TYPING_HEATMAP` | |`#define DISABLE_RGB_MATRIX_DIGITAL_RAIN` |Disables `RGB_MATRIX_DIGITAL_RAIN` | |`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE` |Disables `RGB_MATRIX_SOLID_REACTIVE` | |`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE` |Disables `RGB_MATRIX_SOLID_REACTIVE_SIMPLE` | |