diff options
Diffstat (limited to 'keyboards/frosty_flake')
-rw-r--r-- | keyboards/frosty_flake/keymaps/nikchi/keymap.c | 73 |
1 files changed, 45 insertions, 28 deletions
diff --git a/keyboards/frosty_flake/keymaps/nikchi/keymap.c b/keyboards/frosty_flake/keymaps/nikchi/keymap.c index 58964d1e39..a764e7e9d6 100644 --- a/keyboards/frosty_flake/keymaps/nikchi/keymap.c +++ b/keyboards/frosty_flake/keymaps/nikchi/keymap.c @@ -6,16 +6,30 @@ #define _______ KC_TRNS +void tap(uint16_t keycode){ + register_code(keycode); + unregister_code(keycode); +}; + + //Tap Dance Declarations -enum { +enum taps{ TD_CTCPS = 0 }; -//Tap Dance Definitions -qk_tap_dance_action_t tap_dance_actions[] = { - //Tap once for CTRL, twice for Caps Lock - [TD_CTCPS] = ACTION_TAP_DANCE_DOUBLE(KC_LCTL, KC_CAPS) -// Other declarations would go here, separated by commas, if you have them +enum unicode_name { + THINK, // thinking face 🤔 + GRIN, // grinning face 😊 + BBB, // dat B 🅱 + POO, // poop 💩 + HUNDR, // 100 💯 + SMRK, // smirk 😏 + WEARY, // good shit 😩 + EGGPL, // EGGPLANT 🍆 + WATER, // wet 💦 + LIT, // fire 🔥 + UNAMU, // unamused 😒 + SNEK // snke 🐍 }; enum my_macros { @@ -25,8 +39,24 @@ enum my_macros { CLOSEDESK }; -const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) // this is the function signature -- just copy/paste it into your keymap file as it is. -{ +enum quick { + DISFACE = 0, + TFLIP, + TPUT, + SHRUG, + FACE, + RANDIG +}; + +// Tap Dance Definitions +qk_tap_dance_action_t tap_dance_actions[] = { + // Tap once for CTRL, twice for Caps Lock + [TD_CTCPS] = ACTION_TAP_DANCE_DOUBLE(KC_LCTL, KC_CAPS) +// Other declarations would go here, separated by commas, if you have them +}; + +// macros +const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) { switch(id) { case NEWDESK: // this would trigger when you hit a key mapped as M(0) if (record->event.pressed) { @@ -52,22 +82,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) // return MACRO_NONE; }; - -enum unicode_name { - THINK, // thinking face 🤔 - GRIN, // grinning face 😊 - BBB, // dat B 🅱 - POO, // poop 💩 - HUNDR, // 100 💯 - SMRK, // smirk 😏 - WEARY, // good shit 😩 - EGGPL, // EGGPLANT 🍆 - WATER, // wet 💦 - LIT, // fire 🔥 - UNAMU, // unamused 😒 - SNEK // snke 🐍 -}; - +// emojis in unicode const uint32_t PROGMEM unicode_map[] = { [THINK] = 0x1F914, [GRIN] = 0x1F600, @@ -83,6 +98,8 @@ const uint32_t PROGMEM unicode_map[] = { [SNEK] = 0x1F40D }; + +// Layouts const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [0] = KEYMAP(\ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR,KC_SLCK,KC_PAUS, \ @@ -116,10 +133,8 @@ void matrix_scan_user(void) { SEQ_TWO_KEYS(KC_A, KC_A) { register_code(KC_LCTL); - register_code(KC_A); - unregister_code(KC_A); - register_code(KC_C); - unregister_code(KC_C); + tap(KC_A); + tap(KC_C); unregister_code(KC_LCTL); } @@ -130,3 +145,5 @@ void matrix_init_user(void) { _delay_ms(500); set_unicode_input_mode(UC_WINC); }; + + |