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-rw-r--r--keyboards/gmmk/pro/rev1/iso/keymaps/chofstede/keymap.c106
-rw-r--r--keyboards/gmmk/pro/rev1/iso/keymaps/chofstede/readme.md8
-rw-r--r--keyboards/gmmk/pro/rev1/iso/keymaps/default/keymap.c72
-rw-r--r--keyboards/gmmk/pro/rev1/iso/keymaps/jonavin/config.h39
-rw-r--r--keyboards/gmmk/pro/rev1/iso/keymaps/jonavin/keymap.c191
-rw-r--r--keyboards/gmmk/pro/rev1/iso/keymaps/jonavin/readme.md53
-rw-r--r--keyboards/gmmk/pro/rev1/iso/keymaps/jonavin/rgb_matrix_map.h146
-rw-r--r--keyboards/gmmk/pro/rev1/iso/keymaps/jonavin/rules.mk12
-rw-r--r--keyboards/gmmk/pro/rev1/iso/keymaps/via/keymap.c91
-rw-r--r--keyboards/gmmk/pro/rev1/iso/keymaps/via/rules.mk1
-rw-r--r--keyboards/gmmk/pro/rev1/iso/keymaps/vitoni/config.h20
-rw-r--r--keyboards/gmmk/pro/rev1/iso/keymaps/vitoni/keymap.c148
-rw-r--r--keyboards/gmmk/pro/rev1/iso/keymaps/vitoni/readme.adoc104
13 files changed, 991 insertions, 0 deletions
diff --git a/keyboards/gmmk/pro/rev1/iso/keymaps/chofstede/keymap.c b/keyboards/gmmk/pro/rev1/iso/keymaps/chofstede/keymap.c
new file mode 100644
index 0000000000..84fbcf37ff
--- /dev/null
+++ b/keyboards/gmmk/pro/rev1/iso/keymaps/chofstede/keymap.c
@@ -0,0 +1,106 @@
+/* Copyright 2021 Glorious, LLC <salman@pcgamingrace.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include QMK_KEYBOARD_H
+
+// clang-format off
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+// ESC F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12 Prt Rotary(Mute)
+// ~ 1 2 3 4 5 6 7 8 9 0 - (=) BackSpc Del
+// Tab Q W E R T Y U I O P [ ] PgUp
+// Caps A S D F G H J K L ; " # Enter PgDn
+// Sh_L / Z X C V B N M , . ? Sh_R Up End
+// Ct_L Win_L Alt_L SPACE Alt_R FN Ct_R Left Down Right
+
+
+ // The FN key by default maps to a momentary toggle to layer 1 to provide access to the RESET key (to put the board into bootloader mode). Without
+ // this mapping, you have to open the case to hit the button on the bottom of the PCB (near the USB cable attachment) while plugging in the USB
+ // cable to get the board into bootloader mode - definitely not fun when you're working on your QMK builds. Remove this and put it back to KC_RGUI
+ // if that's your preference.
+ //
+ // To put the keyboard in bootloader mode, use FN+backspace. If you accidentally put it into bootloader, you can just unplug the USB cable and
+ // it'll be back to normal when you plug it back in.
+ //
+ // This keyboard defaults to 6KRO instead of NKRO for compatibility reasons (some KVMs and BIOSes are incompatible with NKRO).
+ // Since this is, among other things, a "gaming" keyboard, a key combination to enable NKRO on the fly is provided for convenience.
+ // Press Fn+N to toggle between 6KRO and NKRO. This setting is persisted to the EEPROM and thus persists between restarts.
+ [0] = LAYOUT(
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_HOME, KC_MUTE,
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_PGUP,
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGDN,
+ KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
+ KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
+ ),
+
+ [1] = LAYOUT(
+ _______, KC_MYCM, KC_WHOM, KC_CALC, KC_MSEL, KC_MPRV, KC_MNXT, KC_MPLY, KC_MSTP, KC_MUTE, KC_VOLD, KC_VOLU, _______, KC_PSCR, _______,
+ _______, RGB_TOG, RGB_M_P, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, _______,
+ _______, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS, _______, _______,
+ _______, _______, _______, RGB_HUI, _______, _______, _______, NK_TOGG, _______, _______, _______, _______, _______, RGB_MOD, _______,
+ _______, _______, _______, _______, _______, _______, _______, RGB_SPD, RGB_RMOD, RGB_SPI
+ ),
+
+
+};
+// clang-format on
+
+#ifdef ENCODER_ENABLE
+bool encoder_update_user(uint8_t index, bool clockwise) {
+ if (clockwise) {
+ tap_code(KC_VOLU);
+ } else {
+ tap_code(KC_VOLD);
+ }
+ return false;
+}
+#endif
+
+void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {
+ static uint32_t cycle_led_timer = 0;
+ static uint8_t current_value = 0;
+ static uint8_t left_side_leds[8] = {68, 71, 74, 77, 81, 84, 88, 92};
+ static uint8_t right_side_leds[8] = {69, 72, 75, 78, 82, 85, 89, 93};
+
+ if (host_keyboard_led_state().caps_lock) {
+ if (timer_elapsed32(cycle_led_timer) > 500) {
+ current_value = current_value == 0 ? 255 : 0;
+ cycle_led_timer = timer_read32();
+ }
+ HSV tempHSV = {.h = 0, .s = 255, .v = current_value};
+ RGB tempRGB = hsv_to_rgb(tempHSV);
+ for (uint8_t i = 0; i < sizeof(left_side_leds) / sizeof(left_side_leds[0]); i++) {
+ rgb_matrix_set_color(left_side_leds[i], tempRGB.r, tempRGB.g, tempRGB.b);
+ rgb_matrix_set_color(right_side_leds[i], tempRGB.r, tempRGB.g, tempRGB.b);
+ }
+ }
+
+ static uint8_t l2_functions[26] = {6, 7, 8, 12, 13, 14, 15, 16, 18, 23, 28, 34, 38, 39, 44, 50, 56, 61, 66, 70, 80, 86, 94, 95, 96, 98};
+ switch(get_highest_layer(layer_state)){ // special handling per layer
+ case 2: //layer one
+ break;
+ case 1:
+ for (uint8_t i = 0; i < sizeof(l2_functions) / sizeof(l2_functions[0]); i++) {
+ RGB_MATRIX_INDICATOR_SET_COLOR(l2_functions[i], 255, 0, 0);
+ }
+ break;
+ default:
+ break;
+ break;
+ }
+}
diff --git a/keyboards/gmmk/pro/rev1/iso/keymaps/chofstede/readme.md b/keyboards/gmmk/pro/rev1/iso/keymaps/chofstede/readme.md
new file mode 100644
index 0000000000..da66c447ad
--- /dev/null
+++ b/keyboards/gmmk/pro/rev1/iso/keymaps/chofstede/readme.md
@@ -0,0 +1,8 @@
+# chofstede GMMK Pro layout
+
+- Added Print-Screen to FN+POS1
+- Added Insert to FN+#
+- The LED bars on the left and right side of the keyboard blink red when CAPS Lock is enabled
+- All mapped keys light up red when FN is being pressed
+
+
diff --git a/keyboards/gmmk/pro/rev1/iso/keymaps/default/keymap.c b/keyboards/gmmk/pro/rev1/iso/keymaps/default/keymap.c
new file mode 100644
index 0000000000..0aedb78285
--- /dev/null
+++ b/keyboards/gmmk/pro/rev1/iso/keymaps/default/keymap.c
@@ -0,0 +1,72 @@
+/* Copyright 2021 Glorious, LLC <salman@pcgamingrace.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include QMK_KEYBOARD_H
+
+// clang-format off
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+// ESC F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12 Prt Rotary(Mute)
+// ~ 1 2 3 4 5 6 7 8 9 0 - (=) BackSpc Del
+// Tab Q W E R T Y U I O P [ ] PgUp
+// Caps A S D F G H J K L ; " # Enter PgDn
+// Sh_L / Z X C V B N M , . ? Sh_R Up End
+// Ct_L Win_L Alt_L SPACE Alt_R FN Ct_R Left Down Right
+
+
+ // The FN key by default maps to a momentary toggle to layer 1 to provide access to the QK_BOOT key (to put the board into bootloader mode). Without
+ // this mapping, you have to open the case to hit the button on the bottom of the PCB (near the USB cable attachment) while plugging in the USB
+ // cable to get the board into bootloader mode - definitely not fun when you're working on your QMK builds. Remove this and put it back to KC_RGUI
+ // if that's your preference.
+ //
+ // To put the keyboard in bootloader mode, use FN+backspace. If you accidentally put it into bootloader, you can just unplug the USB cable and
+ // it'll be back to normal when you plug it back in.
+ //
+ // This keyboard defaults to 6KRO instead of NKRO for compatibility reasons (some KVMs and BIOSes are incompatible with NKRO).
+ // Since this is, among other things, a "gaming" keyboard, a key combination to enable NKRO on the fly is provided for convenience.
+ // Press Fn+N to toggle between 6KRO and NKRO. This setting is persisted to the EEPROM and thus persists between restarts.
+ [0] = LAYOUT(
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_MUTE,
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_PGUP,
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGDN,
+ KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
+ KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
+ ),
+
+ [1] = LAYOUT(
+ _______, KC_MYCM, KC_WHOM, KC_CALC, KC_MSEL, KC_MPRV, KC_MNXT, KC_MPLY, KC_MSTP, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______,
+ _______, RGB_TOG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, QK_BOOT, _______,
+ _______, _______, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, RGB_HUI, _______, _______, _______, NK_TOGG, _______, _______, _______, _______, _______, RGB_MOD, _______,
+ _______, _______, _______, _______, _______, _______, _______, RGB_SPD, RGB_RMOD, RGB_SPI
+ ),
+
+
+};
+// clang-format on
+
+#ifdef ENCODER_ENABLE
+bool encoder_update_user(uint8_t index, bool clockwise) {
+ if (clockwise) {
+ tap_code(KC_VOLU);
+ } else {
+ tap_code(KC_VOLD);
+ }
+ return false;
+}
+#endif
diff --git a/keyboards/gmmk/pro/rev1/iso/keymaps/jonavin/config.h b/keyboards/gmmk/pro/rev1/iso/keymaps/jonavin/config.h
new file mode 100644
index 0000000000..fa7ebec7e5
--- /dev/null
+++ b/keyboards/gmmk/pro/rev1/iso/keymaps/jonavin/config.h
@@ -0,0 +1,39 @@
+/* Copyright 2021 Jonavin Eng
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+#define TAPPING_TOGGLE 2
+// TT set to two taps
+
+/* Handle GRAVESC combo keys */
+#define GRAVE_ESC_ALT_OVERRIDE
+ //Always send Escape if Alt is pressed
+#define GRAVE_ESC_CTRL_OVERRIDE
+ //Always send Escape if Control is pressed
+
+#define TAPPING_TERM 180
+
+#ifdef RGB_MATRIX_ENABLE
+# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR
+# define RGB_DISABLE_WHEN_USB_SUSPENDED
+#endif
+
+// add fifth layer for colemak -- set "COLEMAK_LAYER_ENABLE = yes" in rules.mk to enable
+#if defined COLEMAK_LAYER_ENABLE
+# define DYNAMIC_KEYMAP_LAYER_COUNT 5
+# define _COLEMAK 4
+#endif // COLEMAK_LAYER_ENABLE
diff --git a/keyboards/gmmk/pro/rev1/iso/keymaps/jonavin/keymap.c b/keyboards/gmmk/pro/rev1/iso/keymaps/jonavin/keymap.c
new file mode 100644
index 0000000000..3164ecbf68
--- /dev/null
+++ b/keyboards/gmmk/pro/rev1/iso/keymaps/jonavin/keymap.c
@@ -0,0 +1,191 @@
+/* Copyright 2021 Glorious, LLC <salman@pcgamingrace.com>
+ Copyright 2021 Jonavin
+ Copyright 2022 RustyBrakes (ISO conversion)
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include QMK_KEYBOARD_H
+#include "rgb_matrix_map.h"
+#include "jonavin.h"
+
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+// ESC F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12 Ins Rotary(Mute)
+// ~ 1 2 3 4 5 6 7 8 9 0 - (=) BackSpc Del
+// Tab Q W E R T Y U I O P [ ] PgUp
+// Caps A S D F G H J K L ; " # Enter PgDn
+// Sh_L \ Z X C V B N M , . ? Sh_R Up End
+// Ct_L Win_L Alt_L SPACE Alt_R FN Ct_R Left Down Right
+
+
+ [_BASE] = LAYOUT(
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_MUTE,
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_PGUP,
+ TT(_LOWER), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGDN,
+ KC_LSFTCAPSWIN, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
+ KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FN1),KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
+ ),
+
+ [_FN1] = LAYOUT(
+ _______, KC_MYCM, KC_WHOM, KC_CALC, KC_MSEL, KC_MPRV, KC_MNXT, KC_MPLY, KC_MSTP, KC_MUTE, KC_VOLD, KC_VOLU, _______, KC_CALC, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG,
+ _______, _______, RGB_VAI, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______, _______, _______, KC_HOME,
+ KC_CAPS, _______, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_END,
+ _______, RESET, RGB_NITE,RGB_HUI, _______, _______, _______, KC_NLCK, _______, RGB_TOD, RGB_TOI, _______, _______, RGB_MOD, _______,
+ _______, KC_WINLCK, _______, _______, _______, _______, _______, RGB_SPD, RGB_RMOD, RGB_SPI
+ ),
+
+ [_LOWER] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, KC_P7, KC_P8, KC_P9, KC_P0, KC_PMNS, KC_PPLS, _______, _______,
+ _______, KC_HOME, KC_UP, KC_END, KC_PGUP, _______, KC_TAB, KC_P4, KC_P5, KC_P6, KC_PDOT, _______, _______, KC_HOME,
+ _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, _______, _______, KC_P1, KC_P2, KC_P3, KC_NO, KC_PAST, _______, KC_PENT, KC_END,
+ _______, _______, KC_NO, KC_DEL, KC_INS, KC_NO, KC_NO, KC_NO, KC_P0, KC_00, KC_PDOT, KC_PSLS, _______, RCTL(KC_PGUP), _______,
+ _______, _______, _______, KC_BSPC, _______, _______, _______, RCTL(KC_LEFT), RCTL(KC_PGDN), RCTL(KC_RIGHT)
+ ),
+
+#ifdef COLEMAK_LAYER_ENABLE
+ [_COLEMAK] = LAYOUT(
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_MUTE,
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL,
+ KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_PGUP,
+ TT(_LOWER), KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, KC_NUHS, KC_ENT, KC_PGDN,
+ KC_LSFTCAPSWIN, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
+ KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FN1),KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
+ ),
+#endif // COLEMAK_LAYER_ENABLE
+};
+
+#if defined(ENCODER_ENABLE) && !defined(ENCODER_DEFAULTACTIONS_ENABLE) // Encoder Functionality when not using userspace defaults
+ void encoder_action_rgbhue(bool clockwise) {
+ if (clockwise)
+ rgblight_increase_hue_noeeprom();
+ else
+ rgblight_decrease_hue_noeeprom();
+ }
+
+ bool encoder_update_user(uint8_t index, bool clockwise) {
+ uint8_t mods_state = get_mods();
+ if (mods_state & MOD_BIT(KC_LSFT) ) { // If you are holding L shift, encoder changes layers
+ encoder_action_layerchange(clockwise);
+ } else if (mods_state & MOD_BIT(KC_RSFT) ) { // If you are holding R shift, Page up/dn
+ unregister_mods(MOD_BIT(KC_RSFT));
+ encoder_action_navpage(clockwise);
+ register_mods(MOD_BIT(KC_RSFT));
+ } else if (mods_state & MOD_BIT(KC_LCTL)) { // if holding Left Ctrl, navigate next/prev word
+ encoder_action_navword(clockwise);
+ } else if (mods_state & MOD_BIT(KC_RCTL)) { // if holding Right Ctrl, change rgb hue/colour
+ encoder_action_rgbhue(clockwise);
+ } else if (mods_state & MOD_BIT(KC_LALT)) { // if holding Left Alt, change media next/prev track
+ encoder_action_mediatrack(clockwise);
+ } else {
+ switch(get_highest_layer(layer_state)) {
+ case _FN1:
+ #ifdef IDLE_TIMEOUT_ENABLE
+ timeout_update_threshold(clockwise);
+ #endif
+ break;
+ default:
+ encoder_action_volume(clockwise); // Otherwise it just changes volume
+ break;
+ }
+ }
+ return true;
+ }
+#endif // ENCODER_ENABLE && !ENCODER_DEFAULTACTIONS_ENABLE
+
+#ifdef RGB_MATRIX_ENABLE
+ // Capslock, Scroll lock and Numlock indicator on Left side lights.
+ void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {
+ if (get_rgb_nightmode()) rgb_matrix_set_color_all(RGB_OFF);
+ if (IS_HOST_LED_ON(USB_LED_SCROLL_LOCK)) {
+ rgb_matrix_set_color(LED_L1, RGB_GREEN);
+ rgb_matrix_set_color(LED_L2, RGB_GREEN);
+ }
+
+ #ifdef INVERT_NUMLOCK_INDICATOR
+ if (!IS_HOST_LED_ON(USB_LED_NUM_LOCK)) { // on if NUM lock is OFF
+ rgb_matrix_set_color(LED_L3, RGB_MAGENTA);
+ rgb_matrix_set_color(LED_L4, RGB_MAGENTA);
+ }
+ #else
+ if (IS_HOST_LED_ON(USB_LED_NUM_LOCK)) { // Normal, on if NUM lock is ON
+ rgb_matrix_set_color(LED_L3, RGB_MAGENTA);
+ rgb_matrix_set_color(LED_L4, RGB_MAGENTA);
+ }
+ #endif // INVERT_NUMLOCK_INDICATOR
+
+ if (IS_HOST_LED_ON(USB_LED_CAPS_LOCK)) {
+ rgb_matrix_set_color(LED_L5, RGB_RED);
+ rgb_matrix_set_color(LED_L6, RGB_RED);
+ rgb_matrix_set_color(LED_L7, RGB_RED);
+ }
+ if (keymap_config.no_gui) {
+ rgb_matrix_set_color(LED_LWIN, RGB_RED); //light up Win key when disabled
+ }
+ switch(get_highest_layer(layer_state)){ // special handling per layer
+ case _FN1: // on Fn layer select what the encoder does when pressed
+ rgb_matrix_set_color(LED_R2, RGB_RED);
+ rgb_matrix_set_color(LED_R3, RGB_RED);
+ rgb_matrix_set_color(LED_R4, RGB_RED);
+ rgb_matrix_set_color(LED_FN, RGB_RED); //FN key
+
+ // Add RGB Timeout Indicator -- shows 0 to 139 using F row and num row; larger numbers using 16bit code
+ uint16_t timeout_threshold = get_timeout_threshold();
+ if (timeout_threshold <= 10) rgb_matrix_set_color(LED_LIST_FUNCROW[timeout_threshold], RGB_RED);
+ else if (timeout_threshold < 140) {
+ rgb_matrix_set_color(LED_LIST_FUNCROW[(timeout_threshold / 10)], RGB_RED);
+ rgb_matrix_set_color(LED_LIST_NUMROW[(timeout_threshold % 10)], RGB_RED);
+ } else { // >= 140 minutes, just show these 3 lights
+ rgb_matrix_set_color(LED_LIST_NUMROW[10], RGB_RED);
+ rgb_matrix_set_color(LED_LIST_NUMROW[11], RGB_RED);
+ rgb_matrix_set_color(LED_LIST_NUMROW[12], RGB_RED);
+ }
+ break;
+ case _LOWER:
+ for (uint8_t i=0; i<ARRAYSIZE(LED_LIST_NUMPAD); i++) {
+ rgb_matrix_set_color(LED_LIST_NUMPAD[i], RGB_MAGENTA);
+ }
+ rgb_matrix_set_color(LED_R4, RGB_MAGENTA);
+ rgb_matrix_set_color(LED_R5, RGB_MAGENTA);
+ rgb_matrix_set_color(LED_R6, RGB_MAGENTA);
+ break;
+ case _RAISE:
+ rgb_matrix_set_color(LED_R6, RGB_GREEN);
+ rgb_matrix_set_color(LED_R7, RGB_GREEN);
+ rgb_matrix_set_color(LED_R8, RGB_GREEN);
+ break;
+#ifdef COLEMAK_LAYER_ENABLE
+ case _COLEMAK:
+ for (uint8_t i=0; i<ARRAYSIZE(LED_SIDE_RIGHT); i++) {
+ rgb_matrix_set_color(LED_SIDE_RIGHT[i], RGB_BLUE);
+ }
+ break;
+#endif
+ default:
+ break;
+ }
+ }
+#endif
+
+
+void keyboard_post_init_keymap(void) {
+ // keyboard_post_init_user() moved to userspace
+ #ifdef RGB_MATRIX_ENABLE
+ rgb_matrix_mode(RGB_MATRIX_SOLID_COLOR);
+ rgb_matrix_set_color_all(RGB_NAUTILUS); // Default startup colour
+ activate_rgb_nightmode(false); // Set to true if you want to startup in nightmode, otherwise use Fn + Z to toggle
+ #endif
+}
diff --git a/keyboards/gmmk/pro/rev1/iso/keymaps/jonavin/readme.md b/keyboards/gmmk/pro/rev1/iso/keymaps/jonavin/readme.md
new file mode 100644
index 0000000000..f94a5eabbd
--- /dev/null
+++ b/keyboards/gmmk/pro/rev1/iso/keymaps/jonavin/readme.md
@@ -0,0 +1,53 @@
+# jonavin's GMMK Pro ISO layout
+# Thanks to RustyBrakes for the keymap adjustments and ISO Layout testing
+
+- Add Fn layer keys from Glorious Core mapping that's missing in the default qmk mapping
+- Add PrtScr, Scroll Lock, Break, NumLock to Fn layer
+- Implement Win key lock using Fn+Win like in Glorious Core firmware
+- Layer 2 mod on Caps Lock with double-tap to switch to this layer, double tap to switch back
+- Layer 2 provides arrows on WASD and additional nav keys + right hand numpad with 00; an be used for Alt Code entry
+- Layer 2 left spacebar Backspace
+- add double tap of Left Shift to toggle Caps Lock
+- additional encoder functionality
+ - FN Layer - change rgb idle timeout
+ - holding Left shift, change layers
+ - holding right shift, Navigate page up/down
+ - holding Left Ctrl, navigate prev/next word
+ - holding Right Ctrl, changes RGB hue/colour
+ - holding Left Alt, change media prev/next track
+ - default is change volume
+
+- LED/RGB Functionality
+ - RGB idle timeout (default 5 minutes)
+ - Can be changed in FN layer with < and > or encoder
+ - setting to zero disables timeout
+ - indicators in FN layer using RGB in FN and number rows to show the timeout in minutes
+ - LED address location map as enum definition in rgb_matrix_map.h
+ - LED group lists for arrows, numpad, F row, num row, left and right side LEDs
+ - default startup in single mode with default colour
+ - Capslock, Scroll Lock, and Num Lock (not set) indicator on left side LED
+ - Layer indicator on right side LED
+ - Fn key light up red when Fn layer activate
+ - Win Key light up red when Win Lock mode enabled
+ - Layer 2 activation lights up Numpad area
+ - Fn + Z to turn off all RGB lights except rgb indicators; press again to toggle
+
+rules.mk OPTIONS - Active features from userspace
+STARTUP_NUMLOCK_ON = yes
+ - turns on NUMLOCK by default
+
+ENCODER_DEFAULTACTIONS_ENABLE = yes
+ - Enabled default encoder funtions
+
+TD_LSFT_CAPSLOCK_ENABLE = yes
+ - This will enable double tap on Left Shift to toggle CAPSLOCK when using KC_LSFTCAPS
+
+IDLE_TIMEOUT_ENABLE = yes
+ - Enables Timer functionality; for RGB idle timeouts that can be changed dynamically
+
+INVERT_NUMLOCK_INDICATOR
+ - inverts the Num lock indicator, LED is on when num lokc is off
+
+COLEMAK_LAYER_ENABLE = yes
+ - Enabled optional 5th layer for COLEMAK layout
+ - Use Shift and encoder to enter 5th layer, right led indicator lights up BLUE
diff --git a/keyboards/gmmk/pro/rev1/iso/keymaps/jonavin/rgb_matrix_map.h b/keyboards/gmmk/pro/rev1/iso/keymaps/jonavin/rgb_matrix_map.h
new file mode 100644
index 0000000000..1aa31f2a0f
--- /dev/null
+++ b/keyboards/gmmk/pro/rev1/iso/keymaps/jonavin/rgb_matrix_map.h
@@ -0,0 +1,146 @@
+/* Copyright 2021 Jonavin Eng
+ * Copyright 2022 RustyBrakes (ISO conversion)
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifdef RGB_MATRIX_ENABLE
+
+ // Custom RGB Colours
+ #define RGB_GODSPEED 0x00, 0xE4, 0xFF // colour for matching keycaps
+ #define RGB_NAUTILUS 0x00, 0xA4, 0xA9 // Naurilus Font colours
+
+ // RGB LED locations
+ enum led_location_map {
+ LED_ESC, // 0, ESC, k13
+ LED_GRV, // 1, `, k16
+ LEB_TAB, // 2, Tab, k11
+ LED_CAPS, // 3, Caps, k21
+ LED_LSFT, // 4, Sh_L, k00
+ LED_LCTL, // 5, Ct_L, k06
+ LED_F1, // 6, F1, k26
+ LED_1, // 7, 1, k17
+ LED_Q, // 8, Q, k10
+ LED_A, // 9, A, k12
+ LED_Z, // 10, Z, k14
+ LED_LWIN, // 11, Win_L, k90
+ LED_F2, // 12, F2, k36
+ LED_2, // 13, 2, k27
+ LED_W, // 14, W, k20
+ LED_S, // 15, S, k22
+ LED_X, // 16, X, k24
+ LED_LALT, // 17, Alt_L, k93
+ LED_F3, // 18, F3, k31
+ LED_3, // 19, 3, k37
+ LED_E, // 20, E, k30
+ LED_D, // 21, D, k32
+ LED_C, // 22, C, k34
+ LED_F4, // 23, F4, k33
+ LED_4, // 24, 4, k47
+ LED_R, // 25, R, k40
+ LED_F, // 26, F, k42
+ LED_V, // 27, V, k44
+ LED_F5, // 28, F5, k07
+ LED_5, // 29, 5, k46
+ LED_T, // 30, T, k41
+ LED_G, // 31, G, k43
+ LED_B, // 32, B, k45
+ LED_SPC, // 33, SPACE, k94
+ LED_F6, // 34, F6, k63
+ LED_6, // 35, 6, k56
+ LED_Y, // 36, Y, k51
+ LED_H, // 37, H, k53
+ LED_N, // 38, N, k55
+ LED_F7, // 39, F7, k71
+ LED_7, // 40, 7, k57
+ LED_U, // 41, U, k50
+ LED_J, // 42, J, k52
+ LED_M, // 43, M, k54
+ LED_F8, // 44, F8, k76
+ LED_8, // 45, 8, k67
+ LED_I, // 46, I, k60
+ LED_K, // 47, K, k62
+ LED_COMM, // 48, ,, k64
+ LED_RALT, // 49, Alt_R, k95
+ LED_F9, // 50, F9, ka6
+ LED_9, // 51, 9, k77
+ LED_O, // 52, O, k70
+ LED_L, // 53, L, k72
+ LED_DOT, // 54, ., k74
+ LED_FN, // 55, FN, k92
+ LED_F10, // 56, F10, ka7
+ LED_0, // 57, 0, k87
+ LED_P, // 58, P, k80
+ LED_SCLN, // 59, ;, k82
+ LED_SLSH, // 60, /, k85
+ LED_F11, // 61, F11, ka3
+ LED_MINS, // 62, -, k86
+ LED_LBRC, // 63, [, k81
+ LED_QUOT, // 64, ", k83
+ LED_RCTL, // 65, Ct_R, k04
+ LED_F12, // 66, F12, ka5
+ LED_BSLS, // 67, \, k23
+ LED_L1, // 68, LED, l01
+ LED_R1, // 69, LED, l11
+ LED_PRT, // 70, Prt, k97
+ LED_L2, // 71, LED, l02
+ LED_R2, // 72, LED, l12
+ LED_DEL, // 73, Del, k65
+ LED_L3, // 74, LED, l03
+ LED_R3, // 75, LED, l13
+ LED_PGUP, // 76, PgUp, k15
+ LED_L4, // 77, LED, l04
+ LED_R4, // 78, LED, l14
+ LED_EQL, // 79, =, k66
+ LED_RIGHT, // 80, Right, k05
+ LED_L5, // 81, LED, l05
+ LED_R5, // 82, LED, l15
+ LED_END, // 83, End, k75
+ LED_L6, // 84, LED, l06
+ LED_R6, // 85, LED, l16
+ LED_BSPC, // 86, BSpc, ka1
+ LED_PGDN, // 87, PgDn, k25
+ LED_L7, // 88, LED, l07
+ LED_R7, // 89, LED, l17
+ LED_RBRC, // 90, ], k61
+ LED_RSFT, // 91, Sh_R, k91
+ LED_L8, // 92, LED, l08
+ LED_R8, // 93, LED, l18
+ LED_UP, // 94, Up, k35
+ LED_HASH, // 95, #, k84
+ LED_LEFT, // 96, Left, k03
+ LED_ENT, // 97, Enter, ka4
+ LED_DOWN // 98, Down, k73
+ };
+
+ const uint8_t LED_LIST_WASD[] = { LED_W, LED_A, LED_S, LED_D };
+
+ const uint8_t LED_LIST_ARROWS[] = { LED_LEFT, LED_RIGHT, LED_UP, LED_DOWN };
+
+ const uint8_t LED_LIST_FUNCROW[] = { LED_ESC, LED_F1, LED_F2, LED_F3, LED_F4, LED_F5, LED_F6, LED_F7, LED_F8, LED_F9, LED_F10, LED_F11, LED_F12, LED_PRT};
+
+ const uint8_t LED_LIST_NUMROW[] = { LED_GRV, LED_1, LED_2, LED_3, LED_4, LED_5, LED_6, LED_7, LED_8, LED_9, LED_0, LED_MINS, LED_EQL, LED_BSPC, LED_DEL};
+
+ const uint8_t LED_LIST_NUMPAD[] = {
+ LED_7, LED_8, LED_9,
+ LED_U, LED_I, LED_O,
+ LED_J, LED_K, LED_L,
+ LED_M, LED_COMM, LED_DOT
+ };
+
+ const uint8_t LED_SIDE_LEFT[] = { LED_L1, LED_L2, LED_L3, LED_L4, LED_L5, LED_L6, LED_L7, LED_L8};
+
+ const uint8_t LED_SIDE_RIGHT[] = { LED_R1, LED_R2, LED_R3, LED_R4, LED_R5, LED_R6, LED_R7, LED_R8};
+
+#endif
diff --git a/keyboards/gmmk/pro/rev1/iso/keymaps/jonavin/rules.mk b/keyboards/gmmk/pro/rev1/iso/keymaps/jonavin/rules.mk
new file mode 100644
index 0000000000..1ffc2058a2
--- /dev/null
+++ b/keyboards/gmmk/pro/rev1/iso/keymaps/jonavin/rules.mk
@@ -0,0 +1,12 @@
+VIA_ENABLE = yes
+MOUSEKEY_ENABLE = no
+TAP_DANCE_ENABLE = yes
+BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
+
+TD_LSFT_CAPSLOCK_ENABLE = yes
+IDLE_TIMEOUT_ENABLE = yes
+STARTUP_NUMLOCK_ON = yes
+ENCODER_DEFAULTACTIONS_ENABLE = no
+
+COLEMAK_LAYER_ENABLE = yes #Enable Colemak layer / set to no to disable
+INVERT_NUMLOCK_INDICATOR = yes
diff --git a/keyboards/gmmk/pro/rev1/iso/keymaps/via/keymap.c b/keyboards/gmmk/pro/rev1/iso/keymaps/via/keymap.c
new file mode 100644
index 0000000000..7d0693c18c
--- /dev/null
+++ b/keyboards/gmmk/pro/rev1/iso/keymaps/via/keymap.c
@@ -0,0 +1,91 @@
+/* Copyright 2021 Glorious, LLC <salman@pcgamingrace.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include QMK_KEYBOARD_H
+
+// clang-format off
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+// ESC F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12 Prt Rotary(Mute)
+// ~ 1 2 3 4 5 6 7 8 9 0 - (=) BackSpc Del
+// Tab Q W E R T Y U I O P [ ] PgUp
+// Caps A S D F G H J K L ; " # Enter PgDn
+// Sh_L / Z X C V B N M , . ? Sh_R Up End
+// Ct_L Win_L Alt_L SPACE Alt_R FN Ct_R Left Down Right
+
+
+ // The FN key by default maps to a momentary toggle to layer 1 to provide access to the QK_BOOT key (to put the board into bootloader mode). Without
+ // this mapping, you have to open the case to hit the button on the bottom of the PCB (near the USB cable attachment) while plugging in the USB
+ // cable to get the board into bootloader mode - definitely not fun when you're working on your QMK builds. Remove this and put it back to KC_RGUI
+ // if that's your preference.
+ //
+ // To put the keyboard in bootloader mode, use FN+backspace. If you accidentally put it into bootloader, you can just unplug the USB cable and
+ // it'll be back to normal when you plug it back in.
+ //
+ // This keyboard defaults to 6KRO instead of NKRO for compatibility reasons (some KVMs and BIOSes are incompatible with NKRO).
+ // Since this is, among other things, a "gaming" keyboard, a key combination to enable NKRO on the fly is provided for convenience.
+ // Press Fn+N to toggle between 6KRO and NKRO. This setting is persisted to the EEPROM and thus persists between restarts.
+ [0] = LAYOUT(
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_MUTE,
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_PGUP,
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGDN,
+ KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
+ KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
+ ),
+
+ [1] = LAYOUT(
+ _______, KC_MYCM, KC_WHOM, KC_CALC, KC_MSEL, KC_MPRV, KC_MNXT, KC_MPLY, KC_MSTP, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______,
+ _______, RGB_TOG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, QK_BOOT, _______,
+ _______, _______, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, RGB_HUI, _______, _______, _______, NK_TOGG, _______, _______, _______, _______, _______, RGB_MOD, _______,
+ _______, _______, _______, _______, _______, _______, _______, RGB_SPD, RGB_RMOD, RGB_SPI
+ ),
+
+
+ [2] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+
+ [3] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+
+
+};
+// clang-format on
+
+#ifdef ENCODER_ENABLE
+bool encoder_update_user(uint8_t index, bool clockwise) {
+ if (clockwise) {
+ tap_code(KC_VOLU);
+ } else {
+ tap_code(KC_VOLD);
+ }
+ return false;
+}
+#endif // ENCODER_ENABLE
diff --git a/keyboards/gmmk/pro/rev1/iso/keymaps/via/rules.mk b/keyboards/gmmk/pro/rev1/iso/keymaps/via/rules.mk
new file mode 100644
index 0000000000..1e5b99807c
--- /dev/null
+++ b/keyboards/gmmk/pro/rev1/iso/keymaps/via/rules.mk
@@ -0,0 +1 @@
+VIA_ENABLE = yes
diff --git a/keyboards/gmmk/pro/rev1/iso/keymaps/vitoni/config.h b/keyboards/gmmk/pro/rev1/iso/keymaps/vitoni/config.h
new file mode 100644
index 0000000000..fd8f1d6859
--- /dev/null
+++ b/keyboards/gmmk/pro/rev1/iso/keymaps/vitoni/config.h
@@ -0,0 +1,20 @@
+// Copyright 2021 Victor Toni (@vitoni)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#if defined(RGB_MATRIX_ENABLE)
+ #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR
+ // number of milliseconds to wait until turning off RGB automatically
+ #define RGB_DISABLE_TIMEOUT 300000 // 300 seconds / 5 min
+ // start fading out before getting disabled
+ // fading out is timed (depending on the rgb_matrix_config.speed) to have finished before reaching RGB_DISABLE_TIMEOUT
+ #define RGB_DISABLE_WITH_FADE_OUT
+ #define RGB_DISABLE_WHEN_USB_SUSPENDED
+ // number of milliseconds to wait until activating RGB idle effects
+ #define RGB_IDLE_TIMEOUT 4500 // 4.5 seconds
+ // activate breathe effect when idle
+ #define RGB_IDLE_BREATHE
+ // fade in when we have been suspended
+ #define RGB_FADE_IN
+#endif
diff --git a/keyboards/gmmk/pro/rev1/iso/keymaps/vitoni/keymap.c b/keyboards/gmmk/pro/rev1/iso/keymaps/vitoni/keymap.c
new file mode 100644
index 0000000000..d5b64c153a
--- /dev/null
+++ b/keyboards/gmmk/pro/rev1/iso/keymaps/vitoni/keymap.c
@@ -0,0 +1,148 @@
+// Copyright 2021 Glorious, LLC <salman@pcgamingrace.com>,
+// Copyright 2021 Victor Toni (@vitoni)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include QMK_KEYBOARD_H
+
+#include "vitoni.h"
+
+enum layer_names {
+ _BASE,
+ _MOV,
+ _RGB
+};
+
+// clang-format off
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+// ESC F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12 Prt Rotary(Mute)
+// ~ 1 2 3 4 5 6 7 8 9 0 - (=) BackSpc Del
+// Tab Q W E R T Y U I O P [ ] PgUp
+// Caps A S D F G H J K L ; " # Enter PgDn
+// Sh_L / Z X C V B N M , . ? Sh_R Up End
+// Ct_L Win_L Alt_L SPACE Alt_R FN Ct_R Left Down Right
+
+
+ //
+ // This keyboard defaults to 6KRO instead of NKRO for compatibility reasons (some KVMs and BIOSes are incompatible with NKRO).
+ // Since this is, among other things, a "gaming" keyboard, a key combination to enable NKRO on the fly is provided for convenience.
+ // Press CAPS+N to toggle between 6KRO and NKRO. This setting is persisted to the EEPROM and thus persists between restarts.
+ [_BASE] = LAYOUT(
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_MUTE,
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_PGUP,
+ MO(_MOV), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGDN,
+ KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
+ KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, TG(_RGB),KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
+ ),
+
+ [_MOV] = LAYOUT(
+ RESET, KC_MYCM, KC_WHOM, KC_CALC, KC_MSEL, KC_MPRV, KC_MPLY, KC_MSTP, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, NK_TOGG, _______, _______, _______, _______, _______, KC_PGUP, _______,
+ _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END
+ ),
+
+ [_RGB] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, RGB_MOD,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_RMOD,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_SPI,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SAI, RGB_SPD,
+ _______, _______, _______, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI
+ ),
+
+};
+// clang-format on
+
+#if defined(ENCODER_ENABLE)
+bool encoder_update_user(uint8_t index, bool clockwise) {
+ switch (get_highest_layer(layer_state)) {
+ case _MOV:
+ if (clockwise) {
+ tap_code16(C(KC_TAB));
+ } else {
+ tap_code16(S(C(KC_TAB)));
+ }
+ break;
+#if defined(RGB_MATRIX_ENABLE)
+ case _RGB:
+ if (clockwise) {
+ rgb_matrix_increase_val_noeeprom();
+ } else {
+ rgb_matrix_decrease_val_noeeprom();
+ }
+ break;
+#endif // RGB_MATRIX_ENABLE
+ default:
+ if (clockwise) {
+ tap_code(KC_VOLU);
+ } else {
+ tap_code(KC_VOLD);
+ }
+ break;
+ }
+ return true;
+}
+#endif // ENCODER_ENABLE
+
+#if defined(RGB_MATRIX_ENABLE)
+/*
+* Set up default RGB color.
+*/
+void rgb_matrix_set_default_color(void) {
+ rgb_matrix_sethsv_noeeprom_user(HSV_CHARTREUSE);
+}
+
+/*
+* Set up RGB defaults.
+*/
+void rgb_matrix_configure_default_settings(void) {
+ rgb_matrix_set_default_color();
+}
+
+void keyboard_post_init_user(void) {
+ rgb_matrix_enable_noeeprom();
+ rgb_matrix_configure_default_settings();
+}
+
+/*
+* Use RGB underglow to indicate specific layers.
+*/
+layer_state_t layer_state_set_user(layer_state_t state) {
+ switch (get_highest_layer(state)) {
+ case _MOV:
+ rgb_matrix_sethsv_noeeprom_user(HSV_SPRINGGREEN);
+ break;
+ case _RGB:
+ rgb_matrix_sethsv_noeeprom_user(HSV_GREEN);
+ break;
+ default: // for any other layer
+ rgb_matrix_set_default_color();
+ break;
+ }
+ return state;
+}
+
+void matrix_scan_user(void) {
+ matrix_scan_user_rgb();
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ if (!process_record_user_rgb(keycode, record)) {
+ return false;
+ }
+
+ switch (keycode) {
+ case RESET: // when activating RESET mode for flashing
+ if (record->event.pressed) {
+ rgb_matrix_set_color_all(63, 0, 0);
+ rgb_matrix_driver.flush();
+ }
+ return true;
+ }
+ return true; // Process all other keycodes normally
+}
+#endif // RGB_MATRIX_ENABLE
diff --git a/keyboards/gmmk/pro/rev1/iso/keymaps/vitoni/readme.adoc b/keyboards/gmmk/pro/rev1/iso/keymaps/vitoni/readme.adoc
new file mode 100644
index 0000000000..38a74a568b
--- /dev/null
+++ b/keyboards/gmmk/pro/rev1/iso/keymaps/vitoni/readme.adoc
@@ -0,0 +1,104 @@
+= ViToni's keymap for GMMK Pro ISO
+
+== Layout
+Based on the stock layout but making use of CAPS as FN similar to laptop keyboards.
+This frees up the left row for other uses (although not remapped yet).
+Since both Delete and Insert are used for coding they are part of the CAPS layer as well.
+
+The differences are as follows:
+
+=== Layer 0 (`_BASE`)
+Mostly stock + CAPS goes to layer `_MOV`.
+FN toggles the layer `_RGB`.
+
+=== Layer 1 (`_MOV`), accessed by pressing `CAPS` on layer `_BASE`
+[%header]
+|===
+| Key / Action | Mapped to
+| ESC | _RESET_
+| F1 | KC_MYCM
+| F2 | KC_WHOM
+| F3 | KC_CALC
+| F4 | KC_MSEL
+| F5 | KC_MPRV
+| F6 | KC_MPLY
+| F7 | KC_MSTP
+| F8 | KC_MNXT
+| F9 | KC_MUTE
+| F10 | KC_VOLD
+| F11 | KC_VOLU
+| N | NK_TOGG
+| Delete | Insert
+| Left | Home
+| Right | End
+| Up | PgUp
+| Down | PgDn
+|===
+
+=== Layer 2 (`_RGB`), accessed by pressing `FN` on layer `_BASE`
+Revamped the stock FN layer to focus on RGB only.
+
+[%header]
+|===
+| Key / Action | Mapped to
+| Knob clockwise | Value/Brightness up
+| Knob anti-clockwise | Value/Brightness down
+| Backspace | _RESET_
+| Enter | RGB_TOG
+| Del | RGB_MOD
+| PgUp | RGB_RMOD
+| PgDn | RGB_SPI
+| End | RGB_SPD
+| Left | RGB_HUD
+| Right | RGB_HUI
+| Up | RGB_SAI
+| Down | RGB_SAD
+|===
+
+No other changes have been made.
+
+== RGB light
+
+The code customizing RGB light usage is decribed here:
+
+* link:../../../../../../users/vitoni/readme.adoc[/users/vitoni/readme.adoc]
+
+When using `RGB_DISABLE_TIMEOUT` addtional options are available:
+
+* `RGB_FADE_IN` makes the RGB lights fade in instead of setting the value/brightness to 100% (implicitly due to HSV including the brightness) when resuming after RGB lights have been turned off.
+Fade in occurs when the keyboard is initialized and when the RGB brightness has been changed (e.g. suspending, fade out, etc.).
+* `RGB_DISABLE_WITH_FADE_OUT` activates fade out before the keyboard is disabled by `RGB_DISABLE_TIMEOUT`.
+
+Parameters used to define the behavior are:
+[%header]
+|===
+|Key | Default | Description
+
+| RGB_MATRIX_MAXIMUM_BRIGHTNESS
+| 200 (&lt;= UNIT8_MAX)
+| Maximum assumed value for brightness.
+Used to calculate lead time for fade out before suspend timeout.
+
+|===
+
+`RGB_IDLE_TIMEOUT` enables fading out after being idle for the defined time and allows
+* `RGB_IDLE_BREATHE` also activates a brethe effect while idling.
+
+[%header]
+|===
+|Key | Default | Description
+
+|RGB_IDLE_TIMEOUT
+|4500
+|Time in milliseconds without activity before considered to be idle.
+
+|RGB_IDLE_MINIMUM_BRIGHTNESS
+|`RGB_MATRIX_MAXIMUM_BRIGHTNESS` / 5
+|Brightness value RGB is dimmed to when starting to idle. +
+When breathing used as the lower bound of the brightness value.
+
+|RGB_IDLE_MAXIMUM_BRIGHTNESS
+|`RGB_MATRIX_MAXIMUM_BRIGHTNESS` * 2/5
+|Upper bound of brightness value of the RGB light while breathing.
+
+|===