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-rw-r--r--keyboards/helix/ssd1306.h93
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diff --git a/keyboards/helix/ssd1306.h b/keyboards/helix/ssd1306.h
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+#ifndef SSD1306_H
+#define SSD1306_H
+
+#include <stdbool.h>
+#include <stdio.h>
+#include "pincontrol.h"
+#include "config.h"
+
+enum ssd1306_cmds {
+ DisplayOff = 0xAE,
+ DisplayOn = 0xAF,
+
+ SetContrast = 0x81,
+ DisplayAllOnResume = 0xA4,
+
+ DisplayAllOn = 0xA5,
+ NormalDisplay = 0xA6,
+ InvertDisplay = 0xA7,
+ SetDisplayOffset = 0xD3,
+ SetComPins = 0xda,
+ SetVComDetect = 0xdb,
+ SetDisplayClockDiv = 0xD5,
+ SetPreCharge = 0xd9,
+ SetMultiPlex = 0xa8,
+ SetLowColumn = 0x00,
+ SetHighColumn = 0x10,
+ SetStartLine = 0x40,
+
+ SetMemoryMode = 0x20,
+ ColumnAddr = 0x21,
+ PageAddr = 0x22,
+
+ ComScanInc = 0xc0,
+ ComScanDec = 0xc8,
+ SegRemap = 0xa0,
+ SetChargePump = 0x8d,
+ ExternalVcc = 0x01,
+ SwitchCapVcc = 0x02,
+
+ ActivateScroll = 0x2f,
+ DeActivateScroll = 0x2e,
+ SetVerticalScrollArea = 0xa3,
+ RightHorizontalScroll = 0x26,
+ LeftHorizontalScroll = 0x27,
+ VerticalAndRightHorizontalScroll = 0x29,
+ VerticalAndLeftHorizontalScroll = 0x2a,
+};
+
+// Controls the SSD1306 128x32 OLED display via i2c
+
+#ifndef SSD1306_ADDRESS
+#define SSD1306_ADDRESS 0x3C
+#endif
+
+#define DisplayHeight 32
+#define DisplayWidth 128
+
+#define FontHeight 8
+#define FontWidth 6
+
+#define MatrixRows (DisplayHeight / FontHeight)
+#define MatrixCols (DisplayWidth / FontWidth)
+
+struct CharacterMatrix {
+ uint8_t display[MatrixRows][MatrixCols];
+ uint8_t *cursor;
+ bool dirty;
+};
+
+struct CharacterMatrix display;
+
+bool iota_gfx_init(bool rotate);
+void iota_gfx_task(void);
+bool iota_gfx_off(void);
+bool iota_gfx_on(void);
+void iota_gfx_flush(void);
+void iota_gfx_write_char(uint8_t c);
+void iota_gfx_write(const char *data);
+void iota_gfx_write_P(const char *data);
+void iota_gfx_clear_screen(void);
+
+void iota_gfx_task_user(void);
+
+void matrix_clear(struct CharacterMatrix *matrix);
+void matrix_write_char_inner(struct CharacterMatrix *matrix, uint8_t c);
+void matrix_write_char(struct CharacterMatrix *matrix, uint8_t c);
+void matrix_write(struct CharacterMatrix *matrix, const char *data);
+void matrix_write_P(struct CharacterMatrix *matrix, const char *data);
+void matrix_render(struct CharacterMatrix *matrix);
+
+
+
+#endif