diff options
Diffstat (limited to 'keyboards/crkbd/keymaps/devdev')
-rw-r--r-- | keyboards/crkbd/keymaps/devdev/config.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/keyboards/crkbd/keymaps/devdev/config.h b/keyboards/crkbd/keymaps/devdev/config.h index 793c7b020b..c858f8f2d0 100644 --- a/keyboards/crkbd/keymaps/devdev/config.h +++ b/keyboards/crkbd/keymaps/devdev/config.h @@ -32,7 +32,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #define CUSTOM_FONT -#define CUSTOM_LAYER_READ //if you remove this it causes issues - needs better guarding +#define CUSTOM_LAYER_READ //if you remove this it causes issues - needs better guarding #define TAPPING_FORCE_HOLD #define TAPPING_TERM 200 @@ -43,7 +43,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #ifdef RGBLIGHT_ENABLE #undef RGBLED_NUM - + //#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_EFFECT_BREATHING #define RGBLIGHT_EFFECT_RAINBOW_MOOD @@ -55,11 +55,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. //#define RGBLIGHT_EFFECT_RGB_TEST //#define RGBLIGHT_EFFECT_ALTERNATING //#define RGBLIGHT_EFFECT_TWINKLE - + //#define RGBLED_NUM 54 //#define RGBLED_SPLIT 27 - //#define RGBLED_SPLIT { 27, 27 } // haven't figured out how to use this yet - + //#define RGBLED_SPLIT { 27, 27 } // haven't figured out how to use this yet + #define RGBLED_NUM 27 #define RGBLIGHT_LIMIT_VAL 120 #define RGBLIGHT_HUE_STEP 10 @@ -71,11 +71,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. # define RGB_MATRIX_KEYPRESSES // reacts to keypresses // # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses) // # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects -# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended +# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended # define RGB_MATRIX_FRAMEBUFFER_EFFECTS // # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) // # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) -# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. +# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_GRADIENT_LEFT_RIGHT |