summaryrefslogtreecommitdiff
path: root/keyboards/cluecard
diff options
context:
space:
mode:
Diffstat (limited to 'keyboards/cluecard')
-rw-r--r--keyboards/cluecard/readme.md31
1 files changed, 8 insertions, 23 deletions
diff --git a/keyboards/cluecard/readme.md b/keyboards/cluecard/readme.md
index be13fc0171..d9daa0b2b5 100644
--- a/keyboards/cluecard/readme.md
+++ b/keyboards/cluecard/readme.md
@@ -1,28 +1,13 @@
-cluecard keyboard firmware
-======================
+# Cluecard
-## Quantum MK Firmware
+A simple QMK dev kit.
-For the full Quantum feature list, see [the parent readme.md](/doc/readme.md).
+* Keyboard Maintainer: [Zach White](https://github.com/skullydazed)
+* Hardware Supported: Cluecard 1.0
+* Hardware Availability: Special gift from [skullydazed](https://github.com/skullydazed)
-## Building
+Make example for this keyboard (after setting up your build environment):
-Download or clone the whole firmware and navigate to the keyboards/cluecard folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file.
+ make cluecard-default
-Depending on which keymap you would like to use, you will have to compile slightly differently.
-
-### Default
-
-To build with the default keymap, simply run `make default`.
-
-### Other Keymaps
-
-Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files.
-
-To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
-
-```
-$ make [default|jack|<name>]
-```
-
-Keymaps follow the format **__keymap.c__** and are stored in folders in the `keymaps` folder, eg `keymaps/my_keymap/`
+See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.