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Diffstat (limited to 'docs/feature_rgblight.md')
-rw-r--r-- | docs/feature_rgblight.md | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/docs/feature_rgblight.md b/docs/feature_rgblight.md index 79977b7aa1..994a014a28 100644 --- a/docs/feature_rgblight.md +++ b/docs/feature_rgblight.md @@ -74,6 +74,7 @@ Changing the **Value** sets the overall brightness.<br> |`RGB_MODE_XMAS` |`RGB_M_X` |Christmas animation mode | |`RGB_MODE_GRADIENT`|`RGB_M_G` |Static gradient animation mode | |`RGB_MODE_RGBTEST` |`RGB_M_T` |Red, Green, Blue test animation mode | +|`RGB_MODE_TWINKLE` |`RGB_M_TW`|Twinkle animation mode | !> By default, if you have both the RGB Light and the [RGB Matrix](feature_rgb_matrix.md) feature enabled, these keycodes will work for both features, at the same time. You can disable the keycode functionality by defining the `*_DISABLE_KEYCODES` option for the specific feature. @@ -309,6 +310,18 @@ void post_process_record_user(uint16_t keycode, keyrecord_t *record) { } ``` +You can also use `rgblight_blink_layer_repeat` to specify the amount of times the layer is supposed to blink. Using the layers from above, +```c +void post_process_record_user(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case DEBUG: + rgblight_blink_layer_repeat(debug_enable ? 0 : 1, 200, 3); + break; + } +} +``` +would turn the layer 0 (or 1) on and off again three times when `DEBUG` is pressed. + ### Overriding RGB Lighting on/off status Normally lighting layers are not shown when RGB Lighting is disabled (e.g. with `RGB_TOG` keycode). If you would like lighting layers to work even when the RGB Lighting is otherwise off, add `#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF` to your `config.h`. |