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Diffstat (limited to 'keyboards/cannonkeys/satisfaction75/satisfaction_oled.c')
-rw-r--r--keyboards/cannonkeys/satisfaction75/satisfaction_oled.c66
1 files changed, 65 insertions, 1 deletions
diff --git a/keyboards/cannonkeys/satisfaction75/satisfaction_oled.c b/keyboards/cannonkeys/satisfaction75/satisfaction_oled.c
index 9589ecea86..443482eace 100644
--- a/keyboards/cannonkeys/satisfaction75/satisfaction_oled.c
+++ b/keyboards/cannonkeys/satisfaction75/satisfaction_oled.c
@@ -8,7 +8,7 @@ void draw_clock(void);
__attribute__((weak)) oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_0; }
__attribute__((weak)) void oled_task_user(void) {
- if (!is_oled_on()) {
+ if (!oled_task_needs_to_repaint()) {
return;
}
oled_clear();
@@ -27,6 +27,70 @@ __attribute__((weak)) void oled_task_user(void) {
}
}
+// Request a repaint of the OLED image without resetting the OLED sleep timer.
+// Used for things like clock updates that should not keep the OLED turned on
+// if there is no other activity.
+void oled_request_repaint(void) {
+ if (is_oled_on()) {
+ oled_repaint_requested = true;
+ }
+}
+
+// Request a repaint of the OLED image and reset the OLED sleep timer.
+// Needs to be called after any activity that should keep the OLED turned on.
+void oled_request_wakeup(void) {
+ oled_wakeup_requested = true;
+}
+
+// Check whether oled_task_user() needs to repaint the OLED image. This
+// function should be called at the start of oled_task_user(); it also handles
+// the OLED sleep timer and the OLED_OFF mode.
+bool oled_task_needs_to_repaint(void) {
+ // In the OLED_OFF mode the OLED is kept turned off; any wakeup requests
+ // are ignored.
+ if ((oled_mode == OLED_OFF) && !clock_set_mode) {
+ oled_wakeup_requested = false;
+ oled_repaint_requested = false;
+ oled_off();
+ return false;
+ }
+
+ // If OLED wakeup was requested, reset the sleep timer and do a repaint.
+ if (oled_wakeup_requested) {
+ oled_wakeup_requested = false;
+ oled_repaint_requested = false;
+ oled_sleep_timer = timer_read32() + CUSTOM_OLED_TIMEOUT;
+ oled_on();
+ return true;
+ }
+
+ // If OLED repaint was requested, just do a repaint without touching the
+ // sleep timer.
+ if (oled_repaint_requested) {
+ oled_repaint_requested = false;
+ return true;
+ }
+
+ // If the OLED is currently off, skip the repaint (which would turn the
+ // OLED on if the image is changed in any way).
+ if (!is_oled_on()) {
+ return false;
+ }
+
+ // If the sleep timer has expired while the OLED was on, turn the OLED off.
+ if (timer_expired32(timer_read32(), oled_sleep_timer)) {
+ oled_off();
+ return false;
+ }
+
+ // Always perform a repaint if the OLED is currently on. (This can
+ // potentially be optimized to avoid unneeded repaints if all possible
+ // state changes are covered by oled_request_repaint() or
+ // oled_request_wakeup(), but then any missed calls to these functions
+ // would result in displaying a stale image.)
+ return true;
+}
+
static void draw_line_h(uint8_t x, uint8_t y, uint8_t len) {
for (uint8_t i = 0; i < len; i++) {