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Diffstat (limited to 'keyboards/halfcliff/matrix.c')
-rw-r--r-- | keyboards/halfcliff/matrix.c | 277 |
1 files changed, 277 insertions, 0 deletions
diff --git a/keyboards/halfcliff/matrix.c b/keyboards/halfcliff/matrix.c new file mode 100644 index 0000000000..556b75ca59 --- /dev/null +++ b/keyboards/halfcliff/matrix.c @@ -0,0 +1,277 @@ +/* +Copyright 2012 Jun Wako <wakojun@gmail.com> + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ +#include <stdint.h> +#include <stdbool.h> +#include "util.h" +#include "matrix.h" +#include "debounce.h" +#include "quantum.h" +#include "split_util.h" +#include "config.h" +#include "transport.h" + +#define ERROR_DISCONNECT_COUNT 5 + +#define ROWS_PER_HAND (MATRIX_ROWS / 2) + +static pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS; +static pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS; + +/* matrix state(1:on, 0:off) */ +static matrix_row_t raw_matrix[MATRIX_ROWS]; // raw values +static matrix_row_t matrix[MATRIX_ROWS]; // debounced values + +// row offsets for each hand +uint8_t thisHand, thatHand; + +// user-defined overridable functions +__attribute__((weak)) void matrix_init_kb(void) { matrix_init_user(); } + +__attribute__((weak)) void matrix_scan_kb(void) { matrix_scan_user(); } + +__attribute__((weak)) void matrix_init_user(void) {} + +__attribute__((weak)) void matrix_scan_user(void) {} + +__attribute__((weak)) void matrix_slave_scan_user(void) {} + +matrix_row_t matrix_get_row(uint8_t row) { return matrix[row]; } + +void matrix_print(void) {} + +static inline void setPinOutput_writeLow(pin_t pin) { + ATOMIC_BLOCK_FORCEON { + setPinOutput(pin); + writePinLow(pin); + } +} + +static inline void setPinInputHigh_atomic(pin_t pin) { + ATOMIC_BLOCK_FORCEON { setPinInputHigh(pin); } +} + +// matrix code +static void select_row(uint8_t row) { setPinOutput_writeLow(row_pins[row]); } + +static void unselect_row(uint8_t row) { setPinInputHigh_atomic(row_pins[row]); } + +static void unselect_rows(void) { + for (uint8_t x = 0; x < ROWS_PER_HAND; x++) { + setPinInputHigh_atomic(row_pins[x]); + } +} + +static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) { + // Start with a clear matrix row + matrix_row_t current_row_value = 0; + + // Select row + select_row(current_row); + wait_us(30); + + // For each col... + for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) { + // Select the col pin to read (active low) + uint8_t pin_state = readPin(col_pins[col_index]); + + // Populate the matrix row with the state of the col pin + current_row_value |= pin_state ? 0 : (MATRIX_ROW_SHIFTER << col_index); + } + + // Unselect row + unselect_row(current_row); + if (current_row + 1 < MATRIX_ROWS) { + wait_us(30); // wait for row signal to go HIGH + } + + // If the row has changed, store the row and return the changed flag. + if (current_matrix[current_row] != current_row_value) { + current_matrix[current_row] = current_row_value; + return true; + } + return false; +} + +static void select_col(uint8_t col) { setPinOutput_writeLow(col_pins[col]); } + +static void unselect_col(uint8_t col) { setPinInputHigh_atomic(col_pins[col]); } + +static void unselect_cols(void) { + for (uint8_t x = 0; x < MATRIX_COLS; x++) { + setPinInputHigh_atomic(col_pins[x]); + } +} + +static void init_pins(void) { + unselect_rows(); + for (uint8_t x = 0; x < MATRIX_COLS; x++) { + setPinInputHigh_atomic(col_pins[x]); + } + unselect_cols(); + for (uint8_t x = 0; x < ROWS_PER_HAND; x++) { + setPinInputHigh_atomic(row_pins[x]); + } +} + +static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col) { + bool matrix_changed = false; + + // Select col + select_col(current_col); + wait_us(30); + + // For each row... + for (uint8_t row_index = 0; row_index < ROWS_PER_HAND; row_index++) { + // Store last value of row prior to reading + matrix_row_t last_row_value = current_matrix[row_index]; + matrix_row_t current_row_value = last_row_value; + + // Check row pin state + if (readPin(row_pins[row_index]) == 0) { + // Pin LO, set col bit + current_row_value |= (MATRIX_ROW_SHIFTER << current_col); + } else { + // Pin HI, clear col bit + current_row_value &= ~(MATRIX_ROW_SHIFTER << current_col); + } + + // Determine if the matrix changed state + if ((last_row_value != current_row_value)) { + matrix_changed |= true; + current_matrix[row_index] = current_row_value; + } + } + + // Unselect col + unselect_col(current_col); + if (current_col + 1 < MATRIX_COLS) { + wait_us(30); // wait for col signal to go HIGH + } + + return matrix_changed; +} + +void matrix_init(void) { + split_pre_init(); + + // Set pinout for right half if pinout for that half is defined + if (!isLeftHand) { +#ifdef DIRECT_PINS_RIGHT + const pin_t direct_pins_right[MATRIX_ROWS][MATRIX_COLS] = DIRECT_PINS_RIGHT; + for (uint8_t i = 0; i < MATRIX_ROWS; i++) { + for (uint8_t j = 0; j < MATRIX_COLS; j++) { + direct_pins[i][j] = direct_pins_right[i][j]; + } + } +#endif +#ifdef MATRIX_ROW_PINS_RIGHT + const pin_t row_pins_right[MATRIX_ROWS] = MATRIX_ROW_PINS_RIGHT; + for (uint8_t i = 0; i < MATRIX_ROWS; i++) { + row_pins[i] = row_pins_right[i]; + } +#endif +#ifdef MATRIX_COL_PINS_RIGHT + const pin_t col_pins_right[MATRIX_COLS] = MATRIX_COL_PINS_RIGHT; + for (uint8_t i = 0; i < MATRIX_COLS; i++) { + col_pins[i] = col_pins_right[i]; + } +#endif + } + + thisHand = isLeftHand ? 0 : (ROWS_PER_HAND); + thatHand = ROWS_PER_HAND - thisHand; + + // initialize key pins + init_pins(); + + // initialize matrix state: all keys off + for (uint8_t i = 0; i < MATRIX_ROWS; i++) { + raw_matrix[i] = 0; + matrix[i] = 0; + } + + debounce_init(ROWS_PER_HAND); + + matrix_init_quantum(); + + split_post_init(); +} + +bool matrix_post_scan(void) { + bool changed = false; + if (is_keyboard_master()) { + static uint8_t error_count; + + matrix_row_t slave_matrix[ROWS_PER_HAND] = {0}; + if (!transport_master(matrix + thisHand, slave_matrix)) { + error_count++; + + if (error_count > ERROR_DISCONNECT_COUNT) { + // reset other half if disconnected + for (int i = 0; i < ROWS_PER_HAND; ++i) { + matrix[thatHand + i] = 0; + slave_matrix[i] = 0; + } + + changed = true; + } + } else { + error_count = 0; + + for (int i = 0; i < ROWS_PER_HAND; ++i) { + if (matrix[thatHand + i] != slave_matrix[i]) { + matrix[thatHand + i] = slave_matrix[i]; + changed = true; + } + } + } + + matrix_scan_quantum(); + } else { + transport_slave(matrix + thatHand, matrix + thisHand); + + matrix_slave_scan_user(); + } + + return changed; +} + +uint8_t matrix_scan(void) { + bool local_changed = false; + static matrix_row_t temp_raw_matrix[MATRIX_ROWS]; // temp raw values + + // Set row, read cols + for (uint8_t current_row = 0; current_row < ROWS_PER_HAND/2; current_row++) { + local_changed |= read_cols_on_row(raw_matrix, current_row); + } + + // Set col, read rows + for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) { + local_changed |= read_rows_on_col(temp_raw_matrix, current_col); + //Updated key matrix on lines 6-10 (or lines 16-20) + if(local_changed) { + for (uint8_t i = ROWS_PER_HAND/2; i < ROWS_PER_HAND; i++) { + raw_matrix[i] = temp_raw_matrix[i]; + } + } + } + + debounce(raw_matrix, matrix + thisHand, ROWS_PER_HAND, local_changed); + + bool remote_changed = matrix_post_scan(); + return (uint8_t)(local_changed || remote_changed); +} |