diff options
Diffstat (limited to 'keyboards/gmmk/pro/rev1/iso/keymaps')
-rw-r--r-- | keyboards/gmmk/pro/rev1/iso/keymaps/chofstede/keymap.c | 106 | ||||
-rw-r--r-- | keyboards/gmmk/pro/rev1/iso/keymaps/chofstede/readme.md | 8 | ||||
-rw-r--r-- | keyboards/gmmk/pro/rev1/iso/keymaps/default/keymap.c | 72 | ||||
-rw-r--r-- | keyboards/gmmk/pro/rev1/iso/keymaps/jonavin/config.h | 39 | ||||
-rw-r--r-- | keyboards/gmmk/pro/rev1/iso/keymaps/jonavin/keymap.c | 191 | ||||
-rw-r--r-- | keyboards/gmmk/pro/rev1/iso/keymaps/jonavin/readme.md | 53 | ||||
-rw-r--r-- | keyboards/gmmk/pro/rev1/iso/keymaps/jonavin/rgb_matrix_map.h | 146 | ||||
-rw-r--r-- | keyboards/gmmk/pro/rev1/iso/keymaps/jonavin/rules.mk | 12 | ||||
-rw-r--r-- | keyboards/gmmk/pro/rev1/iso/keymaps/via/keymap.c | 91 | ||||
-rw-r--r-- | keyboards/gmmk/pro/rev1/iso/keymaps/via/rules.mk | 1 | ||||
-rw-r--r-- | keyboards/gmmk/pro/rev1/iso/keymaps/vitoni/config.h | 20 | ||||
-rw-r--r-- | keyboards/gmmk/pro/rev1/iso/keymaps/vitoni/keymap.c | 148 | ||||
-rw-r--r-- | keyboards/gmmk/pro/rev1/iso/keymaps/vitoni/readme.adoc | 104 |
13 files changed, 991 insertions, 0 deletions
diff --git a/keyboards/gmmk/pro/rev1/iso/keymaps/chofstede/keymap.c b/keyboards/gmmk/pro/rev1/iso/keymaps/chofstede/keymap.c new file mode 100644 index 0000000000..84fbcf37ff --- /dev/null +++ b/keyboards/gmmk/pro/rev1/iso/keymaps/chofstede/keymap.c @@ -0,0 +1,106 @@ +/* Copyright 2021 Glorious, LLC <salman@pcgamingrace.com> + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include QMK_KEYBOARD_H + +// clang-format off +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + +// ESC F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12 Prt Rotary(Mute) +// ~ 1 2 3 4 5 6 7 8 9 0 - (=) BackSpc Del +// Tab Q W E R T Y U I O P [ ] PgUp +// Caps A S D F G H J K L ; " # Enter PgDn +// Sh_L / Z X C V B N M , . ? Sh_R Up End +// Ct_L Win_L Alt_L SPACE Alt_R FN Ct_R Left Down Right + + + // The FN key by default maps to a momentary toggle to layer 1 to provide access to the RESET key (to put the board into bootloader mode). Without + // this mapping, you have to open the case to hit the button on the bottom of the PCB (near the USB cable attachment) while plugging in the USB + // cable to get the board into bootloader mode - definitely not fun when you're working on your QMK builds. Remove this and put it back to KC_RGUI + // if that's your preference. + // + // To put the keyboard in bootloader mode, use FN+backspace. If you accidentally put it into bootloader, you can just unplug the USB cable and + // it'll be back to normal when you plug it back in. + // + // This keyboard defaults to 6KRO instead of NKRO for compatibility reasons (some KVMs and BIOSes are incompatible with NKRO). + // Since this is, among other things, a "gaming" keyboard, a key combination to enable NKRO on the fly is provided for convenience. + // Press Fn+N to toggle between 6KRO and NKRO. This setting is persisted to the EEPROM and thus persists between restarts. + [0] = LAYOUT( + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_HOME, KC_MUTE, + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_PGUP, + KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGDN, + KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END, + KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT + ), + + [1] = LAYOUT( + _______, KC_MYCM, KC_WHOM, KC_CALC, KC_MSEL, KC_MPRV, KC_MNXT, KC_MPLY, KC_MSTP, KC_MUTE, KC_VOLD, KC_VOLU, _______, KC_PSCR, _______, + _______, RGB_TOG, RGB_M_P, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, _______, + _______, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS, _______, _______, + _______, _______, _______, RGB_HUI, _______, _______, _______, NK_TOGG, _______, _______, _______, _______, _______, RGB_MOD, _______, + _______, _______, _______, _______, _______, _______, _______, RGB_SPD, RGB_RMOD, RGB_SPI + ), + + +}; +// clang-format on + +#ifdef ENCODER_ENABLE +bool encoder_update_user(uint8_t index, bool clockwise) { + if (clockwise) { + tap_code(KC_VOLU); + } else { + tap_code(KC_VOLD); + } + return false; +} +#endif + +void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) { + static uint32_t cycle_led_timer = 0; + static uint8_t current_value = 0; + static uint8_t left_side_leds[8] = {68, 71, 74, 77, 81, 84, 88, 92}; + static uint8_t right_side_leds[8] = {69, 72, 75, 78, 82, 85, 89, 93}; + + if (host_keyboard_led_state().caps_lock) { + if (timer_elapsed32(cycle_led_timer) > 500) { + current_value = current_value == 0 ? 255 : 0; + cycle_led_timer = timer_read32(); + } + HSV tempHSV = {.h = 0, .s = 255, .v = current_value}; + RGB tempRGB = hsv_to_rgb(tempHSV); + for (uint8_t i = 0; i < sizeof(left_side_leds) / sizeof(left_side_leds[0]); i++) { + rgb_matrix_set_color(left_side_leds[i], tempRGB.r, tempRGB.g, tempRGB.b); + rgb_matrix_set_color(right_side_leds[i], tempRGB.r, tempRGB.g, tempRGB.b); + } + } + + static uint8_t l2_functions[26] = {6, 7, 8, 12, 13, 14, 15, 16, 18, 23, 28, 34, 38, 39, 44, 50, 56, 61, 66, 70, 80, 86, 94, 95, 96, 98}; + switch(get_highest_layer(layer_state)){ // special handling per layer + case 2: //layer one + break; + case 1: + for (uint8_t i = 0; i < sizeof(l2_functions) / sizeof(l2_functions[0]); i++) { + RGB_MATRIX_INDICATOR_SET_COLOR(l2_functions[i], 255, 0, 0); + } + break; + default: + break; + break; + } +} diff --git a/keyboards/gmmk/pro/rev1/iso/keymaps/chofstede/readme.md b/keyboards/gmmk/pro/rev1/iso/keymaps/chofstede/readme.md new file mode 100644 index 0000000000..da66c447ad --- /dev/null +++ b/keyboards/gmmk/pro/rev1/iso/keymaps/chofstede/readme.md @@ -0,0 +1,8 @@ +# chofstede GMMK Pro layout + +- Added Print-Screen to FN+POS1 +- Added Insert to FN+# +- The LED bars on the left and right side of the keyboard blink red when CAPS Lock is enabled +- All mapped keys light up red when FN is being pressed + + diff --git a/keyboards/gmmk/pro/rev1/iso/keymaps/default/keymap.c b/keyboards/gmmk/pro/rev1/iso/keymaps/default/keymap.c new file mode 100644 index 0000000000..0aedb78285 --- /dev/null +++ b/keyboards/gmmk/pro/rev1/iso/keymaps/default/keymap.c @@ -0,0 +1,72 @@ +/* Copyright 2021 Glorious, LLC <salman@pcgamingrace.com> + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include QMK_KEYBOARD_H + +// clang-format off +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + +// ESC F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12 Prt Rotary(Mute) +// ~ 1 2 3 4 5 6 7 8 9 0 - (=) BackSpc Del +// Tab Q W E R T Y U I O P [ ] PgUp +// Caps A S D F G H J K L ; " # Enter PgDn +// Sh_L / Z X C V B N M , . ? Sh_R Up End +// Ct_L Win_L Alt_L SPACE Alt_R FN Ct_R Left Down Right + + + // The FN key by default maps to a momentary toggle to layer 1 to provide access to the QK_BOOT key (to put the board into bootloader mode). Without + // this mapping, you have to open the case to hit the button on the bottom of the PCB (near the USB cable attachment) while plugging in the USB + // cable to get the board into bootloader mode - definitely not fun when you're working on your QMK builds. Remove this and put it back to KC_RGUI + // if that's your preference. + // + // To put the keyboard in bootloader mode, use FN+backspace. If you accidentally put it into bootloader, you can just unplug the USB cable and + // it'll be back to normal when you plug it back in. + // + // This keyboard defaults to 6KRO instead of NKRO for compatibility reasons (some KVMs and BIOSes are incompatible with NKRO). + // Since this is, among other things, a "gaming" keyboard, a key combination to enable NKRO on the fly is provided for convenience. + // Press Fn+N to toggle between 6KRO and NKRO. This setting is persisted to the EEPROM and thus persists between restarts. + [0] = LAYOUT( + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_MUTE, + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_PGUP, + KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGDN, + KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END, + KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT + ), + + [1] = LAYOUT( + _______, KC_MYCM, KC_WHOM, KC_CALC, KC_MSEL, KC_MPRV, KC_MNXT, KC_MPLY, KC_MSTP, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, + _______, RGB_TOG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, QK_BOOT, _______, + _______, _______, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, RGB_HUI, _______, _______, _______, NK_TOGG, _______, _______, _______, _______, _______, RGB_MOD, _______, + _______, _______, _______, _______, _______, _______, _______, RGB_SPD, RGB_RMOD, RGB_SPI + ), + + +}; +// clang-format on + +#ifdef ENCODER_ENABLE +bool encoder_update_user(uint8_t index, bool clockwise) { + if (clockwise) { + tap_code(KC_VOLU); + } else { + tap_code(KC_VOLD); + } + return false; +} +#endif diff --git a/keyboards/gmmk/pro/rev1/iso/keymaps/jonavin/config.h b/keyboards/gmmk/pro/rev1/iso/keymaps/jonavin/config.h new file mode 100644 index 0000000000..fa7ebec7e5 --- /dev/null +++ b/keyboards/gmmk/pro/rev1/iso/keymaps/jonavin/config.h @@ -0,0 +1,39 @@ +/* Copyright 2021 Jonavin Eng + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#pragma once + +#define TAPPING_TOGGLE 2 +// TT set to two taps + +/* Handle GRAVESC combo keys */ +#define GRAVE_ESC_ALT_OVERRIDE + //Always send Escape if Alt is pressed +#define GRAVE_ESC_CTRL_OVERRIDE + //Always send Escape if Control is pressed + +#define TAPPING_TERM 180 + +#ifdef RGB_MATRIX_ENABLE +# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR +# define RGB_DISABLE_WHEN_USB_SUSPENDED +#endif + +// add fifth layer for colemak -- set "COLEMAK_LAYER_ENABLE = yes" in rules.mk to enable +#if defined COLEMAK_LAYER_ENABLE +# define DYNAMIC_KEYMAP_LAYER_COUNT 5 +# define _COLEMAK 4 +#endif // COLEMAK_LAYER_ENABLE diff --git a/keyboards/gmmk/pro/rev1/iso/keymaps/jonavin/keymap.c b/keyboards/gmmk/pro/rev1/iso/keymaps/jonavin/keymap.c new file mode 100644 index 0000000000..3164ecbf68 --- /dev/null +++ b/keyboards/gmmk/pro/rev1/iso/keymaps/jonavin/keymap.c @@ -0,0 +1,191 @@ +/* Copyright 2021 Glorious, LLC <salman@pcgamingrace.com> + Copyright 2021 Jonavin + Copyright 2022 RustyBrakes (ISO conversion) + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include QMK_KEYBOARD_H +#include "rgb_matrix_map.h" +#include "jonavin.h" + + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + +// ESC F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12 Ins Rotary(Mute) +// ~ 1 2 3 4 5 6 7 8 9 0 - (=) BackSpc Del +// Tab Q W E R T Y U I O P [ ] PgUp +// Caps A S D F G H J K L ; " # Enter PgDn +// Sh_L \ Z X C V B N M , . ? Sh_R Up End +// Ct_L Win_L Alt_L SPACE Alt_R FN Ct_R Left Down Right + + + [_BASE] = LAYOUT( + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_MUTE, + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_PGUP, + TT(_LOWER), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGDN, + KC_LSFTCAPSWIN, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END, + KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FN1),KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT + ), + + [_FN1] = LAYOUT( + _______, KC_MYCM, KC_WHOM, KC_CALC, KC_MSEL, KC_MPRV, KC_MNXT, KC_MPLY, KC_MSTP, KC_MUTE, KC_VOLD, KC_VOLU, _______, KC_CALC, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, + _______, _______, RGB_VAI, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______, _______, _______, KC_HOME, + KC_CAPS, _______, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_END, + _______, RESET, RGB_NITE,RGB_HUI, _______, _______, _______, KC_NLCK, _______, RGB_TOD, RGB_TOI, _______, _______, RGB_MOD, _______, + _______, KC_WINLCK, _______, _______, _______, _______, _______, RGB_SPD, RGB_RMOD, RGB_SPI + ), + + [_LOWER] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, KC_P7, KC_P8, KC_P9, KC_P0, KC_PMNS, KC_PPLS, _______, _______, + _______, KC_HOME, KC_UP, KC_END, KC_PGUP, _______, KC_TAB, KC_P4, KC_P5, KC_P6, KC_PDOT, _______, _______, KC_HOME, + _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, _______, _______, KC_P1, KC_P2, KC_P3, KC_NO, KC_PAST, _______, KC_PENT, KC_END, + _______, _______, KC_NO, KC_DEL, KC_INS, KC_NO, KC_NO, KC_NO, KC_P0, KC_00, KC_PDOT, KC_PSLS, _______, RCTL(KC_PGUP), _______, + _______, _______, _______, KC_BSPC, _______, _______, _______, RCTL(KC_LEFT), RCTL(KC_PGDN), RCTL(KC_RIGHT) + ), + +#ifdef COLEMAK_LAYER_ENABLE + [_COLEMAK] = LAYOUT( + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_MUTE, + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL, + KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_PGUP, + TT(_LOWER), KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, KC_NUHS, KC_ENT, KC_PGDN, + KC_LSFTCAPSWIN, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END, + KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FN1),KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT + ), +#endif // COLEMAK_LAYER_ENABLE +}; + +#if defined(ENCODER_ENABLE) && !defined(ENCODER_DEFAULTACTIONS_ENABLE) // Encoder Functionality when not using userspace defaults + void encoder_action_rgbhue(bool clockwise) { + if (clockwise) + rgblight_increase_hue_noeeprom(); + else + rgblight_decrease_hue_noeeprom(); + } + + bool encoder_update_user(uint8_t index, bool clockwise) { + uint8_t mods_state = get_mods(); + if (mods_state & MOD_BIT(KC_LSFT) ) { // If you are holding L shift, encoder changes layers + encoder_action_layerchange(clockwise); + } else if (mods_state & MOD_BIT(KC_RSFT) ) { // If you are holding R shift, Page up/dn + unregister_mods(MOD_BIT(KC_RSFT)); + encoder_action_navpage(clockwise); + register_mods(MOD_BIT(KC_RSFT)); + } else if (mods_state & MOD_BIT(KC_LCTL)) { // if holding Left Ctrl, navigate next/prev word + encoder_action_navword(clockwise); + } else if (mods_state & MOD_BIT(KC_RCTL)) { // if holding Right Ctrl, change rgb hue/colour + encoder_action_rgbhue(clockwise); + } else if (mods_state & MOD_BIT(KC_LALT)) { // if holding Left Alt, change media next/prev track + encoder_action_mediatrack(clockwise); + } else { + switch(get_highest_layer(layer_state)) { + case _FN1: + #ifdef IDLE_TIMEOUT_ENABLE + timeout_update_threshold(clockwise); + #endif + break; + default: + encoder_action_volume(clockwise); // Otherwise it just changes volume + break; + } + } + return true; + } +#endif // ENCODER_ENABLE && !ENCODER_DEFAULTACTIONS_ENABLE + +#ifdef RGB_MATRIX_ENABLE + // Capslock, Scroll lock and Numlock indicator on Left side lights. + void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) { + if (get_rgb_nightmode()) rgb_matrix_set_color_all(RGB_OFF); + if (IS_HOST_LED_ON(USB_LED_SCROLL_LOCK)) { + rgb_matrix_set_color(LED_L1, RGB_GREEN); + rgb_matrix_set_color(LED_L2, RGB_GREEN); + } + + #ifdef INVERT_NUMLOCK_INDICATOR + if (!IS_HOST_LED_ON(USB_LED_NUM_LOCK)) { // on if NUM lock is OFF + rgb_matrix_set_color(LED_L3, RGB_MAGENTA); + rgb_matrix_set_color(LED_L4, RGB_MAGENTA); + } + #else + if (IS_HOST_LED_ON(USB_LED_NUM_LOCK)) { // Normal, on if NUM lock is ON + rgb_matrix_set_color(LED_L3, RGB_MAGENTA); + rgb_matrix_set_color(LED_L4, RGB_MAGENTA); + } + #endif // INVERT_NUMLOCK_INDICATOR + + if (IS_HOST_LED_ON(USB_LED_CAPS_LOCK)) { + rgb_matrix_set_color(LED_L5, RGB_RED); + rgb_matrix_set_color(LED_L6, RGB_RED); + rgb_matrix_set_color(LED_L7, RGB_RED); + } + if (keymap_config.no_gui) { + rgb_matrix_set_color(LED_LWIN, RGB_RED); //light up Win key when disabled + } + switch(get_highest_layer(layer_state)){ // special handling per layer + case _FN1: // on Fn layer select what the encoder does when pressed + rgb_matrix_set_color(LED_R2, RGB_RED); + rgb_matrix_set_color(LED_R3, RGB_RED); + rgb_matrix_set_color(LED_R4, RGB_RED); + rgb_matrix_set_color(LED_FN, RGB_RED); //FN key + + // Add RGB Timeout Indicator -- shows 0 to 139 using F row and num row; larger numbers using 16bit code + uint16_t timeout_threshold = get_timeout_threshold(); + if (timeout_threshold <= 10) rgb_matrix_set_color(LED_LIST_FUNCROW[timeout_threshold], RGB_RED); + else if (timeout_threshold < 140) { + rgb_matrix_set_color(LED_LIST_FUNCROW[(timeout_threshold / 10)], RGB_RED); + rgb_matrix_set_color(LED_LIST_NUMROW[(timeout_threshold % 10)], RGB_RED); + } else { // >= 140 minutes, just show these 3 lights + rgb_matrix_set_color(LED_LIST_NUMROW[10], RGB_RED); + rgb_matrix_set_color(LED_LIST_NUMROW[11], RGB_RED); + rgb_matrix_set_color(LED_LIST_NUMROW[12], RGB_RED); + } + break; + case _LOWER: + for (uint8_t i=0; i<ARRAYSIZE(LED_LIST_NUMPAD); i++) { + rgb_matrix_set_color(LED_LIST_NUMPAD[i], RGB_MAGENTA); + } + rgb_matrix_set_color(LED_R4, RGB_MAGENTA); + rgb_matrix_set_color(LED_R5, RGB_MAGENTA); + rgb_matrix_set_color(LED_R6, RGB_MAGENTA); + break; + case _RAISE: + rgb_matrix_set_color(LED_R6, RGB_GREEN); + rgb_matrix_set_color(LED_R7, RGB_GREEN); + rgb_matrix_set_color(LED_R8, RGB_GREEN); + break; +#ifdef COLEMAK_LAYER_ENABLE + case _COLEMAK: + for (uint8_t i=0; i<ARRAYSIZE(LED_SIDE_RIGHT); i++) { + rgb_matrix_set_color(LED_SIDE_RIGHT[i], RGB_BLUE); + } + break; +#endif + default: + break; + } + } +#endif + + +void keyboard_post_init_keymap(void) { + // keyboard_post_init_user() moved to userspace + #ifdef RGB_MATRIX_ENABLE + rgb_matrix_mode(RGB_MATRIX_SOLID_COLOR); + rgb_matrix_set_color_all(RGB_NAUTILUS); // Default startup colour + activate_rgb_nightmode(false); // Set to true if you want to startup in nightmode, otherwise use Fn + Z to toggle + #endif +} diff --git a/keyboards/gmmk/pro/rev1/iso/keymaps/jonavin/readme.md b/keyboards/gmmk/pro/rev1/iso/keymaps/jonavin/readme.md new file mode 100644 index 0000000000..f94a5eabbd --- /dev/null +++ b/keyboards/gmmk/pro/rev1/iso/keymaps/jonavin/readme.md @@ -0,0 +1,53 @@ +# jonavin's GMMK Pro ISO layout +# Thanks to RustyBrakes for the keymap adjustments and ISO Layout testing + +- Add Fn layer keys from Glorious Core mapping that's missing in the default qmk mapping +- Add PrtScr, Scroll Lock, Break, NumLock to Fn layer +- Implement Win key lock using Fn+Win like in Glorious Core firmware +- Layer 2 mod on Caps Lock with double-tap to switch to this layer, double tap to switch back +- Layer 2 provides arrows on WASD and additional nav keys + right hand numpad with 00; an be used for Alt Code entry +- Layer 2 left spacebar Backspace +- add double tap of Left Shift to toggle Caps Lock +- additional encoder functionality + - FN Layer - change rgb idle timeout + - holding Left shift, change layers + - holding right shift, Navigate page up/down + - holding Left Ctrl, navigate prev/next word + - holding Right Ctrl, changes RGB hue/colour + - holding Left Alt, change media prev/next track + - default is change volume + +- LED/RGB Functionality + - RGB idle timeout (default 5 minutes) + - Can be changed in FN layer with < and > or encoder + - setting to zero disables timeout + - indicators in FN layer using RGB in FN and number rows to show the timeout in minutes + - LED address location map as enum definition in rgb_matrix_map.h + - LED group lists for arrows, numpad, F row, num row, left and right side LEDs + - default startup in single mode with default colour + - Capslock, Scroll Lock, and Num Lock (not set) indicator on left side LED + - Layer indicator on right side LED + - Fn key light up red when Fn layer activate + - Win Key light up red when Win Lock mode enabled + - Layer 2 activation lights up Numpad area + - Fn + Z to turn off all RGB lights except rgb indicators; press again to toggle + +rules.mk OPTIONS - Active features from userspace +STARTUP_NUMLOCK_ON = yes + - turns on NUMLOCK by default + +ENCODER_DEFAULTACTIONS_ENABLE = yes + - Enabled default encoder funtions + +TD_LSFT_CAPSLOCK_ENABLE = yes + - This will enable double tap on Left Shift to toggle CAPSLOCK when using KC_LSFTCAPS + +IDLE_TIMEOUT_ENABLE = yes + - Enables Timer functionality; for RGB idle timeouts that can be changed dynamically + +INVERT_NUMLOCK_INDICATOR + - inverts the Num lock indicator, LED is on when num lokc is off + +COLEMAK_LAYER_ENABLE = yes + - Enabled optional 5th layer for COLEMAK layout + - Use Shift and encoder to enter 5th layer, right led indicator lights up BLUE diff --git a/keyboards/gmmk/pro/rev1/iso/keymaps/jonavin/rgb_matrix_map.h b/keyboards/gmmk/pro/rev1/iso/keymaps/jonavin/rgb_matrix_map.h new file mode 100644 index 0000000000..1aa31f2a0f --- /dev/null +++ b/keyboards/gmmk/pro/rev1/iso/keymaps/jonavin/rgb_matrix_map.h @@ -0,0 +1,146 @@ +/* Copyright 2021 Jonavin Eng + * Copyright 2022 RustyBrakes (ISO conversion) + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifdef RGB_MATRIX_ENABLE + + // Custom RGB Colours + #define RGB_GODSPEED 0x00, 0xE4, 0xFF // colour for matching keycaps + #define RGB_NAUTILUS 0x00, 0xA4, 0xA9 // Naurilus Font colours + + // RGB LED locations + enum led_location_map { + LED_ESC, // 0, ESC, k13 + LED_GRV, // 1, `, k16 + LEB_TAB, // 2, Tab, k11 + LED_CAPS, // 3, Caps, k21 + LED_LSFT, // 4, Sh_L, k00 + LED_LCTL, // 5, Ct_L, k06 + LED_F1, // 6, F1, k26 + LED_1, // 7, 1, k17 + LED_Q, // 8, Q, k10 + LED_A, // 9, A, k12 + LED_Z, // 10, Z, k14 + LED_LWIN, // 11, Win_L, k90 + LED_F2, // 12, F2, k36 + LED_2, // 13, 2, k27 + LED_W, // 14, W, k20 + LED_S, // 15, S, k22 + LED_X, // 16, X, k24 + LED_LALT, // 17, Alt_L, k93 + LED_F3, // 18, F3, k31 + LED_3, // 19, 3, k37 + LED_E, // 20, E, k30 + LED_D, // 21, D, k32 + LED_C, // 22, C, k34 + LED_F4, // 23, F4, k33 + LED_4, // 24, 4, k47 + LED_R, // 25, R, k40 + LED_F, // 26, F, k42 + LED_V, // 27, V, k44 + LED_F5, // 28, F5, k07 + LED_5, // 29, 5, k46 + LED_T, // 30, T, k41 + LED_G, // 31, G, k43 + LED_B, // 32, B, k45 + LED_SPC, // 33, SPACE, k94 + LED_F6, // 34, F6, k63 + LED_6, // 35, 6, k56 + LED_Y, // 36, Y, k51 + LED_H, // 37, H, k53 + LED_N, // 38, N, k55 + LED_F7, // 39, F7, k71 + LED_7, // 40, 7, k57 + LED_U, // 41, U, k50 + LED_J, // 42, J, k52 + LED_M, // 43, M, k54 + LED_F8, // 44, F8, k76 + LED_8, // 45, 8, k67 + LED_I, // 46, I, k60 + LED_K, // 47, K, k62 + LED_COMM, // 48, ,, k64 + LED_RALT, // 49, Alt_R, k95 + LED_F9, // 50, F9, ka6 + LED_9, // 51, 9, k77 + LED_O, // 52, O, k70 + LED_L, // 53, L, k72 + LED_DOT, // 54, ., k74 + LED_FN, // 55, FN, k92 + LED_F10, // 56, F10, ka7 + LED_0, // 57, 0, k87 + LED_P, // 58, P, k80 + LED_SCLN, // 59, ;, k82 + LED_SLSH, // 60, /, k85 + LED_F11, // 61, F11, ka3 + LED_MINS, // 62, -, k86 + LED_LBRC, // 63, [, k81 + LED_QUOT, // 64, ", k83 + LED_RCTL, // 65, Ct_R, k04 + LED_F12, // 66, F12, ka5 + LED_BSLS, // 67, \, k23 + LED_L1, // 68, LED, l01 + LED_R1, // 69, LED, l11 + LED_PRT, // 70, Prt, k97 + LED_L2, // 71, LED, l02 + LED_R2, // 72, LED, l12 + LED_DEL, // 73, Del, k65 + LED_L3, // 74, LED, l03 + LED_R3, // 75, LED, l13 + LED_PGUP, // 76, PgUp, k15 + LED_L4, // 77, LED, l04 + LED_R4, // 78, LED, l14 + LED_EQL, // 79, =, k66 + LED_RIGHT, // 80, Right, k05 + LED_L5, // 81, LED, l05 + LED_R5, // 82, LED, l15 + LED_END, // 83, End, k75 + LED_L6, // 84, LED, l06 + LED_R6, // 85, LED, l16 + LED_BSPC, // 86, BSpc, ka1 + LED_PGDN, // 87, PgDn, k25 + LED_L7, // 88, LED, l07 + LED_R7, // 89, LED, l17 + LED_RBRC, // 90, ], k61 + LED_RSFT, // 91, Sh_R, k91 + LED_L8, // 92, LED, l08 + LED_R8, // 93, LED, l18 + LED_UP, // 94, Up, k35 + LED_HASH, // 95, #, k84 + LED_LEFT, // 96, Left, k03 + LED_ENT, // 97, Enter, ka4 + LED_DOWN // 98, Down, k73 + }; + + const uint8_t LED_LIST_WASD[] = { LED_W, LED_A, LED_S, LED_D }; + + const uint8_t LED_LIST_ARROWS[] = { LED_LEFT, LED_RIGHT, LED_UP, LED_DOWN }; + + const uint8_t LED_LIST_FUNCROW[] = { LED_ESC, LED_F1, LED_F2, LED_F3, LED_F4, LED_F5, LED_F6, LED_F7, LED_F8, LED_F9, LED_F10, LED_F11, LED_F12, LED_PRT}; + + const uint8_t LED_LIST_NUMROW[] = { LED_GRV, LED_1, LED_2, LED_3, LED_4, LED_5, LED_6, LED_7, LED_8, LED_9, LED_0, LED_MINS, LED_EQL, LED_BSPC, LED_DEL}; + + const uint8_t LED_LIST_NUMPAD[] = { + LED_7, LED_8, LED_9, + LED_U, LED_I, LED_O, + LED_J, LED_K, LED_L, + LED_M, LED_COMM, LED_DOT + }; + + const uint8_t LED_SIDE_LEFT[] = { LED_L1, LED_L2, LED_L3, LED_L4, LED_L5, LED_L6, LED_L7, LED_L8}; + + const uint8_t LED_SIDE_RIGHT[] = { LED_R1, LED_R2, LED_R3, LED_R4, LED_R5, LED_R6, LED_R7, LED_R8}; + +#endif diff --git a/keyboards/gmmk/pro/rev1/iso/keymaps/jonavin/rules.mk b/keyboards/gmmk/pro/rev1/iso/keymaps/jonavin/rules.mk new file mode 100644 index 0000000000..1ffc2058a2 --- /dev/null +++ b/keyboards/gmmk/pro/rev1/iso/keymaps/jonavin/rules.mk @@ -0,0 +1,12 @@ +VIA_ENABLE = yes +MOUSEKEY_ENABLE = no +TAP_DANCE_ENABLE = yes +BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite + +TD_LSFT_CAPSLOCK_ENABLE = yes +IDLE_TIMEOUT_ENABLE = yes +STARTUP_NUMLOCK_ON = yes +ENCODER_DEFAULTACTIONS_ENABLE = no + +COLEMAK_LAYER_ENABLE = yes #Enable Colemak layer / set to no to disable +INVERT_NUMLOCK_INDICATOR = yes diff --git a/keyboards/gmmk/pro/rev1/iso/keymaps/via/keymap.c b/keyboards/gmmk/pro/rev1/iso/keymaps/via/keymap.c new file mode 100644 index 0000000000..7d0693c18c --- /dev/null +++ b/keyboards/gmmk/pro/rev1/iso/keymaps/via/keymap.c @@ -0,0 +1,91 @@ +/* Copyright 2021 Glorious, LLC <salman@pcgamingrace.com> + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include QMK_KEYBOARD_H + +// clang-format off +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + +// ESC F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12 Prt Rotary(Mute) +// ~ 1 2 3 4 5 6 7 8 9 0 - (=) BackSpc Del +// Tab Q W E R T Y U I O P [ ] PgUp +// Caps A S D F G H J K L ; " # Enter PgDn +// Sh_L / Z X C V B N M , . ? Sh_R Up End +// Ct_L Win_L Alt_L SPACE Alt_R FN Ct_R Left Down Right + + + // The FN key by default maps to a momentary toggle to layer 1 to provide access to the QK_BOOT key (to put the board into bootloader mode). Without + // this mapping, you have to open the case to hit the button on the bottom of the PCB (near the USB cable attachment) while plugging in the USB + // cable to get the board into bootloader mode - definitely not fun when you're working on your QMK builds. Remove this and put it back to KC_RGUI + // if that's your preference. + // + // To put the keyboard in bootloader mode, use FN+backspace. If you accidentally put it into bootloader, you can just unplug the USB cable and + // it'll be back to normal when you plug it back in. + // + // This keyboard defaults to 6KRO instead of NKRO for compatibility reasons (some KVMs and BIOSes are incompatible with NKRO). + // Since this is, among other things, a "gaming" keyboard, a key combination to enable NKRO on the fly is provided for convenience. + // Press Fn+N to toggle between 6KRO and NKRO. This setting is persisted to the EEPROM and thus persists between restarts. + [0] = LAYOUT( + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_MUTE, + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_PGUP, + KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGDN, + KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END, + KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT + ), + + [1] = LAYOUT( + _______, KC_MYCM, KC_WHOM, KC_CALC, KC_MSEL, KC_MPRV, KC_MNXT, KC_MPLY, KC_MSTP, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, + _______, RGB_TOG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, QK_BOOT, _______, + _______, _______, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, RGB_HUI, _______, _______, _______, NK_TOGG, _______, _______, _______, _______, _______, RGB_MOD, _______, + _______, _______, _______, _______, _______, _______, _______, RGB_SPD, RGB_RMOD, RGB_SPI + ), + + + [2] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), + + [3] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), + + +}; +// clang-format on + +#ifdef ENCODER_ENABLE +bool encoder_update_user(uint8_t index, bool clockwise) { + if (clockwise) { + tap_code(KC_VOLU); + } else { + tap_code(KC_VOLD); + } + return false; +} +#endif // ENCODER_ENABLE diff --git a/keyboards/gmmk/pro/rev1/iso/keymaps/via/rules.mk b/keyboards/gmmk/pro/rev1/iso/keymaps/via/rules.mk new file mode 100644 index 0000000000..1e5b99807c --- /dev/null +++ b/keyboards/gmmk/pro/rev1/iso/keymaps/via/rules.mk @@ -0,0 +1 @@ +VIA_ENABLE = yes diff --git a/keyboards/gmmk/pro/rev1/iso/keymaps/vitoni/config.h b/keyboards/gmmk/pro/rev1/iso/keymaps/vitoni/config.h new file mode 100644 index 0000000000..fd8f1d6859 --- /dev/null +++ b/keyboards/gmmk/pro/rev1/iso/keymaps/vitoni/config.h @@ -0,0 +1,20 @@ +// Copyright 2021 Victor Toni (@vitoni) +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#if defined(RGB_MATRIX_ENABLE) + #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR + // number of milliseconds to wait until turning off RGB automatically + #define RGB_DISABLE_TIMEOUT 300000 // 300 seconds / 5 min + // start fading out before getting disabled + // fading out is timed (depending on the rgb_matrix_config.speed) to have finished before reaching RGB_DISABLE_TIMEOUT + #define RGB_DISABLE_WITH_FADE_OUT + #define RGB_DISABLE_WHEN_USB_SUSPENDED + // number of milliseconds to wait until activating RGB idle effects + #define RGB_IDLE_TIMEOUT 4500 // 4.5 seconds + // activate breathe effect when idle + #define RGB_IDLE_BREATHE + // fade in when we have been suspended + #define RGB_FADE_IN +#endif diff --git a/keyboards/gmmk/pro/rev1/iso/keymaps/vitoni/keymap.c b/keyboards/gmmk/pro/rev1/iso/keymaps/vitoni/keymap.c new file mode 100644 index 0000000000..d5b64c153a --- /dev/null +++ b/keyboards/gmmk/pro/rev1/iso/keymaps/vitoni/keymap.c @@ -0,0 +1,148 @@ +// Copyright 2021 Glorious, LLC <salman@pcgamingrace.com>, +// Copyright 2021 Victor Toni (@vitoni) +// SPDX-License-Identifier: GPL-2.0-or-later + +#include QMK_KEYBOARD_H + +#include "vitoni.h" + +enum layer_names { + _BASE, + _MOV, + _RGB +}; + +// clang-format off +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + +// ESC F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12 Prt Rotary(Mute) +// ~ 1 2 3 4 5 6 7 8 9 0 - (=) BackSpc Del +// Tab Q W E R T Y U I O P [ ] PgUp +// Caps A S D F G H J K L ; " # Enter PgDn +// Sh_L / Z X C V B N M , . ? Sh_R Up End +// Ct_L Win_L Alt_L SPACE Alt_R FN Ct_R Left Down Right + + + // + // This keyboard defaults to 6KRO instead of NKRO for compatibility reasons (some KVMs and BIOSes are incompatible with NKRO). + // Since this is, among other things, a "gaming" keyboard, a key combination to enable NKRO on the fly is provided for convenience. + // Press CAPS+N to toggle between 6KRO and NKRO. This setting is persisted to the EEPROM and thus persists between restarts. + [_BASE] = LAYOUT( + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_MUTE, + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_PGUP, + MO(_MOV), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGDN, + KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END, + KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, TG(_RGB),KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT + ), + + [_MOV] = LAYOUT( + RESET, KC_MYCM, KC_WHOM, KC_CALC, KC_MSEL, KC_MPRV, KC_MPLY, KC_MSTP, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, NK_TOGG, _______, _______, _______, _______, _______, KC_PGUP, _______, + _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END + ), + + [_RGB] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, RGB_MOD, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_RMOD, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_SPI, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SAI, RGB_SPD, + _______, _______, _______, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI + ), + +}; +// clang-format on + +#if defined(ENCODER_ENABLE) +bool encoder_update_user(uint8_t index, bool clockwise) { + switch (get_highest_layer(layer_state)) { + case _MOV: + if (clockwise) { + tap_code16(C(KC_TAB)); + } else { + tap_code16(S(C(KC_TAB))); + } + break; +#if defined(RGB_MATRIX_ENABLE) + case _RGB: + if (clockwise) { + rgb_matrix_increase_val_noeeprom(); + } else { + rgb_matrix_decrease_val_noeeprom(); + } + break; +#endif // RGB_MATRIX_ENABLE + default: + if (clockwise) { + tap_code(KC_VOLU); + } else { + tap_code(KC_VOLD); + } + break; + } + return true; +} +#endif // ENCODER_ENABLE + +#if defined(RGB_MATRIX_ENABLE) +/* +* Set up default RGB color. +*/ +void rgb_matrix_set_default_color(void) { + rgb_matrix_sethsv_noeeprom_user(HSV_CHARTREUSE); +} + +/* +* Set up RGB defaults. +*/ +void rgb_matrix_configure_default_settings(void) { + rgb_matrix_set_default_color(); +} + +void keyboard_post_init_user(void) { + rgb_matrix_enable_noeeprom(); + rgb_matrix_configure_default_settings(); +} + +/* +* Use RGB underglow to indicate specific layers. +*/ +layer_state_t layer_state_set_user(layer_state_t state) { + switch (get_highest_layer(state)) { + case _MOV: + rgb_matrix_sethsv_noeeprom_user(HSV_SPRINGGREEN); + break; + case _RGB: + rgb_matrix_sethsv_noeeprom_user(HSV_GREEN); + break; + default: // for any other layer + rgb_matrix_set_default_color(); + break; + } + return state; +} + +void matrix_scan_user(void) { + matrix_scan_user_rgb(); +} + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + if (!process_record_user_rgb(keycode, record)) { + return false; + } + + switch (keycode) { + case RESET: // when activating RESET mode for flashing + if (record->event.pressed) { + rgb_matrix_set_color_all(63, 0, 0); + rgb_matrix_driver.flush(); + } + return true; + } + return true; // Process all other keycodes normally +} +#endif // RGB_MATRIX_ENABLE diff --git a/keyboards/gmmk/pro/rev1/iso/keymaps/vitoni/readme.adoc b/keyboards/gmmk/pro/rev1/iso/keymaps/vitoni/readme.adoc new file mode 100644 index 0000000000..38a74a568b --- /dev/null +++ b/keyboards/gmmk/pro/rev1/iso/keymaps/vitoni/readme.adoc @@ -0,0 +1,104 @@ += ViToni's keymap for GMMK Pro ISO + +== Layout +Based on the stock layout but making use of CAPS as FN similar to laptop keyboards. +This frees up the left row for other uses (although not remapped yet). +Since both Delete and Insert are used for coding they are part of the CAPS layer as well. + +The differences are as follows: + +=== Layer 0 (`_BASE`) +Mostly stock + CAPS goes to layer `_MOV`. +FN toggles the layer `_RGB`. + +=== Layer 1 (`_MOV`), accessed by pressing `CAPS` on layer `_BASE` +[%header] +|=== +| Key / Action | Mapped to +| ESC | _RESET_ +| F1 | KC_MYCM +| F2 | KC_WHOM +| F3 | KC_CALC +| F4 | KC_MSEL +| F5 | KC_MPRV +| F6 | KC_MPLY +| F7 | KC_MSTP +| F8 | KC_MNXT +| F9 | KC_MUTE +| F10 | KC_VOLD +| F11 | KC_VOLU +| N | NK_TOGG +| Delete | Insert +| Left | Home +| Right | End +| Up | PgUp +| Down | PgDn +|=== + +=== Layer 2 (`_RGB`), accessed by pressing `FN` on layer `_BASE` +Revamped the stock FN layer to focus on RGB only. + +[%header] +|=== +| Key / Action | Mapped to +| Knob clockwise | Value/Brightness up +| Knob anti-clockwise | Value/Brightness down +| Backspace | _RESET_ +| Enter | RGB_TOG +| Del | RGB_MOD +| PgUp | RGB_RMOD +| PgDn | RGB_SPI +| End | RGB_SPD +| Left | RGB_HUD +| Right | RGB_HUI +| Up | RGB_SAI +| Down | RGB_SAD +|=== + +No other changes have been made. + +== RGB light + +The code customizing RGB light usage is decribed here: + +* link:../../../../../../users/vitoni/readme.adoc[/users/vitoni/readme.adoc] + +When using `RGB_DISABLE_TIMEOUT` addtional options are available: + +* `RGB_FADE_IN` makes the RGB lights fade in instead of setting the value/brightness to 100% (implicitly due to HSV including the brightness) when resuming after RGB lights have been turned off. +Fade in occurs when the keyboard is initialized and when the RGB brightness has been changed (e.g. suspending, fade out, etc.). +* `RGB_DISABLE_WITH_FADE_OUT` activates fade out before the keyboard is disabled by `RGB_DISABLE_TIMEOUT`. + +Parameters used to define the behavior are: +[%header] +|=== +|Key | Default | Description + +| RGB_MATRIX_MAXIMUM_BRIGHTNESS +| 200 (<= UNIT8_MAX) +| Maximum assumed value for brightness. +Used to calculate lead time for fade out before suspend timeout. + +|=== + +`RGB_IDLE_TIMEOUT` enables fading out after being idle for the defined time and allows +* `RGB_IDLE_BREATHE` also activates a brethe effect while idling. + +[%header] +|=== +|Key | Default | Description + +|RGB_IDLE_TIMEOUT +|4500 +|Time in milliseconds without activity before considered to be idle. + +|RGB_IDLE_MINIMUM_BRIGHTNESS +|`RGB_MATRIX_MAXIMUM_BRIGHTNESS` / 5 +|Brightness value RGB is dimmed to when starting to idle. + +When breathing used as the lower bound of the brightness value. + +|RGB_IDLE_MAXIMUM_BRIGHTNESS +|`RGB_MATRIX_MAXIMUM_BRIGHTNESS` * 2/5 +|Upper bound of brightness value of the RGB light while breathing. + +|=== |