diff options
Diffstat (limited to 'keyboards/helix/rev2/keymaps/five_rows/keymap.c')
-rw-r--r-- | keyboards/helix/rev2/keymaps/five_rows/keymap.c | 535 |
1 files changed, 535 insertions, 0 deletions
diff --git a/keyboards/helix/rev2/keymaps/five_rows/keymap.c b/keyboards/helix/rev2/keymaps/five_rows/keymap.c new file mode 100644 index 0000000000..f036c94ef8 --- /dev/null +++ b/keyboards/helix/rev2/keymaps/five_rows/keymap.c @@ -0,0 +1,535 @@ +#include "helix.h" +#include "bootloader.h" +#include "action_layer.h" +#include "eeconfig.h" +#ifdef PROTOCOL_LUFA +#include "lufa.h" +#include "split_util.h" +#endif +#include "LUFA/Drivers/Peripheral/TWI.h" +#ifdef AUDIO_ENABLE + #include "audio.h" +#endif +#ifdef SSD1306OLED + #include "ssd1306.h" +#endif + +extern keymap_config_t keymap_config; + +#ifdef RGBLIGHT_ENABLE +//Following line allows macro to read current RGB settings +extern rgblight_config_t rgblight_config; +#endif + +extern uint8_t is_master; + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +#define _QWERTY 0 +#define _COLEMAK 1 +#define _DVORAK 2 +#define _LOWER 3 +#define _RAISE 4 +#define _ADJUST 16 + +enum custom_keycodes { + QWERTY = SAFE_RANGE, + COLEMAK, + DVORAK, + LOWER, + RAISE, + ADJUST, + BACKLIT, + EISU, + KANA, + RGBRST +}; + +enum macro_keycodes { + KC_SAMPLEMACRO, +}; + + +// Fillers to make layering more clear +#define _______ KC_TRNS +#define XXXXXXX KC_NO +//Macros +#define M_SAMPLE M(KC_SAMPLEMACRO) + +#if HELIX_ROWS == 5 +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + + /* Qwerty + * ,-----------------------------------------. ,-----------------------------------------. + * | ESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BS | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | Ctrl | A | S | D | F | G | | H | J | K | L | ; | Ctrl | + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * | Shift| Z | X | C | V | B | ` | ' | N | M | , | . | / | Shift| + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * |Adjust| Lower| Caps | GUI | Alt | Del | Enter| Enter| Space| Alt | GUI | Menu |Lower |Lower | + * `-------------------------------------------------------------------------------------------------' + */ + [_QWERTY] = KEYMAP( \ + KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \ + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, \ + KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_RCTL, \ + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_GRV, KC_QUOT, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \ + ADJUST, LOWER, KC_CAPS, KC_LALT, KC_LGUI, KC_BSPC, LT(_RAISE,KC_ENT), \ + LT(_RAISE,KC_ENT), KC_SPC, KC_RGUI, KC_RALT, KC_APP, LOWER, LOWER \ + ), + + /* Colemak + * ,-----------------------------------------. ,-----------------------------------------. + * | ESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | Tab | Q | W | F | P | G | | J | L | U | Y | ; | \ | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | Ctrl | A | R | S | T | D | | H | N | E | I | O | Ctrl | + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * | Shift| Z | X | C | V | B | ` | ' | K | M | , | . | / | Shift| + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * |Adjust| Lower| Caps | GUI | Alt | Del | Enter| Enter| Space| Alt | GUI | Menu |Lower |Lower | + * `-------------------------------------------------------------------------------------------------' + */ + [_COLEMAK] = KEYMAP( \ + KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \ + KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS, \ + KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_RCTL, \ + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_GRV, KC_QUOT, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \ + ADJUST, LOWER, KC_CAPS, KC_LALT, KC_LGUI, KC_DEL, LT(_RAISE,KC_ENT), \ + LT(_RAISE,KC_ENT), KC_SPC, KC_RGUI, KC_RALT, KC_APP, LOWER, LOWER \ + ), + + /* Dvorak + * ,-----------------------------------------. ,-----------------------------------------. + * | ESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | Tab | ' | , | . | P | Y | | F | G | C | R | L | \ | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | Ctrl | A | O | E | U | I | | D | H | T | N | S | Ctrl | + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * | Shift| ; | Q | J | K | X | ` | / | B | M | W | V | Z | Shift| + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * |Adjust| Lower| Caps | GUI | Alt | Del | Enter| Enter| Space| Alt | GUI | Menu |Lower |Lower | + * `-------------------------------------------------------------------------------------------------' + */ + [_DVORAK] = KEYMAP( \ + KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \ + KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSLS, \ + KC_LCTL, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_RCTL, \ + KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_GRV, KC_SLSH, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, \ + ADJUST, LOWER, KC_CAPS, KC_LALT, KC_LGUI, KC_DEL, LT(_RAISE,KC_ENT), \ + LT(_RAISE,KC_ENT), KC_SPC, KC_RGUI, KC_RALT, KC_APP, LOWER, LOWER \ + ), + + /* Lower + * ,-----------------------------------------. ,-----------------------------------------. + * | | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | | |Pause | ScrLk| Ins | | | | Ins | ScrLk|Pause | | F12 | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | | PgUp | | Up |Delete| Home | | Home |Delete| Up | | PgUp | | + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * | | PgDn | Left | Down | Right| End | | | End | Left | Down | Right| PgDn | | + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * | | | PrtSc| | | | | | | | | PrtSc| | | + * `-------------------------------------------------------------------------------------------------' + */ + [_LOWER] = KEYMAP( \ + XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, \ + XXXXXXX, XXXXXXX, KC_PAUS, KC_SLCK, KC_INS, XXXXXXX, XXXXXXX, KC_INS, KC_SLCK, KC_PAUS, XXXXXXX, KC_F12, \ + _______, KC_PGUP, XXXXXXX, KC_UP, KC_DEL, KC_HOME, KC_HOME, KC_DEL, KC_UP, XXXXXXX, KC_PGUP, _______, \ + _______, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, XXXXXXX, XXXXXXX, KC_END, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, _______, \ + XXXXXXX, _______, KC_PSCR, _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, _______, _______ \ + ), + + /* Raise + * ,-----------------------------------------. ,-----------------------------------------. + * | | | | | | | | | | | | | | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | | | | | _ | - | | = | + | | | | | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | | | | | { | [ | | ] | } | | | | | + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * | | | | | | EISU | EISU | KANA | KANA | Next | Vol- | Vol+ | Play | | + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * | | | | | | | | | | | | | | | + * `-------------------------------------------------------------------------------------------------' + */ + [_RAISE] = KEYMAP( \ + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, LSFT(KC_MINS), KC_MINS, KC_EQL, LSFT(KC_EQL), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ + _______, XXXXXXX, XXXXXXX, XXXXXXX, LSFT(KC_LBRC), KC_LBRC, KC_RBRC, LSFT(KC_RBRC), XXXXXXX, XXXXXXX, XXXXXXX, _______, \ + _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, EISU, EISU, KANA, KANA, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY, _______, \ + _______, _______, XXXXXXX, _______, _______, XXXXXXX, _______, _______, XXXXXXX, _______, _______, XXXXXXX, _______, _______ \ + ), + + /* Adjust (Lower + Raise) + * ,-----------------------------------------. ,-----------------------------------------. + * | | | |Dvorak|Colemk|Qwerty| | | | | | | | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | | Reset|RGBRST| | | Win | | | | | | | | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | HUE+ | SAT+ | VAL+ |Aud on|Audoff| Mac | | Win |Qwerty|Colemk|Dvorak| | | + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * | HUE- | SAT- | VAL- |RGB md|RGB ON| | | | | |RGB ON| HUE+ | SAT+ | VAL+ | + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * | | | | | | | | | | | MODE | HUE- | SAT- | VAL- | + * `-------------------------------------------------------------------------------------------------' + */ + [_ADJUST] = KEYMAP( \ + XXXXXXX, XXXXXXX, XXXXXXX, DVORAK, COLEMAK, QWERTY, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ + XXXXXXX, RESET, RGBRST, XXXXXXX, XXXXXXX, AG_SWAP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ + RGB_HUI, RGB_SAI, RGB_VAI, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, XXXXXXX, XXXXXXX, \ + RGB_HUD, RGB_SAD, RGB_VAD,RGB_SMOD, RGB_TOG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, \ + _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, RGB_SMOD,RGB_HUD, RGB_SAD, RGB_VAD \ + ) +}; + +#else +#error "undefined keymaps" +#endif + + +#ifdef AUDIO_ENABLE + +float tone_qwerty[][2] = SONG(QWERTY_SOUND); +float tone_dvorak[][2] = SONG(DVORAK_SOUND); +float tone_colemak[][2] = SONG(COLEMAK_SOUND); +float tone_plover[][2] = SONG(PLOVER_SOUND); +float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND); +float music_scale[][2] = SONG(MUSIC_SCALE_SOUND); +#endif + +// define variables for reactive RGB +bool TOG_STATUS = false; +int RGB_current_mode; +static uint32_t current_default_layer_state; + +uint32_t default_layer_state_set_kb(uint32_t state) { + current_default_layer_state = state; + return state; +} + +void persistent_default_layer_set(uint16_t default_layer) { + eeconfig_update_default_layer(default_layer); + default_layer_set(default_layer); +} + +// Setting ADJUST layer RGB back to default +void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) { + if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) { + #ifdef RGBLIGHT_ENABLE + //rgblight_mode(RGB_current_mode); + #endif + layer_on(layer3); + } else { + layer_off(layer3); + } +} + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case QWERTY: + if (record->event.pressed) { + #ifdef AUDIO_ENABLE + PLAY_SONG(tone_qwerty); + #endif + persistent_default_layer_set(1UL<<_QWERTY); + } + return false; + break; + case COLEMAK: + if (record->event.pressed) { + #ifdef AUDIO_ENABLE + PLAY_SONG(tone_colemak); + #endif + persistent_default_layer_set(1UL<<_COLEMAK); + } + return false; + break; + case DVORAK: + if (record->event.pressed) { + #ifdef AUDIO_ENABLE + PLAY_SONG(tone_dvorak); + #endif + persistent_default_layer_set(1UL<<_DVORAK); + } + return false; + break; + case LOWER: + if (record->event.pressed) { + //not sure how to have keyboard check mode and set it to a variable, so my work around + //uses another variable that would be set to true after the first time a reactive key is pressed. + if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false + } else { + TOG_STATUS = !TOG_STATUS; + #ifdef RGBLIGHT_ENABLE + //rgblight_mode(16); + #endif + } + layer_on(_LOWER); + update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST); + } else { + #ifdef RGBLIGHT_ENABLE + //rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change + #endif + TOG_STATUS = false; + layer_off(_LOWER); + update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST); + } + return false; + break; + case RAISE: + if (record->event.pressed) { + //not sure how to have keyboard check mode and set it to a variable, so my work around + //uses another variable that would be set to true after the first time a reactive key is pressed. + if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false + } else { + TOG_STATUS = !TOG_STATUS; + #ifdef RGBLIGHT_ENABLE + //rgblight_mode(15); + #endif + } + layer_on(_RAISE); + update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST); + } else { + #ifdef RGBLIGHT_ENABLE + //rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change + #endif + layer_off(_RAISE); + TOG_STATUS = false; + update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST); + } + return false; + break; + case ADJUST: + if (record->event.pressed) { + layer_on(_ADJUST); + } else { + layer_off(_ADJUST); + } + return false; + break; + //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released + case RGB_MOD: + #ifdef RGBLIGHT_ENABLE + if (record->event.pressed) { + rgblight_mode(RGB_current_mode); + rgblight_step(); + RGB_current_mode = rgblight_config.mode; + } + #endif + return false; + break; + case EISU: + if (record->event.pressed) { + if(keymap_config.swap_lalt_lgui==false){ + register_code(KC_LANG2); + }else{ + SEND_STRING(SS_LALT("`")); + } + } else { + unregister_code(KC_LANG2); + } + return false; + break; + case KANA: + if (record->event.pressed) { + if(keymap_config.swap_lalt_lgui==false){ + register_code(KC_LANG1); + }else{ + SEND_STRING(SS_LALT("`")); + } + } else { + unregister_code(KC_LANG1); + } + return false; + break; + case RGBRST: + #ifdef RGBLIGHT_ENABLE + if (record->event.pressed) { + eeconfig_update_rgblight_default(); + rgblight_enable(); + RGB_current_mode = rgblight_config.mode; + } + #endif + break; + } + return true; +} + +void matrix_init_user(void) { + #ifdef AUDIO_ENABLE + startup_user(); + #endif + #ifdef RGBLIGHT_ENABLE + RGB_current_mode = rgblight_config.mode; + #endif + //SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h + #ifdef SSD1306OLED + TWI_Init(TWI_BIT_PRESCALE_1, TWI_BITLENGTH_FROM_FREQ(1, 800000)); + iota_gfx_init(!has_usb()); // turns on the display + #endif +} + + +#ifdef AUDIO_ENABLE + +void startup_user() +{ + _delay_ms(20); // gets rid of tick +} + +void shutdown_user() +{ + _delay_ms(150); + stop_all_notes(); +} + +void music_on_user(void) +{ + music_scale_user(); +} + +void music_scale_user(void) +{ + PLAY_SONG(music_scale); +} + +#endif + + +//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h +#ifdef SSD1306OLED + +void matrix_scan_user(void) { + iota_gfx_task(); // this is what updates the display continuously +} + +void matrix_update(struct CharacterMatrix *dest, + const struct CharacterMatrix *source) { + if (memcmp(dest->display, source->display, sizeof(dest->display))) { + memcpy(dest->display, source->display, sizeof(dest->display)); + dest->dirty = true; + } +} + +static void render_logo(struct CharacterMatrix *matrix) { + + static char logo[]={ + 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94, + 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4, + 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4, + 0}; + matrix_write(matrix, logo); + //matrix_write_P(&matrix, PSTR(" Split keyboard kit")); +} + +// #define DEBUG_OLED_LAYER_DISPLAY + +static const char Qwerty_name[] PROGMEM = " Qwerty"; +static const char Colemak_name[] PROGMEM = " Colemak"; +static const char Dvorak_name[] PROGMEM = " Dvorak"; + +static const char Raise_name[] PROGMEM = ":Extra"; +static const char Lower_name[] PROGMEM = ":Func"; +static const char Adjust_name[] PROGMEM = ":Adjust"; + +static const char *layer_names[] = { + [_QWERTY] = Qwerty_name, + [_COLEMAK] = Colemak_name, + [_DVORAK] = Dvorak_name, + [_RAISE] = Raise_name, + [_LOWER] = Lower_name, + [_ADJUST] = Adjust_name +}; + +static int search_bit_form_lsb(uint32_t data) +{ + int i; + for( i = 0; i < 32 && (data & 1)==0 ; data >>= 1, i++ ) + {} + return i; +} + +void render_status(struct CharacterMatrix *matrix) { + + // Render to mode icon + static char logo[][2][3]={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}}; + if(keymap_config.swap_lalt_lgui==false){ + matrix_write(matrix, logo[0][0]); + matrix_write_P(matrix, PSTR("\n")); + matrix_write(matrix, logo[0][1]); + }else{ + matrix_write(matrix, logo[1][0]); + matrix_write_P(matrix, PSTR("\n")); + matrix_write(matrix, logo[1][1]); + } + + // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below +#ifdef DEBUG_OLED_LAYER_DISPLAY + char buf[40]; +#endif + int name_num; + uint32_t lstate; + + name_num = search_bit_form_lsb(current_default_layer_state); + if( name_num < sizeof(layer_names)/sizeof(char *) ) { + matrix_write_P(matrix, layer_names[name_num]); +#ifdef DEBUG_OLED_LAYER_DISPLAY + } else { + snprintf(buf, sizeof(buf), "base=%d? ", name_num); + matrix_write(matrix, buf); +#endif + } + matrix_write_P(matrix, PSTR("\n")); + for( lstate = layer_state, name_num = 0; + lstate && name_num < sizeof(layer_names)/sizeof(char *); + lstate >>=1, name_num++ ) { + if( (lstate & 1) != 0 ) { + if( layer_names[name_num] ) { + matrix_write_P(matrix, layer_names[name_num]); +#ifdef DEBUG_OLED_LAYER_DISPLAY + } else { + snprintf(buf, sizeof(buf), ":L=%d?", name_num); + matrix_write(matrix, buf); +#endif + } + } + } + + // Host Keyboard LED Status + char led[40]; + snprintf(led, sizeof(led), "\n%s %s %s", + (host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ? "NUMLOCK" : " ", + (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ? "CAPS" : " ", + (host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ? "SCLK" : " "); + matrix_write(matrix, led); +} + + +void iota_gfx_task_user(void) { + struct CharacterMatrix matrix; + +#if DEBUG_TO_SCREEN + if (debug_enable) { + return; + } +#endif + + matrix_clear(&matrix); + if(is_master){ + render_status(&matrix); + }else{ + render_logo(&matrix); + } + matrix_update(&display, &matrix); +} + +#endif |