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-rw-r--r--keyboards/crkbd/keymaps/davidrambo/config.h4
-rw-r--r--keyboards/crkbd/keymaps/devdev/config.h14
-rw-r--r--keyboards/crkbd/keymaps/dsanchezseco/keymap.c2
-rw-r--r--keyboards/crkbd/keymaps/gotham/config.h2
-rw-r--r--keyboards/crkbd/keymaps/kidbrazil/config.h2
-rw-r--r--keyboards/crkbd/keymaps/rpbaptist/config.h2
-rw-r--r--keyboards/crkbd/keymaps/rs/oled.c2
-rw-r--r--keyboards/crkbd/keymaps/soundmonster/config.h4
-rw-r--r--keyboards/crkbd/readme.md2
9 files changed, 17 insertions, 17 deletions
diff --git a/keyboards/crkbd/keymaps/davidrambo/config.h b/keyboards/crkbd/keymaps/davidrambo/config.h
index 25f5f3b22f..82057151d3 100644
--- a/keyboards/crkbd/keymaps/davidrambo/config.h
+++ b/keyboards/crkbd/keymaps/davidrambo/config.h
@@ -41,8 +41,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_MATRIX_TYPING_MEATMAP_DECREASE_DELAY_MS 50
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
- #define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
- #define RGB_MATRIX_FRAMEBUFFER_EFFECTS
+# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
+#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 100 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
diff --git a/keyboards/crkbd/keymaps/devdev/config.h b/keyboards/crkbd/keymaps/devdev/config.h
index 793c7b020b..c858f8f2d0 100644
--- a/keyboards/crkbd/keymaps/devdev/config.h
+++ b/keyboards/crkbd/keymaps/devdev/config.h
@@ -32,7 +32,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define CUSTOM_FONT
-#define CUSTOM_LAYER_READ //if you remove this it causes issues - needs better guarding
+#define CUSTOM_LAYER_READ //if you remove this it causes issues - needs better guarding
#define TAPPING_FORCE_HOLD
#define TAPPING_TERM 200
@@ -43,7 +43,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifdef RGBLIGHT_ENABLE
#undef RGBLED_NUM
-
+
//#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
@@ -55,11 +55,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//#define RGBLIGHT_EFFECT_RGB_TEST
//#define RGBLIGHT_EFFECT_ALTERNATING
//#define RGBLIGHT_EFFECT_TWINKLE
-
+
//#define RGBLED_NUM 54
//#define RGBLED_SPLIT 27
- //#define RGBLED_SPLIT { 27, 27 } // haven't figured out how to use this yet
-
+ //#define RGBLED_SPLIT { 27, 27 } // haven't figured out how to use this yet
+
#define RGBLED_NUM 27
#define RGBLIGHT_LIMIT_VAL 120
#define RGBLIGHT_HUE_STEP 10
@@ -71,11 +71,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
-# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
+# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
-# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
+# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_GRADIENT_LEFT_RIGHT
diff --git a/keyboards/crkbd/keymaps/dsanchezseco/keymap.c b/keyboards/crkbd/keymaps/dsanchezseco/keymap.c
index 9a48ee2595..6cf593bc3d 100644
--- a/keyboards/crkbd/keymaps/dsanchezseco/keymap.c
+++ b/keyboards/crkbd/keymaps/dsanchezseco/keymap.c
@@ -71,7 +71,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
)
};
-uint32_t layer_state_set_user(uint32_t state) {
+layer_state_t layer_state_set_user(layer_state_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}
diff --git a/keyboards/crkbd/keymaps/gotham/config.h b/keyboards/crkbd/keymaps/gotham/config.h
index dd58a0fe05..05b04e0aa3 100644
--- a/keyboards/crkbd/keymaps/gotham/config.h
+++ b/keyboards/crkbd/keymaps/gotham/config.h
@@ -39,7 +39,7 @@
#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
-# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
+# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
# define RGB_MATRIX_HUE_STEP 32
# define RGB_MATRIX_SAT_STEP 64
diff --git a/keyboards/crkbd/keymaps/kidbrazil/config.h b/keyboards/crkbd/keymaps/kidbrazil/config.h
index be1777e575..752ea862e0 100644
--- a/keyboards/crkbd/keymaps/kidbrazil/config.h
+++ b/keyboards/crkbd/keymaps/kidbrazil/config.h
@@ -56,7 +56,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
- #define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
+ #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
diff --git a/keyboards/crkbd/keymaps/rpbaptist/config.h b/keyboards/crkbd/keymaps/rpbaptist/config.h
index 6bd16725f5..9e5f75c362 100644
--- a/keyboards/crkbd/keymaps/rpbaptist/config.h
+++ b/keyboards/crkbd/keymaps/rpbaptist/config.h
@@ -42,7 +42,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define NO_ACTION_ONESHOT
#ifdef RGB_MATRIX_ENABLE
-# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
+# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150
# define RGB_MATRIX_HUE_STEP 8
diff --git a/keyboards/crkbd/keymaps/rs/oled.c b/keyboards/crkbd/keymaps/rs/oled.c
index c94dff9eda..bd8ae7d299 100644
--- a/keyboards/crkbd/keymaps/rs/oled.c
+++ b/keyboards/crkbd/keymaps/rs/oled.c
@@ -61,7 +61,7 @@ void keylog_set_keymap(uint16_t keycode, keyrecord_t *record) {
set_keylog(keycode, record);
}
-uint32_t layer_state_set_user(uint32_t state) {
+layer_state_t layer_state_set_user(layer_state_t state) {
for (layer_name_idx = 0; layer_name_idx < LAYER_DISPLAY_MAX; ++layer_name_idx) {
if (state == 0 && layer_display_name[layer_name_idx].state == default_layer_state) {
break;
diff --git a/keyboards/crkbd/keymaps/soundmonster/config.h b/keyboards/crkbd/keymaps/soundmonster/config.h
index 1e58af3abe..8235b48697 100644
--- a/keyboards/crkbd/keymaps/soundmonster/config.h
+++ b/keyboards/crkbd/keymaps/soundmonster/config.h
@@ -59,11 +59,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
-# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
+# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
-# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
+# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
# define RGB_MATRIX_HUE_STEP 8
# define RGB_MATRIX_SAT_STEP 8
# define RGB_MATRIX_VAL_STEP 8
diff --git a/keyboards/crkbd/readme.md b/keyboards/crkbd/readme.md
index 72d44fbbd5..f3bf152d20 100644
--- a/keyboards/crkbd/readme.md
+++ b/keyboards/crkbd/readme.md
@@ -44,7 +44,7 @@ And in your `config.h` file, add the following:
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
-# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
+# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)