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-rw-r--r--keyboard/nerd/Makefile126
-rw-r--r--keyboard/nerd/README.md52
-rw-r--r--keyboard/nerd/backlight.c81
-rw-r--r--keyboard/nerd/backlight.h40
-rw-r--r--keyboard/nerd/config.h49
-rw-r--r--keyboard/nerd/keymap_60_ansi150.c30
-rw-r--r--keyboard/nerd/keymap_80_ansi150.c33
-rw-r--r--keyboard/nerd/keymap_common.c29
-rw-r--r--keyboard/nerd/keymap_common.h89
-rw-r--r--keyboard/nerd/matrix.c221
10 files changed, 750 insertions, 0 deletions
diff --git a/keyboard/nerd/Makefile b/keyboard/nerd/Makefile
new file mode 100644
index 0000000000..5fd382841f
--- /dev/null
+++ b/keyboard/nerd/Makefile
@@ -0,0 +1,126 @@
+#----------------------------------------------------------------------------
+# On command line:
+#
+# make all = Make software.
+#
+# make clean = Clean out built project files.
+#
+# make coff = Convert ELF to AVR COFF.
+#
+# make extcoff = Convert ELF to AVR Extended COFF.
+#
+# make program = Download the hex file to the device.
+# Please customize your programmer settings(PROGRAM_CMD)
+#
+# make teensy = Download the hex file to the device, using teensy_loader_cli.
+# (must have teensy_loader_cli installed).
+#
+# make dfu = Download the hex file to the device, using dfu-programmer (must
+# have dfu-programmer installed).
+#
+# make flip = Download the hex file to the device, using Atmel FLIP (must
+# have Atmel FLIP installed).
+#
+# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
+# (must have dfu-programmer installed).
+#
+# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
+# (must have Atmel FLIP installed).
+#
+# make debug = Start either simulavr or avarice as specified for debugging,
+# with avr-gdb or avr-insight as the front end for debugging.
+#
+# make filename.s = Just compile filename.c into the assembler code only.
+#
+# make filename.i = Create a preprocessed source file for use in submitting
+# bug reports to the GCC project.
+#
+# To rebuild project do "make clean" then "make all".
+#----------------------------------------------------------------------------
+
+# Target file name (without extension).
+TARGET = nerd_lufa
+
+# Directory common source filess exist
+TOP_DIR = ../..
+
+# Directory keyboard dependent files exist
+TARGET_DIR = .
+
+# project specific files
+SRC = keymap_common.c \
+ matrix.c \
+ backlight.c
+
+ifdef LAYOUT
+ OPT_DEFS += -DNERD_LAYOUT_$(LAYOUT)
+endif
+
+ifdef KEYMAP
+ SRC := keymap_$(LAYOUT)_$(KEYMAP).c $(SRC)
+endif
+
+CONFIG_H = config.h
+
+# MCU name
+MCU = atmega32u4
+
+# Processor frequency.
+# This will define a symbol, F_CPU, in all source code files equal to the
+# processor frequency in Hz. You can then use this symbol in your source code to
+# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
+# automatically to create a 32-bit value in your source code.
+#
+# This will be an integer division of F_USB below, as it is sourced by
+# F_USB after it has run through any CPU prescalers. Note that this value
+# does not *change* the processor frequency - it should merely be updated to
+# reflect the processor speed set externally so that the code can use accurate
+# software delays.
+F_CPU = 8000000
+
+#
+# LUFA specific
+#
+# Target architecture (see library "Board Types" documentation).
+ARCH = AVR8
+
+# Input clock frequency.
+# This will define a symbol, F_USB, in all source code files equal to the
+# input clock frequency (before any prescaling is performed) in Hz. This value may
+# differ from F_CPU if prescaling is used on the latter, and is required as the
+# raw input clock is fed directly to the PLL sections of the AVR for high speed
+# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
+# at the end, this will be done automatically to create a 32-bit value in your
+# source code.
+#
+# If no clock division is performed on the input clock inside the AVR (via the
+# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
+F_USB = $(F_CPU)
+
+# Boot Section Size in *bytes*
+# Teensy halfKay 512
+# Teensy++ halfKay 1024
+# Atmel DFU loader 4096
+# LUFA bootloader 4096
+# USBaspLoader 2048
+OPT_DEFS += -DBOOTLOADER_SIZE=4096
+
+# Build Options
+# comment out to disable the options.
+#
+BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
+MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
+EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
+CONSOLE_ENABLE = yes # Console for debug(+400)
+COMMAND_ENABLE = yes # Commands for debug and configuration
+#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
+#NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
+BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
+
+# Search Path
+VPATH += $(TARGET_DIR)
+VPATH += $(TOP_DIR)
+
+include $(TOP_DIR)/protocol/lufa.mk
+include $(TOP_DIR)/common.mk
+include $(TOP_DIR)/rules.mk
diff --git a/keyboard/nerd/README.md b/keyboard/nerd/README.md
new file mode 100644
index 0000000000..5b4acd3ba9
--- /dev/null
+++ b/keyboard/nerd/README.md
@@ -0,0 +1,52 @@
+NerD keyboard firmware
+========================
+
+Korean Keyboard designed by GON.
+
+*Note that this is not the official firmware*
+
+
+Hardware revision
+-----------------
+
+This firmware was developed and tested for NerD pcb version 1.61 and 2.0.
+
+
+Supported features
+------------------
+
+* All layout options are supported
+* All leds are supported
+* 60% and 80% (TKL) pcbs are supported
+
+
+Changing Bootloader
+-------------------
+
+You can't simply just upload this firmware to a new NerD board because the original
+bootloader won't accept DFU connections.
+
+You can change the bootloader of the keyboard with an ISP programmer of your choice.
+The bootloader pins are easy to access on the NerD pcb.
+
+*Be aware that after changing the bootloader the official configuration software
+won't work anymore and you'll lose your warrenty. GON won't provide any support for this firmware.*
+
+
+Build
+-----
+
+For building you have to specify two build-options, LAYOUT and KEYMAP. The layout option defines
+pcb layout and can be either 60% or 80% at the momemnt. The keymap option selects your
+preferred keymapping.
+
+Move to this directory then just run `make LAYOUT=60 KEYMAP=ansi150`
+
+to compile a firmware for a 60% pcb with ANSI 150 key mapping.
+
+
+Jump to Bootloader
+------------------
+
+You can jump to bootloader by software if you have a macro defined for this in your keymap. The
+default command is (LSFT+RSFT+PAUS) to access the bootloader by software jump.
diff --git a/keyboard/nerd/backlight.c b/keyboard/nerd/backlight.c
new file mode 100644
index 0000000000..2dc85c7532
--- /dev/null
+++ b/keyboard/nerd/backlight.c
@@ -0,0 +1,81 @@
+/*
+Copyright 2014 Ralf Schmitt <ralf@bunkertor.net>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include <avr/io.h>
+#include "backlight.h"
+#include "led.h"
+
+void backlight_init_ports()
+{
+ DDRB |= 0b11100000; // PB7 (switch), PB6 (pcb), PB5 (caps)
+}
+
+void led_set(uint8_t usb_led)
+{
+ (usb_led & (1<<USB_LED_CAPS_LOCK)) ? backlight_caps_enable() : backlight_caps_disable();
+}
+
+void backlight_set(uint8_t level)
+{
+ (level & BACKLIGHT_SWITCH) ? backlight_switch_enable() : backlight_switch_disable();
+ (level & BACKLIGHT_PCB) ? backlight_pcb_enable() : backlight_pcb_disable();
+}
+
+void backlight_switch_enable()
+{
+ PORTB |= 0b10000000;
+}
+
+void backlight_switch_disable()
+{
+ PORTB &= ~0b10000000;
+}
+
+void backlight_switch_invert()
+{
+ PORTB ^= 0b10000000;
+}
+
+void backlight_pcb_enable()
+{
+ PORTB |= 0b01000000;
+}
+
+void backlight_pcb_disable()
+{
+ PORTB &= ~0b01000000;
+}
+
+void backlight_pcb_invert()
+{
+ PORTB ^= 0b01000000;
+}
+
+void backlight_caps_enable()
+{
+ PORTB |= 0b00100000;
+}
+
+void backlight_caps_disable()
+{
+ PORTB &= ~0b00100000;
+}
+
+void backlight_caps_invert()
+{
+ PORTB ^= 0b00100000;
+}
diff --git a/keyboard/nerd/backlight.h b/keyboard/nerd/backlight.h
new file mode 100644
index 0000000000..4c75d9db65
--- /dev/null
+++ b/keyboard/nerd/backlight.h
@@ -0,0 +1,40 @@
+/*
+Copyright 2014 Ralf Schmitt <ralf@bunkertor.net>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#ifndef BACKLIGHT_H
+#define BACKLIGHT_H
+
+enum backlight_level {
+ BACKLIGHT_SWITCH = 0b0000001,
+ BACKLIGHT_PCB = 0b0000010,
+};
+
+void backlight_init_ports(void);
+
+void backlight_switch_invert(void);
+void backlight_switch_enable(void);
+void backlight_switch_disable(void);
+
+void backlight_pcb_invert(void);
+void backlight_pcb_enable(void);
+void backlight_pcb_disable(void);
+
+void backlight_caps_invert(void);
+void backlight_caps_enable(void);
+void backlight_caps_disable(void);
+
+#endif // BACKLIGHT_H
diff --git a/keyboard/nerd/config.h b/keyboard/nerd/config.h
new file mode 100644
index 0000000000..ac2e6989d6
--- /dev/null
+++ b/keyboard/nerd/config.h
@@ -0,0 +1,49 @@
+/*
+Copyright 2014 Ralf Schmitt <ralf@bunkertor.net>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+#ifndef CONFIG_H
+#define CONFIG_H
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0xFEED
+#define PRODUCT_ID 0x6060
+#define DEVICE_VER 0x0001
+#define MANUFACTURER GON
+#define PRODUCT NerD
+#define DESCRIPTION t.m.k. keyboard firmware for NerD
+
+/* key matrix size */
+#define MATRIX_ROWS 9
+#define MATRIX_COLS 10
+
+/* Set 0 if debouncing isn't needed */
+#define DEBOUNCE 5
+
+/* number of backlight levels */
+#define BACKLIGHT_LEVELS 2
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+#define LOCKING_SUPPORT_ENABLE
+
+/* Locking resynchronize hack */
+#define LOCKING_RESYNC_ENABLE
+
+/* key combination for command */
+#define IS_COMMAND() ( \
+ keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
+)
+
+#endif
diff --git a/keyboard/nerd/keymap_60_ansi150.c b/keyboard/nerd/keymap_60_ansi150.c
new file mode 100644
index 0000000000..c43d195332
--- /dev/null
+++ b/keyboard/nerd/keymap_60_ansi150.c
@@ -0,0 +1,30 @@
+#include "keymap_common.h"
+#include "backlight.h"
+
+const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Layer 0: Default */
+ KEYMAP_ANSI150(GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
+ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
+ ESC, A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, \
+ LSFT, Z, X, C, V, B, N, M, COMM,DOT, SLSH,RSFT, \
+ LCTL,LGUI,LALT, SPC, RALT,FN0 ,RCTL),
+ /* Layer 1: Space Fn */
+ KEYMAP_ANSI150(TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
+ TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+ TRNS,TRNS,TRNS, FN1, TRNS,FN0, TRNS),
+ /* Layer 2: Functions */
+ KEYMAP_ANSI150(SLEP,F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, MUTE, \
+ TRNS,BTN1,MS_U,BTN3,PSCR,SLCK,BRK, HOME,INS, END, MPLY,VOLD,VOLU,FN3, \
+ CAPS,MS_L,MS_D,MS_R,PGDN,TRNS,LEFT,DOWN,UP ,RGHT,MPRV,MNXT, FN2, \
+ UP, TRNS,DEL, TRNS,TRNS,PGUP,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+ LEFT,DOWN,RGHT, TRNS, TRNS,TRNS,TRNS)
+};
+
+const uint16_t PROGMEM fn_actions[] = {
+ [0] = ACTION_LAYER_MOMENTARY(2),
+ [1] = ACTION_LAYER_TAP_KEY(2, KC_SPACE),
+ [2] = ACTION_LAYER_TOGGLE(1),
+ [3] = ACTION_BACKLIGHT_LEVEL(BACKLIGHT_SWITCH)
+};
diff --git a/keyboard/nerd/keymap_80_ansi150.c b/keyboard/nerd/keymap_80_ansi150.c
new file mode 100644
index 0000000000..a2ba279c55
--- /dev/null
+++ b/keyboard/nerd/keymap_80_ansi150.c
@@ -0,0 +1,33 @@
+#include "keymap_common.h"
+#include "backlight.h"
+
+const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Layer 0: Default */
+ KEYMAP_ANSI150(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK, BRK, \
+ GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME, PGUP, \
+ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, DEL, END, PGDN, \
+ CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, \
+ LSFT, Z, X, C, V, B, N, M, COMM,DOT, SLSH,RSFT, UP, \
+ LCTL,LGUI,LALT, SPC, RALT,FN0, RCTL, LEFT,DOWN,RGHT),
+ /* Layer 1: Space Fn */
+ KEYMAP_ANSI150(TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS, \
+ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS, \
+ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS, \
+ ESC,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
+ TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
+ TRNS,TRNS,TRNS, FN1, TRNS,FN0, TRNS, TRNS,TRNS,TRNS),
+ /* Layer 2: Functions */
+ KEYMAP_ANSI150(SLEP, MYCM,WSCH,WHOM,MAIL,VOLD,VOLU,MUTE,MSEL,MPLY,MPRV,MNXT,MSTP, TRNS,TRNS,TRNS, \
+ TRNS,TRNS,TRNS,TRNS,END, TRNS,TRNS,TRNS,TRNS,TRNS,HOME,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS, \
+ TRNS,BTN1,MS_U,BTN3,PSCR,SLCK,TRNS,TRNS,INS, TRNS,TRNS,TRNS,TRNS,FN3, TRNS,TRNS,TRNS, \
+ CAPS,MS_L,MS_D,MS_R,PGDN,TRNS,LEFT,DOWN,UP ,RGHT,TRNS,TRNS, FN2, \
+ TRNS, TRNS,DEL, TRNS,TRNS,PGUP,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
+ TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS, TRNS,TRNS,TRNS),
+};
+
+const uint16_t PROGMEM fn_actions[] = {
+ [0] = ACTION_LAYER_MOMENTARY(2),
+ [1] = ACTION_LAYER_TAP_KEY(2, KC_SPACE),
+ [2] = ACTION_LAYER_TOGGLE(1),
+ [3] = ACTION_BACKLIGHT_LEVEL(BACKLIGHT_SWITCH)
+};
diff --git a/keyboard/nerd/keymap_common.c b/keyboard/nerd/keymap_common.c
new file mode 100644
index 0000000000..29ec4e53ef
--- /dev/null
+++ b/keyboard/nerd/keymap_common.c
@@ -0,0 +1,29 @@
+/*
+Copyright 2014 Ralf Schmitt <ralf@bunkertor.net>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+#include "keymap_common.h"
+
+/* translates key to keycode */
+uint8_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
+{
+ return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
+}
+
+/* translates Fn keycode to action */
+action_t keymap_fn_to_action(uint8_t keycode)
+{
+ return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) };
+}
diff --git a/keyboard/nerd/keymap_common.h b/keyboard/nerd/keymap_common.h
new file mode 100644
index 0000000000..e116635918
--- /dev/null
+++ b/keyboard/nerd/keymap_common.h
@@ -0,0 +1,89 @@
+/*
+Copyright 2014 Ralf Schmitt <ralf@bunkertor.net>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#ifndef KEYMAP_COMMON_H
+#define KEYMAP_COMMON_H
+
+#include <stdint.h>
+#include <avr/pgmspace.h>
+#include "keycode.h"
+#include "action.h"
+#include "action_macro.h"
+#include "report.h"
+#include "host.h"
+#include "print.h"
+#include "debug.h"
+#include "keymap.h"
+
+extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
+extern const uint16_t fn_actions[];
+
+#define KEYMAP( \
+ K08, K09, K18, K19, K28, K29, K38, K39, K48, K49, K58, K59, K68, K69, K88, K89, \
+ K00, K01, K10, K11, K20, K21, K30, K31, K40, K41, K50, K51, K60, K61, K80, K81, K84, \
+ K02, K03, K12, K13, K22, K23, K32, K33, K42, K43, K52, K53, K62, K63, K82, K83, K85, \
+ K04, K14, K15, K24, K25, K34, K35, K44, K45, K54, K55, K64, K71, K65, \
+ K07, K79, K16, K17, K26, K27, K36, K37, K46, K47, K56, K57, K66, K67, K86, \
+ K06, K05, K78, K70, K72, K73, K74, K75, K76, K77, K87 \
+) { \
+ { KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07, KC_##K08, KC_##K09 }, \
+ { KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17, KC_##K18, KC_##K19 }, \
+ { KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27, KC_##K28, KC_##K29 }, \
+ { KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37, KC_##K38, KC_##K39 }, \
+ { KC_##K40, KC_##K41, KC_##K42, KC_##K43, KC_##K44, KC_##K45, KC_##K46, KC_##K47, KC_##K48, KC_##K49 }, \
+ { KC_##K50, KC_##K51, KC_##K52, KC_##K53, KC_##K54, KC_##K55, KC_##K56, KC_##K57, KC_##K58, KC_##K59 }, \
+ { KC_##K60, KC_##K61, KC_##K62, KC_##K63, KC_##K64, KC_##K65, KC_##K66, KC_##K67, KC_##K68, KC_##K69 }, \
+ { KC_##K70, KC_##K71, KC_##K72, KC_##K73, KC_##K74, KC_##K75, KC_##K76, KC_##K77, KC_##K78, KC_##K79 }, \
+ { KC_##K80, KC_##K81, KC_##K82, KC_##K83, KC_##K84, KC_##K85, KC_##K86, KC_##K87, KC_##K88, KC_##K89 } \
+}
+
+#ifdef NERD_LAYOUT_60
+ #define KEYMAP_ANSI150( \
+ K08, K01, K10, K11, K20, K21, K30, K31, K40, K41, K50, K51, K60, K61, \
+ K02, K03, K12, K13, K22, K23, K32, K33, K42, K43, K52, K53, K62, K63, \
+ K04, K14, K15, K24, K25, K34, K35, K44, K45, K54, K55, K64, K65, \
+ K07, K16, K17, K26, K27, K36, K37, K46, K47, K56, K57, K66, \
+ K06, K05, K78, K70, K73, K74, K75 \
+ ) KEYMAP( \
+ K08, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, \
+ NO, K01, K10, K11, K20, K21, K30, K31, K40, K41, K50, K51, K60, K61, NO, NO, NO, \
+ K02, K03, K12, K13, K22, K23, K32, K33, K42, K43, K52, K53, K62, K63, NO, NO, NO, \
+ K04, K14, K15, K24, K25, K34, K35, K44, K45, K54, K55, K64, NO, K65, \
+ K07, NO, K16, K17, K26, K27, K36, K37, K46, K47, K56, K57, K66, NO, NO, \
+ K06, K05, K78, K70, NO, K73, K74, K75, NO, NO, NO \
+ )
+#endif
+
+#ifdef NERD_LAYOUT_80
+ #define KEYMAP_ANSI150( \
+ K08, K09, K18, K19, K28, K29, K38, K39, K48, K49, K58, K59, K68, K69, K88, K89, \
+ K00, K01, K10, K11, K20, K21, K30, K31, K40, K41, K50, K51, K60, K61, K80, K81, K84, \
+ K02, K03, K12, K13, K22, K23, K32, K33, K42, K43, K52, K53, K62, K63, K82, K83, K85, \
+ K04, K14, K15, K24, K25, K34, K35, K44, K45, K54, K55, K64, K65, \
+ K07, K16, K17, K26, K27, K36, K37, K46, K47, K56, K57, K66, K86, \
+ K06, K05, K78, K70, K73, K74, K75, K76, K77, K87 \
+ ) KEYMAP( \
+ K08, K09, K18, K19, K28, K29, K38, K39, K48, K49, K58, K59, K68, K69, K88, K89, \
+ K00, K01, K10, K11, K20, K21, K30, K31, K40, K41, K50, K51, K60, K61, K80, K81, K84, \
+ K02, K03, K12, K13, K22, K23, K32, K33, K42, K43, K52, K53, K62, K63, K82, K83, K85, \
+ K04, K14, K15, K24, K25, K34, K35, K44, K45, K54, K55, K64, NO, K65, \
+ K07, NO, K16, K17, K26, K27, K36, K37, K46, K47, K56, K57, K66, NO, K86, \
+ K06, K05, K78, K70, NO, K73, K74, K75, K76, K77, K87 \
+ )
+#endif
+
+#endif // KEYMAP_COMMON_H
diff --git a/keyboard/nerd/matrix.c b/keyboard/nerd/matrix.c
new file mode 100644
index 0000000000..eb5a9ab4f1
--- /dev/null
+++ b/keyboard/nerd/matrix.c
@@ -0,0 +1,221 @@
+/*
+Copyright 2014 Ralf Schmitt <ralf@bunkertor.net>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include <stdint.h>
+#include <stdbool.h>
+#include <avr/io.h>
+#include <util/delay.h>
+#include "print.h"
+#include "debug.h"
+#include "util.h"
+#include "matrix.h"
+#include "backlight.h"
+
+
+#ifndef DEBOUNCE
+# define DEBOUNCE 5
+#endif
+static uint8_t debouncing = DEBOUNCE;
+
+/* matrix state(1:on, 0:off) */
+static matrix_row_t matrix[MATRIX_ROWS];
+static matrix_row_t matrix_debouncing[MATRIX_ROWS];
+
+static uint16_t read_inputs(void);
+static void init_inputs(void);
+static void init_outputs(void);
+static void reset_inputs(void);
+static void reset_outputs(void);
+static void select_output(uint8_t col);
+
+inline
+uint8_t matrix_rows(void)
+{
+ return MATRIX_ROWS;
+}
+
+inline
+uint8_t matrix_cols(void)
+{
+ return MATRIX_COLS;
+}
+
+void matrix_init(void)
+{
+ backlight_init_ports();
+ init_inputs();
+ init_outputs();
+
+ for (uint8_t i=0; i < MATRIX_ROWS; i++) {
+ matrix[i] = 0;
+ matrix_debouncing[i] = 0;
+ }
+}
+
+uint8_t matrix_scan(void)
+{
+ for (uint8_t col = 0; col < MATRIX_COLS; col++) {
+ reset_inputs();
+ reset_outputs();
+ select_output(col);
+ _delay_us(3);
+ uint16_t rows = read_inputs();
+ for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
+ bool prev_bit = matrix_debouncing[row] & ((matrix_row_t)1<<col);
+ bool curr_bit = rows & (1<<row);
+ if (prev_bit != curr_bit) {
+ matrix_debouncing[row] ^= ((matrix_row_t)1<<col);
+ if (debouncing) {
+ dprint("bounce!: "); dprintf("%02X", debouncing); dprintln();
+ }
+ debouncing = DEBOUNCE;
+ }
+ }
+ }
+
+ if (debouncing) {
+ if (--debouncing) {
+ _delay_ms(1);
+ } else {
+ for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
+ matrix[i] = matrix_debouncing[i];
+ }
+ }
+ }
+
+ return 1;
+}
+
+bool matrix_is_modified(void)
+{
+ if (debouncing) return false;
+ return true;
+}
+
+inline
+bool matrix_is_on(uint8_t row, uint8_t col)
+{
+ return (matrix[row] & ((matrix_row_t)1<<col));
+}
+
+inline
+matrix_row_t matrix_get_row(uint8_t row)
+{
+ return matrix[row];
+}
+
+void matrix_print(void)
+{
+ print("\nr/c 0123456789ABCDEF\n");
+ for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
+ phex(row); print(": ");
+ pbin_reverse16(matrix_get_row(row));
+ print("\n");
+ }
+}
+
+uint8_t matrix_key_count(void)
+{
+ uint8_t count = 0;
+ for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
+ count += bitpop16(matrix[i]);
+ }
+ return count;
+}
+
+static void init_inputs(void)
+{
+ DDRE &= ~0b01000000; // PE6 (Col 0)
+ DDRB &= ~0b00001111; // PB0 (Col 1), PB1 (Col 2), PB2 (Col 3), PB3 (Col 4)
+ DDRF &= ~0b00000001; // PF0 (Col 5)
+ DDRD &= ~0b00100011; // PD0 (Col 6), PD1 (Col 8 TKL), PD5 (Col 7)
+}
+
+static uint16_t read_inputs(void)
+{
+ return (PINE&(1<<6) ? 0 : (1<<0)) | // PE6 (Col 0)
+ (PINB&(1<<0) ? 0 : (1<<1)) | // PB0 (Col 1)
+ (PINB&(1<<1) ? 0 : (1<<2)) | // PB1 (Col 2)
+ (PINB&(1<<2) ? 0 : (1<<3)) | // PB2 (Col 3)
+ (PINB&(1<<3) ? 0 : (1<<4)) | // PB3 (Col 4)
+ (PINF&(1<<0) ? 0 : (1<<5)) | // PF0 (Col 5)
+ (PIND&(1<<0) ? 0 : (1<<6)) | // PD0 (Col 6)
+ (PIND&(1<<5) ? 0 : (1<<7)) | // PD5 (Col 7)
+ (PIND&(1<<1) ? 0 : (1<<8)); // PD1 (Col 8 TKL)
+}
+
+static void reset_inputs(void)
+{
+ PORTE |= 0b01000000; // PE6 (Col 0)
+ PORTB |= 0b00001111; // PB0 (Col 1), PB1 (Col 2), PB2 (Col 3), PB3 (Col 4)
+ PORTF |= 0b00000001; // PF0 (Col 5)
+ PORTD |= 0b00100011; // PD0 (Col 6), PD1 (Col 8 TKL), PD5 (Col 7)
+}
+
+static void init_outputs(void)
+{
+ DDRB |= 0b00010000; // PB4 (Row 0)
+ DDRE |= 0b00000100; // PE2 (Row 1)
+ DDRF |= 0b11110010; // PF4 (Row 2), PF7 (Row 3), PF1 (Row 4), PF6 (Row 5), PF5 (Row 7)
+ DDRC |= 0b11000000; // PC6 (Row 6), PC7 (Row 9)
+ DDRD |= 0b10000000; // PD7 (Row 8)
+}
+
+static void reset_outputs(void)
+{
+ PORTB |= 0b00010000; // PB4 (Row 0)
+ PORTE |= 0b00000100; // PE2 (Row 1)
+ PORTF |= 0b11110010; // PF4 (Row 2), PF7 (Row 3), PF1 (Row 4), PF6 (Row 5), PF5 (Row 7)
+ PORTC |= 0b11000000; // PC6 (Row 6), PC7 (Row 9)
+ PORTD |= 0b10000000; // PD7 (Row 8)
+}
+
+static void select_output(uint8_t col)
+{
+ switch (col) {
+ case 0:
+ PORTB &= ~(1<<4);
+ break;
+ case 1:
+ PORTE &= ~(1<<2);
+ break;
+ case 2:
+ PORTF &= ~(1<<4);
+ break;
+ case 3:
+ PORTF &= ~(1<<7);
+ break;
+ case 4:
+ PORTF &= ~(1<<1);
+ break;
+ case 5:
+ PORTF &= ~(1<<6);
+ break;
+ case 6:
+ PORTC &= ~(1<<6);
+ break;
+ case 7:
+ PORTF &= ~(1<<5);
+ break;
+ case 8:
+ PORTD &= ~(1<<7);
+ break;
+ case 9:
+ PORTC &= ~(1<<7);
+ break;
+ }
+}