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-rw-r--r--keyboards/hineybush/h65/config.h8
-rw-r--r--keyboards/hineybush/h65/info.json6
-rw-r--r--keyboards/hineybush/h65/readme.md2
3 files changed, 7 insertions, 9 deletions
diff --git a/keyboards/hineybush/h65/config.h b/keyboards/hineybush/h65/config.h
index 19c9c5b5d8..f4f3900afe 100644
--- a/keyboards/hineybush/h65/config.h
+++ b/keyboards/hineybush/h65/config.h
@@ -19,13 +19,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "config_common.h"
-/* USB Device descriptor parameter */
-#define VENDOR_ID 0x04D8
-#define PRODUCT_ID 0xE9E4
-#define DEVICE_VER 0x0001
-#define MANUFACTURER Hiney LLC
-#define PRODUCT h65
-
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 15
@@ -42,7 +35,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#define MATRIX_ROW_PINS { D7, D6, D4, D1, D0 }
#define MATRIX_COL_PINS { F0, F1, F4, F5, F6, F7, C7, C6, B6, B5, B4, B0, B1, B2, B3 }
-#define UNUSED_PINS
/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW
diff --git a/keyboards/hineybush/h65/info.json b/keyboards/hineybush/h65/info.json
index dcca3f4868..500843fe07 100644
--- a/keyboards/hineybush/h65/info.json
+++ b/keyboards/hineybush/h65/info.json
@@ -1,7 +1,13 @@
{
"keyboard_name": "h65",
+ "manufacturer": "Hiney LLC",
"url": "",
"maintainer": "hineybush",
+ "usb": {
+ "vid": "0x04D8",
+ "pid": "0xE9E4",
+ "device_version": "0.0.1"
+ },
"layouts": {
"LAYOUT_all": {
"layout": [
diff --git a/keyboards/hineybush/h65/readme.md b/keyboards/hineybush/h65/readme.md
index c793a44966..91a15c6222 100644
--- a/keyboards/hineybush/h65/readme.md
+++ b/keyboards/hineybush/h65/readme.md
@@ -14,7 +14,7 @@ Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (top left key) and plug in the keyboard
* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
-* **Keycode in layout**: Press the key mapped to `RESET` if it is available
+* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available
Make example for this keyboard (after setting up your build environment):