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-rw-r--r--keyboards/atreus62/keymaps/hvp/config.h5
-rw-r--r--keyboards/atreus62/keymaps/hvp/keymap.c67
-rw-r--r--keyboards/atreus62/keymaps/hvp/readme.md10
-rw-r--r--keyboards/atreus62/keymaps/hvp/rules.mk1
4 files changed, 83 insertions, 0 deletions
diff --git a/keyboards/atreus62/keymaps/hvp/config.h b/keyboards/atreus62/keymaps/hvp/config.h
new file mode 100644
index 0000000000..e1222e21f5
--- /dev/null
+++ b/keyboards/atreus62/keymaps/hvp/config.h
@@ -0,0 +1,5 @@
+#pragma once
+
+#define TAPPING_TERM 150
+#define IGNORE_MOD_TAP_INTERRUPT
+#define PERMISSIVE_HOLD
diff --git a/keyboards/atreus62/keymaps/hvp/keymap.c b/keyboards/atreus62/keymaps/hvp/keymap.c
new file mode 100644
index 0000000000..9873897a5a
--- /dev/null
+++ b/keyboards/atreus62/keymaps/hvp/keymap.c
@@ -0,0 +1,67 @@
+
+#include QMK_KEYBOARD_H
+#include "hvp.c"
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+
+#define LT3_ESC LT(3, KC_ESC)
+#define LT4_TAB LT(4, KC_TAB)
+#define LT1_ENT LT(1, KC_ENTER)
+#define LT2_BSP LT(2, KC_BSPC)
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ LAYOUT( /* qwerty */
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC ,
+ LT4_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC ,
+ LT3_ESC, KC_A, KC_S, KC_D, LT(3,KC_F), LT(4,KC_G), KC_H, KC_J, KC_K, KC_L, TD(TD1), TD(TD2) ,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, TD(TD3), KC_SFTENT ,
+ KC_LCTL, KC_APP, _______, KC_LGUI, KC_LALT,SFT_T(KC_SPC), LT2_BSP, LT1_ENT, SFT_T(KC_SPC), KC_LSFT, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
+ ),
+
+ LAYOUT( /* Right */
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS ,
+ KC_DEL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC ,
+ KC_DEL, _______, _______, _______, _______, KC_LEFT_PAREN, KC_RIGHT_PAREN, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
+ _______, _______, _______, _______, _______, KC_LBRC, KC_RBRC, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END
+ ),
+
+ LAYOUT(/* Left */
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS ,
+ KC_TILDE, KC_EXCLAIM, KC_AT, KC_HASH, KC_DOLLAR, KC_PERCENT, KC_CIRCUMFLEX, KC_AMPERSAND, KC_ASTERISK, KC_LEFT_PAREN, KC_RIGHT_PAREN, KC_BSPC,
+ KC_DELETE, _______, _______, _______, _______, KC_LEFT_PAREN, KC_RIGHT_PAREN, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_BSLS,
+ _______ , _______ , _______ , _______ , _______ , KC_LEFT_CURLY_BRACE , KC_RIGHT_CURLY_BRACE ,KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_TILD,
+ _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , KC_HOME, KC_PGDN, KC_PGUP, KC_END
+ ),
+
+
+ LAYOUT(/* Esc */
+ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
+ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
+ KC_NO, KC_NO, KC_NO, D_NAVI, KC_NO, KC_NO, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_NO, KC_NO ,
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_HOME, KC_PGDN, KC_PGUP, KC_END, KC_NO, KC_NO ,
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_MSTP, KC_MPLY, KC_NO, KC_MUTE, KC_MPRV, KC_VOLD, KC_VOLU, KC_MNXT
+ ),
+
+
+
+ LAYOUT(/* Tab */
+ _______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______ ,
+ _______, _______, _______, _______, _______, _______, _______, KC_4, KC_5, KC_6, _______, _______ ,
+ _______, _______, _______, _______, _______, _______, KC_0, KC_1, KC_2, KC_3, _______, _______ ,
+ KC_PSCR, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ,
+ RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+ /*
+ [_TRNS] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+ */
+};
diff --git a/keyboards/atreus62/keymaps/hvp/readme.md b/keyboards/atreus62/keymaps/hvp/readme.md
new file mode 100644
index 0000000000..766533d3be
--- /dev/null
+++ b/keyboards/atreus62/keymaps/hvp/readme.md
@@ -0,0 +1,10 @@
+Keyboard: Atreus62
+Keys: 62 keyed ortho staggered keyboard with a split layout and num row.
+Layout: Swedish characters on main layer using tap dance. Built for Eurkey keyboard layout.
+Flash instructions: Flash using avrdude, will req the hvp user space to compile.
+
+> make make atreus62:hvp:avrdude
+
+Links:
+Github - https://github.com/qmk/qmk_firmware/tree/master/keyboards/atreus62
+Eurkey layout - https://eurkey.steffen.bruentjen.eu/
diff --git a/keyboards/atreus62/keymaps/hvp/rules.mk b/keyboards/atreus62/keymaps/hvp/rules.mk
new file mode 100644
index 0000000000..1ba2fa8fbe
--- /dev/null
+++ b/keyboards/atreus62/keymaps/hvp/rules.mk
@@ -0,0 +1 @@
+TAP_DANCE_ENABLE = yes \ No newline at end of file