summaryrefslogtreecommitdiff
path: root/drivers/ugfx/gdisp/is31fl3731c/gdisp_is31fl3731c.c
diff options
context:
space:
mode:
Diffstat (limited to 'drivers/ugfx/gdisp/is31fl3731c/gdisp_is31fl3731c.c')
-rw-r--r--drivers/ugfx/gdisp/is31fl3731c/gdisp_is31fl3731c.c268
1 files changed, 131 insertions, 137 deletions
diff --git a/drivers/ugfx/gdisp/is31fl3731c/gdisp_is31fl3731c.c b/drivers/ugfx/gdisp/is31fl3731c/gdisp_is31fl3731c.c
index 917adadb84..7188244022 100644
--- a/drivers/ugfx/gdisp/is31fl3731c/gdisp_is31fl3731c.c
+++ b/drivers/ugfx/gdisp/is31fl3731c/gdisp_is31fl3731c.c
@@ -19,15 +19,14 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#if GFX_USE_GDISP
-#define GDISP_DRIVER_VMT GDISPVMT_IS31FL3731C_QMK
-#define GDISP_SCREEN_HEIGHT LED_HEIGHT
-#define GDISP_SCREEN_WIDTH LED_WIDTH
+# define GDISP_DRIVER_VMT GDISPVMT_IS31FL3731C_QMK
+# define GDISP_SCREEN_HEIGHT LED_HEIGHT
+# define GDISP_SCREEN_WIDTH LED_WIDTH
-#include "gdisp_lld_config.h"
-#include "src/gdisp/gdisp_driver.h"
-
-#include "board_is31fl3731c.h"
+# include "gdisp_lld_config.h"
+# include "src/gdisp/gdisp_driver.h"
+# include "board_is31fl3731c.h"
// Can't include led_tables from here
extern const uint8_t CIE1931_CURVE[];
@@ -36,96 +35,96 @@ extern const uint8_t CIE1931_CURVE[];
/* Driver local definitions. */
/*===========================================================================*/
-#ifndef GDISP_INITIAL_CONTRAST
- #define GDISP_INITIAL_CONTRAST 0
-#endif
-#ifndef GDISP_INITIAL_BACKLIGHT
- #define GDISP_INITIAL_BACKLIGHT 0
-#endif
+# ifndef GDISP_INITIAL_CONTRAST
+# define GDISP_INITIAL_CONTRAST 0
+# endif
+# ifndef GDISP_INITIAL_BACKLIGHT
+# define GDISP_INITIAL_BACKLIGHT 0
+# endif
-#define GDISP_FLG_NEEDFLUSH (GDISP_FLG_DRIVER<<0)
+# define GDISP_FLG_NEEDFLUSH (GDISP_FLG_DRIVER << 0)
-#define IS31_ADDR_DEFAULT 0x74
+# define IS31_ADDR_DEFAULT 0x74
-#define IS31_REG_CONFIG 0x00
+# define IS31_REG_CONFIG 0x00
// bits in reg
-#define IS31_REG_CONFIG_PICTUREMODE 0x00
-#define IS31_REG_CONFIG_AUTOPLAYMODE 0x08
-#define IS31_REG_CONFIG_AUDIOPLAYMODE 0x18
+# define IS31_REG_CONFIG_PICTUREMODE 0x00
+# define IS31_REG_CONFIG_AUTOPLAYMODE 0x08
+# define IS31_REG_CONFIG_AUDIOPLAYMODE 0x18
// D2:D0 bits are starting frame for autoplay mode
-#define IS31_REG_PICTDISP 0x01 // D2:D0 frame select for picture mode
+# define IS31_REG_PICTDISP 0x01 // D2:D0 frame select for picture mode
-#define IS31_REG_AUTOPLAYCTRL1 0x02
+# define IS31_REG_AUTOPLAYCTRL1 0x02
// D6:D4 number of loops (000=infty)
// D2:D0 number of frames to be used
-#define IS31_REG_AUTOPLAYCTRL2 0x03 // D5:D0 delay time (*11ms)
+# define IS31_REG_AUTOPLAYCTRL2 0x03 // D5:D0 delay time (*11ms)
-#define IS31_REG_DISPLAYOPT 0x05
-#define IS31_REG_DISPLAYOPT_INTENSITY_SAME 0x20 // same intensity for all frames
-#define IS31_REG_DISPLAYOPT_BLINK_ENABLE 0x8
+# define IS31_REG_DISPLAYOPT 0x05
+# define IS31_REG_DISPLAYOPT_INTENSITY_SAME 0x20 // same intensity for all frames
+# define IS31_REG_DISPLAYOPT_BLINK_ENABLE 0x8
// D2:D0 bits blink period time (*0.27s)
-#define IS31_REG_AUDIOSYNC 0x06
-#define IS31_REG_AUDIOSYNC_ENABLE 0x1
+# define IS31_REG_AUDIOSYNC 0x06
+# define IS31_REG_AUDIOSYNC_ENABLE 0x1
-#define IS31_REG_FRAMESTATE 0x07
+# define IS31_REG_FRAMESTATE 0x07
-#define IS31_REG_BREATHCTRL1 0x08
+# define IS31_REG_BREATHCTRL1 0x08
// D6:D4 fade out time (26ms*2^i)
// D2:D0 fade in time (26ms*2^i)
-#define IS31_REG_BREATHCTRL2 0x09
-#define IS31_REG_BREATHCTRL2_ENABLE 0x10
+# define IS31_REG_BREATHCTRL2 0x09
+# define IS31_REG_BREATHCTRL2_ENABLE 0x10
// D2:D0 extinguish time (3.5ms*2^i)
-#define IS31_REG_SHUTDOWN 0x0A
-#define IS31_REG_SHUTDOWN_OFF 0x0
-#define IS31_REG_SHUTDOWN_ON 0x1
+# define IS31_REG_SHUTDOWN 0x0A
+# define IS31_REG_SHUTDOWN_OFF 0x0
+# define IS31_REG_SHUTDOWN_ON 0x1
-#define IS31_REG_AGCCTRL 0x0B
-#define IS31_REG_ADCRATE 0x0C
+# define IS31_REG_AGCCTRL 0x0B
+# define IS31_REG_ADCRATE 0x0C
-#define IS31_COMMANDREGISTER 0xFD
-#define IS31_FUNCTIONREG 0x0B // helpfully called 'page nine'
-#define IS31_FUNCTIONREG_SIZE 0xD
+# define IS31_COMMANDREGISTER 0xFD
+# define IS31_FUNCTIONREG 0x0B // helpfully called 'page nine'
+# define IS31_FUNCTIONREG_SIZE 0xD
-#define IS31_FRAME_SIZE 0xB4
+# define IS31_FRAME_SIZE 0xB4
-#define IS31_PWM_REG 0x24
-#define IS31_PWM_SIZE 0x90
+# define IS31_PWM_REG 0x24
+# define IS31_PWM_SIZE 0x90
-#define IS31_LED_MASK_SIZE 0x12
+# define IS31_LED_MASK_SIZE 0x12
-#define IS31
+# define IS31
/*===========================================================================*/
/* Driver local functions. */
/*===========================================================================*/
-typedef struct{
+typedef struct {
uint8_t write_buffer_offset;
uint8_t write_buffer[IS31_FRAME_SIZE];
uint8_t frame_buffer[GDISP_SCREEN_HEIGHT * GDISP_SCREEN_WIDTH];
uint8_t page;
-}__attribute__((__packed__)) PrivData;
+} __attribute__((__packed__)) PrivData;
// Some common routines and macros
-#define PRIV(g) ((PrivData*)g->priv)
+# define PRIV(g) ((PrivData *)g->priv)
/*===========================================================================*/
/* Driver exported functions. */
/*===========================================================================*/
-static GFXINLINE void write_page(GDisplay* g, uint8_t page) {
+static GFXINLINE void write_page(GDisplay *g, uint8_t page) {
uint8_t tx[2] __attribute__((aligned(2)));
tx[0] = IS31_COMMANDREGISTER;
tx[1] = page;
write_data(g, tx, 2);
}
-static GFXINLINE void write_register(GDisplay* g, uint8_t page, uint8_t reg, uint8_t data) {
+static GFXINLINE void write_register(GDisplay *g, uint8_t page, uint8_t reg, uint8_t data) {
uint8_t tx[2] __attribute__((aligned(2)));
tx[0] = reg;
tx[1] = data;
@@ -136,7 +135,7 @@ static GFXINLINE void write_register(GDisplay* g, uint8_t page, uint8_t reg, uin
static GFXINLINE void write_ram(GDisplay *g, uint8_t page, uint16_t offset, uint16_t length) {
PRIV(g)->write_buffer_offset = offset;
write_page(g, page);
- write_data(g, (uint8_t*)PRIV(g), length + 1);
+ write_data(g, (uint8_t *)PRIV(g), length + 1);
}
LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
@@ -160,10 +159,9 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
write_ram(g, IS31_FUNCTIONREG, 0, IS31_FUNCTIONREG_SIZE);
gfxSleepMilliseconds(10);
-
// zero all LED registers on all 8 pages, and enable the mask
__builtin_memcpy(PRIV(g)->write_buffer, get_led_mask(g), IS31_LED_MASK_SIZE);
- for(uint8_t i=0; i<8; i++) {
+ for (uint8_t i = 0; i < 8; i++) {
write_ram(g, i, 0, IS31_FRAME_SIZE);
gfxSleepMilliseconds(1);
}
@@ -176,133 +174,129 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
post_init_board(g);
/* Initialise the GDISP structure */
- g->g.Width = GDISP_SCREEN_WIDTH;
- g->g.Height = GDISP_SCREEN_HEIGHT;
+ g->g.Width = GDISP_SCREEN_WIDTH;
+ g->g.Height = GDISP_SCREEN_HEIGHT;
g->g.Orientation = GDISP_ROTATE_0;
- g->g.Powermode = powerOff;
- g->g.Backlight = GDISP_INITIAL_BACKLIGHT;
- g->g.Contrast = GDISP_INITIAL_CONTRAST;
+ g->g.Powermode = powerOff;
+ g->g.Backlight = GDISP_INITIAL_BACKLIGHT;
+ g->g.Contrast = GDISP_INITIAL_CONTRAST;
return TRUE;
}
-#if GDISP_HARDWARE_FLUSH
- LLDSPEC void gdisp_lld_flush(GDisplay *g) {
- // Don't flush if we don't need it.
- if (!(g->flags & GDISP_FLG_NEEDFLUSH))
- return;
-
- PRIV(g)->page++;
- PRIV(g)->page %= 2;
- // TODO: some smarter algorithm for this
- // We should run only one physical page at a time
- // This way we don't need to send so much data, and
- // we could use slightly less memory
- uint8_t* src = PRIV(g)->frame_buffer;
- for (int y=0;y<GDISP_SCREEN_HEIGHT;y++) {
- for (int x=0;x<GDISP_SCREEN_WIDTH;x++) {
- uint8_t val = (uint16_t)*src * g->g.Backlight / 100;
- PRIV(g)->write_buffer[get_led_address(g, x, y)]=CIE1931_CURVE[val];
- ++src;
- }
+# if GDISP_HARDWARE_FLUSH
+LLDSPEC void gdisp_lld_flush(GDisplay *g) {
+ // Don't flush if we don't need it.
+ if (!(g->flags & GDISP_FLG_NEEDFLUSH)) return;
+
+ PRIV(g)->page++;
+ PRIV(g)->page %= 2;
+ // TODO: some smarter algorithm for this
+ // We should run only one physical page at a time
+ // This way we don't need to send so much data, and
+ // we could use slightly less memory
+ uint8_t *src = PRIV(g)->frame_buffer;
+ for (int y = 0; y < GDISP_SCREEN_HEIGHT; y++) {
+ for (int x = 0; x < GDISP_SCREEN_WIDTH; x++) {
+ uint8_t val = (uint16_t)*src * g->g.Backlight / 100;
+ PRIV(g)->write_buffer[get_led_address(g, x, y)] = CIE1931_CURVE[val];
+ ++src;
}
- write_ram(g, PRIV(g)->page, IS31_PWM_REG, IS31_PWM_SIZE);
- gfxSleepMilliseconds(1);
- write_register(g, IS31_FUNCTIONREG, IS31_REG_PICTDISP, PRIV(g)->page);
-
- g->flags &= ~GDISP_FLG_NEEDFLUSH;
}
-#endif
+ write_ram(g, PRIV(g)->page, IS31_PWM_REG, IS31_PWM_SIZE);
+ gfxSleepMilliseconds(1);
+ write_register(g, IS31_FUNCTIONREG, IS31_REG_PICTDISP, PRIV(g)->page);
-#if GDISP_HARDWARE_DRAWPIXEL
- LLDSPEC void gdisp_lld_draw_pixel(GDisplay *g) {
- coord_t x, y;
+ g->flags &= ~GDISP_FLG_NEEDFLUSH;
+}
+# endif
- switch(g->g.Orientation) {
+# if GDISP_HARDWARE_DRAWPIXEL
+LLDSPEC void gdisp_lld_draw_pixel(GDisplay *g) {
+ coord_t x, y;
+
+ switch (g->g.Orientation) {
default:
case GDISP_ROTATE_0:
x = g->p.x;
y = g->p.y;
break;
case GDISP_ROTATE_180:
- x = GDISP_SCREEN_WIDTH-1 - g->p.x;
+ x = GDISP_SCREEN_WIDTH - 1 - g->p.x;
y = g->p.y;
break;
- }
- PRIV(g)->frame_buffer[y * GDISP_SCREEN_WIDTH + x] = gdispColor2Native(g->p.color);
- g->flags |= GDISP_FLG_NEEDFLUSH;
}
-#endif
+ PRIV(g)->frame_buffer[y * GDISP_SCREEN_WIDTH + x] = gdispColor2Native(g->p.color);
+ g->flags |= GDISP_FLG_NEEDFLUSH;
+}
+# endif
-#if GDISP_HARDWARE_PIXELREAD
- LLDSPEC color_t gdisp_lld_get_pixel_color(GDisplay *g) {
- coord_t x, y;
+# if GDISP_HARDWARE_PIXELREAD
+LLDSPEC color_t gdisp_lld_get_pixel_color(GDisplay *g) {
+ coord_t x, y;
- switch(g->g.Orientation) {
+ switch (g->g.Orientation) {
default:
case GDISP_ROTATE_0:
x = g->p.x;
y = g->p.y;
break;
case GDISP_ROTATE_180:
- x = GDISP_SCREEN_WIDTH-1 - g->p.x;
+ x = GDISP_SCREEN_WIDTH - 1 - g->p.x;
y = g->p.y;
break;
- }
- return gdispNative2Color(PRIV(g)->frame_buffer[y * GDISP_SCREEN_WIDTH + x]);
}
-#endif
+ return gdispNative2Color(PRIV(g)->frame_buffer[y * GDISP_SCREEN_WIDTH + x]);
+}
+# endif
-#if GDISP_NEED_CONTROL && GDISP_HARDWARE_CONTROL
- LLDSPEC void gdisp_lld_control(GDisplay *g) {
- switch(g->p.x) {
+# if GDISP_NEED_CONTROL && GDISP_HARDWARE_CONTROL
+LLDSPEC void gdisp_lld_control(GDisplay *g) {
+ switch (g->p.x) {
case GDISP_CONTROL_POWER:
- if (g->g.Powermode == (powermode_t)g->p.ptr)
- return;
- switch((powermode_t)g->p.ptr) {
- case powerOff:
- case powerSleep:
- case powerDeepSleep:
- write_register(g, IS31_FUNCTIONREG, IS31_REG_SHUTDOWN, IS31_REG_SHUTDOWN_OFF);
- break;
- case powerOn:
- write_register(g, IS31_FUNCTIONREG, IS31_REG_SHUTDOWN, IS31_REG_SHUTDOWN_ON);
- break;
- default:
- return;
+ if (g->g.Powermode == (powermode_t)g->p.ptr) return;
+ switch ((powermode_t)g->p.ptr) {
+ case powerOff:
+ case powerSleep:
+ case powerDeepSleep:
+ write_register(g, IS31_FUNCTIONREG, IS31_REG_SHUTDOWN, IS31_REG_SHUTDOWN_OFF);
+ break;
+ case powerOn:
+ write_register(g, IS31_FUNCTIONREG, IS31_REG_SHUTDOWN, IS31_REG_SHUTDOWN_ON);
+ break;
+ default:
+ return;
}
g->g.Powermode = (powermode_t)g->p.ptr;
return;
case GDISP_CONTROL_ORIENTATION:
- if (g->g.Orientation == (orientation_t)g->p.ptr)
- return;
- switch((orientation_t)g->p.ptr) {
- /* Rotation is handled by the drawing routines */
- case GDISP_ROTATE_0:
- case GDISP_ROTATE_180:
- g->g.Height = GDISP_SCREEN_HEIGHT;
- g->g.Width = GDISP_SCREEN_WIDTH;
- break;
- case GDISP_ROTATE_90:
- case GDISP_ROTATE_270:
- g->g.Height = GDISP_SCREEN_WIDTH;
- g->g.Width = GDISP_SCREEN_HEIGHT;
- break;
- default:
- return;
+ if (g->g.Orientation == (orientation_t)g->p.ptr) return;
+ switch ((orientation_t)g->p.ptr) {
+ /* Rotation is handled by the drawing routines */
+ case GDISP_ROTATE_0:
+ case GDISP_ROTATE_180:
+ g->g.Height = GDISP_SCREEN_HEIGHT;
+ g->g.Width = GDISP_SCREEN_WIDTH;
+ break;
+ case GDISP_ROTATE_90:
+ case GDISP_ROTATE_270:
+ g->g.Height = GDISP_SCREEN_WIDTH;
+ g->g.Width = GDISP_SCREEN_HEIGHT;
+ break;
+ default:
+ return;
}
g->g.Orientation = (orientation_t)g->p.ptr;
return;
case GDISP_CONTROL_BACKLIGHT:
- if (g->g.Backlight == (unsigned)g->p.ptr)
- return;
- unsigned val = (unsigned)g->p.ptr;
+ if (g->g.Backlight == (unsigned)g->p.ptr) return;
+ unsigned val = (unsigned)g->p.ptr;
g->g.Backlight = val > 100 ? 100 : val;
g->flags |= GDISP_FLG_NEEDFLUSH;
return;
- }
}
-#endif // GDISP_NEED_CONTROL
+}
+# endif // GDISP_NEED_CONTROL
-#endif // GFX_USE_GDISP
+#endif // GFX_USE_GDISP